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Author Topic: Gambling or playing?  (Read 1843 times)
traderethereum
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July 13, 2021, 03:15:51 AM
 #41

It's not an issue I guess if the player is going to be honest about it's age, I mean only players that's age is 18 are the only ones who can access the gambling part of the game, they could ask for KYC verification for that part of the game to make sure that no underage are playing gambling instead of just MMORPG.

Adding gambling on a certain game means that they want to increase their revenue, simple as that, or they don't have the budget for another domain or team creating the gambling games alone.

Most players of course minor ignore this age restriction warning since all you need to do is to press that ypu are above 18 years of age. I am not seeing any issues here well it is up for minors' guardians to check their kids what kind of games they play.
Those kids will not try to access a gambling site if they have someone who will guard them, but I am not sure that guardians can always beside that kids since the kids nowadays are very smart to hide their activities while they use their mobile phones.
The kids can come to the gambling site by coincidence and do not even know if that is a gambling game site but they found many games they can try.
Even if that site needs KYC, the kids can solve it by borrowing adult identity and write it without a problem.
I prefer just to play the games than gambling because the risk of gambling will be there and I do not think that people can accept the risk, especially if they already made a mistake.

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July 13, 2021, 04:06:51 AM
 #42

this was not new tho but some games before already have lotteries and some has other forms of gambling .
 i heard there is also one in gta v where you can play in a casino but this is not going to far as long as there is no real money involved .
every player will still consider this as a video game and not more of a gambling because the story of the game does not totally rely on it
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July 13, 2021, 04:30:14 AM
 #43

Although the videogame includes games like a casino or other types of bets, but when it doesn't involve real money then I don't think it can be called gambling. It's different if it involves real money which of course is gambling even if it's done in any videogame that provides it, I personally in the past sometimes did gambling in videogames but for now I think things like this would be better to leave but it depends on individual.

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July 13, 2021, 06:57:29 AM
 #44

What type of effect may this game on underaged players?
VERY BAD!!! loot boxes or other in-game game of chance (like Gacha) that gives considerable rewards can be addictive. I remember there was a discussion(I am not sure if I read it here in the forum or read it in an article) regarding the danger of Loot boxes/game of chance inside the game and how it can be addictive and how it should be restricted to underage gamers.

I for one became sort of addicted to in-game lottery boxes(or similar to it), although I didn't really spend money buying it I spent a lot of time farming in-game currency in order to be able to buy lottery boxes from other players. it never affected me financially in real life but it did inside the game.

if anyone was curious what game it was, the game is Ran Online. I played the game on and off until the game closed.

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Kong Hey Pakboy
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July 13, 2021, 07:22:21 AM
 #45

If we are talking about underage gambling, that should be an adult's responsibility to stop them from doing so because what's the point of being an adult if you just let them get on with the vices this early in their life. It's not the fault of the casino that they make it look like this because they are just trying to make money too.

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July 13, 2021, 07:32:31 AM
 #46

this was not new tho but some games before already have lotteries and some has other forms of gambling .
 i heard there is also one in gta v where you can play in a casino but this is not going to far as long as there is no real money involved .
every player will still consider this as a video game and not more of a gambling because the story of the game does not totally rely on it


I've found some video games have gambling in them, but as long as it doesn't involve real money it's not really a problem. Because gambling in video
games is only a complement, it is very unlikely that it will have a bad effect. Actually, old video games have had gambling elements for a long time,
and I didn't like playing gambling when I played them. Because gambling in video games is not the main thing in the story, so we will not feel like
gambling. So it shouldn't make we addicted to gambling when playing the video game, but to be safer, it does prohibit underaged players from playing
video games that are a form of gambling.

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July 13, 2021, 09:39:08 AM
 #47

Although the videogame includes games like a casino or other types of bets, but when it doesn't involve real money then I don't think it can be called gambling. It's different if it involves real money which of course is gambling even if it's done in any videogame that provides it, I personally in the past sometimes did gambling in videogames but for now I think things like this would be better to leave but it depends on individual.
Even if it doesn't involve money and it creates an idea on the youth the idea of gambling, it will still be a problem because you never know the tendency of a children's curiosity when it comes to different things, and some of them take action on that curiosity. It's an adult responsibility to guide and prevent children from being introduced to gambling at a really young age.
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July 13, 2021, 11:01:09 AM
 #48

I don't think they affect or should affect people that much? It's a feature inside the game and not really the core of what the game is about, so sooner or later, people would actually forget about it or just acknowledge it as fun. They'd acknowledge the minigame INSIDE the game as fun, and not the gambling one. I also would like to say that most players aren't really stupid imo, I'm pretty sure they understand the concept of using money vs game currency in such games.

Now as for the latter, which I think is gacha maybe? or maybe something like apex's (BR FPS game) game packs or something? They're completely optional. It's not a necessity nor is it something one should actively spend money on, but rather a free feature of the game.

R


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July 13, 2021, 11:20:06 AM
 #49

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?

I remember that Dragon's Tale used to be quite a popular game where actual BTCs were involved.

I personally think that this is a particular niche. Gamblers can't all be put into one single characterisation - some prefer to play traditional casino games and others like to have a little flair to what they play.

For instance, I could never get around to playing Dragon's Tale because I just wanted to play a game and bet all in first bet without having to go through the fancy storyline or whatnot. But others absolutely swear by it.
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July 13, 2021, 11:34:53 AM
 #50

If you're worried about underage children gambling or curious about gambling, you might want to be a responsible adult and supervise so you can tell them that's too early for them or that it's not good for them since it's a vice. I think there is nothing wrong with making gambling look like you're just playing, that's part of how they want to make money.

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July 13, 2021, 11:39:46 AM
 #51

I think that underaged players are more at risk to become addicted to gambling and to gaming than adult players. There need to be more strict regulations for games with a lot of underage players. There is a reason why most casinos only allow people above 18 to enter and gamble. The same needs to be done with gaming. All these loot boxes and kind of roulette games where you don't win money, but skins instead, shouldn't be allowed to be played by minors. Once hooked on gambling at a young age you will likely never be  able to enjoy it later again.
I tend to disagree, I guess adults are more prone on being an addict to gambling rather than this underage gamblers or players. This underage gamblers has no monetary capacity to gamble over and over again if they got out of stash. Better to ground them over what they do, what to give them especially over money matters and restrict them over what they do on mobile and PC gaming.
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July 13, 2021, 12:24:18 PM
 #52

The thing is, the government would likely want to block access to minors on games with some elements of gambling embedded on it. It's the best move, though I'm pretty sure minors would find a way to play the game especially if they are really into it. In order to prevent minors on being exposed to gambling, be better parents and supervise their playtime, or explain to them the possible consequences of gambling at an early age without being too harsh on them or too rude on them.

Games with some gambling elements would be hard to prevent honestly. GTA V alone is a huge game with loads of gambling references, elements, and features, and that game is being played by lots of minors for sure yet the government doesn't do anything about its existence.

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July 13, 2021, 03:01:11 PM
 #53

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?

This is a very dangerous trend.  

Children do not distinguish between play and real life.  Adults too.  The skills that people learn in games, they automatically apply in life.  If you are planning to raise a world poker champion, then it makes sense to give him the opportunity to play a game with a built-in poker championship.  

This will be very helpful.  

However, if you do not want your children to gamble, then such games should be avoided.

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July 13, 2021, 03:49:14 PM
 #54

Now as for the latter, which I think is gacha maybe? or maybe something like apex's (BR FPS game) game packs or something? They're completely optional. It's not a necessity nor is it something one should actively spend money on, but rather a free feature of the game.
Even though it's not necessary I think the overall issue is there are games that encourages you to spend money whether it's pay to win or not and the distribution of these cosmetics/items is very similar to gambling. On top of this there are platforms that lets you sell these items for real money even though it's not allowed people still find ways given that the game is very popular. I agree on the first part of what you said though it's not that bad when it's just play money and for now it pretty much depends on how the parents handle it.


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July 13, 2021, 04:24:33 PM
 #55

While the idea is creative, this may pose potential problems with existing laws regarding gambling as it exposes such to minors.

Remember that most MMORPGs have a player-base composing of minors to adults. Implementing an in-game gambling system within the game would be contrary to law since minors would be involved in them at an early age. This is also the reason on why most games have problems with the "loot box" system where some laws force these game developers to publish the rates of acquiring rare-legendary items as it is concealed in the form of gambling.

R


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July 13, 2021, 05:14:42 PM
 #56

[...] Is this going too far? What type of effect may this game on underaged players?

I believe this is a one-way street at games... buying items, upgrading, selling, etc.
Most games have a very strict policy regarding blocking the game or certain functions according to the age of the players, but everyone knows how easy it's to circumvent this control even because the creators themselves want to make the entry of players as easy as possible and of the money too.

I also see it as worrying, as the younger the person is, the more likely they are to fall into addiction and have more serious consequences for it.

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July 13, 2021, 08:59:17 PM
 #57

While the idea is creative, this may pose potential problems with existing laws regarding gambling as it exposes such to minors.

Remember that most MMORPGs have a player-base composing of minors to adults. Implementing an in-game gambling system within the game would be contrary to law since minors would be involved in them at an early age. This is also the reason on why most games have problems with the "loot box" system where some laws force these game developers to publish the rates of acquiring rare-legendary items as it is concealed in the form of gambling.
This had long existed but i never see any issues or events that government or any about legal aspects that do really touched out about gambling like activities on online games.

This is part of the business on where those companies would really be giving out some option for people or players to get involved even on the sense it is similar to betting

and also its up to someones choice whether they would purchase up something or not, no one is been forced to do so.

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July 13, 2021, 09:24:49 PM
 #58

While the idea is creative, this may pose potential problems with existing laws regarding gambling as it exposes such to minors.

Remember that most MMORPGs have a player-base composing of minors to adults. Implementing an in-game gambling system within the game would be contrary to law since minors would be involved in them at an early age. This is also the reason on why most games have problems with the "loot box" system where some laws force these game developers to publish the rates of acquiring rare-legendary items as it is concealed in the form of gambling.
This is also my concern when minors are not allowed to gamble on any site despite of being anonymous but once you’ve violate this, bigger problem will come to you. Better to focus on gambling itself, it is profitable and many crypto users are into gambling than to gaming, you have to consider the rules and regulations on most of of the country including your origin to avoid law suit.
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July 13, 2021, 09:32:23 PM
 #59

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?
As long as you are allowed to only use in-game currency and not real money then I do not see anything wrong with it, after all when it comes to RPGs and their many variations if you kill a boss and you do not like the drop and then kill it again to try to get what you want then you are in a way gambling but instead of using in-game currency you are using your time to get the item you want, but as soon as those games allow you to spend real money to try to get those items then the game transforms itself in a pay-to-win game and it becomes a real gambling game which should be regulated as any other casino.

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July 13, 2021, 11:27:01 PM
 #60

If it has a big risk for the younger generation then the developers should ask for KYC. We aren't sure if underage players would be honest about their age and it might only lead them to gambling addiction which will surely affect their lives negatively if they couldn't handle it well. Developers should consider this possible scenario since most players are underage these days.
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