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Author Topic: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮  (Read 36269 times)
Crembrun
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September 22, 2018, 07:38:27 PM
 #1081

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.
biofuel
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September 22, 2018, 08:00:46 PM
 #1082

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.

Due to the Q3 2017 “Social Casino Report” from SuperData https://www.superdataresearch.com/market-data/social-casino-single-issue/ , the market size of
mobile and web online social casino games in 2017 was $3.2 billion, which is an 11% increase on 2016.  So, the niche (social casino games) selected by Kamagames is very profitable!
Torontello
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September 22, 2018, 08:23:48 PM
 #1083

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.

Due to the latest Newzoo insight https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/, in 2018, the mobile games market will generate $70.3 billion - 51% of the overall global games market.
So, mobile games where Kamagames operates are already more popular than games on PC+other play stations!
daladno12
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September 22, 2018, 08:35:11 PM
 #1084

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.

Due to the latest Newzoo insight https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/, in 2018, the mobile games market will generate $70.3 billion - 51% of the overall global games market.
So, mobile games where Kamagames operates are already more popular than games on PC+other play stations!


Mobile apps volume, in general, continued to grow. According to the “AppAnnie 2017 Retrospective: A Monumental Year for
the App Economy report” https://www.appannie.com/en/insights/market-data/app-annie-2017-retrospective/, the total number of app downloads in 2017
exceeded 157 billion. This was an increase of over 60% compared to 2015.  So, these facts create the competitive advantage for Kamagames comparing to other game developers.
Armadeus
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September 22, 2018, 08:47:26 PM
 #1085

The year 2017 was unforgettable for the application economy (launched by Steve Jobs)
According to 2017’s “AppAnnie 2017 Retrospective: A Monumental year for the application economy”

One of the most prominent market leaders by audience and revenue on mobile devices is Pokerist: Texas Poker developed and published by
KamaGames.

Due to The SuperData report https://www.superdataresearch.com/market-data/social-casino-single-issue/
, casino-style games have a higher lifetime value (LTV) than stand-alone games, such as a single Poker, Blackjack or Slots based game!
Casino-style games are the games which offer a virtual casino environment where a variety of games are available including cards, slots and table games within the same app. These the same type of game that Kamagames develope and operates.
Vlad2255
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September 22, 2018, 08:51:17 PM
 #1086

The positive news is the introduction of 10 new slot machines in Q4 2018. I have already tried several slots and are looking forward to new varieties of this game.

⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️ Ferrum Network • High-Speed Interoperability Network for Financial Applications 📀📀📀📀📀📀📀📀📀
https://ferrum.network
Ardazello
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September 22, 2018, 08:54:54 PM
 #1087

The positive news is the introduction of 10 new slot machines in Q4 2018. I have already tried several slots and are looking forward to new varieties of this game.

Yes, KamaGames follows this trend and over the past 18 months has launched 4 new games, Slots, Omaha Poker, Baccarat, and Set Poker and made them available via the Pokerist app. So the company is always on the edge of the market.
alendel0n7
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September 22, 2018, 09:05:39 PM
 #1088

The positive news is the introduction of 10 new slot machines in Q4 2018. I have already tried several slots and are looking forward to new varieties of this game.

Yes, KamaGames follows this trend and over the past 18 months has launched 4 new games, Slots, Omaha Poker, Baccarat, and Set Poker and made them available via the Pokerist app. So the company is always on the edge of the market.
And it's very cool! Playing Omaha in a social casino is very interesting Roll Eyes After all, 4 cards always cause more action than two cards from hold'em Grin

⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️ Ferrum Network • High-Speed Interoperability Network for Financial Applications 📀📀📀📀📀📀📀📀📀
https://ferrum.network
Sergey69ay
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September 22, 2018, 09:07:14 PM
 #1089

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.

Due to the latest Newzoo insight https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/, in 2018, the mobile games market will generate $70.3 billion - 51% of the overall global games market.
So, mobile games where Kamagames operates are already more popular than games on PC+other play stations!


Mobile apps volume, in general, continued to grow. According to the “AppAnnie 2017 Retrospective: A Monumental Year for
the App Economy report” https://www.appannie.com/en/insights/market-data/app-annie-2017-retrospective/, the total number of app downloads in 2017
exceeded 157 billion. This was an increase of over 60% compared to 2015.  So, these facts create the competitive advantage for Kamagames comparing to other game developers.


I am sure that Kamagames will get the hard cap. According to the latest Newzoo report,  the current forecast shows that 2.3 billion gamers across the globe will spend $137.9 billion on games in 2018. This represents an increase of +13.3% from the year before, which was $16.2 billion.
Vlad2255
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September 22, 2018, 09:12:17 PM
 #1090

The positive news is the introduction of 10 new slot machines in Q4 2018. I have already tried several slots and are looking forward to new varieties of this game.

Yes, KamaGames follows this trend and over the past 18 months has launched 4 new games, Slots, Omaha Poker, Baccarat, and Set Poker and made them available via the Pokerist app. So the company is always on the edge of the market.
Kamagames certainly goes ahead of everyone in the field of social games. Such a strategy has already proved its success and in the future should bring Kamagames even more popularity.

⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️ Ferrum Network • High-Speed Interoperability Network for Financial Applications 📀📀📀📀📀📀📀📀📀
https://ferrum.network
alendel0n7
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September 22, 2018, 09:19:11 PM
 #1091

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.

Due to the latest Newzoo insight https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/, in 2018, the mobile games market will generate $70.3 billion - 51% of the overall global games market.
So, mobile games where Kamagames operates are already more popular than games on PC+other play stations!


Mobile apps volume, in general, continued to grow. According to the “AppAnnie 2017 Retrospective: A Monumental Year for
the App Economy report” https://www.appannie.com/en/insights/market-data/app-annie-2017-retrospective/, the total number of app downloads in 2017
exceeded 157 billion. This was an increase of over 60% compared to 2015.  So, these facts create the competitive advantage for Kamagames comparing to other game developers.


I am sure that Kamagames will get the hard cap. According to the latest Newzoo report,  the current forecast shows that 2.3 billion gamers across the globe will spend $137.9 billion on games in 2018. This represents an increase of +13.3% from the year before, which was $16.2 billion.
These numbers are just crazy. And now just imagine - Kama is one of the leaders of the industry with such sky-high scores! I am very glad that I found this project on time.

⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️ Ferrum Network • High-Speed Interoperability Network for Financial Applications 📀📀📀📀📀📀📀📀📀
https://ferrum.network
Armadeus
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September 22, 2018, 09:24:52 PM
 #1092

I think everyone agrees that mobile games (the market where Kamagames has so strong positions) will be more and more sophisticated and popular. Even now, mobile revenues will grow +25.5% year on year to reach $70.3 billion. This means that for the first time, more than half of all game revenues will come from the mobile segment.
Vlad2255
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September 22, 2018, 09:33:07 PM
 #1093

I think everyone agrees that mobile games (the market where Kamagames has so strong positions) will be more and more sophisticated and popular. Even now, mobile revenues will grow +25.5% year on year to reach $70.3 billion. This means that for the first time, more than half of all game revenues will come from the mobile segment.
I absolutely agree with that. The segment is growing at a frantic pace and being a part of this growth together with Kama is a great honor and opportunity.

⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️ Ferrum Network • High-Speed Interoperability Network for Financial Applications 📀📀📀📀📀📀📀📀📀
https://ferrum.network
fritzpaulusha
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September 22, 2018, 09:51:48 PM
 #1094

Social casino games market is constantly growing and is one of the
most profitable classes of the wider mobile games market with social
casino games holding top grossing positions in both the App Store and
Google Play charts.
As I read, the Pokerist game developed by Kamagames was one of in TOP10 games in App Store.

Due to the latest Newzoo insight https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/, in 2018, the mobile games market will generate $70.3 billion - 51% of the overall global games market.
So, mobile games where Kamagames operates are already more popular than games on PC+other play stations!


Mobile apps volume, in general, continued to grow. According to the “AppAnnie 2017 Retrospective: A Monumental Year for
the App Economy report” https://www.appannie.com/en/insights/market-data/app-annie-2017-retrospective/, the total number of app downloads in 2017
exceeded 157 billion. This was an increase of over 60% compared to 2015.  So, these facts create the competitive advantage for Kamagames comparing to other game developers.


I am sure that Kamagames will get the hard cap. According to the latest Newzoo report,  the current forecast shows that 2.3 billion gamers across the globe will spend $137.9 billion on games in 2018. This represents an increase of +13.3% from the year before, which was $16.2 billion.
These numbers are just crazy. And now just imagine - Kama is one of the leaders of the industry with such sky-high scores! I am very glad that I found this project on time.


Mobile gaming will continue to be the largest segment following 10 years of double-digit growth since the first iPhone was launched in 2007.  
Digital game revenues will make up 91% of the global market with a value of $125.3 billion.
Kamagames had grown from zero to $57M from 2010 to 2017!
alendel0n7
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September 22, 2018, 09:54:59 PM
 #1095

It seems to me that we can endlessly enjoy these figures, but it is more appropriate not to miss the chance to jump into the train to the moon. Although I dont like this phrase, but here it looks most acceptable. Now there is a 20% bonus, which is a pleasant surprise.

⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️⚪️ Ferrum Network • High-Speed Interoperability Network for Financial Applications 📀📀📀📀📀📀📀📀📀
https://ferrum.network
kamagames
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September 22, 2018, 10:44:14 PM
 #1096

Hello, everyone. Just wanted to take a minute and share some key facts about KamaGames. Thank you for your participation!

Here are some key points about our company:

- KamaGames is the largest European social mobile poker operator.

- Established in 2010 and employing over 250 staff, KamaGames has its corporate headquarters in Dublin as well as offices in London and Dubai and is present either directly or through its network of partners in all global markets.

- KamaGames’ flagship title Pokerist, was the #1 grossing app in 101 countries on the App Store and one of the Top 5 grossing apps in 45 countries on Google Play.

- Since the company launched in 2010, it has been consistently profitable and has shown growth at an unprecedented rate for the past 8 consecutive quarters through building a comprehensive, industry-leading portfolio of the most popular social casino games played by over 530,000 players every day.

- In 2017, gross revenue increased by 63.4% year on year to $57.5 million compared to $35.2 million in 2016. The number of daily active users grew by 36% with the average revenue per paying user growing by 30% in the same period. H1 2018 has already seen revenues increase by 53% compared to H1 2017.
Tudors
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September 23, 2018, 05:33:40 AM
 #1097

It seems to me that we can endlessly enjoy these figures, but it is more appropriate not to miss the chance to jump into the train to the moon. Although I dont like this phrase, but here it looks most acceptable. Now there is a 20% bonus, which is a pleasant surprise.

-) "going to The Moon" has its limits. They are 11x for KGT for 36 months. That is quite big profit.
And yes, + 20% bonus that you can get on open presale.
Redded8888
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September 23, 2018, 05:52:56 AM
 #1098

Pokerist was KamaGames’ first title, launched in 2010. With fast game-play, innovative “Party modes” and neat social functions, it remains our flagship title.
Aniadec
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September 23, 2018, 06:03:13 AM
 #1099

It seems to me that we can endlessly enjoy these figures, but it is more appropriate not to miss the chance to jump into the train to the moon. Although I dont like this phrase, but here it looks most acceptable. Now there is a 20% bonus, which is a pleasant surprise.

-) "going to The Moon" has its limits. They are 11x for KGT for 36 months. That is quite big profit.
And yes, + 20% bonus that you can get on open presale.


You are wrong by saying "profits" in the relation to the 11x for 36 months. 11x represent exchange rate growth where the exchange means: you give your KGT to Kamagames and the company, in turn, gives you in-game chips (virtual currency).
Redded8888
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September 23, 2018, 06:12:47 AM
 #1100

This is a good time to share some detail about the mechanics, benefits and methodology of how our tokens work.
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