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Author Topic: Crypto gambling sites should be careful of bringing eSports in  (Read 5075 times)
alani123 (OP)
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September 03, 2020, 04:37:14 AM
 #1

Crypto gambling sites are notorious for allowing players in without any ID verification.
On its own, this isn't a disadvantage. Usually local laws can be restricting. Making it more expensive to run a casino and limiting certain geographies.

But now with eSports being a rising industry, many gambling platforms are quick to jump in the trend. Trying to incorporate more games and also more tournaments into their systems.
But I see this as something that could backfire.

First of all, as it's natural, games are played by younger audiences. Perhaps the majority of the player base in most games that are popular in eSports lately are underage even.
And this is accompanied by another trend. Parents also being more comfortable with letting their kids spend on games. Games like Gortnite and PUBG mobile are notorious for earning millions via microtransactions while being free to play. Even a free Call of Duty game was released to be monetized with micro-transactions.

The trend of free to play games with micro-transactions becoming popular is also gathering increasing attention from regulators. And these discussions often also discuss gambling. There have been discussions in several countries for instance to ban lootboxes and paid chance based drops in game.
So if gambling on crypto sites also somehow becomes popular to underage people thanks to eSports.
The concern of children developing unhealthy habits already exists against the games they play. Imagine if gambling becomes more accessible to them also. Both crypto and the platforms would be to blame in the eyes of many people. And then it'd be no surprise to see regulators trying to also regulate more against crypto and gambling in general.
In my view, underage persons should have the right to own crypto. They already have the right to own cash anyway. But allowing kids to gamble has questionable ethics.

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September 03, 2020, 06:10:11 AM
 #2

This discussion already talked so many times, and everyone will can't control what's ever on the internet. Even they are the kids not play a gamble, their activity one of them is youtube and twice still can't control it. You can see, some of the content was contain gambling video and they could be watching the video even there has some description you should 18+ before doing a gamble on the video.

The creator only put that's description but not putting his video into 18+, so underage still can watch them. All back to the parents, if they don't want the kids watching this all content the best thing should not give them electronic like smartphone, laptop or other things.

Even the parent make the phone by limiting all the access with google kids or somethings, but sometimes your kids were more clever than you. So, discuss this topic will never getting an end.

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September 03, 2020, 06:18:21 AM
 #3

It's not Crypto gambling that should be careful, it's the parents that should be careful. Though really tbh, I'd rather allow my children to be exposed to such scenes, especially if he likes games early on, but rather control him in a limited way. Maybe even join him, as long as funds are actually available and can be controlled that is. Back then, I used to buy a lot of microtransaction stuff, but most of it came from my allowance that I saved up. Now should parents be mad about that? When the child themselves saved up to buy something? Most would probably say yes, but I'm one of the others who would rather say no.

Not that I'm saying Gambling is good or bad, but rather letting them know of its existence should be rather positive instead, so at least, YOU yourself know that your child is exposed early on, and could guide him so that he could control himself, as well as to avoid making themselves fall too deep into the gambling game.

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September 03, 2020, 06:40:10 AM
 #4

It's not Crypto gambling that should be careful, it's the parents that should be careful.

Indeed, it wasn't the gambling platform's purpose and safety measures to assure that all of their customers are at legal age, and any platform wouldn't mind whom their customers are as long as they profit and their system is commendable, satisfying, and fun, among the other platforms.

eSports nowadays are congested with a lot of ages, from kids aged 9 upto adults aged 50+. It isn't a bad thing as eSports' advantages are more likely better compared to its negative cons. And there's no importance if either the parent or the platform limits a kid or any age in engaging such gambling activities, as it would only lessen their clients and of course their profit.
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September 03, 2020, 07:42:22 AM
 #5

It's not Crypto gambling that should be careful, it's the parents that should be careful.

See, what I'm saying here isn't trying to draw attention away from the responsibility of parents. But it's important to remember that under different jurisdictions, sites might be held accountable also.
So if a platform that doesn't geoblock and doesn't check ages is accepting bets on esports, its bound to receive some bets from minors. That's not the heard of the issue I'm trying to highlight here though.
What I'm trying to say is, that if too many minors get into eSports betting, then regulators are likely to start trying to limit it.

This did happen a few years ago with CSGO betting. Essentially a bunch of sites were aggressively marketing to kids to gamble with skins. This lead to regulators paying attention and starting to discuss about a potential blanket ban on transferable digital collectibles from games.
Now is a time to pay attention to this again, because a few bad apples could spoil the bunch and make crypto betting harder for everyone. I wouldn't want a couple of sites that are after a quick buck to try and lure in kids because this could lead to unforeseen consequences and restrictions that would affect everyone.

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September 03, 2020, 07:51:25 AM
 #6

It's not Crypto gambling that should be careful, it's the parents that should be careful. Though really tbh, I'd rather allow my children to be exposed to such scenes, especially if he likes games early on, but rather control him in a limited way. Maybe even join him, as long as funds are actually available and can be controlled that is. Back then, I used to buy a lot of microtransaction stuff, but most of it came from my allowance that I saved up. Now should parents be mad about that? When the child themselves saved up to buy something? Most would probably say yes, but I'm one of the others who would rather say no.

Not that I'm saying Gambling is good or bad, but rather letting them know of its existence should be rather positive instead, so at least, YOU yourself know that your child is exposed early on, and could guide him so that he could control himself, as well as to avoid making themselves fall too deep into the gambling game.
Agree on what you said, it's the parent's guidance that is needed to avoid this kind of situation where underage are gambling because of eSports. Actually, when I'm underage, I know many schoolmates that are betting because they want to support their favorite team and sometimes I'm one of those. I can't blame my parents because they already warned me about it and the school is teaching values about do's and don'ts. I already knew that it is bad but I didn't follow and just bet because of peer pressure.

The number one cause of many bad habits to a child is because of peer pressure, even the parents have full guidance, we can't still assure the good behavior of a child. In this matter, it's a big responsibility that we should put the child in a good environment to avoid these negative behavior. We should also teach them the importance of money at an early age to realize how hard to earn those things just to survive.
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September 03, 2020, 08:08:22 AM
 #7

As long as they have access to the internet, I guess they would really know what gambling is.

As told in other threads in the past, the parents should be the ones doing their responsibility as the children's guardian, as their parent. It is not the crypto gambling sites that should be careful, parents should be aware of what their children are doing. There are a lot of gambling sites on the internet, and they can't filter all of those IPs to be children since as I said, they have access to the internet which can give them knowledge on how they could make accounts on these sites with or without KYCs.
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September 03, 2020, 08:09:40 AM
 #8

Crypto gambling sites are notorious for allowing players in without any ID verification.
On its own, this isn't a disadvantage. Usually local laws can be restricting. Making it more expensive to run a casino and limiting certain geographies.

But now with eSports being a rising industry, many gambling platforms are quick to jump in the trend. Trying to incorporate more games and also more tournaments into their systems.
But I see this as something that could backfire.

First of all, as it's natural, games are played by younger audiences. Perhaps the majority of the player base in most games that are popular in eSports lately are underage even.
And this is accompanied by another trend. Parents also being more comfortable with letting their kids spend on games. Games like Gortnite and PUBG mobile are notorious for earning millions via microtransactions while being free to play. Even a free Call of Duty game was released to be monetized with micro-transactions.

The trend of free to play games with micro-transactions becoming popular is also gathering increasing attention from regulators. And these discussions often also discuss gambling. There have been discussions in several countries for instance to ban lootboxes and paid chance based drops in game.
So if gambling on crypto sites also somehow becomes popular to underage people thanks to eSports.
The concern of children developing unhealthy habits already exists against the games they play. Imagine if gambling becomes more accessible to them also. Both crypto and the platforms would be to blame in the eyes of many people. And then it'd be no surprise to see regulators trying to also regulate more against crypto and gambling in general.
In my view, underage persons should have the right to own crypto. They already have the right to own cash anyway. But allowing kids to gamble has questionable ethics.

It carries a much bigger threat message for future generations. I think the family is the first and foremost role in attracting children to gambling. Because at a very young age, parents are giving mobile phones to their children. On the other hand, those who have a little more power, they hand over the tabs and laptops to their children. As a result, not only are children more prone to gambling but they are also experiencing physical problems. So the first step is to take the parents of the children.
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September 03, 2020, 08:18:38 AM
 #9

Kids should never gamble for sure , these sites unfortunately are trying to maintain privacy and at the same time if they ask users for ID verification most of the times it fails to attract most of the people who are in for the privacy part of cryptocurrencies.

I do believe we need to actually do something like :
Create an alternative where the age of people can be well documented, maybe the government can provide age pass for 18+ people. Some e-pass nothing else. Attached to your fingerprint.

This way they can use it for gambling , for sites which are adults only etc..

I do think this would even stop the illegal porn activities by youngsters.

_._

The age factor is very important to be controlled, they can fall easy into the gambling web and loose control.

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September 03, 2020, 08:41:37 AM
 #10

If the gambling websites trying to attract kids to their site, and many of them playing gambling, the regulators will start to limit even they will ban the access. Maybe we will see one or two websites that get banned from the government while also getting warnings from the government if the websites are trying to attract the minors.

It is a serious matter for all governments because they can see that the minors will use their gadget to play gambling everywhere without any limiting. Restricting the access will work temporarily, but the kids will find out how to back to that site as in their ages, they are smarter than we can expect.

It never ends the story, but that will be hard jobs for the parents who will always guide their kids while accessing the internet.

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September 03, 2020, 08:43:48 AM
 #11

It is the parent's responsibility to watch over what their kids are doing especially in the internet. There is nothing cryptocurrency or gambling platforms can do to control and to monitor whoever plays on their platform since most platforms don't have KYC, or even if there is, it is easy to ask for other people's document for you to pass the KYC.

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September 03, 2020, 01:57:19 PM
 #12

That is the disadvantages of online casinos especially those casinos that didn't require any KYC's to their platform because anyone can play there even the
underage.

That is why most of the license requires the platform for KYC in order to prevent this kind of happenings or lessen it as much as possible. Though in my side, I
really hate KYC requirements.
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September 03, 2020, 04:29:01 PM
 #13

That is the disadvantages of online casinos especially those casinos that didn't require any KYC's to their platform because anyone can play there even the
underage.

That is why most of the license requires the platform for KYC in order to prevent this kind of happenings or lessen it as much as possible. Though in my side, I
really hate KYC requirements.
KYC method is really important most especially in online activities because as what you have said there might be a major problem what will most likely occur if there is no KYC method one of best examples for this is if there is no KYC method the young ones may have the chance to enter the online casinos or any gambling sites which is really a big problem co'z it may lead to addiction for them or they might be a victim of scam or any other negative scenarios.
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September 03, 2020, 05:08:08 PM
 #14

It is not within the gambling platform's responsibility to uphold this moral obligation; this should be done by their parents. While gambling platforms are bound to restrict people that are below 21 years old to play, one can still fake their identification and pursue whatever they want since there are no double checks that will happen once the initial KYC documents are in the clear--not unless if the account in question did something suspicious on the site that will prompt the operators to check their identity again.

e-sports always worry me.   I've never been into them, but I assume there is probably a high risk of match fixing, no?   It seems that it would be highly unregulated.

Esports are a lot more strict and a lot more regulated than you might think. Most event organizers and tournament-regulating bodies are issuing permanent bans to teams that are caught fixing the outcomes of matches and intentionally disrupting the flow of tournaments. It's just that it's too young in the gambling scene that's why many people are still skeptical of its integrity and the way how they officiate such matches on tournaments.

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September 03, 2020, 05:39:07 PM
 #15

e-sports always worry me.   I've never been into them, but I assume there is probably a high risk of match fixing, no?   It seems that it would be highly unregulated.
While there's a possibility, match fixing becomes unlikely in the higher level where the rewards are much higher for all of the participating teams. And it's not worth for the players to destroy their career when they could potentially earn much more in the future as they could eventually improve year after year.

What I'm trying to say is, that if too many minors get into eSports betting, then regulators are likely to start trying to limit it.
Only if there's too many minors but with no verification it's hard to tell.

One way I could see minors getting caught is if they start winning a lot from gambling and some casinos that don't have KYC at the start would eventually require them since they're cashing out a huge amount and if they give a fake information then they get punished for not following the rules/terms.

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September 03, 2020, 06:22:08 PM
 #16

e-sports always worry me.   I've never been into them, but I assume there is probably a high risk of match fixing, no?   It seems that it would be highly unregulated.
Yes, this is also a big concern. Many of the games that go into gambling for eSports are oftentimes from new and upcoming teams that have little to no reputation. It's hard to know if these groups will uphold their sportsmanship. This has been observed in Counter Strike: Global Offensive matches and it also gained the attention of regulators. Some say even that with popularization of open eSports league ladders this would become more widespread.

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September 04, 2020, 02:47:46 AM
 #17

Well, we are gambling on these players' performances and match results but they, the players of these eSports games themselves, are not gambling. I am not familiar with majority of the players of these eSports and whether or not there are minors among them, but does it matter?

Some players of DOTA II, PUBG, Fortnite, Mobile Legends, Call of Duty, and other eSports joining major leagues and other tournaments may be underage but they are certainly playing with the full consent of their parents or guardians.

And, again, they are not gambling. They're joining tournaments and it so happened that these tournaments are provided with gambling odds by sportsbooks on which gamblers could place their bet.

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September 04, 2020, 06:16:33 AM
 #18

Well, we are gambling on these players' performances and match results but they, the players of these eSports games themselves, are not gambling. I am not familiar with majority of the players of these eSports and whether or not there are minors among them, but does it matter?

Some players of DOTA II, PUBG, Fortnite, Mobile Legends, Call of Duty, and other eSports joining major leagues and other tournaments may be underage but they are certainly playing with the full consent of their parents or guardians.

And, again, they are not gambling. They're joining tournaments and it so happened that these tournaments are provided with gambling odds by sportsbooks on which gamblers could place their bet.

I agree, there is a lot of price money involved and the players want to win. There have been a few scandals about match fixing, but this happened in any sport with a long enough track record. Esports is evolving as more and more people are watching it. Gamblers should have the chance to bet on their favourite sport including Esports. Also even if some players are minors they are all atleast above 16 and have the consent of their parents to play in these games and tournaments. Personally I am glad the betting on esports is growing so much.
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September 04, 2020, 08:07:03 AM
Merited by alani123 (1)
 #19

The trend of free to play games with micro-transactions becoming popular is also gathering increasing attention from regulators. And these discussions often also discuss gambling. There have been discussions in several countries for instance to ban lootboxes and paid chance based drops in game.
So if gambling on crypto sites also somehow becomes popular to underage people thanks to eSports.
The concern of children developing unhealthy habits already exists against the games they play. Imagine if gambling becomes more accessible to them also. Both crypto and the platforms would be to blame in the eyes of many people. And then it'd be no surprise to see regulators trying to also regulate more against crypto and gambling in general.
In my view, underage persons should have the right to own crypto. They already have the right to own cash anyway. But allowing kids to gamble has questionable ethics.

Micro-transactions. I don't know anyone who doesn't hate it (except the people who actually play the games and spend their money on it of course).

It's a really clear way of gambling for me, but to others it's just chance that they're not forced to pay for. Brilliant strategy and it's only a matter of time before this gets regulated.

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September 04, 2020, 09:42:23 AM
 #20

Micro-transactions. I don't know anyone who doesn't hate it (except the people who actually play the games and spend their money on it of course).

It's a really clear way of gambling for me, but to others it's just chance that they're not forced to pay for. Brilliant strategy and it's only a matter of time before this gets regulated.

yeah, it's an approach for soft gambling.
they spend diamonds/gems/or whatever they named it, to get a chance to win premium items such as skin, weapon, etc.
the funny thing is, sometimes it is more interesting than the gameplay itself.
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