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Author Topic: crypto-games.net, 30% house edge, bugs and vulnerabilities, screw the investors!  (Read 12945 times)
Mist
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July 04, 2015, 06:31:14 AM
 #301

@Dogedigital It's not impossible, but obviously you had really bad luck.
If others are winning, I don't see why wouldn't you.
Yo guys, the other co owner showed up. Let's all laugh and call his BS Cheesy
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July 04, 2015, 06:32:47 AM
 #302

If they were using correct algorithms for multipliers there wouldn't be any need to fix each payout factor individually. The problem here is that developer is trying to calculate win chance from payout ratio provided, it should be other way around.

I still hope these issues can be fixed, but as I said you guys should have taken down the site and fixed it once and for all just like all others suggested. All you need to look into is your multiplier calculation function and thats it. I have even told you what you're doing wrong there.

p.s. change your house edge to 1% officially and may be you guys will be able to handle this correctly.
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July 04, 2015, 06:53:24 AM
 #303

@Dogedigital It's not impossible, but obviously you had really bad luck.
If others are winning, I don't see why wouldn't you.
Yo guys, the other co owner showed up. Let's all laugh and call his BS Cheesy
You're so nice.

If they were using correct algorithms for multipliers there wouldn't be any need to fix each payout factor individually. The problem here is that developer is trying to calculate win chance from payout ratio provided, it should be other way around.

I still hope these issues can be fixed, but as I said you guys should have taken down the site and fixed it once and for all just like all others suggested. All you need to look into is your multiplier calculation function and thats it. I have even told you what you're doing wrong there.

p.s. change your house edge to 1% officially and may be you guys will be able to handle this correctly.
At current, maximum 200 multiplier nobody (investors) is losing and nobody has ev+

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PROGRESSIVE
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Quickseller
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July 04, 2015, 06:56:26 AM
 #304

If they were using correct algorithms for multipliers there wouldn't be any need to fix each payout factor individually. The problem here is that developer is trying to calculate win chance from payout ratio provided, it should be other way around.

I still hope these issues can be fixed, but as I said you guys should have taken down the site and fixed it once and for all just like all others suggested. All you need to look into is your multiplier calculation function and thats it. I have even told you what you're doing wrong there.

p.s. change your house edge to 1% officially and may be you guys will be able to handle this correctly.
At current, maximum 200 multiplier nobody (investors) is losing and nobody has ev+
From the looks of it dogiedigital lost pretty badly. To the effect that his loosing streak was nearly impossible

Players should absolutely not play/invest on your site and people should absolutely not trust you
ClamCoin
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July 04, 2015, 06:59:45 AM
 #305

If they were using correct algorithms for multipliers there wouldn't be any need to fix each payout factor individually. The problem here is that developer is trying to calculate win chance from payout ratio provided, it should be other way around.

I still hope these issues can be fixed, but as I said you guys should have taken down the site and fixed it once and for all just like all others suggested. All you need to look into is your multiplier calculation function and thats it. I have even told you what you're doing wrong there.

p.s. change your house edge to 1% officially and may be you guys will be able to handle this correctly.
At current, maximum 200 multiplier nobody (investors) is losing and nobody has ev+
From the looks of it dogiedigital lost pretty badly. To the effect that his loosing streak was nearly impossible

Players should absolutely not play/invest on your site and people should absolutely not trust you
So, should people leave this signature campaign according to you? If he isnt able to be trustworthy then I dont think it will payout. And yes the losing streak is impossible, you dont win a single time with soo many bets..

ClamCoin
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July 04, 2015, 07:03:15 AM
 #306

so it happens one time every 700k bets. That's not impossible at all if we have 42 million already

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July 04, 2015, 07:30:08 AM
 #307

If they were using correct algorithms for multipliers there wouldn't be any need to fix each payout factor individually. The problem here is that developer is trying to calculate win chance from payout ratio provided, it should be other way around.

I still hope these issues can be fixed, but as I said you guys should have taken down the site and fixed it once and for all just like all others suggested. All you need to look into is your multiplier calculation function and thats it. I have even told you what you're doing wrong there.

p.s. change your house edge to 1% officially and may be you guys will be able to handle this correctly.
At current, maximum 200 multiplier nobody (investors) is losing and nobody has ev+

Yes but you don't have any house edge anymore. Which means no edge for investors, I don't mean to criticize, I am just trying to help you/your developer understand what everybody is talking about.

Currently on your site if a player enters 200x payout, he gets 0.5% win chance which means 0% house edge. If you had a 1% house edge, for 0.5% winning chance you should not offer more then 198x payout and on 0.8% house edge no more then 198.4x payout.

As I said before if you had right algorithms on just 1 simple multiplier calculation function, you wouldn't need to go through all this hassle.

Edited: ...and this is not a client side only issue, Why is it so difficult to understand or fix?
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July 04, 2015, 08:01:13 AM
 #308

Simple solution is to calculate payout multiplier by winning chance on server end, don't calculate win chance by payout entered by players, there will be errors in your calculations. On client end currently you only let users enter payout X they want, you don't let them modify winning chance, right? Now either you reverse this (let them enter win chance and you give them payout X) or you need to be smart there, when they enter payout X and your function calculates winning chance for them, don't just stop there and once the winning chance is calculated, again calculate payout X from that winning chance within same function. This should get rid of all your troubles.

And now please don't tell me you don't know how to convert win % to payout X.

...and no this is not really a small issue, you should take it seriously!
asuspc
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July 04, 2015, 08:17:18 AM
 #309

Well isn't this dreadful? You guys have been provided with mathematical equations and even solutions to your problem and this is no where being fixed. I'd say watch out for this one, they are not serious about running a casino. Why should investors risk their money with your casino while it has been proven that players were having edge of over 32% and now after your so called fix there is still no house edge to cover your investors??
DogecoinMachine
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July 04, 2015, 08:27:27 AM
 #310

Mfaspk...it will be fixed.

Asuspc...read the whole tread again,  looks like you didnt

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PROGRESSIVE
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asuspc
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July 04, 2015, 08:34:05 AM
 #311

Mfaspk...it will be fixed.

Asuspc...read the whole tread again,  looks like you didnt

Excuse me but I did read the whole thread, you should read what I wrote carefully. There was indeed a +EV of up to 32.26% as it has been proven.

At current, maximum 200 multiplier nobody (investors) is losing and nobody has ev+

When there is no edge to cover your investors, this means your investors are still losing. As others have suggested, this doesn't look like a major fix just some rounding issues but nevertheless you are not taking this seriously otherwise you'd have taken the site down for maintenance yesterday or as soon as it was reported to you by OP.
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July 04, 2015, 08:48:53 AM
 #312

There is a house edge, except for 200x payout. And it will be fixed soon.

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July 04, 2015, 09:10:39 AM
 #313

There is a house edge, except for 200x payout. And it will be fixed soon.

Looking forward for final fix. I also hope you already know that in some cases your multiplier is enforcing more house edge (nearly 2%) then advertised. Fix to your multiplier function as suggested above will also fix this problem.
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July 04, 2015, 09:12:45 AM
 #314

All fixed now.

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PROGRESSIVE
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July 04, 2015, 09:16:05 AM
Last edit: July 04, 2015, 09:42:33 AM by mfaspk
 #315

All fixed now.

Really? are you sure  Huh  Sad  Lips sealed

200x now has 2% house edge.
199x has nearly 3% house edge.
6500x has now 35% house edge..
4961x has 50.39% house edge.

can somebody confirm this? I also made a roll and it looks like same on server side

seriously what is wrong with you people?
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July 04, 2015, 09:30:23 AM
Last edit: July 04, 2015, 10:09:03 AM by mfaspk
 #316

Well this is the response I got:

https://i.imgur.com/r5OZjY8.png

and

https://i.imgur.com/XXIDmz9.png

Don't forget that I was the one who told them what exactly the bug was in their chat and how to fix that. I even told you solution for your problem few posts above! I have helped you out with not 1 but 2 +EV bugs on your site.

Okay! go ahead and be as stubborn as mule, I don't care anymore.
...

I am sorry but this is really starting to stress me now, I can't stand how simple it is to understand and fix and how difficult they are making for themselves.
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July 04, 2015, 09:59:04 AM
 #317

No man, we can all tell how incompetent Jota is. Dogedigital seems to be less stupid but isnt getting it like the rest of us here. Eventually they will figure out math. Give it a few more days, or maybe even weeks.
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July 04, 2015, 10:03:10 AM
 #318

All abort! abort ship! I repeat abort ship!
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July 04, 2015, 10:06:16 AM
 #319

All abort! abort ship! I repeat abort ship!
Mayday Mayday were going down! Bet they are probably panicked now that they're reputation has gone out the window. To be honest i didnt even know they were a thing til' a week ago lol.
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July 04, 2015, 01:56:46 PM
 #320

Seems Joter learned nothing from this:

Quote
[06:50] <[ADM]Joter85> they reported this issue on forum
[06:50] <[ADM]Joter85> and they want 1,5 btc for it
[06:50] <[MOD]Lutpin> he needed it to buy something
[06:51] <[ADM]Joter85> we want to give them 1 btc
[06:51] <chiny> ohh... i see...
[06:51] <[ADM]Joter85> but they didn't want it
[06:51] <chiny> then how much they want?
[06:51] <[ADM]Joter85> maybe kewl will give them 1btc not sure
[06:51] <[ADM]Joter85> if you ask me i wouldn't give them nothing
[06:51] <[ADM]Joter85> as they were rude
[06:51] <[ADM]Joter85> and insulting all the time
[06:52] <[ADM]Joter85> problem is
[06:52] <[ADM]Joter85> we didn't realized severity of this problem
[06:52] <chiny> yes.. if i am a mod i will mute them imidiately in chat... haha
[06:52] <[ADM]Joter85> if we would know it is such a big issue we would pay
[06:52] <[ADM]Joter85> ah no need
[06:52] <[ADM]Joter85> i leave them to cry here
[06:52] <[ADM]Joter85> and on forum too

The lesson should be when people smarter than you try to help you, shut up and listen!

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   1% House Edge
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