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Author Topic: MobileGO (MGO) is a smart token set to herald a new era in the gaming industry  (Read 16502 times)
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fant124
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October 06, 2018, 06:19:24 PM
 #101

Hey there guys. Have you read about the technology Mobile Go implements?

Frankly speaking, had no time to acquaint with that. Where can I find out more about that?

There is much information about that, but I can help you out, what exactly are you mostly interested in?

Well... What is MGO basically about? What is is to bring?

Here are our future products:

Ecosystem Web Portal: A web interface and an ecosystem representation layer for the end-user (gamer). With this product, the user gets access to the largest part of the ecosystem functionality. All in one place, with a unified experience across all platforms (PC/mobile).

eSports Platform: A set of back-end services and front-end deliverables for the end-user, which ensures a competitive experience in mobile/HTML5/PC games. Also, a set of APIs and SDKs that helps the publisher (game developer) to integrate their content (games) into our platform.

Computing Platform: A set of back-end services and end-user products, which helps the user to get into our computing network and share their PC hardware with the network for reward. Right now it is all about mining.

Core Services: Common services used by all products inside the ecosystem (e.g. User Service, API gateway, Payment Service, etc.). Also, some common business logic for charity and ecosystem gamification (tasks, achievements, etc.).

Publisher’s Account: A product that helps businesses (publishers) to work with the ecosystem, to upload and customize content (games and marketing materials that we publish on the ecosystem web portal), and to do integrations.

Just wondering, what's the ETA for each product? The whole bundle looks promising
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October 06, 2018, 06:26:09 PM
 #102

Good to see that the token swap is finally at the beta stage, then we can all swap our tokens and more forward with just one type of MGO. Kind of confusing with multiple tokens on the exchanges and not knowing which is which.

Agreed. I was also confusing when they announced GN gold, but it's reasonable enough for me now.
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October 06, 2018, 06:38:18 PM
 #103

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

I prefer co-op games like Borderlands, but don't play smth like CS GO or Dota. Multiplayer games have really toxic communities.
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October 06, 2018, 07:13:59 PM
 #104

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

I prefer co-op games like Borderlands, but don't play smth like CS GO or Dota. Multiplayer games have really toxic communities.

it's a big disadvantage when you have to switch off in-game chats to play comfortable.
but the competetive spirit!
fant124
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October 06, 2018, 07:17:50 PM
 #105

Hey there guys. Have you read about the technology Mobile Go implements?

Frankly speaking, had no time to acquaint with that. Where can I find out more about that?

There is much information about that, but I can help you out, what exactly are you mostly interested in?

Well... What is MGO basically about? What is is to bring?

Here are our future products:

Ecosystem Web Portal: A web interface and an ecosystem representation layer for the end-user (gamer). With this product, the user gets access to the largest part of the ecosystem functionality. All in one place, with a unified experience across all platforms (PC/mobile).

eSports Platform: A set of back-end services and front-end deliverables for the end-user, which ensures a competitive experience in mobile/HTML5/PC games. Also, a set of APIs and SDKs that helps the publisher (game developer) to integrate their content (games) into our platform.

Computing Platform: A set of back-end services and end-user products, which helps the user to get into our computing network and share their PC hardware with the network for reward. Right now it is all about mining.

Core Services: Common services used by all products inside the ecosystem (e.g. User Service, API gateway, Payment Service, etc.). Also, some common business logic for charity and ecosystem gamification (tasks, achievements, etc.).

Publisher’s Account: A product that helps businesses (publishers) to work with the ecosystem, to upload and customize content (games and marketing materials that we publish on the ecosystem web portal), and to do integrations.

Just wondering, what's the ETA for each product? The whole bundle looks promising

The release of all our products is scheduled for Q4 2018 - Q1 2019.

Got it, thanks!
Tbh, it's not a lot of time to develop all the products in that period. The team needs to make every effort to finish everything in time
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October 06, 2018, 07:29:53 PM
 #106

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

I prefer co-op games like Borderlands, but don't play smth like CS GO or Dota. Multiplayer games have really toxic communities.

it's a big disadvantage when you have to switch off in-game chats to play comfortable.
but the competetive spirit!

True, there's nothing more honorable than victory Smiley We know the taste of winning and losing, and it's truly great
chronicsky
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October 06, 2018, 07:58:55 PM
 #107

This project has been through many ups and downs. It's good to see it lining up finally.
The Swap shall be a great way to start the lining up
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October 07, 2018, 05:30:26 PM
 #108

This project has been through many ups and downs. It's good to see it lining up finally.
The Swap shall be a great way to start the lining up

beta-testing of the swap platform starts tomorrow so the progress is coming
Greenwinter
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October 07, 2018, 05:39:46 PM
 #109

Hey there guys. Have you read about the technology Mobile Go implements?

Frankly speaking, had no time to acquaint with that. Where can I find out more about that?

There is much information about that, but I can help you out, what exactly are you mostly interested in?

Well... What is MGO basically about? What is is to bring?

Here are our future products:

Ecosystem Web Portal: A web interface and an ecosystem representation layer for the end-user (gamer). With this product, the user gets access to the largest part of the ecosystem functionality. All in one place, with a unified experience across all platforms (PC/mobile).

eSports Platform: A set of back-end services and front-end deliverables for the end-user, which ensures a competitive experience in mobile/HTML5/PC games. Also, a set of APIs and SDKs that helps the publisher (game developer) to integrate their content (games) into our platform.

Computing Platform: A set of back-end services and end-user products, which helps the user to get into our computing network and share their PC hardware with the network for reward. Right now it is all about mining.

Core Services: Common services used by all products inside the ecosystem (e.g. User Service, API gateway, Payment Service, etc.). Also, some common business logic for charity and ecosystem gamification (tasks, achievements, etc.).

Publisher’s Account: A product that helps businesses (publishers) to work with the ecosystem, to upload and customize content (games and marketing materials that we publish on the ecosystem web portal), and to do integrations.

Just wondering, what's the ETA for each product? The whole bundle looks promising

The release of all our products is scheduled for Q4 2018 - Q1 2019.

Got it, thanks!
Tbh, it's not a lot of time to develop all the products in that period. The team needs to make every effort to finish everything in time

Quite sure they're able to handle it. The new team works productively enough to keep the deadlines.
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October 07, 2018, 05:48:12 PM
Last edit: October 07, 2018, 05:59:46 PM by Korehok
 #110

Interestingly, MGO is intended for a geyming of the Esport platform and stimulation of gamers to loyalty and participation through awards and for what is even more whole it is possible to use this clever set of tokens?

E C O S T A R T | WE CREATE A CRYPTOCURRENCY FOR OUR PLANET
https://eco-start.com/
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October 07, 2018, 05:58:53 PM
 #111

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

I prefer co-op games like Borderlands, but don't play smth like CS GO or Dota. Multiplayer games have really toxic communities.

it's a big disadvantage when you have to switch off in-game chats to play comfortable.
but the competetive spirit!

I personally like the atmosphere of online games. Yes, it could be toxic, but friendly as well. It's great to communicate with ppl, develop some startegies, work as a team.
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October 07, 2018, 06:33:40 PM
 #112

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

I prefer co-op games like Borderlands, but don't play smth like CS GO or Dota. Multiplayer games have really toxic communities.

Damn, you're so right! Hate this kind of players with all my soul. Hope Pixel Wars players will be polite Smiley
BitcoinForAll
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October 07, 2018, 06:39:05 PM
 #113

In our new article, we examine different types of tokens that power the gaming industry and reflect on the topic of cooperation between virtual currencies and video games. Check it out!
https://medium.com/@mobilegoofficial/video-gaming-and-virtual-currencies-how-will-they-co-exist-771f11d4ed67

thanks for sharing it with us. like the article, read in one breath. great step back in history with the explanation of current situation Wink
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October 07, 2018, 06:43:49 PM
 #114

Our site will be updated on Monday.

Are you talking about swap platform? Or something interesting is coming?
wgd
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October 07, 2018, 06:54:37 PM
 #115

I would like to congratulate MobileGO listing of MGO tokens at bitfinex.com
I heard many wrong things about this project and I am surprised of this fact, but congratulations and good luck!

PS. I have noticed at project webpage something: Current token price:
0,132 USD
but coinmarketcap showes: $0,323610 USD 
which datas are correct, and why  differ so much?
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October 07, 2018, 09:42:29 PM
 #116

With such a big variation in price you can do some arbitrage trading. A lot of people are doing this now by dumping their emgo tokens and buying up all the cheap wmgo tokens in preparation for the token swap. An easy gainer right there

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October 08, 2018, 05:20:15 AM
 #117

I would like to congratulate MobileGO listing of MGO tokens at bitfinex.com
I heard many wrong things about this project and I am surprised of this fact, but congratulations and good luck!

PS. I have noticed at project webpage something: Current token price:
0,132 USD
but coinmarketcap showes: $0,323610 USD 
which datas are correct, and why  differ so much?

i guess price on the website isn't live-updating, that's the reason
anyway, sure moders will give a proper answer, just wait for their response
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October 08, 2018, 05:56:53 AM
 #118

With such a big variation in price you can do some arbitrage trading. A lot of people are doing this now by dumping their emgo tokens and buying up all the cheap wmgo tokens in preparation for the token swap. An easy gainer right there

Yeah if you hold 100 emgo you can try to buy wmgo 😉
Not much wmgo for sale only few dollars
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October 08, 2018, 08:59:08 AM
 #119

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

of course it's true, i am just trying to say, that such peremptory ideas in the announcement can scare away some of potential investors who are not such radicals and do not thinking that single playing games is last century Smiley

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October 08, 2018, 09:13:26 AM
 #120

In your announcement you wrote, that "single playing get boring and multiplaying is the new way to play", but it's not true. Single playing is boring as boring for example reading the book or watching movie. It's boring only for very empty people who cannot enjoy its atmosphere. 

I agree with you, man! I am also for the single play. But it seems to me that sometimes the game is made for several participants, so that they themselves would be interested. If strategy, skill development and small fights between opponents are implied, then why not?

of course it's true, i am just trying to say, that such peremptory ideas in the announcement can scare away some of potential investors who are not such radicals and do not thinking that single playing games is last century Smiley

Oh, I’m sure it definitely can`t scare new potential investors. Contrariwise, it speaks of the modernity of the project. This may attract more interested people.
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