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Author Topic: [ANN] Refereum — Influencer marketing on the blockchain  (Read 43743 times)
Eric.Lichmann
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November 28, 2017, 08:37:18 PM
 #141

Guys, you have a good team.
Good luck to your project!
vodanh
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November 29, 2017, 01:22:20 AM
 #142

Thank you so much Smiley We appreciate all the support we have a great community <3
User#3327
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November 29, 2017, 03:03:47 AM
 #143

Looks interesting! I am interested in pre-sale which is 20K but I have looked everywhere online to see if Twitch or Unity talked about this at all and have found nothing. I cannot invest 20K unless i know they are actually involved with those companies. Anyone can make a website and say they are working with big companies just to take the pre-sale money. Not saying its a scam but If i dont see any news...I can't invest that much and I will just wait until the tokens actually come out to sale. If they do. Just my two-cents!
T.Stuart
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November 29, 2017, 04:23:25 AM
 #144

Thank you so much Smiley We appreciate all the support we have a great community <3

I like your project, I hope that this project from the sphere of the game industry will be successful, what hardcap?

                                                                               
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.◆ ◆ ◆ ONE TOKEN TO MOVE ANYTHING ANYWHERE ◆ ◆ ◆.
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kobzar
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November 29, 2017, 11:38:57 AM
 #145

Greetings to all of you. Tell me please, how many tokens will be put up for sale?
MkrKing
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November 29, 2017, 11:45:43 AM
 #146

Greetings to all of you. Tell me please, how many tokens will be put up for sale?
Good afternoon. If I'm not mistaken, the company's founders will sell 2.5 billion coins.
rocketbit48
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November 29, 2017, 12:05:28 PM
 #147

Hello. I didn’t find the of the start of the ICO. Does anyone have this information?
superwallet
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November 29, 2017, 12:08:33 PM
 #148

Hello. I didn’t find the of the start of the ICO. Does anyone have this information?
Hello. ICO will begin on the 12th of December, that’s very soon!
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November 29, 2017, 12:52:48 PM
 #149

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)
deort
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November 29, 2017, 12:55:05 PM
 #150

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)

Of course, there is! Just look at the statistics of traffic of gaming services, Youtube, unity, etc. and you’ll understand that the market is already huge; furthermore, it continues to grow.
spacegt
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November 29, 2017, 12:56:59 PM
 #151

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)

Of course, there is! Just look at the statistics of traffic of gaming services, Youtube, unity, etc. and you’ll understand that the market is already huge; furthermore, it continues to grow.

Well, I’ve heard that one can make money on games, Youtube pays for views… But these are small sum for considerable investment.
deort
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November 29, 2017, 12:59:26 PM
 #152

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)

Of course, there is! Just look at the statistics of traffic of gaming services, Youtube, unity, etc. and you’ll understand that the market is already huge; furthermore, it continues to grow.

Well, I’ve heard that one can make money on games, Youtube pays for views… But these are small sum for considerable investment.

Here you’re mistaken. Serious developers of games, online platforms and services are already earning billions, and the industry as a whole shows annual growth. And this all is despite the fact that not all the world's population has even trite PC, the Internet or at least a smartphone. So potential is huge.
spacegt
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November 29, 2017, 01:02:55 PM
 #153

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)

Of course, there is! Just look at the statistics of traffic of gaming services, Youtube, unity, etc. and you’ll understand that the market is already huge; furthermore, it continues to grow.

Well, I’ve heard that one can make money on games, Youtube pays for views… But these are small sum for considerable investment.

Here you’re mistaken. Serious developers of games, online platforms and services are already earning billions, and the industry as a whole shows annual growth. And this all is despite the fact that not all the world's population has even trite PC, the Internet or at least a smartphone. So potential is huge.

What can Youtube and twitch give you?
deort
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November 29, 2017, 01:05:51 PM
 #154

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)

Of course, there is! Just look at the statistics of traffic of gaming services, Youtube, unity, etc. and you’ll understand that the market is already huge; furthermore, it continues to grow.

Well, I’ve heard that one can make money on games, Youtube pays for views… But these are small sum for considerable investment.

Here you’re mistaken. Serious developers of games, online platforms and services are already earning billions, and the industry as a whole shows annual growth. And this all is despite the fact that not all the world's population has even trite PC, the Internet or at least a smartphone. So potential is huge.

What can Youtube and twitch give you?
There’re millions, or even billions of views every day and huge traffic. Streaming becomes a work for many people just like a daily way to the office for ordinary people.
termonator61
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November 29, 2017, 01:08:17 PM
 #155

Does crypto currency captures games and entertainment services? Is the anything allowing making money off?)

Of course, there is! Just look at the statistics of traffic of gaming services, Youtube, unity, etc. and you’ll understand that the market is already huge; furthermore, it continues to grow.

Well, I’ve heard that one can make money on games, Youtube pays for views… But these are small sum for considerable investment.

Here you’re mistaken. Serious developers of games, online platforms and services are already earning billions, and the industry as a whole shows annual growth. And this all is despite the fact that not all the world's population has even trite PC, the Internet or at least a smartphone. So potential is huge.

What can Youtube and twitch give you?
There’re millions, or even billions of views every day and huge traffic. Streaming becomes a work for many people just like a daily way to the office for ordinary people.

I agree with the previous post. I myself love to play video games, I often buy them and see how prices and the audience grow, so I don’t doubt the prospects of this market. As for me, the only difficulty is the technical side of the matter, because I’ve never dealt with funds or crypto currency.
seriosman
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November 29, 2017, 01:52:03 PM
 #156

Will I be able not only to buy in-game items for crypto currency, but also sell them in the future? For example, my leveled-up account in any game?
Gabrola
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November 29, 2017, 01:55:25 PM
 #157

 Is there any compulsory fee for using your platform? Or is it free?
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November 29, 2017, 01:57:33 PM
 #158

Do you plan to invest in cool video game developers’ shares in the future? Will small investors be able to take part in it?
nextwalker
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November 29, 2017, 02:00:13 PM
 #159

I haven’t found anything about the bounty program on the site( I have so many opportunities for promotion... Is it planned?
Mops
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November 29, 2017, 02:03:18 PM
 #160

Does the service plan to sponsor, for example, the teams that take part in the great video game championships?
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