Bitcoin Forum
November 04, 2024, 04:39:49 AM *
News: Latest Bitcoin Core release: 28.0 [Torrent]
 
   Home   Help Search Login Register More  
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 ... 113 »
  Print  
Author Topic: [ANN] [AIRDROP] Ether Kingdoms (IMPs) crypto-game with PVP and 1%/day POS reward  (Read 51333 times)
Appyaak
Newbie
*
Offline Offline

Activity: 369
Merit: 0


View Profile
July 29, 2018, 10:39:41 AM
 #281

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.
Demery-Brandon
Newbie
*
Offline Offline

Activity: 26
Merit: 0


View Profile
July 29, 2018, 10:47:32 AM
 #282

Hey.
The main thing that in the future it has guarantee the development of the plan!
Finleynar
Newbie
*
Offline Offline

Activity: 322
Merit: 0


View Profile
July 29, 2018, 10:49:04 AM
 #283

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.

Yes, in fact, the developers have found a middle ground, which will allow us to see dynamic PVP battles without delays, while the costs of such battles are quite small.
Appyaak
Newbie
*
Offline Offline

Activity: 369
Merit: 0


View Profile
July 29, 2018, 11:01:34 AM
 #284

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.

Yes, in fact, the developers have found a middle ground, which will allow us to see dynamic PVP battles without delays, while the costs of such battles are quite small.

Yes, I will imagine how much it would cost if Ether Kingdoms decided to use Ethereum for production. Each game would cost a huge amount of money.
Finleynar
Newbie
*
Offline Offline

Activity: 322
Merit: 0


View Profile
July 29, 2018, 11:14:03 AM
 #285

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.

Yes, in fact, the developers have found a middle ground, which will allow us to see dynamic PVP battles without delays, while the costs of such battles are quite small.

Yes, I will imagine how much it would cost if Ether Kingdoms decided to use Ethereum for production. Each game would cost a huge amount of money.

And, in fact, MetaMask is very convenient, if you play from your computer every day. It greatly simplifies authorization and withdrawal of money. By the way, how is your pumping?
Appyaak
Newbie
*
Offline Offline

Activity: 369
Merit: 0


View Profile
July 29, 2018, 11:27:09 AM
 #286

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.

Yes, in fact, the developers have found a middle ground, which will allow us to see dynamic PVP battles without delays, while the costs of such battles are quite small.

Yes, I will imagine how much it would cost if Ether Kingdoms decided to use Ethereum for production. Each game would cost a huge amount of money.

And, in fact, MetaMask is very convenient, if you play from your computer every day. It greatly simplifies authorization and withdrawal of money. By the way, how is your pumping?

Oh, everything's fine. I open up new mines, I gather more troops. In a word seriously preparing for the PVP regime.
Finleynar
Newbie
*
Offline Offline

Activity: 322
Merit: 0


View Profile
July 29, 2018, 11:35:07 AM
 #287

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.

Yes, in fact, the developers have found a middle ground, which will allow us to see dynamic PVP battles without delays, while the costs of such battles are quite small.

Yes, I will imagine how much it would cost if Ether Kingdoms decided to use Ethereum for production. Each game would cost a huge amount of money.

And, in fact, MetaMask is very convenient, if you play from your computer every day. It greatly simplifies authorization and withdrawal of money. By the way, how is your pumping?

Oh, everything's fine. I open up new mines, I gather more troops. In a word seriously preparing for the PVP regime.

Correctly doing. It is very important to gather a strong army before the PVP battle. But, in fact, I would advise you first to send into battle not too much imp, that in case of defeat you could recoup.
naderba666
Newbie
*
Offline Offline

Activity: 266
Merit: 0


View Profile
July 29, 2018, 11:39:18 AM
 #288

This project is looking promising nice idea with huge potential to grow rapidly in future. I didn't find any link to whitepaper when you will publish for public anyway good luck to this ICO I hope you will get succeed to attract the investors.
Unmoustugi
Newbie
*
Offline Offline

Activity: 54
Merit: 0


View Profile
July 29, 2018, 11:43:26 AM
 #289

I sustain this project and rely  it can be successful!
Engaging project, spotless logo.  Good luck devs!
Appyaak
Newbie
*
Offline Offline

Activity: 369
Merit: 0


View Profile
July 29, 2018, 11:46:44 AM
 #290

Hello People. I read the white paper and only now realized why the developers decided to get the MetaMask system into play. This is done in order to balance the security of the blockchain and its low speed, both for the game.

Yes, in fact, the developers have found a middle ground, which will allow us to see dynamic PVP battles without delays, while the costs of such battles are quite small.

Yes, I will imagine how much it would cost if Ether Kingdoms decided to use Ethereum for production. Each game would cost a huge amount of money.

And, in fact, MetaMask is very convenient, if you play from your computer every day. It greatly simplifies authorization and withdrawal of money. By the way, how is your pumping?

Oh, everything's fine. I open up new mines, I gather more troops. In a word seriously preparing for the PVP regime.

Correctly doing. It is very important to gather a strong army before the PVP battle. But, in fact, I would advise you first to send into battle not too much imp, that in case of defeat you could recoup.

Haha, in general I have them now is not particularly so and a lot)) But I will strive for more and will work harder to extract resources.
brick_noinT
Newbie
*
Offline Offline

Activity: 56
Merit: 0


View Profile
July 29, 2018, 06:03:59 PM
 #291

Too expensive. Why not on Callisto? There transactions are cheap and fast. MetaMask also works.
Aleksandra1998
Newbie
*
Offline Offline

Activity: 98
Merit: 0


View Profile
July 29, 2018, 07:04:00 PM
 #292

I think it's a good project. The game is very interesting. I will wait for updates and follow these projects.
Malberty
Newbie
*
Offline Offline

Activity: 303
Merit: 0


View Profile
July 30, 2018, 07:31:13 AM
 #293

It can be seen that the dev's tried very hard when they developed their project. I think they spent a lot of time and energy to create something new. And I am pleased to realize that they succeeded in this Smiley
JanglSc
Newbie
*
Offline Offline

Activity: 308
Merit: 0


View Profile
July 30, 2018, 07:41:19 AM
 #294

It can be seen that the dev's tried very hard when they developed their project. I think they spent a lot of time and energy to create something new. And I am pleased to realize that they succeeded in this Smiley
Yes, I can't imagine how difficult it was to create such an interesting project in a world where it's complicated to do something original and that would not look like anything else in the past
Malberty
Newbie
*
Offline Offline

Activity: 303
Merit: 0


View Profile
July 30, 2018, 07:49:54 AM
 #295

It can be seen that the dev's tried very hard when they developed their project. I think they spent a lot of time and energy to create something new. And I am pleased to realize that they succeeded in this Smiley
Yes, I can't imagine how difficult it was to create such an interesting project in a world where it's complicated to do something original and that would not look like anything else in the past
But we can see that the guys are very ambitious and promising. They have made a new turn in development and I really hope that they won't stop there
Umagorna
Newbie
*
Offline Offline

Activity: 294
Merit: 0


View Profile
July 30, 2018, 07:56:34 AM
 #296

It can be seen that the dev's tried very hard when they developed their project. I think they spent a lot of time and energy to create something new. And I am pleased to realize that they succeeded in this Smiley
Yes, I can't imagine how difficult it was to create such an interesting project in a world where it's complicated to do something original and that would not look like anything else in the past
But we can see that the guys are very ambitious and promising. They have made a new turn in development and I really hope that they won't stop there
Well, if the project collects a hard cap, then I'm sure that they definitely won't stop there. By the way, how much have they collected?
JanglSc
Newbie
*
Offline Offline

Activity: 308
Merit: 0


View Profile
July 30, 2018, 08:05:02 AM
 #297

It can be seen that the dev's tried very hard when they developed their project. I think they spent a lot of time and energy to create something new. And I am pleased to realize that they succeeded in this Smiley
Yes, I can't imagine how difficult it was to create such an interesting project in a world where it's complicated to do something original and that would not look like anything else in the past
But we can see that the guys are very ambitious and promising. They have made a new turn in development and I really hope that they won't stop there
Well, if the project collects a hard cap, then I'm sure that they definitely won't stop there. By the way, how much have they collected?
I don't know, we should probably go into the telegraph chat and ask the admins about it. I think they'll answer our question
Umagorna
Newbie
*
Offline Offline

Activity: 294
Merit: 0


View Profile
July 30, 2018, 08:14:54 AM
 #298

It can be seen that the dev's tried very hard when they developed their project. I think they spent a lot of time and energy to create something new. And I am pleased to realize that they succeeded in this Smiley
Yes, I can't imagine how difficult it was to create such an interesting project in a world where it's complicated to do something original and that would not look like anything else in the past
But we can see that the guys are very ambitious and promising. They have made a new turn in development and I really hope that they won't stop there
Well, if the project collects a hard cap, then I'm sure that they definitely won't stop there. By the way, how much have they collected?
I don't know, we should probably go into the telegraph chat and ask the admins about it. I think they'll answer our question
A good idea. By the way, just join the chat. I do not know why I did not do this before, because there they post various news on the project, important information and so on
lordyyk
Newbie
*
Offline Offline

Activity: 334
Merit: 0


View Profile
July 30, 2018, 10:48:44 AM
 #299

Good afternoon, friends. Haha, an amazing game)) Chose a large army, sent to the battle and lost the bot)  Grin Grin
 
saendom
Newbie
*
Offline Offline

Activity: 336
Merit: 0


View Profile
July 30, 2018, 10:55:27 AM
 #300

Good afternoon, friends. Haha, an amazing game)) Chose a large army, sent to the battle and lost the bot)  Grin Grin
 
Hi dude. Haha) In this game this happens, thanks to such cases it is interesting to play - you never know what awaits you in the next fight.
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 ... 113 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!