Implement a random check process on the top of the elaborate script will cut 80% of claims, avoiding lot of resources usage.
That won't affect users work since it's harder for all. Nothing really change, just you get a "bad luck" message sometime.
We are working even on provide best solutions.
Since i am not a tech guy so i will leave the first answer to someone who can understand it . but from a guy with no tech background i still do not see how reject 80% of claims gonna cut resources usage it will still send and receive from and to your server so i really do not get it . But you might be right as i stated above i am not expert in techs.
second part is meh.
How you know it won't affect users did you tried it?? And no it is not the same there is luck factor now.
i swear I claimed for almost 2 hours with same message try again you have fking %20 . i make normally around 1500 claims in this 2 hours 20% means 300 claims .I got out after 2 hours with zero claims just amazing . Ya it is really the same LOL.
also since we are at it can i know . How an account be at 3000 claims yesterday only after 30min from new day start it disappeared after i reloaded !! i thought it was bug but I think i have to ask it now.
I really do respect this project and devs behind it the disrupting idea was just brilliant . But i think there is something fishy behind this 20% thing i might be wrong tho.
P.S: why not just force a minning fee!! easy and no one will get mad about it