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Author Topic: [ANN][C2.1] Coin2 | Pow/PoS | ChainOfConflict[FPS] The Future of Gaming is Now  (Read 499734 times)
oldandgrey
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July 23, 2014, 09:05:49 PM
 #9781

So I guess I am basically asking if you can or would want to incorporate c2 into my game or not. It's still early in the production, but I have done a substantial amount of the graphics already and I think it could be completed pretty quickly. The programmer I'm working with is using Unity. Does this sound good to anyone?
I sent this message to a few of the devs directly.


I think that the decision is really yours. What the community really needs are as many games/applications to be integrated as possible. Personally, I would be deeply grateful for you setting an example and would encourage any others who can to do likewise. If there is anything I can do to help please let me know.

Coin2.1: UwSmkRvKBUmxQSzJ8N9T5SSy3BBeW86wS
Hyper : HVRL9P7tEfG8NBnfuk1Qo26jNsnhxHhZu8
jibble
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July 23, 2014, 09:07:42 PM
 #9782

Any chance of someone with web design skills fixing up a site similar to kickstarter for Coin2 integrated games. paid on delivery . funded by all
nickquest
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July 23, 2014, 09:16:05 PM
 #9783

So I guess I am basically asking if you can or would want to incorporate c2 into my game or not. It's still early in the production, but I have done a substantial amount of the graphics already and I think it could be completed pretty quickly. The programmer I'm working with is using Unity. Does this sound good to anyone?
I sent this message to a few of the devs directly.


I think that the decision is really yours. What the community really need are as many games/applications to be integrated as possible. Personally, I would be deeply grateful for you setting an example and would encourage any others who can to do likewise. If there is anything I can do to help please let me know.

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.
oldandgrey
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July 23, 2014, 09:19:16 PM
 #9784


Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Coin2.1: UwSmkRvKBUmxQSzJ8N9T5SSy3BBeW86wS
Hyper : HVRL9P7tEfG8NBnfuk1Qo26jNsnhxHhZu8
oldandgrey
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July 23, 2014, 09:32:07 PM
 #9785

Any chance of someone with web design skills fixing up a site similar to kickstarter for Coin2 integrated games. paid on delivery . funded by all

Why not use something like Wordpress to get the site working? Your main requirements would then be a domain, a hosting server, and someone with graphics ability plus of course the projects to list.

Coin2.1: UwSmkRvKBUmxQSzJ8N9T5SSy3BBeW86wS
Hyper : HVRL9P7tEfG8NBnfuk1Qo26jNsnhxHhZu8
zyronx
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July 23, 2014, 09:34:00 PM
 #9786

So I guess I am basically asking if you can or would want to incorporate c2 into my game or not. It's still early in the production, but I have done a substantial amount of the graphics already and I think it could be completed pretty quickly. The programmer I'm working with is using Unity. Does this sound good to anyone?
I sent this message to a few of the devs directly.


I think that the decision is really yours. What the community really need are as many games/applications to be integrated as possible. Personally, I would be deeply grateful for you setting an example and would encourage any others who can to do likewise. If there is anything I can do to help please let me know.

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.


I'm sure soon you will see some progress in this area! Smiley  I can't say anything yet though.
nickquest
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July 23, 2014, 09:34:27 PM
 #9787


Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.
oldandgrey
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July 23, 2014, 09:47:45 PM
 #9788


Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.

Looks like it's down to the devs then. KingArbinV/ Kalisto perhaps you could post details on integration here so that any others who wish to look at integrating know what is involved and to save having to answer the same questions several times?

Coin2.1: UwSmkRvKBUmxQSzJ8N9T5SSy3BBeW86wS
Hyper : HVRL9P7tEfG8NBnfuk1Qo26jNsnhxHhZu8
zyronx
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July 23, 2014, 10:05:17 PM
 #9789


Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.


Sounds cool though. you can give bigger amounts for harder levels. start off with people earning fractions. or have it where you earn a type of coin in the game, then you can cash out into c2.1  like 100 in game coins = 1 coin2.1  just an example.
nickquest
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July 23, 2014, 10:14:57 PM
 #9790


Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.


Sounds cool though. you can give bigger amounts for harder levels. start off with people earning fractions. or have it where you earn a type of coin in the game, then you can cash out into c2.1  like 100 in game coins = 1 coin2.1  just an example.

Yes I was thinking similarly.
oldandgrey
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July 23, 2014, 10:18:33 PM
 #9791

Sounds cool though. you can give bigger amounts for harder levels. start off with people earning fractions. or have it where you earn a type of coin in the game, then you can cash out into c2.1  like 100 in game coins = 1 coin2.1  just an example.

Nickquest, do you know what functionality you would require from the interface? I'm guessing you are looking simply at sending and receive coins? I assume this will be kalisto's first question.

Coin2.1: UwSmkRvKBUmxQSzJ8N9T5SSy3BBeW86wS
Hyper : HVRL9P7tEfG8NBnfuk1Qo26jNsnhxHhZu8
KingArbinV
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July 23, 2014, 10:23:42 PM
 #9792

What we need in order for any of this to work is a dedicated programmer, they must know C++, Java, and PHP. I'm no dev, don't call me that, I am more of a project manager. My official title on the board is games project manager, and we have been looking for someone to help kalisto for awhile. Don't get me wrong he still is working on something that can be used eventually, but he has just been ignoring the fact we need networking worked on, how would you all feel about just having the console enabled in the game so you can manually connect to a server to play. This is a temporary solution suggested by him, at least until someone is brought in that can handle the networking code. I also agree that it is a good idea to have this arcade site going, get in contact with nelson to have him help you integrate the payment backend to the games.

World without fiats!
gts476
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July 23, 2014, 11:13:02 PM
 #9793

What we need in order for any of this to work is a dedicated programmer, they must know C++, Java, and PHP. I'm no dev, don't call me that, I am more of a project manager. My official title on the board is games project manager, and we have been looking for someone to help kalisto for awhile. Don't get me wrong he still is working on something that can be used eventually, but he has just been ignoring the fact we need networking worked on, how would you all feel about just having the console enabled in the game so you can manually connect to a server to play. This is a temporary solution suggested by him, at least until someone is brought in that can handle the networking code. I also agree that it is a good idea to have this arcade site going, get in contact with nelson to have him help you integrate the payment backend to the games.

King, how about telling everyone exactly where everything is at? Do you have a critical path analysis you can share? Because there is a lot of talk about what 'we' need, but 'we' at the moment refers to the board.
Need programmers? Make CoC an open source project and release information.
Hard find the right tool when you don't really know what the job is.

x
oldandgrey
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July 23, 2014, 11:16:12 PM
 #9794

What we need in order for any of this to work is a dedicated programmer, they must know C++, Java, and PHP. I'm no dev, don't call me that, I am more of a project manager. My official title on the board is games project manager, and we have been looking for someone to help kalisto for awhile. Don't get me wrong he still is working on something that can be used eventually, but he has just been ignoring the fact we need networking worked on, how would you all feel about just having the console enabled in the game so you can manually connect to a server to play. This is a temporary solution suggested by him, at least until someone is brought in that can handle the networking code. I also agree that it is a good idea to have this arcade site going, get in contact with nelson to have him help you integrate the payment backend to the games.

King, how about telling everyone exactly where everything is at? Do you have a critical path analysis you can share? Because there is a lot of talk about what 'we' need, but 'we' at the moment refers to the board.
Need programmers? Make CoC an open source project and release information.
Hard find the right tool when you don't really know what the job is.

x

If this was possible you may find that we have the expertise to help in some or all areas within the community. I may be able to help with any PHP work.

Coin2.1: UwSmkRvKBUmxQSzJ8N9T5SSy3BBeW86wS
Hyper : HVRL9P7tEfG8NBnfuk1Qo26jNsnhxHhZu8
KingArbinV
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July 23, 2014, 11:36:07 PM
 #9795

im asking kalisto to release the source, atm though, what needs to be fixed is networking, aka multiplayer, as far as php goes that is for helping nelson with the backend, the integration of it, its finished but can be used in alot of ways

World without fiats!
declensions
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July 24, 2014, 04:42:26 AM
 #9796

Here's a song I'm still working on for the "abandoned village" stage. (http://youtu.be/_6ckRBk_8Z8)

https://soundcloud.com/eternalwaking/chain-of-conflict-abandoned-village

C2.1: CfAMDL4FJomN8bLpsPKZz3mBtdQVg7Sgbp
Youghoor
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July 24, 2014, 04:43:37 AM
 #9797

im asking kalisto to release the source, atm though, what needs to be fixed is networking, aka multiplayer, as far as php goes that is for helping nelson with the backend, the integration of it, its finished but can be used in alot of ways


when will he release the source so that we might able to see something more.
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July 24, 2014, 04:47:00 AM
 #9798

Back after a long time. But I am really disappointed.
No words what to say but Coin2 left me a lot back in the coin world.

zyronx
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July 24, 2014, 05:54:30 AM
 #9799

Back after a long time. But I am really disappointed.
No words what to say but Coin2 left me a lot back in the coin world.


have you read back some at the previous pages? you have some catching up to do bro! Smiley

gts476
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July 24, 2014, 06:24:21 AM
 #9800

Here's a song I'm still working on for the "abandoned village" stage. (http://youtu.be/_6ckRBk_8Z8)

https://soundcloud.com/eternalwaking/chain-of-conflict-abandoned-village

just off to work but cant wait to listen!
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