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Author Topic: [ANN] CosmosCR [$CYBR] 🌌Virtual reality world, NFT's, Data solution#blockchain  (Read 32209 times)
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December 26, 2018, 11:06:17 AM
 #381

Setting all those things up li ke you said (roads, parks, public buildings etc...) I'm sure it won't be an easy task at all since it will involve graphics and code

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December 26, 2018, 12:09:51 PM
 #382

Setting all those things up li ke you said (roads, parks, public buildings etc...) I'm sure it won't be an easy task at all since it will involve graphics and code

It is not easy of course.

But doesn't it remind you Markspace also? They were creating a world too. But not sure about their progress too.

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December 26, 2018, 01:56:13 PM
 #383

Setting all those things up li ke you said (roads, parks, public buildings etc...) I'm sure it won't be an easy task at all since it will involve graphics and code

It will also depend of the degree of involvement of the community. Most things will be built by them.

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December 26, 2018, 02:31:11 PM
 #384


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?
That is common in coins created by ICO.
We know that ICO collects money from investors and if it doesn't collect money, then it could be that the making of BETA failed. LOL

Cryptocurrency is hard, man!
Yes, that is the difference between IPO and ICO.
You can conduct an ICO regardless of the progress of your project. So the dangerous thing that usually happens in crypto market is there are many ICO projects be created without knowing their market or just putting the "global" market statistics without knowing if there are enough people who want their projects and will specifically use them.
Theyre just about to find the market with the ICO funds, do trials and errors with ICO funds.

So we need to know the answer of magisterr's question above, that will be a very important information.

I think its not a long roadmap and it actually described the ideal amount of time needed to create the platform since software development could become very complicated.
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December 26, 2018, 06:37:26 PM
 #385


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?
That is common in coins created by ICO.
We know that ICO collects money from investors and if it doesn't collect money, then it could be that the making of BETA failed. LOL

Cryptocurrency is hard, man!
Yes, that is the difference between IPO and ICO.
You can conduct an ICO regardless of the progress of your project. So the dangerous thing that usually happens in crypto market is there are many ICO projects be created without knowing their market or just putting the "global" market statistics without knowing if there are enough people who want their projects and will specifically use them.
Theyre just about to find the market with the ICO funds, do trials and errors with ICO funds.

So we need to know the answer of magisterr's question above, that will be a very important information.

I think its not a long roadmap and it actually described the ideal amount of time needed to create the platform since software development could become very complicated.

A roadmap can be long, there is no problem. What is important is, that some significant milestones are in the near future.

 
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December 27, 2018, 03:48:36 AM
 #386


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?
That is common in coins created by ICO.
We know that ICO collects money from investors and if it doesn't collect money, then it could be that the making of BETA failed. LOL

Cryptocurrency is hard, man!
Yes, that is the difference between IPO and ICO.
You can conduct an ICO regardless of the progress of your project. So the dangerous thing that usually happens in crypto market is there are many ICO projects be created without knowing their market or just putting the "global" market statistics without knowing if there are enough people who want their projects and will specifically use them.
Theyre just about to find the market with the ICO funds, do trials and errors with ICO funds.

So we need to know the answer of magisterr's question above, that will be a very important information.

I think its not a long roadmap and it actually described the ideal amount of time needed to create the platform since software development could become very complicated.

A roadmap can be long, there is no problem. What is important is, that some significant milestones are in the near future.
For all experts in testing the system, the faster it is the better.
All people in this world want to be the best and fastest in their lives.

Maybe for COSMOS CR also if it's done faster, the better the results.
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December 27, 2018, 09:30:22 AM
 #387


Personally i dont like their land system a lot, it makes it hard to actually own land and really expensive. We want to build something that can keep growing in the many years ahead and  give people enough space
to create that what they would like to create. Thats why i think our dynamic land will be our succes story in the future.


Dynamic land sounds indeed as a very intriguing feature. I'm very curious on the long run which paradigm will people favour, this one or Decentraland's one.

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December 27, 2018, 09:37:52 AM
 #388


That would be great and that's a great aim for sure, but we have to be realistic in this period. We dont have the project complete yet so they cant build on it yet.
So we pref to focus our current time and resources at the product.

We have a growing team with now over 11 people for the company and 6 extra in marketing. We didnt do any ICO or presale before so all this is coming out of my own pocket
and well the market isnt really optimal  Roll Eyes . We believe we will form great partnerships cause our project will be great.


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?

And i thought that was short roadmap considering what they are going to build and was worried it might take longer and they had to change the deadline later.

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December 27, 2018, 10:10:21 AM
 #389


Personally i dont like their land system a lot, it makes it hard to actually own land and really expensive. We want to build something that can keep growing in the many years ahead and  give people enough space
to create that what they would like to create. Thats why i think our dynamic land will be our succes story in the future.


Dynamic land sounds indeed as a very intriguing feature. I'm very curious on the long run which paradigm will people favour, this one or Decentraland's one.

Yeah, I would also  prefer an extendible and dynamic land system that should accommodate further growth in the future as VR technology is steadily gaining adoption worldwide
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December 27, 2018, 11:35:27 AM
 #390

Setting all those things up li ke you said (roads, parks, public buildings etc...) I'm sure it won't be an easy task at all since it will involve graphics and code

Yea and well thought out planning, if we just create it and have to change it again after 6 months it would cost much more time.

Setting all those things up li ke you said (roads, parks, public buildings etc...) I'm sure it won't be an easy task at all since it will involve graphics and code

It is not easy of course.

But doesn't it remind you Markspace also? They were creating a world too. But not sure about their progress too.

I think we can't be compared to Markspace they are not the same beside the VR world (we let people create and build aswell) That brings adoption if you ask me.

Setting all those things up li ke you said (roads, parks, public buildings etc...) I'm sure it won't be an easy task at all since it will involve graphics and code

It will also depend of the degree of involvement of the community. Most things will be built by them.

True but the community will not build roads etc, they use their space for innovation thats why we have two land types.

Community land and Public land (we have a great article https://medium.com/cosmoscr/the-virtual-world-of-cosmos-3adecb51410d )





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December 27, 2018, 11:36:57 AM
 #391


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?
That is common in coins created by ICO.
We know that ICO collects money from investors and if it doesn't collect money, then it could be that the making of BETA failed. LOL

Cryptocurrency is hard, man!
Yes, that is the difference between IPO and ICO.
You can conduct an ICO regardless of the progress of your project. So the dangerous thing that usually happens in crypto market is there are many ICO projects be created without knowing their market or just putting the "global" market statistics without knowing if there are enough people who want their projects and will specifically use them.
Theyre just about to find the market with the ICO funds, do trials and errors with ICO funds.

So we need to know the answer of magisterr's question above, that will be a very important information.

I think its not a long roadmap and it actually described the ideal amount of time needed to create the platform since software development could become very complicated.


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?
That is common in coins created by ICO.
We know that ICO collects money from investors and if it doesn't collect money, then it could be that the making of BETA failed. LOL

Cryptocurrency is hard, man!
Yes, that is the difference between IPO and ICO.
You can conduct an ICO regardless of the progress of your project. So the dangerous thing that usually happens in crypto market is there are many ICO projects be created without knowing their market or just putting the "global" market statistics without knowing if there are enough people who want their projects and will specifically use them.
Theyre just about to find the market with the ICO funds, do trials and errors with ICO funds.

So we need to know the answer of magisterr's question above, that will be a very important information.

I think its not a long roadmap and it actually described the ideal amount of time needed to create the platform since software development could become very complicated.

A roadmap can be long, there is no problem. What is important is, that some significant milestones are in the near future.

Also it's easier to suggest a long roadmap and release everything in time than actually dissapoint people over and over again. This effect the community and the price we seen that happen many times already.
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December 27, 2018, 11:39:04 AM
 #392


Why you have so long roadmap (Alpha in Q3 and Beta in Q4 2019)? You started developing product already or will start after ICO?
That is common in coins created by ICO.
We know that ICO collects money from investors and if it doesn't collect money, then it could be that the making of BETA failed. LOL

Cryptocurrency is hard, man!
Yes, that is the difference between IPO and ICO.
You can conduct an ICO regardless of the progress of your project. So the dangerous thing that usually happens in crypto market is there are many ICO projects be created without knowing their market or just putting the "global" market statistics without knowing if there are enough people who want their projects and will specifically use them.
Theyre just about to find the market with the ICO funds, do trials and errors with ICO funds.

So we need to know the answer of magisterr's question above, that will be a very important information.

I think its not a long roadmap and it actually described the ideal amount of time needed to create the platform since software development could become very complicated.

A roadmap can be long, there is no problem. What is important is, that some significant milestones are in the near future.
For all experts in testing the system, the faster it is the better.
All people in this world want to be the best and fastest in their lives.

Maybe for COSMOS CR also if it's done faster, the better the results.

It really isn't about speed, we want the best for our platform. Creating something in a Rush often turns out into a longer development cycle cause you need to fix things.

Thats why companies switched to Scrum methodology instead the old waterfall (and this is really project based).
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December 27, 2018, 11:47:09 AM
 #393


Personally i dont like their land system a lot, it makes it hard to actually own land and really expensive. We want to build something that can keep growing in the many years ahead and  give people enough space
to create that what they would like to create. Thats why i think our dynamic land will be our succes story in the future.


Dynamic land sounds indeed as a very intriguing feature. I'm very curious on the long run which paradigm will people favour, this one or Decentraland's one.


Personally i dont like their land system a lot, it makes it hard to actually own land and really expensive. We want to build something that can keep growing in the many years ahead and  give people enough space
to create that what they would like to create. Thats why i think our dynamic land will be our succes story in the future.


Dynamic land sounds indeed as a very intriguing feature. I'm very curious on the long run which paradigm will people favour, this one or Decentraland's one.

Yeah, I would also  prefer an extendible and dynamic land system that should accommodate further growth in the future as VR technology is steadily gaining adoption worldwide

We have dynamic system and planets, cause we think a static land will give problems in the future.

Think about this what if you make static land system its a great store of value, but what if someone with 50 important land titles (locations in the centre) lose his Private key. This means actually slowly your land going to have
empty or undeveloped spots. Impressions are important we want a vibrant city that keeps developing and growing on the outskirts but still grow in the centre.

Our mainland is like our browser and should be fast and usefull, If people want to build big they need to switch to their planets.




We made a small article about VR gloves you can find it here https://medium.com/cosmoscr/vr-gloves-feeling-the-virtual-world-9d045fa4fb4e

In some years ready player one wont be fiction anymore

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December 27, 2018, 01:25:35 PM
 #394


Personally i dont like their land system a lot, it makes it hard to actually own land and really expensive. We want to build something that can keep growing in the many years ahead and  give people enough space
to create that what they would like to create. Thats why i think our dynamic land will be our succes story in the future.


Dynamic land sounds indeed as a very intriguing feature. I'm very curious on the long run which paradigm will people favour, this one or Decentraland's one.

Dynamic land sounds good. But, can someone explain it in simple terms?
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December 27, 2018, 02:08:52 PM
 #395


Personally i dont like their land system a lot, it makes it hard to actually own land and really expensive. We want to build something that can keep growing in the many years ahead and  give people enough space
to create that what they would like to create. Thats why i think our dynamic land will be our succes story in the future.


Dynamic land sounds indeed as a very intriguing feature. I'm very curious on the long run which paradigm will people favour, this one or Decentraland's one.

Dynamic land sounds good. But, can someone explain it in simple terms?

https://medium.com/cosmoscr/the-virtual-world-of-cosmos-3adecb51410d

Here you can read about the dynamic land parcels in a pretty simple way.
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December 27, 2018, 04:00:55 PM
 #396

What do you think about VRChat and do you think they are a competitor to CosmosCR? Are you targeting the same demographic or does CosmosCR offer features that will get VRChat users to move to CosmosCR?

I think what VRChat is doing should be one of the basic components of CosmosCR which should offer many other options and interactions. Judging by the popularity of VRChat, there are a vast amount of users who are using VR every day.

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December 27, 2018, 09:10:31 PM
 #397


vrchat has so many active users but i think it will remain much more basic than cosmoscr that will offer many other interaction options, 5 eth to buy a land can seem so many but i think it's worth it if well exploited a land can give big economic returns...
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December 27, 2018, 10:40:00 PM
 #398

I was just wondering about the benefits of adding crypto assets to a concept like VRChat. Then again there exist things like Eve Online which involves virtual space battles that made people lose $300000 real money worth of virtual space ships.
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December 27, 2018, 10:41:49 PM
 #399

What do you think about VRChat and do you think they are a competitor to CosmosCR? Are you targeting the same demographic or does CosmosCR offer features that will get VRChat users to move to CosmosCR?

I think what VRChat is doing should be one of the basic components of CosmosCR which should offer many other options and interactions. Judging by the popularity of VRChat, there are a vast amount of users who are using VR every day.

These numbers have risen over the years, especially in the latter (2018), but I still see a significant number of users focused on large centralized companies that exploit the RV in a limited way, I hope that CosmosCR is a key point in this decentralization /reversal
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December 28, 2018, 08:21:14 AM
 #400

What do you think about VRChat and do you think they are a competitor to CosmosCR? Are you targeting the same demographic or does CosmosCR offer features that will get VRChat users to move to CosmosCR?

I think what VRChat is doing should be one of the basic components of CosmosCR which should offer many other options and interactions. Judging by the popularity of VRChat, there are a vast amount of users who are using VR every day.

I suppose VR adoption it at its infancy and there are plenty of room for growth on VR projects like this and in fact, they could be the frontliners in VR technology that could enjoy a massive adoption soon.
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