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Author Topic: [ANN] Gameflip FLP [Official]  (Read 20510 times)
autolove2
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October 22, 2017, 04:09:10 PM
 #381

Main ICO will finished in 28 December? Its not a good time going to exchanges before New Year..
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haxllega
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October 22, 2017, 04:51:02 PM
 #382

The pre sale is going more than OK, already more than 2119 ETH invested which is 70% of their goal and still more than 5 days left.
I am certain they will have a huge initial budget to make sure everything goes as planed.
I think pre ICO has the potential to be sold out before the end date and I think whole ICO will be a huge success.

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October 22, 2017, 04:53:47 PM
 #383


***
FLIP Pre-Sale starts on Friday, October 13, 2017 @ 19:00 (7 p. m.) UTC.
Goal for the pre-sale:  3,000 ETH
Hard cap: 7,000 ETH
Minimum purchase amount = 1 ETH.

Get ready for BIG bonuses
on FLIP Pre-Sale:
Buy > 5,000 ETH and get 70% bonus (340 FLIPs per ETH)
Buy > 3,000 ETH and get 60% (320 FLIPs per ETH)
Buy > 1,000 ETH and get 50% (300 FLIPs per ETH)
Buy > 100 ETH and get 40% (280 FLIPs per ETH)
Buy > 3 ETH and get 30% (260 FLIPs per ETH)

FLIP Pre-Sale ends on Friday, October 27, 2017@, at 19:00 (7 p. m.) UTC
***

which one is now correct?
i want to invest some eth but now i am confused.

on your website there is written this: >= 1 ETH   30%   260

Those aren't bonuses for individuals, they are bonuses that apply to every buyer if the total number of sold tokens is over the amount of eth that is specified. If i have understood this that is.



Hmm I don't really like this big bonus idea... it only makes dumpers happy when the tokens hit the exchanges .. 70% bonus for big investors = ICO price / 3 when it hits exchanges..

FIEX
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October 22, 2017, 05:08:00 PM
 #384


***
FLIP Pre-Sale starts on Friday, October 13, 2017 @ 19:00 (7 p. m.) UTC.
Goal for the pre-sale:  3,000 ETH
Hard cap: 7,000 ETH
Minimum purchase amount = 1 ETH.

Get ready for BIG bonuses
on FLIP Pre-Sale:
Buy > 5,000 ETH and get 70% bonus (340 FLIPs per ETH)
Buy > 3,000 ETH and get 60% (320 FLIPs per ETH)
Buy > 1,000 ETH and get 50% (300 FLIPs per ETH)
Buy > 100 ETH and get 40% (280 FLIPs per ETH)
Buy > 3 ETH and get 30% (260 FLIPs per ETH)

FLIP Pre-Sale ends on Friday, October 27, 2017@, at 19:00 (7 p. m.) UTC
***

which one is now correct?
i want to invest some eth but now i am confused.

on your website there is written this: >= 1 ETH   30%   260

Those aren't bonuses for individuals, they are bonuses that apply to every buyer if the total number of sold tokens is over the amount of eth that is specified. If i have understood this that is.



Hmm I don't really like this big bonus idea... it only makes dumpers happy when the tokens hit the exchanges .. 70% bonus for big investors = ICO price / 3 when it hits exchanges..



Indeed, i have the same concern.
Still... its 5000 ETH, there are not much people who have this and will they invest in this?

But way to much bonus 70% is crazy and will have an influence on the market when it hits exchanges. The price will just dump.
This is free money for a large whale.
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October 22, 2017, 05:08:10 PM
 #385

I would be interesting to see how Gameflip would compare to Steam in terms of trading virtual items.

For what I know Steam is currently the market leader, so I wonder how will their compete with Gameflip


You can't really compare GameFlip and Steam in terms of trading virtual items. Steam is good for p2p trading, yes. But whenever you sell a virtual item on steam, you only get a balance on your steam account. You won't be able to cash that money out, you can only use it to buy other items or games from steam. With GameFlip you will be able to get real money for your virtual items that you can spend elsewhere.

Why does Steam prevent people from cashing out items? Is that because they don't want money to leave their store?

Because you have to spend all the money you received from them. They do not lose anything. Also huge commissions for sales are taken.
haxllega
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October 22, 2017, 05:41:04 PM
 #386

Main ICO will finished in 28 December? Its not a good time going to exchanges before New Year..
Why isn't it a good idea? Could anybody give me an answer, please? I don't get it why.

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October 22, 2017, 05:51:29 PM
 #387

Recently a very hot game 《 PLAYERUNKNOWN'S BATTLEGROUNDS 》, You can not buy ornaments directly .
There are some limited items that can only be traded by the player,
the video game marketplace is quite important to game player

The game is reminiscent of the Battlefield series? And what about the things that you can sell? And how much is it profitable? I'm going to trade on Gameflip, I need to prepare.  Cheesy

Now we can only sell the exclusive skins.
Some limited skin like the ‘TRACKSUIT SET’ , it Worth nearly $ 1000 .


wtf? How can you get these limited skins? I mean around $1000... That's a lot for "just" an in-game item.

You should check the CS:GO items prices ...
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October 22, 2017, 05:52:47 PM
 #388

I would be interesting to see how Gameflip would compare to Steam in terms of trading virtual items.

For what I know Steam is currently the market leader, so I wonder how will their compete with Gameflip


You can't really compare GameFlip and Steam in terms of trading virtual items. Steam is good for p2p trading, yes. But whenever you sell a virtual item on steam, you only get a balance on your steam account. You won't be able to cash that money out, you can only use it to buy other items or games from steam. With GameFlip you will be able to get real money for your virtual items that you can spend elsewhere.

Why does Steam prevent people from cashing out items? Is that because they don't want money to leave their store?

Because you have to spend all the money you received from them. They do not lose anything. Also huge commissions for sales are taken.

How does Gameflip connect with Steam? Through trading bots? I wonder how long Valve will condone this trade outside their shop. In the end Gameflip are competing with the Steam marketplace on Valve's own platform.

     X I W Λ T T                  TELEGRAM        MEDIUM        TWITTER        FACEBOOK                   WHITEPAPER     
A Platform that Enables Individuals & Communities to Crowdfund, Co-own & Trade Renewable Energy Assets
▀▀▀▀▀▀▀     [ PRE-SALE ]    C O M I N G   S O O N     ▀▀▀▀▀▀▀
cmg12
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October 22, 2017, 06:24:14 PM
 #389


***
FLIP Pre-Sale starts on Friday, October 13, 2017 @ 19:00 (7 p. m.) UTC.
Goal for the pre-sale:  3,000 ETH
Hard cap: 7,000 ETH
Minimum purchase amount = 1 ETH.

Get ready for BIG bonuses
on FLIP Pre-Sale:
Buy > 5,000 ETH and get 70% bonus (340 FLIPs per ETH)
Buy > 3,000 ETH and get 60% (320 FLIPs per ETH)
Buy > 1,000 ETH and get 50% (300 FLIPs per ETH)
Buy > 100 ETH and get 40% (280 FLIPs per ETH)
Buy > 3 ETH and get 30% (260 FLIPs per ETH)

FLIP Pre-Sale ends on Friday, October 27, 2017@, at 19:00 (7 p. m.) UTC
***

which one is now correct?
i want to invest some eth but now i am confused.

on your website there is written this: >= 1 ETH   30%   260

Those aren't bonuses for individuals, they are bonuses that apply to every buyer if the total number of sold tokens is over the amount of eth that is specified. If i have understood this that is.



Hmm I don't really like this big bonus idea... it only makes dumpers happy when the tokens hit the exchanges .. 70% bonus for big investors = ICO price / 3 when it hits exchanges..



Indeed, i have the same concern.
Still... its 5000 ETH, there are not much people who have this and will they invest in this?

But way to much bonus 70% is crazy and will have an influence on the market when it hits exchanges. The price will just dump.
This is free money for a large whale.
Exactly, almost no one will invest that much in single ICO so you shouldn't worry about sudden dump of these tokens Wink
Trrrt
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October 22, 2017, 06:42:57 PM
 #390

Yes the bonus is huge but you need to have a lot of eth to have the maximum, alsoits for the pre sale, it’s normal that you have bonus as an early adopter. But for the Gameflip ICO bonus will not be like that, and I think they will raise more money during the ico.
Gameflip ICO (OP)
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October 22, 2017, 06:55:18 PM
 #391

Being on kickico also a good thing, i know they are very good but also very picky about icos.

2100 eth already invested, i think hard cap of presale will be achieved before the finish of it.

Like its going now, it will be a succesfull presale.
Only 1/3 left to collect Smiley. Gameflip is a great website! Building this website on the blockchain is a very smart thing to do.

Congrats to the team Smiley
Keep this up
Already 2/3 raised that's very good. Not many ICOs this month can collect that much due to all people are investing in Bitcoin instead of altcoins and ICOs.

Very bad time now to run ICO because of all the competition and all the hard forks. But Gameflip seems to be doing very well. This is promising.
Thank you for support. We are doing our best !
Gameflip ICO (OP)
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October 22, 2017, 06:59:17 PM
 #392

I would be interesting to see how Gameflip would compare to Steam in terms of trading virtual items.

For what I know Steam is currently the market leader, so I wonder how will their compete with Gameflip


You can't really compare GameFlip and Steam in terms of trading virtual items. Steam is good for p2p trading, yes. But whenever you sell a virtual item on steam, you only get a balance on your steam account. You won't be able to cash that money out, you can only use it to buy other items or games from steam. With GameFlip you will be able to get real money for your virtual items that you can spend elsewhere.

Why does Steam prevent people from cashing out items? Is that because they don't want money to leave their store?

Because you have to spend all the money you received from them. They do not lose anything. Also huge commissions for sales are taken.

How does Gameflip connect with Steam? Through trading bots? I wonder how long Valve will condone this trade outside their shop. In the end Gameflip are competing with the Steam marketplace on Valve's own platform.

Hello. At the moment we are in the process of discussing a partnership with all of the major global game publishers - we should have some specific details available soon.
Gameflip ICO (OP)
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October 22, 2017, 07:01:58 PM
 #393

Is there any Telegram group available to ask some quick questions?

Sure there is.

https://t.me/flip_token/

Thnx, 1300+ members already, did they do a telegram bounty or are this people interested in Gameflip?

They are just members of our Telegram community.
Gameflip ICO (OP)
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October 22, 2017, 07:05:19 PM
 #394

Main ICO will finished in 28 December? Its not a good time going to exchanges before New Year..
Hello. Token main sale ends 30th of November, 2017 at 19:00 UTC.
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October 22, 2017, 07:09:13 PM
 #395

On Gameflip you can buy movies also https://gameflip.com/shop/movies . We eventually be able to movies with FLIP? Those are sold by third parties or directly by Gameflip?

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Gameflip ICO (OP)
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October 22, 2017, 07:19:26 PM
 #396

I would be interesting to see how Gameflip would compare to Steam in terms of trading virtual items.

For what I know Steam is currently the market leader, so I wonder how will their compete with Gameflip


You can't really compare GameFlip and Steam in terms of trading virtual items. Steam is good for p2p trading, yes. But whenever you sell a virtual item on steam, you only get a balance on your steam account. You won't be able to cash that money out, you can only use it to buy other items or games from steam. With GameFlip you will be able to get real money for your virtual items that you can spend elsewhere.

Why does Steam prevent people from cashing out items? Is that because they don't want money to leave their store?

Because you have to spend all the money you received from them. They do not lose anything. Also huge commissions for sales are taken.

How does Gameflip connect with Steam? Through trading bots? I wonder how long Valve will condone this trade outside their shop. In the end Gameflip are competing with the Steam marketplace on Valve's own platform.

At the moment we are in the process of discussing a partnership with all of the major global game publishers - we should have some specific details available soon.
Gameflip ICO (OP)
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October 22, 2017, 07:20:49 PM
 #397

On Gameflip you can buy movies also https://gameflip.com/shop/movies . We eventually be able to movies with FLIP? Those are sold by third parties or directly by Gameflip?
Thank you for question. You'd better go to gameflip.com regarding this issue.
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October 22, 2017, 07:50:25 PM
 #398

This idea of changing items from one game to other sounds good. It's going to save a lot of time especially in MMO's.
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October 22, 2017, 07:52:07 PM
 #399

i read that Gameflip received support from top tier venture capital investors in Silicon Valley?!
Sounds really nice Smiley
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October 22, 2017, 08:02:33 PM
 #400

i read that Gameflip received support from top tier venture capital investors in Silicon Valley?!
Sounds really nice Smiley

if thats not fake news it would be GREAT!
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