Right. One way i can prevent the bot stupidity is to only give prizes based on actual game play. It will NOT be a faucet claim. Rather I am leaning to giving "battle trophies" to the top 10 players whose units have survived the longest in the arena. Also, players can list units for sale @ 1 "battle trophy per CARD_LEVEL". So you can forge powerful high level cards and sell them for a fixed price based on card level. Sponsorships will include trophies as well. Finally, there will be a daily trophy give away based on trophies used.
Bitcoin prizes will be claimable like claiming prizes from a ticket counter, with limits of 1 claim per day. Since trophies are only created at a fixed rate per 5 minutes from arena, and created at purchase time, trophies will be rather limited, but always growing. Rather than do prize amounts, i will create a formula to claim X satoshi per trophy, simplifying the process significantly.
When someone claims bitcoin, or buys a card from a player, a small % of trophies go to the daily/ongoing giveaways.
Ideally, people will play the game as a casual time killer, with the benefit of knowing the game is practically infinite gameplay, resulting in long term players dominating the arenas and thus being able to win more trophies and also forge high level cards to sell.
For fun, yesterday i set my player level to 1,400,000 and drew some cards. My cards income was like 1.3(af). That is 1300000000000000000000000000 or i thnk 1.3e30 . my software can handle up to 9.99(ds).
My numbers go from K (thousands) M(millions) B(billions) and T(trillions). Then it goes aa ab ac ad ae af ag ah ai aj ak... Up to az... Then ba bb bc bd, etc. Math limits hit at (10ds) but you cannot live long enough to get there (i think)
Looking for ideas to create a sustainable bitcoin prize system for my game. Anyone have experience with crypto games / faucet games please share some ideas if you can. What is a good prize amount to get players to compete? Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring". KOTR is the longest surviving unit in the mmo arena.
I think that instead of paying the same amount to all players - as it is in the faucets, it is better to create a competition in which one or more players wins a bigger prize.
I agree buddy.
I have some horrible experiences with faucets and bitcoin based reward games.
Mahatma Gandhi rightly said, "There is enough for everyone's need but not for everyone's greed."
I created a platform last year where users can claim satoshis via faucet as well as an additional mode by seeing ads and videos. I am not much of a tech guy so I bought scripts from various developers and tried to integrate them on my own. I was able to do that and site run well for few days but then came the bad time. I noticed hundreds of users on site at once, all claiming and viewing ads. Later on looking little deep, I found out that they were bots. They drained almost all of bitcoins available on faucet. Worst part was that network whose ads I was using also suspended my account because of bot users. So I had double loss.
So whatever you create, just make sure don't give out money generously else you would be harassed too.