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Author Topic: [ANN] MOBILEGO Crowdfund [$53 Million] - Decentralized Mobile Gaming Solutions  (Read 406950 times)
FredDag
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April 23, 2017, 05:23:03 PM
 #801

Quick question for the development team....

Are there any plans to include the "Permissions Required" by games on the "More Information" pages on the website ?

As a user who often downloads new games for the kids, I'm amazed how many apps/games require permissions which they should not need.
Would be great to identify, and even filter out, those apps before download.

Along the lines of this, but included in the details of each game page...
http://www.pewinternet.org/interactives/apps-permissions/
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GreenMatrix
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April 23, 2017, 06:08:19 PM
 #802



So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

It depend on raised money how much funds they have for developers I think the whole procedure will be transparent. This project has trusted dev team they already a lot of money to develop this system.

But it's not a percentage of the raised capitel!  They're only gonna invest 10 % of the PROFIT.  That's a big difference.

and this is exactly the problem of current ICO. if you want intelligent investors to join you, you need to highlight how profit is made and how you gonna make them money.

otherwise you just get some degenerated daytraders, in my opinion.
The problem is you haven't read the whitepaper. How the store makes profit is clearly described.

The Mobile Store makes profit on 10% of all in-game sales and game sales. That means every time someone buys an in-game item from a developer or purchases a developers game we get 10%. We make profit the exact same way google play and apple do, which is literally over 50 billion dollars in revenue a year. Our profit model is not complicated, and it is stated in our whitepaper.
Great numbers Jack. If MobileGo can take only 1% of that it will be awesome.
Jack Kuveke (OP)
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April 23, 2017, 07:40:08 PM
 #803

Are GameCredits and MobileGo the only two currencies allowed in the Game Store?

I see Waves is partnering with MobileGo, does that mean that other currencies may be allowed?

If not what would Waves bring to the platform?
GAME and MobileGo are the only currencies in the store. They are both designed and tailored directly to fit the needs of the gaming world. Our payment processing system for gamecredits can handle up to 70,000 transactions a second, allowing it to scale with the needs of the entire gaming industry.
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April 23, 2017, 07:50:18 PM
 #804

Solid stuff Jack!

As you know I've been supporting GAME for a while now and I got super excited when you announced this (hence why this is the campaign I chose to support). As per usual you respond to all questions and worries with absolute confidence which only makes you and the rest of the team more credible each day that passes by.

Keep going strong, I have a good feeling about this possibly exploding later this year/early next year. Very glad to take this journey with one of the most competent dev teams in all of crypto!

-Hhampuz

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April 23, 2017, 07:52:13 PM
 #805

Maybe I will invest some into MobileGo after all. I hope that the ecosystem does not take too long to kick in.

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April 23, 2017, 10:53:59 PM
 #806

I have a question about purchasing MobileGo tokens during the ICO using GameCredits. I don't currently have a GameCredits wallet. The GameCredits I've purchased are still at the exchange where I bought them. Will it work to send those GameCredits to the ICO site directly or will I need to create a GameCredits wallet first and transfer them from there. I apologize if this has been addressed somewhere that I haven't seen.

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Jack Kuveke (OP)
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April 24, 2017, 12:06:41 AM
 #807

I have a question about purchasing MobileGo tokens during the ICO using GameCredits. I don't currently have a GameCredits wallet. The GameCredits I've purchased are still at the exchange where I bought them. Will it work to send those GameCredits to the ICO site directly or will I need to create a GameCredits wallet first and transfer them from there. I apologize if this has been addressed somewhere that I haven't seen.
You can send your GAME that are held on an exchange. The only coin that can't be sent from an exchange is waves.
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April 24, 2017, 02:18:58 AM
 #808

No Facebook or Twitter for bounty campaign?

Jack Kuveke (OP)
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April 24, 2017, 02:38:43 AM
 #809

Are GameCredits and MobileGo the only two currencies allowed in the Game Store?

I see Waves is partnering with MobileGo, does that mean that other currencies may be allowed?

If not what would Waves bring to the platform?
GAME and MobileGo are the only currencies in the store. They are both designed and tailored directly to fit the needs of the gaming world. Our payment processing system for gamecredits can handle up to 70,000 transactions a second, allowing it to scale with the needs of the entire gaming industry.

Thank you for the reply, so I take it for a game to participate in the store they will have to either use GAME or MobileGo currencies, if they have their own currency they will have to change accordingly.
Good to know and good luck! All the best.
Actually that's not true. Games on the store can have their own in-game currencies. GAME is simply a method purchasing these in-game items and currencies. We wouldn't want to force developers into using only GAME.
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April 24, 2017, 03:09:47 AM
 #810

Dear dev, is this project banned to the Chinese investors?  Huh Huh

Quote
What happened?
The owner of this website (mobilego.io) has banned the country or region your IP address is in (CN) from accessing this website.

If it's true, that will be sad.
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April 24, 2017, 05:21:55 AM
 #811

I hope guys that at ico platform you will accept WBTC (waves bitcoin tokken) as well. If not yet done please add it asap (u still have 1 day Smiley). Or we should send this info to Peter @incent?


 
 
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c1oud
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April 24, 2017, 05:22:31 AM
 #812

Dear dev, is this project banned to the Chinese investors?  Huh Huh

Quote
What happened?
The owner of this website (mobilego.io) has banned the country or region your IP address is in (CN) from accessing this website.

If it's true, that will be sad.
Use VPN?


 
 
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Digicoiner
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April 24, 2017, 05:59:13 AM
 #813

If I send GAME to the ICO how will I get the 0.5% incent tokens?
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April 24, 2017, 06:01:55 AM
 #814

Can you please answer to my question?
When will be determined price of invested BTC, WAWE, ETH and GAME in USD? On moment when you receive transactions or when ICO end?
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April 24, 2017, 06:03:02 AM
 #815

Dear dev, is this project banned to the Chinese investors?  Huh Huh

Quote
What happened?
The owner of this website (mobilego.io) has banned the country or region your IP address is in (CN) from accessing this website.

If it's true, that will be sad.
Use VPN?

Using VPN, may not be a good idea because you are still breaking the rule and your tokens may not be released. If you think it worth the risk you may invest

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April 24, 2017, 06:22:45 AM
 #816

Must I register to invest in the crowdfund ?

miramare
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April 24, 2017, 06:46:20 AM
 #817

Dear dev, is this project banned to the Chinese investors?  Huh Huh

Quote
What happened?
The owner of this website (mobilego.io) has banned the country or region your IP address is in (CN) from accessing this website.

If it's true, that will be sad.
Use VPN?

Using VPN, may not be a good idea because you are still breaking the rule and your tokens may not be released. If you think it worth the risk you may invest

Is there an official declaim?
I think it will be a ridiculous if it's not allowed to certain country's investment.
And you should realize that most markets of the mobile games are in China!
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April 24, 2017, 08:40:05 AM
 #818

Lets change the world guys  Cool

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April 24, 2017, 08:47:10 AM
 #819

Lets change the world guys  Cool

With what? Mobile games? It's hard, dude.
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April 24, 2017, 09:02:56 AM
 #820

Very excited for this! Been on GAME for a while now and I'm sure this will be a huge success for the team and anyone who get's on board and supports the project.
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