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Author Topic: [ANN][ICO] MARK.SPACE - 3D/VR ecosystem on blockchain  (Read 129068 times)
sge99
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February 03, 2018, 10:19:07 AM
 #4581

today i try constructor demo, i liked. that is amazing, VR technology day by day increasing of people interest, this is great opportunity for investors to invest on mark.space. me and my friends also invested on sale but we missed pre-sale. but this is more good time because ether and btc price is down.

The constructor demo literally put me in a place to invest into the token sale. The team is doing more than what they have said and it makes me happy to be a part of such venture.

I've just read in their telegram channel that they soon will announce a 'best apartment contest'. Good incentive to try out the constructor tool.

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February 03, 2018, 10:20:55 AM
 #4582

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.

I do not know if this is good .. And if later ETH grows in price? Fixing the price in dollars is good for developers, but for those who buy tokens - this is a dubious solution.

every investors takes a risk when using ETH. I invested in projects when ETH was 200 USD and then it shot up to 1200 USD, while the tokens merely doubled in value. risk is part of the job.

I think price surge after investing is not a risk.. but counted as lack of profits

if eth grew up again, and price of token pegged in fiat, hope they stop token sale when it reach hard cap soon and give some token for investor as value as their invest

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multinova
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February 03, 2018, 10:22:40 AM
 #4583

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.

Yes, the price is fixed at USD and yes that's an extremely good decision because ETH and BTC fell a lot last few days.

Good decission... this way MARK.SPACE is pretty sure of the funds they want to get, even with the volatility of crypto.
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February 03, 2018, 10:24:20 AM
 #4584

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

webwakko
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February 03, 2018, 11:18:18 AM
 #4585

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.
I do not know if this is good .. And if later ETH grows in price? Fixing the price in dollars is good for developers, but for those who buy tokens - this is a dubious solution.
every investors takes a risk when using ETH. I invested in projects when ETH was 200 USD and then it shot up to 1200 USD, while the tokens merely doubled in value. risk is part of the job.
Every investment is a risk... People who want to play it save should keep their money in a sock under the matras Smiley
Within a few weeks we will enjoy the benefits of the bearish market that we are going trough .. so no panic guys..;

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February 03, 2018, 11:23:29 AM
 #4586

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.
I do not know if this is good .. And if later ETH grows in price? Fixing the price in dollars is good for developers, but for those who buy tokens - this is a dubious solution.
every investors takes a risk when using ETH. I invested in projects when ETH was 200 USD and then it shot up to 1200 USD, while the tokens merely doubled in value. risk is part of the job.
Every investment is a risk... People who want to play it save should keep their money in a sock under the matras Smiley
Within a few weeks we will enjoy the benefits of the bearish market that we are going trough .. so no panic guys..;


Not even in a sock under the matras it is save :O someone could steal it and even if it is laying around there, you lose money to the inflation.
But yes, as soon as the market goes up again everyone will cry that they would like to have invested more in this down phase.

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February 03, 2018, 11:29:28 AM
 #4587

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.
ya better than fix follow eth or bitcoin price. see many project last year fix price follow eth. and they say they get x2 x3 and forget eth x5 already

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February 03, 2018, 11:36:26 AM
 #4588

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

I think Mark.Space will be a leader in this technology, that started early so they are/will be ahead of their competitors in the market and with their vision more and more people can use VR technology.

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February 03, 2018, 12:02:22 PM
 #4589

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

I think Mark.Space will be a leader in this technology, that started early so they are/will be ahead of their competitors in the market and with their vision more and more people can use VR technology.

Correct me if im wrong, but i think there are no competitors in the same segement as Mark.Space currently?!
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February 03, 2018, 12:22:01 PM
 #4590

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

I think Mark.Space will be a leader in this technology, that started early so they are/will be ahead of their competitors in the market and with their vision more and more people can use VR technology.

Correct me if im wrong, but i think there are no competitors in the same segement as Mark.Space currently?!

I don't know one off the top of my head but I remember there was a post about competitors weeks ago so I assume they exist. It is good that they are not well known though.
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February 03, 2018, 12:24:21 PM
 #4591

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

I think Mark.Space will be a leader in this technology, that started early so they are/will be ahead of their competitors in the market and with their vision more and more people can use VR technology.

Correct me if im wrong, but i think there are no competitors in the same segement as Mark.Space currently?!

You could consider Decentraland a competitor maybe.
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February 03, 2018, 01:48:44 PM
 #4592

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

I think Mark.Space will be a leader in this technology, that started early so they are/will be ahead of their competitors in the market and with their vision more and more people can use VR technology.

Correct me if im wrong, but i think there are no competitors in the same segement as Mark.Space currently?!

You could consider Decentraland a competitor maybe.
I think there is no direct competitor but a lot of projects which aim to be a VR ecosystem. I think blockchain suits perfect for such VR ecosystems.

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February 03, 2018, 02:10:13 PM
 #4593

The defining feature of MarkSpace I think is the high res rendered VR using 3D scanned objects that runs on everything better than a potato, but it also has some drawbacks as far as I know. If it's prerendered you can't have a lot of interactivity. For that you'd have to move to real time VR, which has many drawbacks like having to use powerful computers and high development costs for modeling and animating. It's a trade off but there's room for both.

It's still a relatively new technology and there's plenty room for development. It's still a lot of stuff that needs to be done in order to make VR accessible for end consumers and MarkSpace is doing a great job.

I think Mark.Space will be a leader in this technology, that started early so they are/will be ahead of their competitors in the market and with their vision more and more people can use VR technology.

Correct me if im wrong, but i think there are no competitors in the same segement as Mark.Space currently?!

You could consider Decentraland a competitor maybe.
I think there is no direct competitor but a lot of projects which aim to be a VR ecosystem. I think blockchain suits perfect for such VR ecosystems.

it does vibe made it too but mark is so different they won't get in each others way
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February 03, 2018, 03:27:29 PM
 #4594

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.

so it will be cheaper in the near future - because courses will rise soon
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February 03, 2018, 03:35:33 PM
 #4595

So, now price $0,0833 and fixed in usd? This is a good decision to fix price in usd. Less risk for investors and devs as well.
ya better than fix follow eth or bitcoin price. see many project last year fix price follow eth. and they say they get x2 x3 and forget eth x5 already
Well, yeah -  bitcoin fluctuations influences to everything else - and this does not help if the calculation will be in dollars.
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February 03, 2018, 04:06:10 PM
 #4596

There are 4 days, give or take, left for token sale's second round, do you actually know how many rounds there are and when will finish?

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February 03, 2018, 04:09:09 PM
 #4597

actually better time to buy more when ETH price are low. Mark.Space is good platform in VR space and worth looking into
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February 03, 2018, 04:49:55 PM
 #4598

actually better time to buy more when ETH price are low. Mark.Space is good platform in VR space and worth looking into
Is it? does the token price decrease accordingly? Or you just mean it's cheaper in terms of fixed fiat currency equivalent?

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February 03, 2018, 05:22:30 PM
 #4599

actually better time to buy more when ETH price are low. Mark.Space is good platform in VR space and worth looking into

That's exactly what I did.
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February 03, 2018, 05:27:25 PM
 #4600

Hi team, with the slow adoption rate of vr, when do you guys see this actually kicking off? Have any big companies showed interest in buying space on your platform yet? I've seen Nike and Sony store in the demo, are they just for demo purposes? Thanks
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