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Author Topic: [ANN] Lordmancer II token sale is finished  (Read 27378 times)
Michelle24
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May 22, 2018, 03:29:24 PM
 #1021

Game launched already? Which role of tokens here? Users just can spent them in game? Tokens trading anywhere on exchanges?
Its in open beta now.
Tokens are visible in menu, but not implemented till now.
Tokens can be traded on Lykke and soon on DEEX, but since it is not implemented in the game yet, there is no trading on Lykke.

Hey developers!! Is there anything about the new exchanges?

Hi! We are expected to be listed on DEEX soon.

We will search for new exchanges after the game launch.



When will be avaliable full game and when tokens will be implemented in game? And what about listing to some good exchanges?

Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

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BivanF
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May 22, 2018, 04:59:09 PM
 #1022

looks like i missed the boat with thisone , last year i want to invest in this ico because i realy liked the idea , after that i forgot the project and now (to late ) i find the thread again , going to download the game
Michelle24
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May 22, 2018, 06:57:19 PM
 #1023

looks like i missed the boat with thisone , last year i want to invest in this ico because i realy liked the idea , after that i forgot the project and now (to late ) i find the thread again , going to download the game
There is nothing to late. You can go to Lykke and grab some cheap token.
I dont know, what the prise just now is or if there is enough volume, but when LC is implemented in the game, you will get the possibility to buy some cheap coins, I am sure.

Michelle24
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May 23, 2018, 06:14:10 PM
Merited by blu.storm (3)
 #1024

Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?

yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week


Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail. Smiley
@dev Why dont you post this update here, its a big change and worth a message.  Smiley

Yes the new graphic looks fancy but, you guys really should care about the game. In the gameplay I can see no big changes.
Its the opposite, atm. no elite monsters, dragons, clan runs available.

I showed Lordmancer to my mobile games addicted friends yesterday and they said:
"Nothing changed till now, the same bugs as monthes before, would never play this boring game."

This is serious and you will make a big error, if you don't play the game by yourself.


1. You should play the game by yourself.
2. For Level 50 players the game makes no sense since weeks, because they can't get experience and quests are senseless.
3. You need urgently a bug reporting system!
4. Change the menu at windmill and watermill. If in the game is a delay and you tap on the crystal item, you loose crystals instead of gold.
5. The new UI has two  new buttons for Autoplay "Auto" and "End Turn", when fighting. These buttons overlay some fields on the game, playing impossible..
So you can't tap on the game field. This is a big design error, would not happen, if the coder would play the game.
6. Teleportation doesn't work, you only can go 1 field, instead of teleport.
7. No "SELL" button in the shop, only "BUY" is available.
8. Daylie task bug is still not fixed. You have to rejoin the game, to get the proper task view.
9. BUY-SELL bug is not fixed. You have to rejoin the game, to see a recently selled item in the shop.
10. If you want to buy an item in the shop, you dont see, how many crystals or gold it will cost, you have manually to click on the item.
With hundreds of items, this will be very exhausting.
11. Chat menu: No possibility to delete user.
12. Tap bug: You sometimes have to tap 3 times still the game reacts. This alone was the reason, why my brother uninstalled the game after 15 min. of playing.
13. On talents tab the "Lv.40" text f.e. is sometimes not well to read, in general the proportion of the text font and the color arrangement is not optimal.
14. Colors in the chest are not optimal. Green for buying and brown for getting free, it should be the other way round.
15. If the bag is full you get no notice, like the red alert circle before.
16. Heavy disbalances in the game, but maybe this comes from the updates, because if I am lvl. 50 now and had played from the beginning with the new items,
maybe I would have better items.


Suggestions:
1. The map should be scrollable in the game.
2. Create different enemies, you can choose an archer f.e. and all archers beside with the same Lvl. include the same armies.
3. In the bag there could be an additional filter which hides zero balance items. If you have no Durable cord f.e., I often want to hide it.


I dont wanted to be rude, but I fear if you dont listen to the community and some suggestions were made several times, you will not achieve your goals.
The game have to be good, the interface to crypto will not be something special in the future, because every game producer will add them fast in the future.
I am also aware, this is beta version, but some of the bugs are reported monthes ago and nothing changed.



7. You can sell now from the workshop, its no longer in the shop.
15. You can see a curved line surrounding the bag symbol in the right corner.
If the bag is full this line is closed to 360 °, but there is no color changing anymore.

Hope this helps.

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May 25, 2018, 05:09:12 AM
 #1025

Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
Kirky
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May 25, 2018, 06:40:02 PM
 #1026

Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink
Michelle24
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May 25, 2018, 09:21:45 PM
Last edit: May 26, 2018, 04:06:05 PM by Michelle24
 #1027

Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink

You are right, but there is a big delay between the roadmap in the whitepaper and the reality.
If you check it you will see, that some things will never happen in time.
The best is to read the dev log, which will be posted from time to time here in the thread.

Kirky
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May 27, 2018, 08:06:12 PM
 #1028

Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink

You are right, but there is a big delay between the roadmap in the whitepaper and the reality.
If you check it you will see, that some things will never happen in time.
The best is to read the dev log, which will be posted from time to time here in the thread.
Personally I read only theirs logs Grin Therefore I didn't even noticed that they are late relatively Road Map Smiley
sockpuppet1911
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May 27, 2018, 08:22:27 PM
 #1029

looks like i missed the boat with thisone , last year i want to invest in this ico because i realy liked the idea , after that i forgot the project and now (to late ) i find the thread again , going to download the game
There is nothing to late. You can go to Lykke and grab some cheap token.
I dont know, what the prise just now is or if there is enough volume, but when LC is implemented in the game, you will get the possibility to buy some cheap coins, I am sure.

Don't know what the ico price was but i am kinda sure that that can't be lower then the price in forkdelta
gembira
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May 28, 2018, 09:13:57 AM
 #1030

Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink

A lot of project postponed their roadmaps, etc. Here everything going according plan? Ane delay or change plans?
Lordmancer (OP)
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We make a game with real cryptoeconomy


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May 29, 2018, 09:06:24 AM
 #1031

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.

Lordmancer II — MMORPG on mobile with cryptocurrency
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Website ~ Telegram ~ FB ~ ANN ~ Twitter
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June 01, 2018, 12:24:33 PM
 #1032

The next dev log is here: https://medium.com/@Lordmancer/lordmancer-ii-dev-log-chapter-9-f7ba9dcb162b

Lordmancer II — MMORPG on mobile with cryptocurrency
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Website ~ Telegram ~ FB ~ ANN ~ Twitter
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June 02, 2018, 11:09:58 AM
 #1033

Consistent updates and improving of the game. I am very positive about this game in the future.

Smile
Kirky
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June 03, 2018, 06:12:42 PM
 #1034

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.
I see you making regularly the littles updates, but when we will see a major update like Lordmancer v2.0 Shocked
Lordmancer (OP)
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June 04, 2018, 05:52:10 AM
 #1035

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.
I see you making regularly the littles updates, but when we will see a major update like Lordmancer v2.0 Shocked

What do you mean by Lordmancer 2.0? Smiley

Lordmancer II — MMORPG on mobile with cryptocurrency
■■■ Google PlayiOS betaDiscord ■■■
Website ~ Telegram ~ FB ~ ANN ~ Twitter
chichidori
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June 04, 2018, 06:15:13 AM
 #1036

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.
I see you making regularly the littles updates, but when we will see a major update like Lordmancer v2.0 Shocked

What do you mean by Lordmancer 2.0? Smiley
I guess his looking ahead of time as to when will you update the games with major changes, example is Ragnarok and went to  Ragnarok online 2 with better graphics.
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June 04, 2018, 06:32:11 AM
 #1037

What attracted this Lordmancer II game guy? Using what system is this Lordmancer game? What is the main mission of the establishment of this online game?

Michelle24
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June 04, 2018, 05:18:07 PM
 #1038

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.
I see you making regularly the littles updates, but when we will see a major update like Lordmancer v2.0 Shocked

What do you mean by Lordmancer 2.0? Smiley

-Integrated LC
-Enemies on all Islands
-Level > 50 possible
-clan dungeon possible
-big bugs eliminated

TWW
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June 06, 2018, 08:11:05 AM
 #1039

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.
I see you making regularly the littles updates, but when we will see a major update like Lordmancer v2.0 Shocked

lol...this is their 2.0 version and you may not familiar with their previous version http://www.game.lordmancer.com/....you should call it version 3.0 if they released newer game version
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June 10, 2018, 03:58:12 PM
 #1040

We released the next build 1.65 for both iOS and Android. It contains mostly some bug fixes and changes in quests.

It is recommended to delete and install the game from the scratch. We changed a method of loadings lands and arenas and there may be some issues.

We will publish a new dev log post this week.
I see you making regularly the littles updates, but when we will see a major update like Lordmancer v2.0 Shocked

What do you mean by Lordmancer 2.0? Smiley
I guess his looking ahead of time as to when will you update the games with major changes, example is Ragnarok and went to  Ragnarok online 2 with better graphics.
Yeah it's exactly what I was meaning Smiley
I would like at least to see a breakthrough which will lead Lordmancer to the top of blockchain games Wink
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