Can you turn on the HP bar?
Its hard for me to fight monsters without it.
Can you also have level indicators on ourselves and the mobs so that we know which mobs we are capable of killing.
Yes actually I do have Level indicator and health bar but I disabled it for now because the current setup was very cluttered and it got in the way of viewing the player, mob, and environment, so I will be creating a new graphic for all that which will be part if the HUD.
also I must note, the enemies won't have a level indicator on them because Levels won't really matter in this game, it will be a matter of skill rather than level to defeat your enemies, monsters or other players. It will make more sense once I have the action bar and skills working.
SkillsActually, the skills are working fine, surprisingly.
They will light up once I engage the enemies. (the dash skill is always lit up and usable once right-clicked)
I have been using the first skill constantly by right-clicking it when engaged.
I also found that the hp potion will light up whenever I got hit i.e. not at full health. I can then right click it to consume a potion. Once consumed, it will dim out. (thats bcz we are back to full health i assume)
However, only the AoE skill(2nd skill) seems buggy, I only see it light up two or three times when I fight my way to lv40. (It appears that this skill has a chance of becoming available only when I am surrounded by a lot of mobs, maybe 4 or more)
One thing I find unhandy is that you always have to move your cursor to right click the skills in order to use them.
Do you plan to bind the skills to the keyboard like number 1,2,3,4? This is what traditional RPG games do.
(not sure if you did this on purpose, cuz after I leveled up to lv40, i find it is fun to actually keep your mouse busy all the time moving, targeting and clicking skills. This feels more engaged than using both hands with keyboard and mouse)
GravityI think you need to tweek the gravity setting in the game a little bit, since every time i jump, I feel like I'm on the moon.
DisplayThe counts of bitcoins and potions are not moving with window resolutions correctly. I didn't know there was a count until I went full screen.
ConclusionOther than what is mentioned above, I find this game surprisingly fun and addictive to play.(I am now lv 41 with more than 400 "bitcoins"
)