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Author Topic: [ANN] CosmosCR [$CYBR] 🌌Virtual reality world, NFT's, Data solution#blockchain  (Read 32264 times)
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December 10, 2018, 10:29:28 PM
 #201

Not understood only one thing. How they will be attached to the blockchain? Or, here, the blockchain will perform only the function of a" token carrier", which will be an internal currency? Is that so?

No we have more things.

We have the ICO token called $CYBR that will serve as a internal currency.

We will also have a non fungible token that will serve as land ownership but at the same time it will serve the network
by storing unique data about the content that is on it for the data sharing solutions.

Also we are looking at different models for extra incentive for people to run a Node/server.

If i want to run a Node/server, what would i have to do for it? Does it require holding some amount of tokens perhaps?

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December 11, 2018, 09:22:05 AM
 #202

Not understood only one thing. How they will be attached to the blockchain? Or, here, the blockchain will perform only the function of a" token carrier", which will be an internal currency? Is that so?

No we have more things.

We have the ICO token called $CYBR that will serve as a internal currency.

We will also have a non fungible token that will serve as land ownership but at the same time it will serve the network
by storing unique data about the content that is on it for the data sharing solutions.

Also we are looking at different models for extra incentive for people to run a Node/server.

If i want to run a Node/server, what would i have to do for it? Does it require holding some amount of tokens perhaps?

If we decide to go for this system then yes you will need to hold some amount of tokens, this is to prevent people to trick the system or run unstable nodes.
Eventually people need to hold a stake to get incentives.
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December 11, 2018, 09:24:09 AM
 #203

Other than virtual lands in your platform, do you have plans to included other virtual items that might be of value within the ecosystem, I mean I'm reminded of the game Entropia Universe where jaw dropping items and virtual estates have huge monetary value and can also be a very good investment opportunity.

YEA we def. want to do that. We believe non fungible items are gonna be huge in the future and like stated before we plan on making it easy to use them on our platform.

We havent decided yet but you can do so much more with non fungible tokens examples

Online metaverse id
Avatar clothes that are unique and limited
Collectibles like special game cards, items.

And much more, but or first stage is a great foundation for the world and than build upon that.

I hope all of those will be tradeable between people, that's where the money is.

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December 11, 2018, 09:43:23 AM
 #204

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

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December 11, 2018, 10:03:56 AM
 #205

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 
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December 11, 2018, 01:23:25 PM
 #206


I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

As far as I remember they had a demo of a shopping complex with Jaguar showroom in it.
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December 11, 2018, 03:10:06 PM
 #207

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I haven't thought about this. After the SEC started to crack down on ICOs lately that sold unregistered security tokens, it's very important that your tokens won't be considered as securities.
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December 11, 2018, 05:29:02 PM
 #208

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I agree with you, burn tokens is just an artificial method to make the supply deflationary and pump up the price (usually we're talking about short terms gains btw)

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December 11, 2018, 08:25:53 PM
 #209

Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

Some are close to a Mvp, but none a fully working model atm. Having to shut down cause of the crash would be really sad, cause eventually they made a plan
raised the money and should launch a product. I do feel sorry for many projects though. We probably wont have such easy time raising the funds cause people
are sceptic and emotional in the market at this time, but we know that if we raise at least the minimum we can make the product great. The rest will follow.
i really like the project i can not wait to try a mvp, the idea to create unique items (clothes) collectible, which you can buy in the virtual world in exchange for token seems to me brilliant
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December 11, 2018, 10:26:12 PM
 #210


I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

As far as I remember they had a demo of a shopping complex with Jaguar showroom in it.

Yes, but they couldnt convince me. Demo was not special and even to find the demo on their website is not possible, because there exists no link to it.
I visited it last month and was in the garage from Tony Stark. After cllicking at one of the monitors this message appeared:

Video not available
"Iron Man (2008) - Tony work ..."
The YouTube account associated with this video has been terminated due to several third-party notices of copyright infringement.


Seems not to be very professional. But maybe with te time they will be better.

 
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December 11, 2018, 10:47:06 PM
 #211

Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

I did not follow the execution of competing projects, like Mark.Space, but I did not hear anything related to its development, partnerships after the ICO, or even something that I valued without assets
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December 12, 2018, 07:01:11 AM
 #212

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol

Not for sale.........
Why, how much you got?
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December 12, 2018, 10:40:50 AM
 #213

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

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Mrboot (OP)
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December 12, 2018, 12:34:48 PM
 #214

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I haven't thought about this. After the SEC started to crack down on ICOs lately that sold unregistered security tokens, it's very important that your tokens won't be considered as securities.

We totally agree, we dont want to be a security just a great utility that actually got utility.

No continuous burn system or buy back token system implemented?

Creator of this token is a legendary member on this forum, i think he is aware of how important this is.

Burning tokens is not a good idea you will most likely be considered a security instead of a Utility token. You can burn unsold tokens though, just not on regular basis.
Same count for a buy back program most likely cause it gives people Expectations of Profit.

We're a utility token and we focus on main adoption that will drive the price, every extra additional rewards need to be reviewed really well and discussed with our lawyers.

 

I agree with you, burn tokens is just an artificial method to make the supply deflationary and pump up the price (usually we're talking about short terms gains btw)

Well i do understand why projects do it make a huge deflationary token system and make investors and yourself happy for a moment, but eventually its all about
use-cases we know we can create something that will grow for a long time and that will bring true value.

Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

Some are close to a Mvp, but none a fully working model atm. Having to shut down cause of the crash would be really sad, cause eventually they made a plan
raised the money and should launch a product. I do feel sorry for many projects though. We probably wont have such easy time raising the funds cause people
are sceptic and emotional in the market at this time, but we know that if we raise at least the minimum we can make the product great. The rest will follow.
i really like the project i can not wait to try a mvp, the idea to create unique items (clothes) collectible, which you can buy in the virtual world in exchange for token seems to me brilliant

NFT are brilliant, you can do it with clothes, houses, cars and Avatars but we dont want to only sell things people should enjoy and not having to pay for every move they make.
But think about free games like Clash of clans and Fortnite raising over 100m plus only on ingame sales.

And again we dont do this ourselfs everything we sell will be sold by the non profit foundation, so all returns will go to the platform.

Would like to see a comparison between blockachain related virtual reality projects but I don't think that is feasible right now, afaik only decentraland has something to show

Yeah, such an comparison could be very helpful. Especially when you consider how much different VR projects there are already.

Aren't there other projects which have a mvp by now?
Or did most of the other VR projects shut down with the crypto crash?

I only know about Mark.space. They have launched the beta version of the residential units and you can buy units as far as i know, but haven't checked it out yet.

I did not follow the execution of competing projects, like Mark.Space, but I did not hear anything related to its development, partnerships after the ICO, or even something that I valued without assets

I didnt read to much about Mark.space, but they are complete different than our project, we aim to let people create and use their imagination (we also will have premade content). And they look to me more
like building a city themself that is not fully aiming decentralization, cause people actually need to pay a running fee.
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December 12, 2018, 12:49:31 PM
 #215

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


The landtitle/planets are a great combination, I dont see how other project gonna solve this problem. Eventually you might need more space, but what if you cant grow and your neighbours dont wanna sell their parcel to you.

Our goals is to make it as easy possible for the users, Like running a wordpress website. But it also depends on what level you like to create.

examples, 3d models can be bought from our community store(easy). But you can also create your own models with a free program like Blender, We will release guides on how to do this, and what files are preffered like glTF of Obj.
You will be surprised how much fun this is. (My previous profession was in a big engineering company making a lot 3D models with Inventor).
How about selling your own 3d models after you made them in the community store Wink.

another example, we will make an sdk that will make it easy to create your own parcel content, easy for houses, communities.
but do you want to add a high end webshop in it with payment integration this need some coding experience. or someone might already made a plugin for this and is selling it in the community store.

To make everything as easy as possible we will create guides and content that people can use for free, we will do this all from the non profit foundation website that will be released Q2 2019.
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December 12, 2018, 12:50:44 PM
 #216

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
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December 12, 2018, 01:07:19 PM
 #217

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project

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December 12, 2018, 02:23:23 PM
 #218

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



Screenshots on how this 3D modelling will actually look like would be nice. Also maybe some examples how the 3D models from the community store look like.

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December 12, 2018, 02:27:00 PM
 #219

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



We already have a webvr demo on our website https://cosmoscr.io (this is a small demo running on one server), but it does show the VR experience online in the browser.
We get the biggest advantage from our data sharing and storage solution that we will write about in an Article made by our CTO.

If we would have a product complete ready we def. wouldnt have to do an ICO at all, look how many games and project raise money in-game. Now this will all go to the Non profit foundation to
support long term development instead a getting rich scheme. (we have a lawyer firm to show people we are here to stay and taking the serieus steps to create something we are passionate about)

I understand your concern, but it's sad for the industry that projects with bad MM or other probelms actually make it harder for projects that trying to buidl.
Hard to seperate the good from the bad. Personally also in some ICO's that actually made a complete 180 turn compared to their project.
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December 12, 2018, 02:29:12 PM
Last edit: December 12, 2018, 03:21:23 PM by Mrboot
 #220

I'm sorry for the noob sounding question but I give myself a pass due to the fact that I am very busy and haven't done more than quickly scan the white paper. I love the idea of planets attached to land parcels. The compact parcels offered other VR Real Estate projects was very limiting for someone that wanted to make use of their investment.

My main question is, what are the limitations here and what prerequisite skills are required to build something that could be monetized in this new world full of other worlds?

I will read the white paper this week. Test me on Friday. lol


This is an interesting question, i reckon if there is going to be the possibility to make almost everything, like in second life is going to be quite cool to see how it evolves.

This will evolve our end goal is to be able to make everything.
what can you show to convince your answer? I think there are a lot of projects that promise a good result and get a lot of benefits, but in the end they can't say except make an argument to cover up their failure. if the team can provide a more reasonable explanation I don't think it's difficult to get people interested in this project



Screenshots on how this 3D modelling will actually look like would be nice. Also maybe some examples how the 3D models from the community store look like.



We can make a small example area, but we didnt evolve the whole system so we can't make it big. Would make it to slow to run on one server.

I will ask our team to set something up! As like a small demo



Everyone i would also suggest to go to our website, and we have a Webvr demo (click on the 3d Goggles)

Than wait till it stopped close before our logo and click CTRL ALT + i  (you will see how simple the scenes actually are created) And walk around with awsd.

https://imgur.com/a/kL8mVrV       (used imgur cause dont have acces to the server from home) Small example made with A frame
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