Bitcoin Forum
November 01, 2024, 05:38:45 AM *
News: Latest Bitcoin Core release: 28.0 [Torrent]
 
   Home   Help Search Login Register More  
Pages: « 1 ... 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 [115] 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 ... 325 »
  Print  
Author Topic: Bitcoin puzzle transaction ~32 BTC prize to who solves it  (Read 221720 times)
Feron
Jr. Member
*
Offline Offline

Activity: 67
Merit: 1


View Profile
April 14, 2023, 07:20:13 PM
 #2281

ok, but it's still awesome, only if the kangaroo worked according to my ideas, it would be a different coffee
Tepan
Jr. Member
*
Offline Offline

Activity: 78
Merit: 1


View Profile
April 14, 2023, 07:25:38 PM
 #2282

are there any comparisons available in relation to speed and success between BSGS-CUDA vs. KANGAROO-CUDA ?

for me, it's faster BSGS CUDA
citb0in
Hero Member
*****
Offline Offline

Activity: 826
Merit: 730


Bitcoin g33k


View Profile
April 14, 2023, 07:33:29 PM
 #2283

for me, it's faster BSGS CUDA

is there any existing BSGS-CUDA linux version available which I could install and try ? I cannot find anything on github. I found a BSGS-CUDA which is Windows only and even then you would need a licensed PureBasic installation for running it. Any linux build available ?

     _______.  ______    __        ______        ______  __  ___ .______     ______     ______    __          ______   .______        _______
    /       | /  __  \  |  |      /  __  \      /      ||  |/  / |   _  \   /  __  \   /  __  \  |  |        /  __  \  |   _  \      /  _____|
   |   (----`|  |  |  | |  |     |  |  |  |    |  ,----'|  '  /  |  |_)  | |  |  |  | |  |  |  | |  |       |  |  |  | |  |_)  |    |  |  __ 
    \   \    |  |  |  | |  |     |  |  |  |    |  |     |    <   |   ___/  |  |  |  | |  |  |  | |  |       |  |  |  | |      /     |  | |_ |
.----)   |   |  `--'  | |  `----.|  `--'  |  __|  `----.|  .  \  |  |      |  `--'  | |  `--'  | |  `----.__|  `--'  | |  |\  \----.|  |__| |
|_______/     \______/  |_______| \______/  (__)\______||__|\__\ | _|       \______/   \______/  |_______(__)\______/  | _| `._____| \______|
2% fee anonymous solo bitcoin mining for all at https://solo.CKpool.org
No registration required, no payment schemes, no pool op wallets, no frills, no fuss.
Tepan
Jr. Member
*
Offline Offline

Activity: 78
Merit: 1


View Profile
April 14, 2023, 08:05:57 PM
Last edit: April 14, 2023, 11:32:13 PM by Tepan
 #2284

for me, it's faster BSGS CUDA

is there any existing BSGS-CUDA linux version available which I could install and try ? I cannot find anything on github. I found a BSGS-CUDA which is Windows only and even then you would need a licensed PureBasic installation for running it. Any linux build available ?

I never found the BSGS-CUDA running on linux/debian, still use the Windows version, There's the github you can download the BSGS-CUDA windows and already compiled.
you just need extract the zip, and put the exe on the same file.

test your luck here, it's safe no random malware.

https://github.com/Etayson/BSGS-cuda/releases/tag/v1.7.3

[EDIT]


I try to scan the #65 Puzzle with BSGS-CUDA, using GTX1650Ti [Testing the 30 # puzzle]

results,

START RANGE= 0000000000000000000000000000000000000000000000000000000037d72a06
  END RANGE= 000000000000000000000000000000000000000000000000000000003fffffff
WIDTH RANGE= 000000000000000000000000000000000000000000000000000000000828d5f9
SUBpoint= (2bdeb0a84d7f1cf940ab6a47875939fcfb52e07e8598de29978f67b3979dc202, a0c47daf4ac0e02a1f3754e25bcd471d9a599db7432d80794df604814fcf75fd)
Save work every 180 seconds

FINDpubkey: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Cnt:1 [1][ 0 ] = 0 MKeys/s x2^27=2^27.00 t:00:00:00
KEY[1]: 0x000000000000000000000000000000000000000000000000000000003d94cd64
   Pub: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Working time 00:00:00s
Total time 00:00:05s

GPU#0 job finished
GPU#0 thread finished
cuda finished ok

only 5 seconds.

IMO imagine the puzzle maker show pubkey the #66 Puzzle, maybe it's take the same time like 10-20 seconds haha.
WanderingPhilospher
Full Member
***
Offline Offline

Activity: 1204
Merit: 237

Shooters Shoot...


View Profile
April 14, 2023, 08:23:55 PM
 #2285

for me, it's faster BSGS CUDA

is there any existing BSGS-CUDA linux version available which I could install and try ? I cannot find anything on github. I found a BSGS-CUDA which is Windows only and even then you would need a licensed PureBasic installation for running it. Any linux build available ?

I never found the BSGS-CUDA running on linux/debian, still use the Windows version, There's the github you can download the BSGS-CUDA windows and already compiled.
you just need extract the zip, and put the exe on the same file.

test your luck here, it's safe no random malware.

https://github.com/Etayson/BSGS-cuda/releases/tag/v1.7.3


I try to scan the #65 Puzzle with BSGS-CUDA, using GTX1650Ti

results,

START RANGE= 0000000000000000000000000000000000000000000000000000000037d72a06
  END RANGE= 000000000000000000000000000000000000000000000000000000003fffffff
WIDTH RANGE= 000000000000000000000000000000000000000000000000000000000828d5f9
SUBpoint= (2bdeb0a84d7f1cf940ab6a47875939fcfb52e07e8598de29978f67b3979dc202, a0c47daf4ac0e02a1f3754e25bcd471d9a599db7432d80794df604814fcf75fd)
Save work every 180 seconds

FINDpubkey: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Cnt:1 [1][ 0 ] = 0 MKeys/s x2^27=2^27.00 t:00:00:00
KEY[1]: 0x000000000000000000000000000000000000000000000000000000003d94cd64
   Pub: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Working time 00:00:00s
Total time 00:00:05s

GPU#0 job finished
GPU#0 thread finished
cuda finished ok

only 5 seconds.

IMO imagine the puzzle maker show pubkey the #66 Puzzle, maybe it's take the same time like 10-20 seconds haha.
Lol…what is this?! You ran a 30 bit range in 5 seconds?! Kangaroo can do that in 1 second with CPU only.
Where did you run 65 bit? And those results?
Y’all need to stop unless I’m reading everything wrong lol.
Evillo
Member
**
Offline Offline

Activity: 185
Merit: 15

Two things you should never abandon: Family & BTC


View Profile
April 14, 2023, 08:25:41 PM
Last edit: April 14, 2023, 08:43:49 PM by Evillo
 #2286

for me, it's faster BSGS CUDA

is there any existing BSGS-CUDA linux version available which I could install and try ? I cannot find anything on github. I found a BSGS-CUDA which is Windows only and even then you would need a licensed PureBasic installation for running it. Any linux build available ?

I never found the BSGS-CUDA running on linux/debian, still use the Windows version, There's the github you can download the BSGS-CUDA windows and already compiled.
you just need extract the zip, and put the exe on the same file.

test your luck here, it's safe no random malware.

https://github.com/Etayson/BSGS-cuda/releases/tag/v1.7.3


I try to scan the #65 Puzzle with BSGS-CUDA, using GTX1650Ti

results,

START RANGE= 0000000000000000000000000000000000000000000000000000000037d72a06
  END RANGE= 000000000000000000000000000000000000000000000000000000003fffffff
WIDTH RANGE= 000000000000000000000000000000000000000000000000000000000828d5f9
SUBpoint= (2bdeb0a84d7f1cf940ab6a47875939fcfb52e07e8598de29978f67b3979dc202, a0c47daf4ac0e02a1f3754e25bcd471d9a599db7432d80794df604814fcf75fd)
Save work every 180 seconds

FINDpubkey: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Cnt:1 [1][ 0 ] = 0 MKeys/s x2^27=2^27.00 t:00:00:00
KEY[1]: 0x000000000000000000000000000000000000000000000000000000003d94cd64
   Pub: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Working time 00:00:00s
Total time 00:00:05s

GPU#0 job finished
GPU#0 thread finished
cuda finished ok

only 5 seconds.

IMO imagine the puzzle maker show pubkey the #66 Puzzle, maybe it's take the same time like 10-20 seconds haha.

You are using a wrong range. Puzz 65 is 17 characters not 8

Puzz 66 range in BSGS would take an hour  a few minutes at most.

----

Btw, is anyone trying their luck with puzz 125? The only discussion i see going here is about 66 lol. Looks like 125 bits is too big to give any kind of hope.

Cool Story Bro.
BTC: 1EviLLo1Y5VeNn2Lajv9tdZTkUuVgePVYN
teslamegapacks1919
Newbie
*
Offline Offline

Activity: 1
Merit: 0


View Profile
April 14, 2023, 09:18:40 PM
 #2287

When playing with some iceland tools which is https://github.com/iceland2k14/kangaroo i got this speed on CPU
 
  • [24894.64 TeraKeys/s][Kang 28672][Count 2^29.29/2^29.10][Elapsed 06s][Dead 1][RAM 53.4MB/46.0MB]

Is it good bad fake idk but like i know iceland tools are good
Tepan
Jr. Member
*
Offline Offline

Activity: 78
Merit: 1


View Profile
April 14, 2023, 11:10:21 PM
Last edit: April 14, 2023, 11:27:31 PM by Tepan
 #2288

for me, it's faster BSGS CUDA

is there any existing BSGS-CUDA linux version available which I could install and try ? I cannot find anything on github. I found a BSGS-CUDA which is Windows only and even then you would need a licensed PureBasic installation for running it. Any linux build available ?

I never found the BSGS-CUDA running on linux/debian, still use the Windows version, There's the github you can download the BSGS-CUDA windows and already compiled.
you just need extract the zip, and put the exe on the same file.

test your luck here, it's safe no random malware.

https://github.com/Etayson/BSGS-cuda/releases/tag/v1.7.3


I try to scan the #65 Puzzle with BSGS-CUDA, using GTX1650Ti

results,

START RANGE= 0000000000000000000000000000000000000000000000000000000037d72a06
  END RANGE= 000000000000000000000000000000000000000000000000000000003fffffff
WIDTH RANGE= 000000000000000000000000000000000000000000000000000000000828d5f9
SUBpoint= (2bdeb0a84d7f1cf940ab6a47875939fcfb52e07e8598de29978f67b3979dc202, a0c47daf4ac0e02a1f3754e25bcd471d9a599db7432d80794df604814fcf75fd)
Save work every 180 seconds

FINDpubkey: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Cnt:1 [1][ 0 ] = 0 MKeys/s x2^27=2^27.00 t:00:00:00
KEY[1]: 0x000000000000000000000000000000000000000000000000000000003d94cd64
   Pub: 030d282cf2ff536d2c42f105d0b8588821a915dc3f9a05bd98bb23af67a2e92a5b
Working time 00:00:00s
Total time 00:00:05s

GPU#0 job finished
GPU#0 thread finished
cuda finished ok

only 5 seconds.

IMO imagine the puzzle maker show pubkey the #66 Puzzle, maybe it's take the same time like 10-20 seconds haha.
Lol…what is this?! You ran a 30 bit range in 5 seconds?! Kangaroo can do that in 1 second with CPU only.
Where did you run 65 bit? And those results?
Y’all need to stop unless I’m reading everything wrong lol.

you too busy to judge my opinion bro, look at the WORKING TIME it's say 00:00:00s, i run this command took 5 second to DONE. you know i mean right ?
so why you just think it's so instant ? if this so fast? why you need to run the command manualy, so ?  Tongue Tongue Tongue Tongue Tongue
Kangaroo 1 second ?


Here's the right RANGE if you mention me about the wrong range.
i have more range nonce about the pubkey 65.

Results,

START RANGE  = 00000000000000000000000000000000000000000000000186053f25c09123e2
END RANGE     = 000000000000000000000000000000000000000000000001ffffffffffffffff
WIDTH RANGE= 00000000000000000000000000000000000000000000000068fae0d84f6eed2b
SUBpoint= (028e1a50d76d381a1354bee348ef60dc7b4ad43cae7eb446673f2771f9033cda, 99cd9a310590c57bfbfac6288ba9e9b340780a1ad2fdd0c1c7dc9498033e7074)
Save work every 180 seconds

FINDpubkey: 0230210c23b1a047bc9bdbb13448e67deddc108946de6de639bcc75d47c0216b1b
Cnt:f35000000000001 [1][ 375 ] = 375 MKeys/s x2^27=2^55.55 t:00:00:00
KEY[1]: 0x000000000000000000000000000000000000000000000001a838b13505b26867
   Pub: 0230210c23b1a047bc9bdbb13448e67deddc108946de6de639bcc75d47c0216b1b
Working time 00:00:00s
Total time 00:00:08s
GPU#0 job finished
GPU#0 thread finished
cuda finished ok
yoshimitsu777
Newbie
*
Offline Offline

Activity: 72
Merit: 0


View Profile
April 15, 2023, 08:21:54 AM
 #2289

When playing with some iceland tools which is https://github.com/iceland2k14/kangaroo i got this speed on CPU
 
  • [24894.64 TeraKeys/s][Kang 28672][Count 2^29.29/2^29.10][Elapsed 06s][Dead 1][RAM 53.4MB/46.0MB]

Is it good bad fake idk but like i know iceland tools are good

iceland2k14 is proprietary and all his tools contain backdoor
do not use iceland2k14 libraries unless you want to loose your keys or findings
good luck
AlanJohnson
Member
**
Offline Offline

Activity: 126
Merit: 11


View Profile
April 15, 2023, 09:42:27 AM
 #2290

----

Btw, is anyone trying their luck with puzz 125? The only discussion i see going here is about 66 lol. Looks like 125 bits is too big to give any kind of hope.


I must admit i gave up seeking solutions for those puzzles. It consumes to much time and gives nothing.

I've tried 125 with BSGS and Kangaroo  ... i've tried 66 in random mode ... and my conclusions is: These numbers are just too big for seeking with home computer.

Even the topic name is misleading here - These are not PUZZLES ... there is no puzzle , no pattern , nothing. Just massive random numbers. With current hardware possibilities it could be solved but we need massive amonut of hardware to do it in a reasonable time.

It should be called something like "Computational Power Competition" or "Bitcoin Benchmark" not a "puzzle".

The only thing that can be solved by an average person are puzzles about maybe 90 - 100 bits but only in case the creator will reveal the public keys. But then solving puzzle 66 is a matter of few minutes and only competition is who will notice first that the public key is available ( and I doubt that was the goal of creator of all this thing).

When you realize with how big numbers we deal here and what is the speed of our machines the only solution is to give up.

Of course one would treat this as a lottery but considering the power consumption and ultra low chances to win  a (let's be honest) not that big reward (its significant amount but not a life changer) i doubt it's worth it...

Anyway it was useful experience from educational point of view.

Lolo54
Member
**
Offline Offline

Activity: 117
Merit: 32


View Profile
April 15, 2023, 10:21:24 AM
 #2291


The only thing that can be solved by an average person are puzzles about maybe 90 - 100 bits but only in case the creator will reveal the public keys. But then solving puzzle 66 is a matter of few minutes and only competition is who will notice first that the public key is available ( and I doubt that was the goal of creator of all this thing).

OP would have no interest in revealing the PubKey from #66 to #75 today it would be almost automatically discovered. The goal of OP was to demonstrate the solidity / resistance of BTC in the face of the ingenuity and the very power of a community!

for puzzle #66 if the pubkey was revealed it would take about 2s with an average
#67 4s / # 68 8s / # 69 16s / #71 1m etc of course subject to identical key location  and using average material

for #80 with average hardware kangaroo it takes 1 hour to find the privateKey .
hugoranking
Newbie
*
Offline Offline

Activity: 31
Merit: 0


View Profile
April 15, 2023, 11:25:32 AM
 #2292

Nice
Evillo
Member
**
Offline Offline

Activity: 185
Merit: 15

Two things you should never abandon: Family & BTC


View Profile
April 15, 2023, 11:39:04 AM
Last edit: April 15, 2023, 01:16:14 PM by Evillo
Merited by albert0bsd (1)
 #2293

----

Btw, is anyone trying their luck with puzz 125? The only discussion i see going here is about 66 lol. Looks like 125 bits is too big to give any kind of hope.


I must admit i gave up seeking solutions for those puzzles. It consumes to much time and gives nothing.

I've tried 125 with BSGS and Kangaroo  ... i've tried 66 in random mode ... and my conclusions is: These numbers are just too big for seeking with home computer.

Even the topic name is misleading here - These are not PUZZLES ... there is no puzzle , no pattern , nothing. Just massive random numbers. With current hardware possibilities it could be solved but we need massive amonut of hardware to do it in a reasonable time.

It should be called something like "Computational Power Competition" or "Bitcoin Benchmark" not a "puzzle".

The only thing that can be solved by an average person are puzzles about maybe 90 - 100 bits but only in case the creator will reveal the public keys. But then solving puzzle 66 is a matter of few minutes and only competition is who will notice first that the public key is available ( and I doubt that was the goal of creator of all this thing).

When you realize with how big numbers we deal here and what is the speed of our machines the only solution is to give up.

Of course one would treat this as a lottery but considering the power consumption and ultra low chances to win  a (let's be honest) not that big reward (its significant amount but not a life changer) i doubt it's worth it...

Anyway it was useful experience from educational point of view.



From an individual point of view, it's almost impossible and is not worth it due to the extreme difficulty of the puzzles. But from a community perspective, it's really doable, after all, that's how puzz 64 was solved. If hundreds of ppl are searching, one of them will eventually land on the right key. Not to mention that we now know how long it would take one person with average resources to solve 66 bits of the gigantic 160 bits of Bitcoin's difficulty. Like you said, it's a great educational experience. I personally would romanticize this puzzle as it taught me a lot about cryptography, programming, math, linux and much more. Whoever created this thing not only made us test the security of Bitcoin to the bone, but also opened many doors for us to explore the world of cryptography and big numbers during our chase for the prize. He deserves a trophy.

Cool Story Bro.
BTC: 1EviLLo1Y5VeNn2Lajv9tdZTkUuVgePVYN
lordfrs
Jr. Member
*
Offline Offline

Activity: 56
Merit: 1


View Profile
April 15, 2023, 05:19:59 PM
 #2294

Hello, I've been following this thread for a year. I stocked all of them, including many archives that were deleted from the internet, along with their source code.

I just came up with a new idea and I need a little help with it.

Do you have fast point extraction algorithm for python ?

Thanks..

Not: sorry for my bad english, i don't know english i use google translate

If you want to buy me a coffee

Btc = 3246y1G9YjnQQNRUrVMnaeCFrymZRgJAP7

Doge = DGNd8UTi8jVTVZ2twhKydyqicynbsERMjs
Feron
Jr. Member
*
Offline Offline

Activity: 67
Merit: 1


View Profile
April 15, 2023, 07:25:57 PM
 #2295

you don't need any magic code guess the first 6-7 hex numbers and scan the last 10 in bitcrack and voila you have a puzzle win in 5 minutes ddd
lordfrs
Jr. Member
*
Offline Offline

Activity: 56
Merit: 1


View Profile
April 15, 2023, 08:02:17 PM
 #2296

you don't need any magic code guess the first 6-7 hex numbers and scan the last 10 in bitcrack and voila you have a puzzle win in 5 minutes ddd

I'm writing an algorithm for all addresses with pubkey exposed. This is impossible with your method.

If you want to buy me a coffee

Btc = 3246y1G9YjnQQNRUrVMnaeCFrymZRgJAP7

Doge = DGNd8UTi8jVTVZ2twhKydyqicynbsERMjs
Feron
Jr. Member
*
Offline Offline

Activity: 67
Merit: 1


View Profile
April 15, 2023, 08:46:10 PM
 #2297

You can try, but don't expect miracles, almost all public keys have 256 bit private keys, which is a different universe, simply put, a waste of time
Kamoheapohea
Jr. Member
*
Offline Offline

Activity: 47
Merit: 12

gmaxwell creator of 1000 BTC puzzl + Pinapple fund


View Profile WWW
April 16, 2023, 02:18:19 AM
 #2298

If you guys try to skip non-random keys (like those containing repeating patterns like 111) then you can also try to skip ranges when some prefixing characters of the address were found.
Example: You found a prefix 1XXXXX of target 1XXXXX... so you can skip ahead like nBits because it is unlikely 1XXXXX will appear in nBits again. The skipped offset nBits should be very conservative/pessimistic.

Or when doing it multithreaded you can mark nBits around the found prefix 1XXXXX as "unlikely" and continue the search only in the "possible" ranges. You could decrease the unlikely nBits as you progress to eventually realize this does not work too.

gmaxwell is the creator of the 1000 BTC puzzle
gmaxwell is the creator of the Pineapple Fund
Tepan
Jr. Member
*
Offline Offline

Activity: 78
Merit: 1


View Profile
April 16, 2023, 04:09:04 AM
Last edit: April 16, 2023, 04:51:13 AM by Tepan
 #2299

I just do some math with #66 Puzzle.

You just need bigA$$ Mkeys. (e.g 5000 Mkeys)

time = (range size) / (speed * 10^6)

Where range size is the number of keys in the range (3ffffffffffffffff - 20000000000000000 + 1 = 3ffffffffffffffe1), speed is the speed of the search in millions of keys per second, and 10^6 is used to convert from millions to individual keys per second.

Time = (3ffffffffffffffe1) / (5000 * 10^6) = 7671.29 seconds

Therefore, it would take approximately 7671.29 seconds (or about 2.13 hours) to search the given range at a speed of 5000 Mkeys per second.

Device i use was 1650Ti and give 343 Mkeys speed with Keyhunt Albertobsd, 15X GPUs needed..

Time to win the lottery haha  Shocked Shocked Shocked Shocked Shocked Shocked Shocked

this method only Kangaroo and hash160.

sorry for not mention about the 66 bit range haha, i already double check on reply below

but i feelin weird about the keybit range about 66 itself. its maybe arround 20000000000000000:4ffffffffffffffff not 3.  Tongue

this just IMO , consider to bullyin my opinion you better skip to read this.
#CMIIW
Tepan
Jr. Member
*
Offline Offline

Activity: 78
Merit: 1


View Profile
April 16, 2023, 04:49:45 AM
Last edit: April 16, 2023, 12:11:48 PM by Mr. Big
 #2300

There's the math comes again,

66 Bit puzzle  Kiss


the total number of keys in this range can be calculated by taking 16 to the power of 17 (i.e., 16^17), which is equal to 295,147,905,179,352,825,856.

So, there are a total of 295,147,905,179,352,825,856 keys in the given range.

If you have a speed of 343 million keys per second (Mkeys/s), the result's,

Total number of keys = 295,147,905,179,352,825,856
Time = Total number of keys / Speed

Substituting the values, we get:

Time = 295,147,905,179,352,825,856 / 343,000,000
Time = 859,488,566,568 seconds

Therefore, it would take approximately 859,488,566,568 seconds (or about 27,247 years) to generate all the possible keys in the given range at a speed of 343 million keys per second. This is a very long time and may not be practically feasible.

what if i have 5000 mkeys to scan those number of key ?
it would take approximately 59,029,581,036 seconds (or about 1,872 years) to generate all the possible keys in the given range at a speed of 5000 million keys per second, still lame haha  Grin



and there's other scenario to win the ticket haha

For a 66-bit puzzle, the key range would be from 0 to 2^66 - 1, which is:

0 to 7,922,816,251,426,433

The number of keys in this range is:

2^66 = 73,786,976,294,838,206,464

At a scanning speed of 343 Mkey/s, the time it would take to scan this entire range would be:

Time = Number of Keys / Keys per Second

Time = (2^66) / 343000000 = 215625224 seconds
= 3593754 minutes
= 59896 hours
= 2495 days
≈ 6.84 years

So, it would take approximately 6.84 years to scan the entire key range of a 66-bit puzzle at the given scanning speed.

If we were to randomly hit the private key in the middle of the range, then we would only need to scan half of the key range, which is:

2^65 = 36,893,488,147,419,103,232

Using the same formula as above, the time it would take to scan half of the key range would be:

Time = (2^65) / 343000000 = 107812612 seconds
= 1796877 minutes
= 29948 hours
= 1248 days
≈ 3.42 years

So, if we randomly hit the private key in the middle of the key range, it would take approximately 3.42 years to scan half of the key range at the given speed of 343 Mkey/s.


btw, my close friend is neat, he's building something on ASICs L3+ to give a proof to scan the puzzle for mean time haha.
let's see..

Pages: « 1 ... 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 [115] 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 ... 325 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!