Flux founders have huge plans but they still dont have a description of ecosystem. All they say is that all gaming industry users are gonna be united. How they are planning to achieve it, in what why participants are going to work together and so on, nothing is said about it.
1. DEVELOPER declares the idea of the GAME.
1.1 PLAYERS vote for the idea.
1.2 CONTRIBUTORS make contributions.
1.3 GAME soon becomes available.
2. PLAYER joins FLUX and buys the GAME.
2.1 DEVELOPER receives money for this.
2.2 CONTRIBUTORS of this game receive a share.
3. PLAYER 1 enters the game and plays, if he wins, he'll receive PLAYER'S 2 wager.
3.1 DEVELOPER receives comission share from the wager.
3. PLAYER 1 receives a game asset (in-game item) and decides to sell it to PLAYER 2.
3.1 DEVELOPER receives a comission share.
3.2 CONTRIBUTOR receives a comission share.
4 PLAYER 1 decides to make a custom skin or mod for the GAME.
4.1 PLAYERS vote for this skin.
4.2 PLAYERS buy this skin from PLAYER 1.
4.3 PLAYERS, WHO VOTED, receive a small share.
5. PLAYER 1 decides to stream the GAME.
5.1 PLAYERS donate to PLAYER 1 for the stream.
Moreover, a carefully designed system of achievements and tasks for each game allows the user to receive additional income by performing a variety of tasks during the game.
Furthermore, the more wins a player has, the higher the level of his account is. Upon reaching a certain level, the player can play in the big leagues. Each league is characterized by access to special tournaments, and a reduced commission for each game.
And the last but not the least, FLUX presents a referral system, where players can invite others to join the service and receive a percentage from all of their gaming sessions.
You can read more in our whitepaper on the website:
https://flux.fundP.S: We hope this also answers your question, Robinzzon.