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Alternate cryptocurrencies / Mining (Altcoins) / Re: Optiminer/Zero v1.1.0 (AMD GPU 4+GB)
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on: May 02, 2017, 08:39:26 PM
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Fantastic work,
Just wanted to point out using the 4gb miner with an 8gb card, I tried using -i 2 but just cranks out a lot of invalid low diff shares. I can sort of figure out why, my lack of expertise can't explain it.
*edit* any word on r9 280s?
Yeah, I tried -i 2 as well yesterday on a 8gb card. There must be a bug with handling the parallel instances somewhere. But it's rather pointless anyways as for 8gb using the other version is faster. So, I'll probably just remove the code handling parallel solutions and hardcode it to 1 for Zero. It should work on any card that has at least 4gb of ram. If it doesn't try to reboot the machine and make sure the miner and nothing else runs.
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102
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Alternate cryptocurrencies / Mining (Altcoins) / Re: Optiminer/Zero v1.1.0 (AMD GPU 4+GB)
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on: May 02, 2017, 07:43:23 AM
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Is it possible to use mixed rigs? I haven't seen an option to select which card to mine with in the miner...
Yes, you can select the cards with '-d N' were N is the number. Use --list-devices to see which device has which number. Then, just run two instances of the miner, one for the 8GB cards and one for the 4GB cards. Linux version of the 4GB miner will be published soon.
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111
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Alternate cryptocurrencies / Mining (Altcoins) / Re: Optiminer/Zcash v1.7 (GPU, Windows+Linux, AMD)
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on: March 01, 2017, 09:05:50 AM
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Dear Optiminer Support, I would like to show HD7950 3G mine with Claymore and Optiminer - Claymore V12.2: I got 228-230 sol per card. so 5 x 7950 ~ 1150 sol. Wat on wall: 670wat. - Optiminer V1.7 : I got 206-211 sol per card. So 5 x 7950 ~ 1040 sol. Wat on wall: 678wat.
What driver are you using? Note that you need to use Catalyst 15.12 to get the best result. Also do not forget to deduct the 2.5% mining from from Claymore, so from 228 sol/s you actually get only 222 for you.
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117
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Alternate cryptocurrencies / Mining (Altcoins) / Re: Optiminer/Zcash v1.6.1 (GPU, Windows+Linux, AMD)
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on: February 22, 2017, 10:38:20 PM
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Further speed improvements are very difficult, indeed. I have been experimenting with a different algorithm, but that is (currently) still slower than the current one. Though there is still more room for optimization there.
I plan to release an update on the current algorithm that should bring a small improvement, probably by the end of the week.
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