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Author Topic: 🔵☄️🔵 [ANN][ICO]VRT.WORLD - VR WORLD IN ONE TECHNOLOGY 🔵☄️🔵  (Read 18180 times)
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January 20, 2018, 08:29:58 PM
 #721

Another area of application of VR technology is education. For now VR glasses are very expensive for students and schoolchildren, but these technologies can be widely applied in workshops, ceminars and tradings.
For what purposes can this be applied in training? The usual projection screen is fully functional for the transmission of visual information.
It is probably not meant schooling, but training for example police officers or special services. There are many options.

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rendiuno
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January 20, 2018, 08:32:01 PM
 #722

Another area of application of VR technology is education. For now VR glasses are very expensive for students and schoolchildren, but these technologies can be widely applied in workshops, ceminars and tradings.
For what purposes can this be applied in training? The usual projection screen is fully functional for the transmission of visual information.
I agree, if this project is developed in the state defense section, it might be very good, but for the school I think it does not fit
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January 20, 2018, 08:57:06 PM
 #723

At the moment there are agreements with the creators of the VR games or may be own games are in developing?
Judging by the WP of the developers all these tasks are trying to take on their own.

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January 20, 2018, 09:21:19 PM
 #724

How do you see your competitive advantage in comparison with ICOs like Altair VR or MARK SPACE or others ?
Have you listed working businesses? (I'm not very familiar with the topic)

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January 20, 2018, 09:41:54 PM
 #725

At the moment there are agreements with the creators of the VR games or may be own games are in developing?
Judging by the WP of the developers all these tasks are trying to take on their own.
But cooperation with third-party developers is also welcome. In general, it would be useful for the project to enlist the support of partners.

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January 21, 2018, 07:48:17 AM
 #726

At the moment there are agreements with the creators of the VR games or may be own games are in developing?
If they have operating parks, then of course there must be some kind of agreement.

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January 21, 2018, 09:18:34 AM
 #727

Now VR technology is very expensive, and therefore do not use very often, but soon prices will drop. The first computers and mobil phones were also very expensive, and now they are available to everybody.
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January 21, 2018, 09:31:23 AM
 #728

Gamers spends a lot of money for games and different equipment for  games. I think VR technologies can be used a lot in game industry.
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January 21, 2018, 10:29:30 AM
 #729

Gamers spends a lot of money for games and different equipment for  games. I think VR technologies can be used a lot in game industry.
A little more leap in development and generally there will be an opportunity to live in online)

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January 21, 2018, 10:52:27 AM
 #730

I think this is a pretty promising project, because when reading from Whitepaper, you already have finished product from 2015, the team working in this project is sanngat quality and supported by some excellent mentors. I hope this project goes as planned. Good luck dev
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January 21, 2018, 11:32:01 AM
 #731

At the moment there are agreements with the creators of the VR games or may be own games are in developing?
If they have operating parks, then of course there must be some kind of agreement.
Such agreements should be widely advertised. And for reasons of promotion and for investors to understand the project more deeply.

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January 21, 2018, 12:08:37 PM
 #732

I think this is a pretty promising project, because when reading from Whitepaper, you already have finished product from 2015, the team working in this project is sanngat quality and supported by some excellent mentors. I hope this project goes as planned. Good luck dev

They surely have something going for them. As you mentioned most of the technology has already been developed and they are going to open parks where you can use that stuff. Pretty awesome and I'd like to see them reach their goals.
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January 21, 2018, 12:48:47 PM
 #733

I think this is a pretty promising project, because when reading from Whitepaper, you already have finished product from 2015, the team working in this project is sanngat quality and supported by some excellent mentors. I hope this project goes as planned. Good luck dev

They surely have something going for them. As you mentioned most of the technology has already been developed and they are going to open parks where you can use that stuff. Pretty awesome and I'd like to see them reach their goals.
If the developers will be sufficiently convincing, I will even take part in this )

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January 21, 2018, 04:02:24 PM
 #734

I think this is a pretty promising project, because when reading from Whitepaper, you already have finished product from 2015, the team working in this project is sanngat quality and supported by some excellent mentors. I hope this project goes as planned. Good luck dev

They surely have something going for them. As you mentioned most of the technology has already been developed and they are going to open parks where you can use that stuff. Pretty awesome and I'd like to see them reach their goals.
Also I wish success to the project, but I would like that the profitability of the token was much higher than the profitability of the business from the sphere of offline.

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January 21, 2018, 04:15:37 PM
 #735

Judging by the WP of the developers all these tasks are trying to take on their own.
But cooperation with third-party developers is also welcome. In general, it would be useful for the project to enlist the support of partners.
I would even say that it is necessary. At least at the initial stage of the project. You can not single-handedly decide all the tasks you need to have useful partners and work with them.

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January 21, 2018, 05:31:15 PM
 #736

If I do not plan to buy a franchise or create a VR game, how can I benefit by using the project token?

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January 21, 2018, 05:49:43 PM
 #737

If I do not plan to buy a franchise or create a VR game, how can I benefit by using the project token?
Excluding speculation is likely not at all. Or did you want something like a master node?
Here it is definitely impossible. In the project, the token performs purely utilitarian functions.

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January 21, 2018, 06:27:07 PM
 #738

You already have telegram channel?
Hi, sure! https://t.me/vrtico

●●●VRT.WORLD● #VRT TOKEN SALE BEGINS ON MARCH, 14●●●
VRT ICO: FIRST BLOCKCHAIN ECOSYSTEM for VR VRT ●
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January 21, 2018, 06:32:14 PM
 #739

I think this is a pretty promising project, because when reading from Whitepaper, you already have finished product from 2015, the team working in this project is sanngat quality and supported by some excellent mentors. I hope this project goes as planned. Good luck dev

They have there techno park in Moscow, and everybody can come to them speak with their team and see their works.
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January 21, 2018, 06:38:27 PM
 #740

If I do not plan to buy a franchise or create a VR game, how can I benefit by using the project token?

Sell them on exchange. Usualy investors buy tokens of ICO that in future to speculate them.
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