Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?
yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week
Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail.
@dev Why dont you post this update here, its a big change and worth a message.
Yes the new graphic looks fancy but, you guys really should care about the game. In the gameplay I can see no big changes.
Its the opposite, atm. no elite monsters, dragons, clan runs available.
I showed Lordmancer to my mobile games addicted friends yesterday and they said:
"Nothing changed till now, the same bugs as monthes before, would never play this boring game."
This is serious and you will make a big error, if you don't play the game by yourself.1. You should play the game by yourself.
2. For Level 50 players the game makes no sense since weeks, because they can't get experience and quests are senseless.
3. You need urgently a bug reporting system!
4. Change the menu at windmill and watermill. If in the game is a delay and you tap on the crystal item, you loose crystals instead of gold.
5. The new UI has two new buttons for Autoplay "Auto" and "End Turn", when fighting. These buttons overlay some fields on the game, playing impossible..
So you can't tap on the game field. This is a big design error, would not happen, if the coder would play the game.
6. Teleportation doesn't work, you only can go 1 field, instead of teleport.
7. No "SELL" button in the shop, only "BUY" is available.
8. Daylie task bug is still not fixed. You have to rejoin the game, to get the proper task view.
9. BUY-SELL bug is not fixed. You have to rejoin the game, to see a recently selled item in the shop.
10. If you want to buy an item in the shop, you dont see, how many crystals or gold it will cost, you have manually to click on the item.
With hundreds of items, this will be very exhausting.
11. Chat menu: No possibility to delete user.
12. Tap bug: You sometimes have to tap 3 times still the game reacts. This alone was the reason, why my brother uninstalled the game after 15 min. of playing.
13. On talents tab the "Lv.40" text f.e. is sometimes not well to read, in general the proportion of the text font and the color arrangement is not optimal.
14. Colors in the chest are not optimal. Green for buying and brown for getting free, it should be the other way round.
15. If the bag is full you get no notice, like the red alert circle before.
16. Heavy disbalances in the game, but maybe this comes from the updates, because if I am lvl. 50 now and had played from the beginning with the new items,
maybe I would have better items.
Suggestions:
1. The map should be scrollable in the game.
2. Create different enemies, you can choose an archer f.e. and all archers beside with the same Lvl. include the same armies.
3. In the bag there could be an additional filter which hides zero balance items. If you have no Durable cord f.e., I often want to hide it.
I dont wanted to be rude, but I fear if you dont listen to the community and some suggestions were made several times, you will not achieve your goals.
The game have to be good, the interface to crypto will not be something special in the future, because every game producer will add them fast in the future.
I am also aware, this is beta version, but some of the bugs are reported monthes ago and nothing changed.
7. You can sell now from the workshop, its no longer in the shop.
15. You can see a curved line surrounding the bag symbol in the right corner.
If the bag is full this line is closed to 360 °, but there is no color changing anymore.
Hope this helps.