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Author Topic: VirtualMiner 2.0 - Discussion (Closed)  (Read 15341 times)
drakahn
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August 25, 2012, 01:29:27 AM
Last edit: August 25, 2012, 01:59:22 PM by drakahn
 #161

Join RAREclipseMC - Mine ALL the Rarecoins!

..hmm ... no rarecoins yet ... still on only 85 blocks mined. ... what's the go with that one?

edit - not getting virtuallitecoins either ... hmmmm .... I guess I need other people on the chain with me to activate it

14ga8dJ6NGpiwQkNTXg7KzwozasfaXNfEU
CaptChadd
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August 26, 2012, 06:06:16 PM
 #162

Is there an option to sell rigs back?
Nachtwind (OP)
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September 02, 2012, 05:05:41 PM
 #163

Small update from San Francisco:

No, there is no way of selling rigs back.

Working on something here on my free time for a future update of Virtualminer.. might end up in Virtualminer 3.0 Wink
And no... no game restart planned for that.
andy345
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September 04, 2012, 02:15:02 AM
 #164

When do you pay dividends for the shares?
Spenzert
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September 04, 2012, 10:00:26 AM
 #165

When do you pay dividends for the shares?
Was supposed to be 1 September Sad

BTC: 1SpzM1yPu8SKPnr5zjn7ptXWGKFNywcoi | LTC: Lcz5RHPcxcrp63k1HNbAQUTQkUWon2RoMr
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Nachtwind (OP)
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September 04, 2012, 02:22:57 PM
Last edit: September 04, 2012, 04:15:15 PM by Nachtwind
 #166

When do you pay dividends for the shares?
Was supposed to be 1 September Sad

looks like the cronscript glitched. I will try to fix IT asap but Please Have patience : i am on phone 99 per Cent of the time atm and 10000km from my Computer


*edit*
Ok, was able to use my laptop for a minute today and fixed the share script. Sorry for that, there was a typo in the script that prevented execution. Its fixed now.
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September 04, 2012, 05:19:26 PM
 #167

When do you pay dividends for the shares?
Was supposed to be 1 September Sad

looks like the cronscript glitched. I will try to fix IT asap but Please Have patience : i am on phone 99 per Cent of the time atm and 10000km from my Computer


*edit*
Ok, was able to use my laptop for a minute today and fixed the share script. Sorry for that, there was a typo in the script that prevented execution. Its fixed now.
Thanks, and have fun in San Francisco Wink

BTC: 1SpzM1yPu8SKPnr5zjn7ptXWGKFNywcoi | LTC: Lcz5RHPcxcrp63k1HNbAQUTQkUWon2RoMr
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Nachtwind (OP)
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September 09, 2012, 03:35:33 AM
 #168

No Longer SF.. now its Port Aransas (TX) for a few days ,0)

Sorry if i reply to slowly to any bug reports, but i am very very very short on time.
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September 09, 2012, 09:07:51 PM
 #169

What date do shares become available to buy each month?
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September 09, 2012, 09:10:23 PM
 #170

What date do shares become available to buy each month?
Soon as the dividend get paid, day 1 of each month, you must buy FAST otherwise someone will buy it all lol

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Nachtwind (OP)
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September 14, 2012, 12:17:56 AM
 #171

Yeah, there seemed to have been some glitch in the code with the shares... AND someone bought them all for this month.
When i am back home i will reconstruct that part of the game a bit so its a bit fairer...

Also: Best wishes from the ass end of texas, hello Terlingua ^^
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September 14, 2012, 11:40:16 AM
 #172

This first come and first served system for shares is a little unfair. What about people in different times zones? I am in the UK so what time would shares be available for me? If it works out 3am for me but a nice and easy 7pm for someone else then they have the advantage.
Nachtwind (OP)
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September 15, 2012, 02:19:50 AM
 #173

Well, basically the shares get paid on the 1st of every month at 12am. but since the cronjob glitched last time and i had to fire it up manually it didnt work this time perfectly.. and the bigger BUT (no pun intended) is that i am going to rewrite the whole thing when i am back in germany (still i am at the ass end of texas (the world??)) to change it towards some somewhat fairer system..

I thought about increasing the amount of shares to "unlimited" but making them more expensive in tiers or with some function.. i would like to have a sys like
< 1000 shares = .2x todays value
< 2500 shares = .5x todays value
< 5000 shares = 1x todays value
< 7500 shares = 1.5x todays value
< 10000 shares  = 2x todays value
< 15000 shares  = 2.5x todays value
> ....

Or any other suggestions?
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September 15, 2012, 02:32:44 AM
 #174

habeniero ?

bug bomb ??

this is the funniest thing I have seen all day

i don't even

This is not some pseudoeconomic post-modern Libertarian cult, it's an un-led, crowd-sourced mega startup organized around mutual self-interest where problems, whether of the theoretical or purely practical variety, are treated as temporary and, ultimately, solvable.
Censorship of e-gold was easy. Censorship of Bitcoin will be… entertaining.
Nachtwind (OP)
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October 05, 2012, 02:23:34 AM
 #175

It's been a while Wink

Well.. i am back home - sort of and going to restart working on VM 3.0 (still dont plan on restarting the game). In the course of action i will add some totally new ideas and some older ones will get a new painting...

About the shares: seems like the 10/1 shares were paid according to the amount of shares and dividend existing: almost all the shares were on one persons account and there was 0 BTC to be divided Wink

Sorry for being unavailable for such a long while now and for continuing to be unavailable, but real life has really some higher importance at the moment.
drakahn
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October 05, 2012, 09:40:50 AM
 #176

I bought a bunch of shares and it says i have 0 :x ... also never got any rarecoins (Have changed away from it now until it works)

14ga8dJ6NGpiwQkNTXg7KzwozasfaXNfEU
cyberlync
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October 05, 2012, 01:42:06 PM
 #177

It's been a while Wink

Well.. i am back home - sort of and going to restart working on VM 3.0 (still dont plan on restarting the game). In the course of action i will add some totally new ideas and some older ones will get a new painting...

About the shares: seems like the 10/1 shares were paid according to the amount of shares and dividend existing: almost all the shares were on one persons account and there was 0 BTC to be divided Wink

Sorry for being unavailable for such a long while now and for continuing to be unavailable, but real life has really some higher importance at the moment.

That's friggin ridiculous. Selling shares without any dividend. Yeah I was the one who got the previous shares. :/

Giving away your BTC's? Send 'em here: 1F7XgercyaXeDHiuq31YzrVK5YAhbDkJhf
Nachtwind (OP)
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October 18, 2012, 09:52:52 AM
 #178

Alright... current situation

As most of you know i am quite busy with real life at the moment and therefore cant really do much about VM, yet i am working on Version 3 of it which is about to launch sometime this november. Currently i am rewriting most parts of the core game to make it more.. comfortable using and fixing it if something happens. Also i am getting rid of some "quick and dirty" solutions i did right at the start of Virtualminer and never took out (like, for example, using a TEXT field in the database to store the users balance..) furthermore i have already rewritten the shares part. Shares will still be ingame and they will still be depending on users actions but they will also be fairer in terms of availibility etc. The next thing i am working on - and thats my main task for the moment - is making the rigs more realistic. What i mean by that is simple: A rig wont just be a standard "part" anymore that can be outfitted a few times with more mH - a rig will be some exchangable mainboard with more or less PCIe slots and more or less fast cards in it. Important to tell: This option wont break the old game and users who already play the game for a longer while will, of course, get some bonus when it comes to the transition.
So what else is on my list? Oh yea..

- User "Shop" to sell vGPUs, vASICs etc.... for Bitcoins
- Limited Supply hardware: It will be harder to get a 6990 than a 6850 in the game as it is in real life.. and if you have one you might sell it again...
- Dividends depending on various sources (Tradefees etc)


Now with GLBSE gone i cannot easily create one feature i would loved to have, but i am also planning giving out shares for the game (maybe in the game?) where shareholders are entitled to get their part of the overall income of the game.. well.. we will see about how i am going to do that.

So much for now.
Nachtwind (OP)
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October 24, 2012, 10:40:37 PM
 #179

Some pictures of the current progress:


Start building a new rig by just dragging and dropping your components into the "new rig":


Virtualminer will on the fly calculate the speed of the new rig which now no longer depends on just "upgrades of nnn mH"


Now Virtualminer will have a wide array of various Hardwares:



I think the new version will be up and running in maybe one or two weeks... and right now i dont see a reason for nuking any kind of user or chain data.. as it is now everything is portable to the last bit :0)
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November 06, 2012, 11:18:18 PM
 #180

Progress report:

Real life struck yet again and i had to take a break for a week.. still rewriting core parts of the game but i can say that much: It will become awesome ;0)
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