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961  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 31, 2016, 07:58:40 AM
I affirm the prior post by Sir Mooo.

Sorry for information to come in tiny bits, but at least I will add a few more:

- I had a strong flu which severely hindered work.
- When it was about to get better, the King died, so as to give the new King a healthy and active start.
- During the course of the flu I had broken a rib, which otherwise is not a big issue but causes infernal pain especially when coughing
- To handle the pain, such strong painkillers are needed that they heavily disturb the ability to do the delicate work that I do

=> Haven't been able to work normally for 10 days in a row now and situation continues.

A completely unrelated thing is the current instance of changelog corruption. Tackling the matter has lasted much longer and been more difficult because of my "absence" (no, I wish I could be absent and rest, but haven't been able to). During the Million Euro Hack, the game was restored in a few hours, now it took 44 hours to reach the consensus of the state of the world. Mooo is in charge of announcing that.

Meanwhile, I am in charge of admin duties including year changes, foods etc:

- Year has changed and if you see your health challenge very severe, it is intentional. A mini-plague is sweeping the kingdom indeed. If you see it very light (NOTE!) it will be corrected to more difficult one soon. This irregularity is noticed but not fixed.

- Superveg has come. More food is coming soon.
962  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 29, 2016, 10:59:50 PM
System update announcement #2 - Functionality Restored

The changelog is nearly restored. It is now OK to continue playing.

Please report the missing transactions from changelog history if you still find any

The reason for the sudden need of restore was accidental removing of changelog table rows when the intention was to remove rows in another table. Because we now have the real-time changelog backup, not many records should have been lost and soon we find out when the repair is complete.


Year has been changed and health challenge reset
963  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 29, 2016, 05:01:05 PM
System update announcement

The changelog in the live version is currently replaced with an old version with records cut to several months ago. This causes all the funny-looking UI issues. It will be restored asap.

Please do not make trades or other commands now.

Explanation will follow when system functionality is restored.
964  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 29, 2016, 09:32:11 AM


HM rpietila II, The King of Crypto Kingdom, Marquess of Tavastia, etc

All the people under our royal protection, near and far


It is now a few months since our illustrious father, King rpietila I passed. In the midst of the grief, we have organised the new administration. Please observe the following paragraphs, and accept our apology for the brevity and not being able to be as clear as our illustrious father.

1. We shall be called HM The King rpietila II in the House of rpietila. Our char_id is #36. The char_id of #1 will be retained by the Royal House.

2. We shall take residence in the Château de Versailles once that is ready. Before that, the Royal residence is the Palace of Culture and Science.

3. We shall continue in the supreme command in the Royal CryptoArmy. 

4. We monitor the alarming reports that food has not been sent to the capital as it should, and prices are high. In the counties, some peasants are withholding meat stashes and on the roads, highway robbers have been hijacking the convoys. This is not a way to greet your King! Unless the situation gets much better this summer, the army will be given orders to explain the right way.

5. Oath of fealty ceremony will be organised later, as will the coronation.

6. We have found the young Rakshasa to be a man of special powers and appointed him our minister plenipotentiary.

7. We will be found in the common taverns for questions.
965  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 28, 2016, 05:36:39 PM
I am not usually incapacitated because of a flu. So regarded the current one as a mere nuisance until it took me squarely to bed. On Friday it felt that 5 days is enough and I can start working again. So the king died to allow a fresh start after this long holiday. Well, plan is good and nice but I still had 37.5° fever one hour ago, and that is not much but completely enough to deny working.

So sorry about this, story will continue when I am back Smiley The whole organisation knows how to seize the day meanwhile Smiley
966  Economy / Economics / Re: Distribution of bitcoin wealth by owner on: March 27, 2016, 02:06:18 PM
But as far as I know, it's impossible to know any data "by owner", we can only do guesstimating on "by address" and then speculate about who owns what.

There will never be a way to properly know any of this, what do we know is that the distribution is super unbalanced, but as time goes by and whales start getting scared, they will sell and those coins will go to more hands.

Just read the first few hundred posts of this thread about the methodology first, and if discussion from that basis is uninteresting, continue in one of the myriad of other threads dedicated to other methodologies!
967  Economy / Economics / Re: Distribution of bitcoin wealth by owner on: March 27, 2016, 01:12:02 PM
Could you all be so kind as to only discuss the Distribution of bitcoin wealth by owner here, and use any or all of the "Distribution of bitcoin wealth by address" threads for that purpose.

The "distribution by address" data does not give any useful indication about the owners, or if you believe it does, start with explaining how the situation has changed from the first 20 pages when it did not. Smiley
968  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 21, 2016, 07:45:24 PM
Promotions 1632

In this Bicentenary of the Beginning of the construction in the town, only nobles are promoted (ennobled/created):

Stonehaven is designated March, and Sir Moneromooo of Stonehaven is promoted Margrave (L15)

Lord Angus is created Earl (L14)

Sir Ezekiel is promoted Baron (L13)

Dr. C is ennobled (Baron L13)

Goin2mars is ennobled (Baron L13)

Red Erin is ennobled (Baroness L13)

Chrispop is knighted (L11)

Martti is knighted (L11).
969  Alternate cryptocurrencies / Speculation (Altcoins) / Re: [XMR] Monero Speculation on: March 21, 2016, 08:04:05 AM
I mean what if the NSA makes an all-out attempt to bring monero down.  Political hysteria about dark markets, "terrorism, drugs and child pornography" could lead to that, in the worst case.

I do not have 100% evidence that the U.S. TLAs are the world monopoly provider of child porn (as they are in terrorism and drugs). Please lead me to the sources of information..

Since 1968, Israel is bombing themselves, especially children, whenever their atrocities do not cause enough factual enemy action:

Quote from:  Wikipedia
Israeli Defense Minister Moshe Dayan asked for a "principal approval" for a raid, but this was denied by the cabinet. On December 13, Operation Karameh was scheduled for the next night , it was placed in the hands of both Brigade 35 of the Paratroop Corps and the Sayeret Matkal special-operations force. The operation was called off, rescheduled for March 12 and then called off again.[5] Dayan warned the other ministers that a bus might strike a mine.[28] On 18 March, an Israeli school bus was blown up by a mine near Be'er Ora in the Arava, killing two adults and wounding ten children.[7] This was the 38th Fatah operation in little more than three months.[20] That night, the cabinet approved the attack.
Otherwise the article is shameful one-sided propaganda, as Talk page clearly indicates.

At least in the countries where I live, the centrally-scripted media is trying to give the impression that "times and opinions are changing". Despite of this, there is no proof of any change happening. Topics as different as homosexuality, whether to allow migration by people who cannot integrate, or to join Euro or NATO (both have been joined defacto but not in the legal order because both would be turned down by referendum which therefore cannot be organised), the majority of people think what they think, and see through the attempts to manipulate the public opinion.

The theatre in the current bankster-lead politburo is in no way different than in the soviet one (Soviet Union = controlled by the same guys, handy!) Now more than ever, the complete ignoring of everything they want you to believe, is needed.

BTC was not killed or thwarted by allegations of drugs and money laundering (both bankster monopolies). It needed to be integrated to bankster control systems, fractional reserve, KYC, etc. to kill it. Banksters can kill anything, but create nothing.

=> I do not expect a publicity attack on XMR. It is so difficult to use still, nobody will cease to use it because of another bankster campaign, but their even mentioning of it might cause more to join in!
970  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 20, 2016, 08:12:24 PM
New Permanent IC Conversion Table

General note: Quite many categories of IC-convertible items have now been opened. This is the last chance to backdate items (3% per year compounded, to the oldest of 1600. When Building opens, the IC backdating limit will be set to 1625 or newer.

Please mention about your items needs to the other admins (Roopatra, Moneromooo, Syksy). They also accept small gifts. I am unavailable for the conversion (the opportunity was opened to give me time to finish the Building uninterrupted Wink )



WINES

The French Wines are international renown (and the Germanians are the runner-up). When wines comes to initial market, they are cheap, but Town will add 10,000 m tax at some point afterwards to the then-existing stock. This can only be done once, so every further conversion after the taxation will be tax-free. Conversion prices in the aftermarket go up. Currently available are the following post-war wines (pre-war cannot be had any more).

W1628  12/IC  (note: W1628) <- untaxed


SILVER

The basic premise of silver conversion is "you get fixed grams per IC". This has been as large as 32 grams in the very ancient times and now is 2 grams. When we are talking about imported items (wholly paid with IC), the price of silver has risen to be so large as to overshadow the manufacturing cost. So it is possible to simplify the things and use the following formulae for determining the IC price of silver items, whatever kind (assuming silver is the main raw material):

TS16x Silver Coins = no premium   (note: TS163)  <- note that since the coin is 12 CKS, the IC must be divisible by 6!!
Elaborate items = 1 IC/instance + 5%
Most Elaborate items = 2 IC/instance + 10%
Very Elaborate items = 4 IC/instance + 20%
Town taxes the TS163 at 120,000 m/coin in the end of conversion period.


SWORDS

See previous post.

ART

ART-items are in levels K7-K10 only and thus cost a minimum 100 IC + possible backdating.


COPPER

KMT  2*IC  (note: KMT)

KMT is needed for roofs, especially in the new Versailles borough it is mandatory (and boosts the building visibility and structure durability everywhere). 0.4*KMT is needed per each sqm of copper roof (projected to horizontal plane).

COO   Other Copper Item

Copper amount and elaborateness considered, K4-K8 (item level includes the copper).


GOJ   Gold Jewellery Item
GOT   Gold Tableware Item
GOO   Other Pure Gold Item


Gold must be supplied separately (no conversion loss in remodeling). Item level is only based on the total IC spend, calculated as follows:

Elaborate items = 1 IC/instance + 0.025 IC/CKG
Most Elaborate items = 2 IC/instance + 0.05 IC/CKG
Very Elaborate items = 4 IC/instance + 0.1 IC/CKG


CAF   Furniture
CAO   Other Wood Item

1 = handheld, 2 = tabletop, 3 = smallish piece of furniture (eg. drawer, armchair), 4 = large piece or small set (table and chairs), 5 = large set (more), 6 = huge set (still more)

0=none, 1=elaborate, 2=most elaborate, 3=very elaborate (note: when talking about wood items, "0" means rustic); most elaborate has token gilding at no cost, very elaborate may be gilded fully at a material cost of 10 CKG/sqm, very elaborate may have silver parts at CKS material cost only

Counting together the points above decides item level and cost.


WRP   Manuscript
WRD   Document

The possibility to have Manuscripts in parchment is closing as we are moving to paper era (despite not having the printing press in operation really..) So decide which literary masterpieces you want to have in parchment while it is still available. Item levels get +1 while cost stays the same in this closing sale:

WRD K5 (10 IC)
WRP K6 (20 IC, large K7 50 IC)

WRB   Book

Unique Book can be any past or future work. K4 (10 IC).


GIP   Personal Item
GIO   Other Item

Admins know how to make these Smiley


NEW: FUNGIBLE ITEMS

For those not willing to go to the depths of the item design, or those who seek to retain resalability, this post will be expanded with fungible offerings where several similar items are available and the total exists is determined by the number ordered.


Closing Word

The items mostly do not have immediate advantage. The Items module is coming after Skills, which may seem like a long time. Then it is however not any more possible to get the ancient items, or the Reconstruction-era items. Hopefully you don't want to be competing with the peasants of the factory-made items?? Wink
971  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 20, 2016, 07:00:46 PM
NPCC drinks formula change from 1632 (tomorrow) onwards

So far, NPCC have received 2 points from BEER and 1 from MEAD with target 7.

The formula will be changed so that BEER gives 3 points, MEAD is still 1 point, and the target is 10.

Target means that every point lacking from the yearly target gives a progressive penalty.

The change is made for game balancing reasons.


NPCC new allowance

Because the NPCC were given so many production shares that they are actually net providers of certain luxuries (CAN, MUS, FOIE) and almost self-sufficient in meat, the monthly allowance has been cut from 18 mil to 15 mil effective immediately.

Note well the new emphasis on drinks. The total production of beer and mead is very close to the target, so it is likely that not everyone makes it. Ensure that you do not get several points penalty, which would be detrimental.
972  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 20, 2016, 06:43:23 PM
If I'd like to take advantage of this offer, who do I the contact?

The offer will be made in batch with all the B.22 lots as well, so this requires that they are in the system.

TL;DR: me, but not yet
973  Alternate cryptocurrencies / Speculation (Altcoins) / Re: [XMR] Monero Speculation on: March 20, 2016, 01:51:35 PM

It's like - consumers tend to receive few, middle-sized transactions, and be the payer in a larger number of transactions of greatly varying size.

Where is my nobel prize already??
974  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 19, 2016, 03:47:02 PM
The valuation of an item can be based on 3 main things:

- Utility ingame (consumables, army, carriages)
- Yield (CKG, CON, (production) shares)
- Rarity/status value (collectibles).

The main driver of the game aggregate valuation is trust, handily measured by yield expectation. In the ancient era, the trust was much lower, so the yield needed to be higher. CON demonstrates how the same right (to receive 0.1 XMR per week perpetually) was originally valued at 8.8 mil, but now is 19.0 mil. The trust has more than doubled during its tenure so far. This is a momentous achievement.

When CON yield is pressed down by the buyers pushing the price up, the other yields need to go down as well to retain balance. In the early 1600s, Buildings were expected to return 3%, but with the new module, it is likely that a superboom develops to cause more and more construction until the yields go to the same ratio they historically had vs. CKG or CON. Versailles Borough alone will add +40% to the building stock and the rental pool will overflow as a result.

If the valuation is based on utility, the prospects of value appreciation are two-sided. The top items will retain their value (unless they started at ridiculous overvaluations such as CLXII's 4200 mil or COH's 2000 mil - compare to the entire stock of all suits or Ming China). Unicorns have kept their value. But the lower range things have been very much pressured and many basically just held their fiat value. Very little value is tied to these items, eg. all the food was only 500 mil total.

Total rarity/status value of collectibles, even as a percentage of total valuation, varies with economic fortunes. Right now we are in the middle of a depression economically (don't worry, it's neither the first nor the last), and the markups of ancient/premium items have been pulverized. The ratio of collectibles (non-yielding items) to total valuation is at an all-time low.

A special note on land: in the ancient era, new land was actually valued much higher than it is now. The difference is that then land was the immediately yielding asset and CKG was not (CKG did not even have M dividend until 1522). Because in those times the general trust in the game was low, and interest rate therefore high, the value of land was based on the near-term building dividends. Now, the land speculation is a very long-term project, so its nature has changed completely. Even if it is built on, the interest rate has been lowered such that the calculus needs to be done for much longer time period than before. The perimeter wall makes a natural barrier to the growth of CryptoTown so the purchase of land now has both the component of immediate returns, and the mature returns (higher payouts when the area has been settled), but also the scarcity value (total quantity is limited).
975  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 19, 2016, 11:16:29 AM
Valuation calculation of the Kingdom of Crypto Kingdom A.D. 1632

TOTAL   1,139,900 mil = 1.14 M XMR = 3180 BTC

The calculation uses the following principles:
- Passthrough items such as most corporations and investment vehicles are ignored
- Fungible and tradable items are at geometric midprice
- Ancient and unique items are at realisation price or new conversion price (most of them are not for sale at anything close, but also buyers are few)
- Urban land+buildings are valued at 2% yield (at the current Rental pool size, which will swell soon) and this total distributed to land and buildings according to new building cost
- Free or quantity restricted prod shares are at 1-5% depending (S-VE1 lowest, PIG highest), and county-tied prod. shares at 3% yield


Code:
	
*Purchasing media 79000
Moneretos 66000
SCI 7500
IC 5500

*Main investables 689000
CKG (raw) 600000
CON 89000

*Land and Buildings 225100
Urban land 140000
Urban buildings 65000
Stone 11500
Windows 5600
Other luxuries 3000

*Production 85100
CUL+Wisdom 25000
Prod shares - free 17600
Prod shares - fixed 16500
Company markup 15000
NPC 11000

*Consumables 20400
Spirits 10400
Wines 5500
Luxury wisdom 2600
CAN+MUS 1100
Food 500
Small drinks 300

*Other 41300
Silver items 8000
CKG markup 6000
Aquilas 4000
Horses 4000
Suits 4000
Army weapons 3300
Art 3000
Ming China 2600
Other unique items 2500
Wood and wool 1200
Copper tokens 1000
Carriages 1000
Personal weapons 700
976  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 18, 2016, 07:27:55 AM
The post above is so important, I will push the principle quite strictly now. It has the two instant advantages:

1. Players realise that my permission is only needed if it concerns GM things (so almost never as you are not a GM) or King matters (officially next to never; in practice King's role is related to keeping up the protocol such as promoting the nobles), or my own businesses (yes, still involved in more I can handle with ease, but that's the case IRL as well, and is my problem, not yours  Cheesy )

- When Town permission is needed, SirJacket gives it, and I don't (unless the matter is already decided and I know it, even then, don't ask me Wink )

2. With more time in my hands, I can better concentrate on my own role, including the following:

- Recruiting and tutoring a new GM who will remove the problematic and needless aspects of King/GM double role such as health.

- Getting my businesses to support the economy, an example being:


Manors 1631

The current holders of the lease are offered an extension for 1631-1635 in the following terms:

- Annual and automatic payment of 20 mil (same for all(!) - note that in addition to 120-280*S-VE2 and 60*S-ME, the manors now also have 50*S-FOI2 and 30*S-CAN2, making them almost equal in production value)

- Army is optional: if a GM event occurs due to lax protection, it may affect the production or destroy production shares. Especially the latter is very detrimental to the owner and if it happens, the manager will

Once the S-VE1 have established their value and some other conventions regarding countryside buildings and ownership are ready, freehold can be considered. Freehold can be further split by the owner to several Farms (for now, Manor is a good operational size). At that stage, the number of production shares will be completely determined by factors such as distance, road connection, production buildings, security etc, instead of a fixed number.
977  Alternate cryptocurrencies / Speculation (Altcoins) / Re: [XMR] Monero Speculation on: March 18, 2016, 06:53:57 AM
It's a travesty that Coinmarketcap would not categorize ETH as significantly premined.What are they smoking?

I asked. They seem to not consider ICOs as premines and "significantly premined" means a "large" amount like 50%+
 

That's one way to put it. Probably CK is swallowed whole by their methodology as well...  Roll Eyes
978  Economy / Economics / Re: Distribution of bitcoin wealth by owner on: March 18, 2016, 06:51:05 AM
TOP-1% is probably about 50,000 holders now. I believe it's even more than 50% of the coins, especially if the VC's and their financed companies also have a long position.

(Strangely enough, I don't believe many of them do - Feb 2015 in Satoshi Roundtable I was shocked to see such people mainly short - you can check if it was a good time to be short then... )

979  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 17, 2016, 11:17:16 AM
EMPOWERMENT

Prologue

Yesterday we had a town council meeting about current matters, as we do every week. It prompted me to write again about our game and community philosophy and principles. "Why?" one might ask. "Is the Building module and this and that enough late already?? Can't you concentrate to get something finished first???"

Well, yes, and no, and the matter is not easy to explain, and even more difficult to grasp if you are not living in it. It is not related, but similar to why the GUI is 1.5 years "late". It is the development paradigm and management/coordination challenge of open source.

I have done voluntary/atypical/businessman/CEO work almost all my life. Since 2003, I have only twice received an incoming transfer titled "salary" to my bank (and both of them from my 100% family company). So I have experience, and I also have patience. I have had two earlier attempts of setting up a business with fluid/voluntarist job market and freelance/deferred/shares/options/"rank" compensation, with user-defined cash-out schedule and amounts. If this sounds familiar to CK, it is because it is Smiley The earlier things did not outright fail, but their community was also not so strong as to carry the business to a major success for all involved, and them in the first place.

Monero development is open source and it does not have an inbuilt business/financing model, so the tragedy of commons is strong. BTC is the same. (Tragedy of commons means that everyone is benefitting of the service, but nobody has direct incentive to develop it or pay for it.) Dash and 2.0 coins have premines/ICO's that ensure incentive, but when applied to a coin which is intended to be a "fair and equitable" payment system, it is complicated.

Crypto Kingdom is open source as well. Unlike Monero, we have a rule-bound, centralised, tax-collecting agency called Town, which can take care of the hosting and development. Being open source and centralised, fits well together. Anyone can fork it at will, but if they do, they will need to get the taxpayers! The game does not host itself - we have 100s of work hours put into it each month! The (gold) owners select the councillors, so there is a mechanism for orderly change of management in place, which many centralised coins and projects either lack, or at least it does not work in practice.

But our model could also work much better in practice! This is why I am taking the time off from doing other people's work, and empowering them to do it themselves, because that is what they both have authority to do and possibility to do! Smiley

Authority

The right to do something. In a general way, all open source stuff can be used for anything.

In the context of this game, however, we have a few rules about authority to change the game status (changelog):

1. Consent. Trades can be done if one character places a bid/ask, and another fulfils it, or two or more characters otherwise agree on any change that concerns only them.

2. Arbitration. Sometimes there is a discrepancy of game records, or new modules are coming and existing ones need to be fit into them, or items are merged, or other things that do not intend to change the status but nevertheless do it. GM has the final say in this kind of changes and if he sets a court of grievances, good, but most often there is none. The decisions are meant to get a good average result, usually under time constraint, and nobody is specially targeted to gain or lose at the expense of others.

3. GM powers. GM has authority to new and create items or land. Since these decisions are so important, we already have rules and conventions in place to ensure how this is done so as to not rock the boat. Many of these powers are delegated to admins, corporations, etc so that the business can be conducted and the game flourishes.

Anything that does not fall under the three categories above, is free to be done by anyone. For instance, matters that sound lofty but do not require permission from anyone:

1. Issuing tokens in other platforms against a "hard asset" in CK, or even without it, as promises.

2. Issuing tokens in CK against "hard assets" in other ledgers, or anything (or nothing) at all.

3. Building a 3rd party site that uses CK logins and makes transfers between parties in consent (the user and operator typically, such as a casino).

4. Building a new UI for CK to conduct the things allowed by the character based on his permissions, including 3D land visualiser, first-person shooter walkable UI, better market.

5. Using/starting any other things to enrich the gameplay, such as a wiki, chat, BBS, Hall of Fame, blog, twitter or other marketing account.

Possibility

It matters little to have authority if there is no possibility. The game is mainly concerned to limit the possibility to edit changelog, because if that is edited without authority, problems come and sorting them out takes admin time. We have 4 permission levels:

1. Superadmin (GM) has access to health, life and death.

2. Senior Admin (~10 exist) have access to all commands that can change anyone's balances, new and create items etc., without limitations.

3. Junior Admin (not in use)

4. Player can use API, batch commands, and many powerful commands such as dividend. Only limitation is that he can only initiate transactions where the source is active_character (himself), not take other people's money and stuff.

Everything (which is a lot!) that does not involve making records in changelog or character stats such as age, health, and wisdom, is possible to be done by anyone.

So we can conclude that everyone has much more authority than most ever realised, and also the possibility to do things, is very little if at all limited by the game or me as GM. (If you need senior admin powers for something, just ask!)

Coordination

So it boils down to incentives to do something, and the initiative to get it done and hosted. Here I will have to raise my hands: The game is so big that I cannot be the "silent enabler" of all new things any more. If you can do it without me, you probably have the authority to do it as well. If you don't, I have the authority to authorise you Smiley If you cannot do it without me, do it with someone else! If I am the mandatory requisite of getting your idea off the ground - sorry: I have enough ideas of my own  Cheesy

"I would do X if someone paid me." If you need to ask, King is not paying you. Town has some duties, and occasionally does pay for projects and administration. See below. In general, make a project that is paying you back, find a sponsor, or monetise it by selling some shares. Be creative.

Town affairs

Anything that the Town does (again, probably more than you thought - many things that I have been seen doing are actually Town domain, just assigned to me for (in)convenience) is authorised by the council, lead by Mayor SirJacket of North Face. Mayor is a double Chairman-CEO role so I don't even have the authority to overstep him or the council.


Thank you for this opportunity to empower you! Looking forward to seeing you in chat relaxed Smiley
980  Alternate cryptocurrencies / Altcoin Discussion / Re: Crypto Kingdom - 1991 Retro Virtual World(City) on: March 15, 2016, 05:36:40 PM
The PRE race

The March of Plath   91
TMA Duchy of New Liberty   90
TA Duchy of Ramsey   77
TA Duchy of North Face   74
TVA Duchy   69
The March of White Cross   59
The County of Stonehaven   58
TA Marquessate of Grass   52
TMA Principality of Forte Spagnolo   49
TA Marquessate of Tavastia   38
The County of Petrichor   36

County payouts for all of history have been evaluated and they will be credited promptly. They take two forms:

- High PRE counties that are well stabilized, get production shares. The best counties are now producing in excess of 20 mil worth of goods per year for CryptoTown market. (In addition they will soon be producing eg. stone for local needs.)

- Counties with high army presence and suitable policies will get valuables as loot.

The accumulation of PRE points grows slower as the SCI boost is discontinued. (Few were actually using it.) From now on, only management can grow the PRE. Management and army will collectively ensure that the production shares increase and not decrease. Army gets loot according to orders.


International Affairs

Riga has agreed to join the Kingdom when enough PRE is gained in the Duchy of New Liberty. (Town has a few existing buildings that will be controlled by system and available to purchase.)

The Swedish have abandoned the preparations in Threestone and ceded the control of the area to us. It is merged to New Liberty where it belongs. In response, we agree to their claims in Bothnia (the north-west coast of Tavastia).

The Town of Gustafs-Adolfsburg (Sweden) is ready. The border between Ingria and Stonehaven is settled just a touch closer to us to recognize their rightful presence there. Swedish vessels may navigate the river free of search or duty. No other powers need or may use the River for any purposes.

The Marquessates of Armagnac and Naoned have been claimed by the Catholic Power of France upon the death of the CK claimants. They are not in our practical control and all possible preparations have been lost. Claims of preparations will be settled in wine upon application.

The County of Ironlock has proven to have affinity to the Free City of Danzig, who had earlier taken the Duke of NF/Earl of Ironlock regiment hostage for years. While we are not relinquishing the claim to the area, it is unfeasible to continue preparations there, so they are lost (d20=1).

There is a rumor that Louhi is a dragon, but this is not confirmed to either side.

Border with Rossiya is established from the Ingria/Stonehaven/Rossiya borderstone about directly, about south, to near Pada. This leaves many ethnic Rossiyans in Stonehaven in addition to the ones already living there. The rebellious ones have been pacified.

The Rossiyans are having internal problems. No diplomatic relations could be established because of the tumult.

Polonia is getting stronger and Sweden is preparing for an assault (Polonia claims Sweden, which cannot be tolerated). Tensions in Plath grow as the new king in Polonia does not recognize our claim, although has not claimed it directly himself either. Sweden wants further cooperation in seafaring-related things. [Merchant marine can bring luxury goods from abroad and coastal navy protects our local shipping, crossing of the River, and can attack our neighbors.

The Principality of Forte Spagnolo requires promptly a much larger army and especially cannons. Other powers also desire this fortress which would currently, according to our wargames, fall to their assault in the event a war between CK and any of them. (CANN can be bought normally although realistically they are swapped with local production.)
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