Nice work!
How do you calculate the reputation score?
Posts/Activity is redundant. Posts can be manipulated/spammed. Activity is the better solution. What about the trust score?
Yeah even I feel post count is wrong for the calculation since it has very wide range and hardly a link with reputation (see Quickseller). Will edit reputation code to give much less importance to posts.
You could use all three values as attributes in a card game. Make each card a crypto asset. I could provide the verified membership system and arena if you decide you want to go ahead with it.
Also, since these stats change over time, you could have the cards dynamic.
1: "Hey, want to buy Vod for 0.1 btc?"
2: "Maybe, but not this month - he lost the DT1 lottery and is weak. I'll give you 0.05"
I already had thought over this and here is what I propose if we wanna go with game:
1. Restrict the cards to top 2000 members to make game reasonable.
2. Card identifier system. Once card is generated, an identifier will be printed on it which could be verified from 'card verification tool'. For example card with identifier gtjd-difi-4523-idfd when verified will give results like:
This Vod Black Card was generated by user having member Id: 114505564721. This card belongs to the batch of December, 2019. The stats of card are as follow.... So even though I have the photo card but the real ownership of the card will lie with the member who generated it.
3. Card Trading House. This is the place where member can generate card, store it and trade it.
4. A monthly batch of cards rather than real-time. New stats will be updated on first of every month. So the card generated on 1st or 28th of the month will look same. This is to make game competitive.
5. PvP card game. A game where I can bet against another player. For example, I bet 0.001 with my
Theymos Card and you matched my game and you entered the game with
DarkStar_ Card. To make game interesting, one random card will be drawn for both side at that very moment (which will be purely random and provably-fair) and the average of both card will decide the winner. So having strong card will win only half of your game. Now suppose second card for me is
Webtricks Basic Card and you get
Lauda Golden Card then you will win on average even if my base card was strong.
6. To make cards valuable and scarce, a user can only generate 10 cards a month by paying card generation fees like 0.0005 BTC. The user will have equal chance of getting Theymos card or Webtricks card for that 0.0005 BTC. Once generated, the user can sale the same card in trading house for much-much high. For example, Theymos will have very high value (like 0.03-0.04 BTC) whereas Webtricks will hardly have (like 0.0005-0.00075 BTC value). So to play the game, user first have to own at least one base card which he can either generate randomly for 0.0005 BTC or buy any specific card from trading house for market price.
7. Once card is traded, the new identifier will be generated and old will expire. So if user with ID: 114505564721 sells his Vod card of December, 2019 batch to user with ID: 452152604521 then
gtjd-difi-4523-idfd will show 'identifier expired, this card is sold' and user: 452152604521 will get new card with same stats but new identifier.
So this is my proposition. What do you say?
Also my big question -
Who will play the game?Do we have enough support from btctalk family that I go forward and spend next month developing above said? Will members here actually play and involve in this?