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Author Topic: [CLOSED] 0.9 OR LESS ~ BPMC "BLUE FURY" 2.7 GH/s USB MINER! SSINC GB#9!  (Read 56403 times)
philipma1957
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September 23, 2013, 11:53:00 PM
 #121

i have a question where will these be built and are the chips in hand.


i had a piece of these very small piece.


https://bitcointalk.org/index.php?topic=226846.240


  are not these the same chips? should we be asking for refunds and closing down our ebay listings. the deal in the thread above is dead. refunds are to be issued. so does this mean our preorder is dead?

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ssinc (OP)
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September 24, 2013, 12:04:05 AM
 #122

Setting up a linux box right now to run this guy because there is no window native support currently.

Here are some more photos :







For reference I am using a Aitech/Anker 10 Port USB hub.

Beastlymac has confirmed they will be using thinner heatsinks for the new revision so clearance between multiples on the same hub will not be an issue.

ssinc (OP)
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September 24, 2013, 12:07:19 AM
 #123

i have a question where will these be built and are the chips in hand.


i had a piece of these very small piece.


https://bitcointalk.org/index.php?topic=226846.240


  are not these the same chips? should we be asking for refunds and closing down our ebay listings. the deal in the thread above is dead. refunds are to be issued. so does this mean our preorder is dead?

Indonesia I believe. I'll double check that with Beastlymac but I believe they already have chips so this will not affect them.

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September 24, 2013, 12:13:02 AM
 #124

i have a question where will these be built and are the chips in hand.


i had a piece of these very small piece.


https://bitcointalk.org/index.php?topic=226846.240


  are not these the same chips? should we be asking for refunds and closing down our ebay listings. the deal in the thread above is dead. refunds are to be issued. so does this mean our preorder is dead?

wowza  Shocked


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pyra-proxy
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September 24, 2013, 12:38:36 AM
 #125

Setting up a linux box right now to run this guy because there is no window native support currently.

Here are some more photos :







For reference I am using a Aitech/Anker 10 Port USB hub.

Beastlymac has confirmed they will be using thinner heatsinks for the new revision so clearance between multiples on the same hub will not be an issue.

What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?

ssinc (OP)
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September 24, 2013, 01:33:19 AM
 #126

Setting up a linux box right now to run this guy because there is no window native support currently.


What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?

Right now there is only a Linux build for the Redfury for BFGminer.

BFGminer, CGminer, and Bitminter are all in the works as we speak and should be available for Windows Builds way before delivery so there is not much need for concern Smiley

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September 24, 2013, 01:34:41 AM
 #127

Setting up a linux box right now to run this guy because there is no window native support currently.


What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?

Right now there is only a Linux build for the Redfury for BFGminer.

BFGminer, CGminer, and Bitminter are all in the works as we speak and should be available for Windows Builds way before delivery so there is not much need for concern Smiley

You get that thing rolling yet? lol


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JayCoin
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September 24, 2013, 01:36:25 AM
 #128

To get running you will need to compile the "bigpic" branch of bfgminer from github.  I ran "sudo ./bfgminer -S bitfury:/dev/ttyASC01" from the command line. You can see what the device name is when you plug  it in by looking at the /dev directory and see what new devices pop up. For me, it was /dev/ttyASC01

Hello There!
ssinc (OP)
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September 24, 2013, 01:36:33 AM
 #129

Setting up a linux box right now to run this guy because there is no window native support currently.


What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?

Right now there is only a Linux build for the Redfury for BFGminer.

BFGminer, CGminer, and Bitminter are all in the works as we speak and should be available for Windows Builds way before delivery so there is not much need for concern Smiley

You get that thing rolling yet? lol

Installing Ubuntu right now on my VM so it might be a bit as im really rusty with Linux Embarrassed

ssinc (OP)
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September 24, 2013, 01:37:34 AM
 #130

To get running you will need to compile the "bigpic" branch of bfgminer from github.  I ran "sudo ./bfgminer -S bitfury:/dev/ttyASC01" from the command line. You can see what the device name is when you plug  it in by looking at the /dev directory and see what new devices pop up. For me, it was /dev/ttyASC01

Thanks Jay!  Smiley

These are the instructions I received from Beastlymac as well :

Quote
sudo add-apt-repository ppa:theturtle1983/mining
sudo apt-get update
sudo apt-get install bfgminer

Also, thank you for your order Smiley

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September 24, 2013, 01:49:27 AM
 #131

Setting up a linux box right now to run this guy because there is no window native support currently.

Here are some more photos :

For reference I am using a Aitech/Anker 10 Port USB hub.

Beastlymac has confirmed they will be using thinner heatsinks for the new revision so clearance between multiples on the same hub will not be an issue.

What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?
Windows support working now but has a few bugs that need fixed before we release it.

Message me if you have any problems
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September 24, 2013, 01:50:50 AM
 #132

Setting up a linux box right now to run this guy because there is no window native support currently.

Here are some more photos :

For reference I am using a Aitech/Anker 10 Port USB hub.

Beastlymac has confirmed they will be using thinner heatsinks for the new revision so clearance between multiples on the same hub will not be an issue.

What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?
Windows support working now but has a few bugs that need fixed before we release it.


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September 24, 2013, 03:08:35 AM
 #133

It's ALIVE!  Cheesy


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September 24, 2013, 03:21:17 AM
 #134

It's ALIVE!  Cheesy


Congrats Cheesy

Message me if you have any problems
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September 24, 2013, 03:49:30 AM
 #135

Any support for OSX with Mac Miner BFG Miner?

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September 24, 2013, 04:12:57 AM
 #136

Good Job! So we're looking at 2.5gh/s?

Yeah the v1 is stable at 2.504 GH/s. Pretty happy so far Smiley

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September 24, 2013, 05:55:45 AM
 #137

Also, I'll be posting a quick Linux tutorial with step by step instructions tomorrow so everyone is on the same page Smiley

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September 24, 2013, 10:35:34 AM
Last edit: September 24, 2013, 10:45:39 AM by Tong
 #138

Setting up a linux box right now to run this guy because there is no window native support currently.

Here are some more photos :

https://i.imgur.com/e9zMq48m.jpg
https://i.imgur.com/K6vb5iem.jpg

For reference I am using a Aitech/Anker 10 Port USB hub.

Beastlymac has confirmed they will be using thinner heatsinks for the new revision so clearance between multiples on the same hub will not be an issue.

Wow that's much bigger....  ---> that's what she said  Shocked...  anyways; How does the temperature feel in comparison to a BE (with or without fan on it)? Wonder how they'll look in a juiced hub where the ports are closer. What did the packaging it came in look like?
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September 24, 2013, 11:39:32 AM
 #139

Setting up a linux box right now to run this guy because there is no window native support currently.


What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?

Right now there is only a Linux build for the Redfury for BFGminer.

BFGminer, CGminer, and Bitminter are all in the works as we speak and should be available for Windows Builds way before delivery so there is not much need for concern Smiley

so being linux i can run this on raspbian?
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September 24, 2013, 12:23:11 PM
 #140

Setting up a linux box right now to run this guy because there is no window native support currently.


What do you mean "no native windows support"?  Is this going to be a problem with customers when these start shipping?

Right now there is only a Linux build for the Redfury for BFGminer.

BFGminer, CGminer, and Bitminter are all in the works as we speak and should be available for Windows Builds way before delivery so there is not much need for concern Smiley

so being linux i can run this on raspbian?

Yes you can.

Message me if you have any problems
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