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Author Topic: [ESPORTS][pre-ICO] 👾 Play2Live.io 👾 - Decentralizing eSports streaming  (Read 30971 times)
Logan22
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December 27, 2017, 12:59:29 AM
 #181

The project is probably needed for society, because monopoly in any industry is not allowed at all. The competitive situation forces every company to develop and do something good to customers first of all.


Totally agree! First all on competitive market customers win. We are the customers, and I feel it something special that you can not only watch but to influence on the stream.

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?
Hi! Our goal is to eliminate the following weaknesses of the existing streaming platforms: 1. Limited opportunities for users and streamers to interact and no personalization options. 2. Restriction of users in the ability to earn from their hobbies.

Want to add any possibilities to personalize myself on the platform so there can see me being different. As well want to personalize interface for me only, not only by recoloring it, but replacing and adding / deleting instruments to my board.
Ability to participate more and earn sounds easy to me since I spend so much time watching videos on the internet. It will be definitely a good thing for huge amounts of people.
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December 27, 2017, 09:10:16 AM
 #182

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
Titomonriki
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December 27, 2017, 12:10:40 PM
 #183

The project is probably needed for society, because monopoly in any industry is not allowed at all. The competitive situation forces every company to develop and do something good to customers first of all.


Totally agree! First all on competitive market customers win. We are the customers, and I feel it something special that you can not only watch but to influence on the stream.

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?
Hi! Our goal is to eliminate the following weaknesses of the existing streaming platforms: 1. Limited opportunities for users and streamers to interact and no personalization options. 2. Restriction of users in the ability to earn from their hobbies.

Want to add any possibilities to personalize myself on the platform so there can see me being different. As well want to personalize interface for me only, not only by recoloring it, but replacing and adding / deleting instruments to my board.
Ability to participate more and earn sounds easy to me since I spend so much time watching videos on the internet. It will be definitely a good thing for huge amounts of people.

Somewhere in this thread there was an offer to make it like social networking space. That’s a really nice idea  Shocked
As a gamer I would like to have such a place for unite with guys who have a lot in common  Smiley Smiley Smiley
dzonikg28
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December 27, 2017, 02:08:35 PM
 #184

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?

Why do you think there is a need to replace twitch? Did AliExpress replace eBay? Or google -> yahoo? No. They are opponents, they are rivals. It forces both to develop, that’s great. Monopoly is bad, you know. For users at least. They have no choice

Sorry dude that I picked the wrong word and made your heart rate raise so much... I didn't really mean "replace". I should have said "compete with". It was more to get an idea of what your platform is about. We can all calm down now again.

Why are you so ironic?)
I didn’t mean to be angry or smth) Just noticed that there is no need to replace.
Btw it’s not my platform Smiley unfortunately..

Well, I wasn't being ironic. Of course there is no need to replace and that is why I added a rhetorical correction to my first statement Wink

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December 27, 2017, 02:18:08 PM
 #185

I also would like to know whether would it be possible to choose exact commercial contracts or not? For example, I don’t like ‘always’ ads during my stream. How could I filter them?
As a streamer, you'll have a great extent of freedom to fine-tune the inner economy. You'll be able to choose the exact contracts, the type and frequency of advertising, etc.

Contracts? Sounds great indeed.
The fact that USERS will be able to manage commercials is really good. Companies will be able to analyze market better too. For example if their ad is refused so many times then they should think that they do it in a wrong way.
Some commercials are aweful, some are just annoying due to intensive occupation of breaks on streams  Wink

It’s also crucial for streamers to manage this. So they will be able to claim exact contracts and make nice atmosphere during the stream. And no concern about commercials anymore Smiley
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December 27, 2017, 02:37:46 PM
 #186

It's quite interesting that now a days block chain technology is being used not only for project who's focusing of banking, finance, loans etc. But also for gaming purposes, this kind of platform will be the starting point for better and convenient way to experience gaming.
EnterTheLight
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December 27, 2017, 05:24:43 PM
 #187

It's quite interesting that now a days block chain technology is being used not only for project who's focusing of banking, finance, loans etc. But also for gaming purposes, this kind of platform will be the starting point for better and convenient way to experience gaming.

Nowadays blockchain is used almost for everything. And this ‘nowadays’ refers to a little period of no more than a year. I mean the real hyip that started not far from today.
Despite a blockchain solution this project is cool itself. No matter whether it collects funds by conducting ICO, or by any other instruments.
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December 27, 2017, 08:44:21 PM
 #188

It's quite interesting that now a days block chain technology is being used not only for project who's focusing of banking, finance, loans etc. But also for gaming purposes, this kind of platform will be the starting point for better and convenient way to experience gaming.

but it’s still financial app Smiley the motivation for running a project is that streamers and viewers will be able to MOMETIZE different activities! hm.. looks quite financial:)
Fett11
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December 27, 2017, 10:55:54 PM
 #189

It's quite interesting that now a days block chain technology is being used not only for project who's focusing of banking, finance, loans etc. But also for gaming purposes, this kind of platform will be the starting point for better and convenient way to experience gaming.

but it’s still financial app Smiley the motivation for running a project is that streamers and viewers will be able to MOMETIZE different activities! hm.. looks quite financial:)

It’s more for ordinary users I think  Roll Eyes
I believe! However, for streamers money flows are like signal that they are doing the job well. I like the situation of competitive market, btw do not see really big troubles with twitch. On the other hand I realize all the benefits user (any) can get from p2l Smiley
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December 28, 2017, 12:13:37 AM
 #190

It's quite interesting that now a days block chain technology is being used not only for project who's focusing of banking, finance, loans etc. But also for gaming purposes, this kind of platform will be the starting point for better and convenient way to experience gaming.

but it’s still financial app Smiley the motivation for running a project is that streamers and viewers will be able to MOMETIZE different activities! hm.. looks quite financial:)

It’s more for ordinary users I think  Roll Eyes
I believe! However, for streamers money flows are like signal that they are doing the job well. I like the situation of competitive market, btw do not see really big troubles with twitch. On the other hand I realize all the benefits user (any) can get from p2l Smiley

So you don’t see any troubles, but imagine how many advantages viewers will get with such a platform. I believe there will be strong customer support as well well! It is badly needed!
kokokoin (OP)
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December 28, 2017, 01:09:04 AM
 #191

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?
Hi! Our goal is to eliminate the following weaknesses of the existing streaming platforms: 1. Limited opportunities for users and streamers to interact and no personalization options. 2. Restriction of users in the ability to earn from their hobbies. 3. Advertising is persistent and usually there is no option to disable it. The users are frustrated with the advertising and try to avoid it in any possible way. 4. Every user who wishes to stream their game and earn from this action cannot do it on a regular basis, while they expect to start earning money just after the registration in the system and wish to have more tools to monetize their streams better.

There is clearly a use case for a platform similar to Twitch.tv that would offer viewers and streamers a new level of interactivity and authentic monetization schemes. Play2Live is the platform of that scale, facilitating numerous ways of interaction between a streamer and a viewer including a bilateral system of tasks, enhanced content generation process, totalizator and many others. Compared to the simplistic chat communication and donation options provided by the existing platforms, it is a real step forward in terms of interaction and monetization. Play2Live opens possibilities for monetizing the streamers’ content, which leads to a better quality of entertainment and interaction for the users.

ok, what do you mean by ‘advertising is persistent and usually there is no option to disable it’ Huh
do you actually mean by this that user will pay for avoiding ads? for example, i watch streams, complete different tasks and thus get an ability to purchase ‘ad-free’ Huh
No, it's vice versa Smiley Ads are disabled by default, but users will get paid for enabling and watching ads, but only if they wish to do so
kokokoin (OP)
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December 28, 2017, 01:11:08 AM
 #192

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?
Hi! Our goal is to eliminate the following weaknesses of the existing streaming platforms: 1. Limited opportunities for users and streamers to interact and no personalization options. 2. Restriction of users in the ability to earn from their hobbies. 3. Advertising is persistent and usually there is no option to disable it. The users are frustrated with the advertising and try to avoid it in any possible way. 4. Every user who wishes to stream their game and earn from this action cannot do it on a regular basis, while they expect to start earning money just after the registration in the system and wish to have more tools to monetize their streams better.

There is clearly a use case for a platform similar to Twitch.tv that would offer viewers and streamers a new level of interactivity and authentic monetization schemes. Play2Live is the platform of that scale, facilitating numerous ways of interaction between a streamer and a viewer including a bilateral system of tasks, enhanced content generation process, totalizator and many others. Compared to the simplistic chat communication and donation options provided by the existing platforms, it is a real step forward in terms of interaction and monetization. Play2Live opens possibilities for monetizing the streamers’ content, which leads to a better quality of entertainment and interaction for the users.

Feel encouraged about totalizator: there was such a service (not powered by twitch) where you could bet on streamers success (or otherwise). Are you going to create something similar to this?
Yes, betting is already implemented to our tech demo: p2l.tv
kokokoin (OP)
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December 28, 2017, 01:18:39 AM
 #193

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?
Hi! Our goal is to eliminate the following weaknesses of the existing streaming platforms: 1. Limited opportunities for users and streamers to interact and no personalization options. 2. Restriction of users in the ability to earn from their hobbies. 3. Advertising is persistent and usually there is no option to disable it. The users are frustrated with the advertising and try to avoid it in any possible way. 4. Every user who wishes to stream their game and earn from this action cannot do it on a regular basis, while they expect to start earning money just after the registration in the system and wish to have more tools to monetize their streams better.

There is clearly a use case for a platform similar to Twitch.tv that would offer viewers and streamers a new level of interactivity and authentic monetization schemes. Play2Live is the platform of that scale, facilitating numerous ways of interaction between a streamer and a viewer including a bilateral system of tasks, enhanced content generation process, totalizator and many others. Compared to the simplistic chat communication and donation options provided by the existing platforms, it is a real step forward in terms of interaction and monetization. Play2Live opens possibilities for monetizing the streamers’ content, which leads to a better quality of entertainment and interaction for the users.

You said that streamers may earn money with almost registration on your platform. Well, I am like a newbie streamer who has about ~130 viewers during the prime time. I would like to know what exact advantages I get changing twitch to P2L (realize that I will not lose anything)
First of all, you'll get far more abilities to monetize your streams (11 ways in total compared to 4-5 on the existing platforms). That gives you ability to earn more with the same audience. Second, you'll get a unique system of interaction with your viewers, which will incrase their involvement, retention and attraction of new viewers. Besides, your viewers will also have a unique ability to earn money from the platform, so their migration won't be an issue. Third, it's far more easy to withdraw funds, which is especially criucial for newbie streamers: an internal exchange-gateway provides you with the ability to easily convert tokens and withdraw the money in any part of the globe, there are almost no minimal withdrwal limits and no bureaucracy thanks to the use of cryptocurrrency.
kokokoin (OP)
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December 28, 2017, 01:22:33 AM
 #194

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
I am not quite sure I can understand what exactly do you mean. I'll be more than happy to answer if you elaborate Smiley
Noriman
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December 28, 2017, 08:13:21 AM
 #195

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
I am not quite sure I can understand what exactly do you mean. I'll be more than happy to answer if you elaborate Smiley

I meant some details about blockchain solution for your project. Why did you decide to use it, not ordinary things that used before? Or maybe I’m not right and you just issue your token for in-platform payments and it has nothing in common with blockchain model.
I’m quite new to this, moreover I’m not an IT specialist. May not understand lots of things, but want to learn how it works. Honestly, I don’t need a requirement to use blockchain model for P2L streaming platform. I must be wrong though! Wink
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December 28, 2017, 09:27:03 AM
 #196

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
I am not quite sure I can understand what exactly do you mean. I'll be more than happy to answer if you elaborate Smiley

I meant some details about blockchain solution for your project. Why did you decide to use it, not ordinary things that used before? Or maybe I’m not right and you just issue your token for in-platform payments and it has nothing in common with blockchain model.
I’m quite new to this, moreover I’m not an IT specialist. May not understand lots of things, but want to learn how it works. Honestly, I don’t need a requirement to use blockchain model for P2L streaming platform. I must be wrong though! Wink

Party agree. But here is a financial structure, and you know blockchain makes any such structure strong and safe. Suppose this is the reason. Furthermore, it allows to be close to crypto and raise funds by ICO contracts.
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December 28, 2017, 11:16:59 AM
 #197

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
I am not quite sure I can understand what exactly do you mean. I'll be more than happy to answer if you elaborate Smiley

I meant some details about blockchain solution for your project. Why did you decide to use it, not ordinary things that used before? Or maybe I’m not right and you just issue your token for in-platform payments and it has nothing in common with blockchain model.
I’m quite new to this, moreover I’m not an IT specialist. May not understand lots of things, but want to learn how it works. Honestly, I don’t need a requirement to use blockchain model for P2L streaming platform. I must be wrong though! Wink
No, it's not just to issue tokens. Blockchain is the backbone of Play2Live functionality - no other technology that currently exists on the market can provide 15 peer-to-peer interactive features for system participants (streamers, users, tournament operators) allowing them to earn money by sharing revenue with the platform.
Blockchain technology allows to establish an internal economy rich in features available for platform participants. No other technology so far can better facilitate the development of internal currency and provide transparency of interaction between the users. Blockchain addresses a number of inefficiencies and offers unique advantages over conventional streaming platforms, whose features have remained virtually unchanged over time.
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December 28, 2017, 01:27:46 PM
 #198

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
I am not quite sure I can understand what exactly do you mean. I'll be more than happy to answer if you elaborate Smiley

I meant some details about blockchain solution for your project. Why did you decide to use it, not ordinary things that used before? Or maybe I’m not right and you just issue your token for in-platform payments and it has nothing in common with blockchain model.
I’m quite new to this, moreover I’m not an IT specialist. May not understand lots of things, but want to learn how it works. Honestly, I don’t need a requirement to use blockchain model for P2L streaming platform. I must be wrong though! Wink
No, it's not just to issue tokens. Blockchain is the backbone of Play2Live functionality - no other technology that currently exists on the market can provide 15 peer-to-peer interactive features for system participants (streamers, users, tournament operators) allowing them to earn money by sharing revenue with the platform.
Blockchain technology allows to establish an internal economy rich in features available for platform participants. No other technology so far can better facilitate the development of internal currency and provide transparency of interaction between the users. Blockchain addresses a number of inefficiencies and offers unique advantages over conventional streaming platforms, whose features have remained virtually unchanged over time.

Wow that’s cool! Had approximately the same question Smiley
Well then the platform must have lots of advantages compared to twitch. I believe you are conducting the right policy. You also have nice view on how it must be, interacting of both sides shouldn’t be as it’s now. It it restricted, not interesting. All you can do is donate and play voice massages. Chat of course, spamming in chat is getting annoying. I wish you are going to ‘legalize’ it somehow. Changes are needed for twitch too, but I hope you will be able to create a right trend.
Will be waiting for forward news) thanks
Paparazek
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December 28, 2017, 07:23:49 PM
 #199

Is your goal to basically replace twitch? Or are you just offering streams for any sports / e-sports?
Hi! Our goal is to eliminate the following weaknesses of the existing streaming platforms: 1. Limited opportunities for users and streamers to interact and no personalization options. 2. Restriction of users in the ability to earn from their hobbies. 3. Advertising is persistent and usually there is no option to disable it. The users are frustrated with the advertising and try to avoid it in any possible way. 4. Every user who wishes to stream their game and earn from this action cannot do it on a regular basis, while they expect to start earning money just after the registration in the system and wish to have more tools to monetize their streams better.

There is clearly a use case for a platform similar to Twitch.tv that would offer viewers and streamers a new level of interactivity and authentic monetization schemes. Play2Live is the platform of that scale, facilitating numerous ways of interaction between a streamer and a viewer including a bilateral system of tasks, enhanced content generation process, totalizator and many others. Compared to the simplistic chat communication and donation options provided by the existing platforms, it is a real step forward in terms of interaction and monetization. Play2Live opens possibilities for monetizing the streamers’ content, which leads to a better quality of entertainment and interaction for the users.

You said that streamers may earn money with almost registration on your platform. Well, I am like a newbie streamer who has about ~130 viewers during the prime time. I would like to know what exact advantages I get changing twitch to P2L (realize that I will not lose anything)
First of all, you'll get far more abilities to monetize your streams (11 ways in total compared to 4-5 on the existing platforms). That gives you ability to earn more with the same audience. Second, you'll get a unique system of interaction with your viewers, which will incrase their involvement, retention and attraction of new viewers. Besides, your viewers will also have a unique ability to earn money from the platform, so their migration won't be an issue. Third, it's far more easy to withdraw funds, which is especially criucial for newbie streamers: an internal exchange-gateway provides you with the ability to easily convert tokens and withdraw the money in any part of the globe, there are almost no minimal withdrwal limits and no bureaucracy thanks to the use of cryptocurrrency.

Bureaucracy is awful.. one of the main problems actually( wish everyone could get use of your service, good luck Smiley
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December 28, 2017, 11:14:42 PM
 #200

Interesting how all the things will be realized. Would it be possible that you disguise any details one day?
I am not quite sure I can understand what exactly do you mean. I'll be more than happy to answer if you elaborate Smiley

I meant some details about blockchain solution for your project. Why did you decide to use it, not ordinary things that used before? Or maybe I’m not right and you just issue your token for in-platform payments and it has nothing in common with blockchain model.
I’m quite new to this, moreover I’m not an IT specialist. May not understand lots of things, but want to learn how it works. Honestly, I don’t need a requirement to use blockchain model for P2L streaming platform. I must be wrong though! Wink
No, it's not just to issue tokens. Blockchain is the backbone of Play2Live functionality - no other technology that currently exists on the market can provide 15 peer-to-peer interactive features for system participants (streamers, users, tournament operators) allowing them to earn money by sharing revenue with the platform.
Blockchain technology allows to establish an internal economy rich in features available for platform participants. No other technology so far can better facilitate the development of internal currency and provide transparency of interaction between the users. Blockchain addresses a number of inefficiencies and offers unique advantages over conventional streaming platforms, whose features have remained virtually unchanged over time.

Wow that’s cool! Had approximately the same question Smiley
Well then the platform must have lots of advantages compared to twitch. I believe you are conducting the right policy. You also have nice view on how it must be, interacting of both sides shouldn’t be as it’s now. It it restricted, not interesting. All you can do is donate and play voice massages. Chat of course, spamming in chat is getting annoying. I wish you are going to ‘legalize’ it somehow. Changes are needed for twitch too, but I hope you will be able to create a right trend.
Will be waiting for forward news) thanks

Chat is fun  Grin Cheesy Grin Cheesy 
But you are right, there are not many options to interact with streamer instead of spam, especially if streamer is popular. Donations, yes, but you must pay for this.  Undecided
Established situation near twitch doesn’t encourage. I’m waiting for great development of chat system, subscribers’ advantages, appropriate rewards for users who help twitch to earn Roll Eyes Roll Eyes
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