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Author Topic: [ANN] Gameflip FLP [Official]  (Read 20604 times)
jonnytracker
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October 27, 2017, 01:00:04 PM
 #641

Is there any games gameflip is publishing . Gameflip own title ?
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October 27, 2017, 04:21:07 PM
 #642

Is there any games gameflip is publishing . Gameflip own title ?

No, Gameflip is a marketplace, not a game publisher.  However, our team has built Aeria Games, a global game publisher.  Complete story is in the white paper - Section 3
Gameflip ICO (OP)
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October 27, 2017, 06:00:59 PM
 #643

Guys, check this video about Gameflip
https://www.youtube.com/watch?v=Zty_qKvccpA
bitcoin-shark
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October 28, 2017, 11:52:15 AM
 #644

just watch this video,very interesting and explanatory,some in game items have incredible prices...

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October 28, 2017, 12:32:03 PM
Last edit: November 02, 2017, 10:44:57 AM by vanBlack
 #645

it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your passion is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.
Gameflip ICO (OP)
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October 28, 2017, 05:26:50 PM
Last edit: October 28, 2017, 07:42:01 PM by Gameflip ICO
 #646

it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.

The global gaming market is enormous so there's no problem and we have many advantages Smiley
OzhogCoin
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October 28, 2017, 06:57:54 PM
 #647

Pre-ICO has already ended, the project was pleased to have collected more than planned. It is collected 3,260.12 ETX! I hope that the ICO team will also exceed its goal! Good luck!
Gameflip ICO (OP)
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October 28, 2017, 07:24:38 PM
 #648

Pre-ICO has already ended, the project was pleased to have collected more than planned. It is collected 3,260.12 ETX! I hope that the ICO team will also exceed its goal! Good luck!

Thank you for the support! Smiley
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October 28, 2017, 11:15:30 PM
 #649

You can add your ICO at https://foxico.io for free!

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October 28, 2017, 11:29:58 PM
 #650

it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.

The global gaming market is enormous so there's no problem and we have many advantages Smiley


I don't think vanBlack knows what this ico is about, he is rambling about gambling coins... Still nice that you will address everyone so politely.
Vansire
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October 29, 2017, 01:09:47 PM
 #651

What's next on the schedule for Gameflip? Will you keep us updated?

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October 29, 2017, 01:18:52 PM
 #652

What's next on the schedule for Gameflip? Will you keep us updated?

Hi, as you already know that the pre-sale has ended on October 27th, 2017. The main sale will take place as follows:

Start: November 28 th, 2017, at 19:00 (7 p.m.) UTC
End: December 30 th, 2017, at 19:00 (7 p.m.) UTC

We will update our ICO website on a regular basis. Thanks!  Smiley
Vansire
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October 29, 2017, 01:28:00 PM
 #653

That's almost a month. Maybe you're not allowed to say but I wonder, can we look forward to developments or announcements between now and the start of the token sale?

     X I W Λ T T                  TELEGRAM        MEDIUM        TWITTER        FACEBOOK                   WHITEPAPER     
A Platform that Enables Individuals & Communities to Crowdfund, Co-own & Trade Renewable Energy Assets
▀▀▀▀▀▀▀     [ PRE-SALE ]    C O M I N G   S O O N     ▀▀▀▀▀▀▀
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October 29, 2017, 01:48:43 PM
 #654

That's almost a month. Maybe you're not allowed to say but I wonder, can we look forward to developments or announcements between now and the start of the token sale?

Of course you can! Whenever there will be a new announcement, we will post it to the website, this forum and in our telegram group! All you have to do is stay tuned!!  Smiley
quochuan29
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October 29, 2017, 05:49:05 PM
 #655

Will token be accept in payment in gameflip.com ?

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October 29, 2017, 06:09:09 PM
 #656

Will token be accept in payment in gameflip.com ?


The existing Gameflip marketplace already accepts fiat currency and Bitcoin. In the near future (Q1 2018) our plan is to add FLIP and ETH.  Smiley
wetlight
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October 30, 2017, 03:38:30 AM
 #657

I really agree with you thy “incentive to publishers and game developers “ is key to the the success of this token!!
By the way, will it eventually have its own blockchain or will it brme running on ETH?


it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.

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October 30, 2017, 04:09:05 AM
 #658

Will token be accept in payment in gameflip.com ?


The existing Gameflip marketplace already accepts fiat currency and Bitcoin. In the near future (Q1 2018) our plan is to add FLIP and ETH.  Smiley


Lol it would be good to have you're own token accepted, otherwise people will be frowning upon it.
ETH is also a good step, the cost of transaction is far below that of BTC currently

Want to win XTZ & a ledger? Follow the link and join the campaign: https://bit.ly/2PSh8HN
Yes that is a referral.. no I don't earn from this, Yes I do compete in the same campaign.
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October 30, 2017, 04:47:18 AM
 #659

why do you need a new token? couldn't you just use ETH as the currency in your solution?

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October 30, 2017, 11:23:48 AM
 #660

I really agree with you thy “incentive to publishers and game developers “ is key to the the success of this token!!
By the way, will it eventually have its own blockchain or will it brme running on ETH?

[Gameflip]: The usability for regular users lead us to believe that a hybrid on-chain and off-chain solution will be our initial solution.  Once Ethereum evolves to solve their scalability concerns, we will migrate to handling more on-chain.


it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.
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