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Author Topic: [ANN][ICO] MARK.SPACE - 3D/VR ecosystem on blockchain  (Read 124326 times)
Je.hitler
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December 11, 2017, 05:03:07 PM
 #681

And can there be such a situation that the computing power simply will not be enough?
What does it mean? How can the power be missed?
For example, there will be too many users of the platform, more than computers or miners, who process the virtual world. What will happen in this situation?
In this case, the platform will use reserve power, backup servers.

And who pays for those backup servers?

I think the project itself has some backup servers, but you can test now this scenario because are more users accessing it than "computers or miners". It will be the same but on a larger scale.

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December 11, 2017, 05:23:41 PM
 #682

It will be very interesting if there are any system requirements for those people who want to be engaged in mining on this platform Huh
Well, it seems to me they will be the same as for the currency ministers ethereum  Smiley
Why are you so sure of this?
Obviously because this platform is based on the ethereum of technology.
Therefore, it seems to me that it is so
In fact, this may not be the case.
Since the developers want to maximally abstract from the air of technology, so that if necessary, you can migrate to another platform Smiley
This would be a good solution, if there was opportunity an alternative for ethereum platform, if we recall the last situation with kittens - ETH system needs serious improvement.
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December 11, 2017, 05:41:55 PM
 #683

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$
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December 11, 2017, 05:54:11 PM
 #684

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$


currently limited apps in VR so actually MARAK.SPACE can help with that. VR price will definitely go down with rising demand once some good application available. is MARK.SPACE platform is going to compatible with specific hardware? 


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December 11, 2017, 06:10:49 PM
 #685

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$


currently limited apps in VR so actually MARAK.SPACE can help with that. VR price will definitely go down with rising demand once some good application available. is MARK.SPACE platform is going to compatible with specific hardware? 

In their whitepaper they state that MARK.SPACE "is compatible with CardBoard, Oculus and HTC Vive". I'm not really familiar with VR hardware and don't know if there are more they should be compatible.

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December 11, 2017, 06:30:31 PM
 #686

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$


currently limited apps in VR so actually MARAK.SPACE can help with that. VR price will definitely go down with rising demand once some good application available. is MARK.SPACE platform is going to compatible with specific hardware?  

Nowadays the price of the VR devices is still to high but I think that with the time the technology will become more standard and there are not going to be problems with compatibilities.
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December 11, 2017, 06:35:16 PM
 #687

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$


currently limited apps in VR so actually MARAK.SPACE can help with that. VR price will definitely go down with rising demand once some good application available. is MARK.SPACE platform is going to compatible with specific hardware?  

Nowadays the price of the VR devices is still to high but I think that with the time the technology will become more standard and there are not going to be problems with compatibilities.
I think when there will be more ready and demanded product - the production of this devices will be engaged in China, and then price will be more affordable  Cheesy
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December 11, 2017, 06:38:16 PM
 #688

Does they have partnership with some real VR company like Oculus?

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December 11, 2017, 06:41:42 PM
 #689

just hope that if the request will be high they will lower a little the sale price making technology accessible to everyone, we could have a list of compatible glasses with mark.space? ...



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December 11, 2017, 06:46:10 PM
 #690

And can there be such a situation that the computing power simply will not be enough?
What does it mean? How can the power be missed?
For example, there will be too many users of the platform, more than computers or miners, who process the virtual world. What will happen in this situation?
In this case, the platform will use reserve power, backup servers.

And who pays for those backup servers?

I think the project itself has some backup servers, but you can test now this scenario because are more users accessing it than "computers or miners". It will be the same but on a larger scale.

I guess they will have to make mining with your computer more attractive and rewarding in order to get more miners to join the platform. I dont think this will be hard to achieve since there is easy money to be made for them.

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December 11, 2017, 06:48:56 PM
 #691

Does they have partnership with some real VR company like Oculus?

It's not really a partnership but Mark.Space is  compatible with Oculus, CardBoard and HTC Vive.
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December 11, 2017, 06:51:03 PM
 #692

Does they have partnership with some real VR company like Oculus?

It's not really a partnership but Mark.Space is  compatible with Oculus, CardBoard and HTC Vive.

What about partnership? You have some partnership already? Or arragements t last?

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December 11, 2017, 06:58:37 PM
 #693

Does they have partnership with some real VR company like Oculus?
No I think they don't have partnerships with major VR companies but I think they don't need it. It's the most important that they deliver a good working product.

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December 11, 2017, 07:06:45 PM
 #694

ICO will be in 2 stages? Why the second ICO in a year? The first stage will last more than a month?

Yes, we will have ICO in 2 stages. There are many reasons why second part of ICO is in a year from now, yet mainly it is because we do believe that in a year from now we will be able to present much more mature product. The first stage will last slightly more than month Jan 23 - Feb. 28
So the token wont hit/enter the free market (exchanges) before the second ICO stage?

Nope, we plan to be listed right after the first stage of ICO ends

Ok this is interesting.. so this is kinda the same way EOS worked.
But what will happen when the tokens gets an increase in value compared to the ICO price? Will you raise the ICO price?
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December 11, 2017, 07:15:29 PM
 #695

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$


Don't know how old are you but do you remember  how much first mobile phones with color screens sold for? Like at Iphone X price Cheesy. I agree with you, in the next years with more uses cases and mainstream adoption prices will go down a lot

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December 11, 2017, 07:31:50 PM
 #696

ICO will be in 2 stages? Why the second ICO in a year? The first stage will last more than a month?

Yes, we will have ICO in 2 stages. There are many reasons why second part of ICO is in a year from now, yet mainly it is because we do believe that in a year from now we will be able to present much more mature product. The first stage will last slightly more than month Jan 23 - Feb. 28
So the token wont hit/enter the free market (exchanges) before the second ICO stage?

Nope, we plan to be listed right after the first stage of ICO ends

Ok this is interesting.. so this is kinda the same way EOS worked.
But what will happen when the tokens gets an increase in value compared to the ICO price? Will you raise the ICO price?
Of course they will do. The best would be to fix it to the price on coinmarket.com or a little bit below that.

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December 11, 2017, 07:53:17 PM
 #697

virtual machine will interact via smart contracts with EVM wow thats great future stuff  Tongue
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December 11, 2017, 07:53:35 PM
 #698

One of the possible obstacle i see at the moment is the high price of VR devices, but can be that in the next years even the good one will become more affordable, in the price range of 250-500$


Right now it's a matter of whom of them will find a solution to delay, and other stuff like nausea, and that takes lot's of developing money before they can mass produce those cheap ones,
but i am sure they are coming soon. Damn, if i had enough money now i would buy all the patents in this field Smiley. Well least i can invest into this.


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December 11, 2017, 08:14:57 PM
 #699

Oh i like the ico structure,concept and team tho isnt there a lot new projects in VR space now? how u guys planing to make yourself a name ?
Im in time for pre ico so its nice to find promising projects early if somebody think that im doing mistake tell me because its my first ico that i planing to do , tho im not new in crypto
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December 11, 2017, 08:20:51 PM
 #700

I really like the idea of the project! And on what devices is it supposed to work with this platform?
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