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Author Topic: [ANN] Noirbits Update required Improved algos !!!!  (Read 74442 times)
stbgefltc
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July 24, 2013, 01:22:55 PM
 #821

Multipools, multimining - shooting a bullet in your feet...

Do you guys realize that it's gonna kill coin after coin ? Unless it's the intended goal, of course...

barwizi (OP)
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July 24, 2013, 01:26:46 PM
 #822

we'll have to develop a resistance to coinchoose/coinwarz and multipools. Perhaps a readjust that pushes diff up sharply if 5 blocks are solved in under 2 minutes, by a factor of 5? that should instantly kick off the multipools. Then if a block is not solved in 20~30 minutes difficulty reverts to previous level?
stbgefltc
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July 24, 2013, 01:40:06 PM
 #823

we'll have to develop a resistance to coinchoose/coinwarz and multipools. Perhaps a readjust that pushes diff up sharply if 5 blocks are solved in under 2 minutes, by a factor of 5? that should instantly kick off the multipools. Then if a block is not solved in 20~30 minutes difficulty reverts to previous level?

Yeah, the core idea in the suggested solution is to give up on fixed retarget intervals. Every block becomes a potential retarget point depending on how fast/slow the last N blocks get found. N needs to be picked so it is high enough to compensate variance, but small enough to react to network spikes.

John122
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July 24, 2013, 09:33:50 PM
 #824

http://mnrb.coinmine.pl
New stratum port: 9197

Is it stratum only? Because it is a bitch to configure with CudaMiner...
Also, I'm really not interested in multimining, so I would rather stay with the old pool..
feeleep
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July 27, 2013, 08:58:23 AM
 #825

http://mnrb.coinmine.pl
New stratum port: 9197

Is it stratum only? Because it is a bitch to configure with CudaMiner...
Also, I'm really not interested in multimining, so I would rather stay with the old pool..

I can set up getwork port as well but really want to migrate everyone...

John122
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July 27, 2013, 06:58:56 PM
 #826

I can set up getwork port as well but really want to migrate everyone...

Yeah, if you set up getwork I'll migrate.
barwizi (OP)
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July 28, 2013, 03:59:07 AM
 #827

we'll have to develop a resistance to coinchoose/coinwarz and multipools. Perhaps a readjust that pushes diff up sharply if 5 blocks are solved in under 2 minutes, by a factor of 5? that should instantly kick off the multipools. Then if a block is not solved in 20~30 minutes difficulty reverts to previous level?

Yeah, the core idea in the suggested solution is to give up on fixed retarget intervals. Every block becomes a potential retarget point depending on how fast/slow the last N blocks get found. N needs to be picked so it is high enough to compensate variance, but small enough to react to network spikes.

i think thats great, lets have a super quick diff adjust, quick to rise and quick to fall, it will force multipool and crypto switchers to make a decision. if we make adjustment every 3 blocks with ridiculous rises and immediate falls, it'll rid us of them.
feeleep
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July 28, 2013, 04:33:47 AM
 #828

I can set up getwork port as well but really want to migrate everyone...

Yeah, if you set up getwork I'll migrate.

Port created. Here are the details:

http://mnrb.coinmine.pl
Getwork: 8197
Stratum: 9197


To all users on http://nrb.coinmine.pl - please withdraw your coins and migrate your accounts to above pool.

oatmo
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July 28, 2013, 06:31:01 AM
 #829

Just a note. It looks like the current 4 hour force retarget isn't working. Can we debug why we aren't getting a retarget after 4 hours. Let's get that fixed, and also add the quick retarget up based on 5 or 15 blocks, and target that for 3-4k blocks away.

Or if I am reading the block chain wrong, let me know.. We should have seen a retarget on 28988.

Oatmo

Block   Approx. Time   Transactions   Value Out   Difficulty   Outstanding   Average Age   Chain Age   % CoinDD
28994   2013-07-28 04:53:19   2   40   3.661   579860   22.8843   51.4496   21.7942%
28993   2013-07-28 04:26:37   2   40   3.661   579840   22.8666   51.431   21.808%
28992   2013-07-28 03:51:19   4   41.0932966   3.661   579820   22.8428   51.4065   21.8262%
28991   2013-07-28 01:09:40   2   40   3.661   579800   22.7314   51.2942   21.9104%
28990   2013-07-28 00:15:53   2   40   3.661   579780   22.6948   51.2569   21.9385%
28989   2013-07-27 23:13:50   2   40   3.661   579760   22.6525   51.2138   21.971%
28988   2013-07-27 22:04:37   3   1194.45011157   3.661   579740   22.6053   51.1657   22.0074%
28987   2013-07-27 19:57:34   2   40   3.661   579720   22.531   51.0775   22.029%
28986   2013-07-27 19:54:54   2   40   3.661   579700   22.5299   51.0757   22.0304%
28985   2013-07-27 18:54:23   2   40   3.661   579680   22.4887   51.0336   22.0625%
28984   2013-07-27 17:56:43   2   40   3.661   579660   22.4494   50.9936   22.0931%
28983   2013-07-27 17:51:17   2   123.00550875   3.661   579640   22.4464   50.9898   22.096%
28982   2013-07-27 17:36:49   4   160.32731993   3.661   579620   22.4378   50.9798   22.1016%
28981   2013-07-27 17:34:05   1   20   3.661   579600   22.4372   50.9779   22.1011%
28980   2013-07-27 17:33:25   1   20   3.661   579580   22.4375   50.9774   22.1015%
oatmo
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July 28, 2013, 06:41:06 AM
 #830

we'll have to develop a resistance to coinchoose/coinwarz and multipools. Perhaps a readjust that pushes diff up sharply if 5 blocks are solved in under 2 minutes, by a factor of 5? that should instantly kick off the multipools. Then if a block is not solved in 20~30 minutes difficulty reverts to previous level?

We have to be careful using single block times to do anything, because this is a random process. I like the 5 blocks in less than 2 minutes causing a retarget. How about the forced retarget is 2 hours, or less than 12 blocks in 1 hour, or alternatively forced at 2 hours, or less than 6 blocks in 30 minutes. Currently we are looking at the last 30 blocks for the retarget, I propose in the 5 blocks in 2 minutes, or <6 blocks in 30 minutes that we use the last 15 blocks to calculate the new difficulty. This will dampen the effect and reduce overshoots.
stbgefltc
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July 28, 2013, 11:02:49 AM
 #831

Yeah, current implementation is faulty on forced retarget. It will only be triggered if one block takes more than 4 hours to find.

Fix is on its way, haven't had time before.

feeleep
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July 28, 2013, 08:08:21 PM
 #832

My both pools lost connections - what is happening? Can anyone provide some addnodes?

snaidervp
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July 29, 2013, 06:42:52 PM
 #833

i cant sync my wallet either  Huh

yawn
John122
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July 29, 2013, 07:04:31 PM
 #834

i cant sync my wallet either  Huh

It's been an hour and my transaction still has 0 confirmation...  Undecided
barwizi (OP)
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July 29, 2013, 07:15:01 PM
 #835

mine is synced, but i'm guessing this is due to there being very few mining. I'll be looking at the diff code tonight and offer my idea later.
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July 29, 2013, 07:30:59 PM
 #836

mine is synced, but i'm guessing this is due to there being very few mining. I'll be looking at the diff code tonight and offer my idea later.

 Cheesy Cheesy Cheesy

yawn
barwizi (OP)
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July 31, 2013, 04:23:15 PM
 #837

Algo update incoming, give me two days. I am thinking that a per block re-target is best instant high and instant low, and in the event of 20min no block solved, it drops to previous diff. it forces you to either stay or leave. The multi mine pools will leave us alone after they notice this.
John122
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July 31, 2013, 06:35:50 PM
 #838

Algo update incoming, give me two days. I am thinking that a per block re-target is best instant high and instant low, and in the event of 20min no block solved, it drops to previous diff. it forces you to either stay or leave. The multi mine pools will leave us alone after they notice this.

Hurray!  Grin

The multimine pool has kinda been killing the coin recently...
jasinlee
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July 31, 2013, 06:56:46 PM
 #839

The beauty of which has allowed others to buy up cheap nrb Cheesy

BTC 1JASiNZxmAN1WBS4dmGEDoPpzN3GV7dnjX DVC 1CxxZzqcy7YEVXfCn5KvgRxjeWvPpniK3                     Earn Devcoins Devtome.com
John122
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July 31, 2013, 07:12:51 PM
 #840

The beauty of which has allowed others to buy up cheap nrb Cheesy

True that!  Wink
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