csegeny.peter
Newbie
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Activity: 11
Merit: 0
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January 28, 2017, 09:22:40 PM |
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{"status":402,"message":"This faucet has insufficient funds to send the payout.","balance":0.0002}
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FDR
Newbie
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Activity: 30
Merit: 0
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January 29, 2017, 10:38:45 AM |
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Hi Tomos,
I'd like to offer you some thoughts if I may. I've been playing this game for a few weeks now and am quite enjoying it. Over the course of the past month or so I've watch you make many improvements to both the front- and back-ends. Most are good changes, however there are a few things which deserve comment:
(1) A couple of days ago I finally bought a referal. However this was someone brand new to the game. They were on level one and appear to have earned 499 soposhi and spend about half-an-hour on the site in total before giving up and going away. I'm a bit annoyed at that because I've spend a days earnings on someone who wasn't a tested user - they were simply checking it out. Can you please not offer new accounts for referral purchase. Let the the accounts mature for a while first. Maybe you should let them upgrade the Bar to level 2 before you offer them.
(2) There are too many times I click on a link (say to buy beer) and I get an ad instead. OK, I get it that you need ads to fund this but if you must show an ad can you at least them follow through with the action as well? I currently need to do a separate refresh to see if it took the action and then re-do the action if it missed. This is really annoying and will turn people off the game, see (1).
- There are too many ads in general - when I click something I get pop-overs, pup-unders, new windows and eveything else you can think of - sometimes all at once or two or three new windows of ads per click adn I find myself playing "IE Whack-a-mole". This interrupts the flow of the game and will turn people off the game, see (1). You need to find a balance between ads and useability, but at the moment it's too heavilly weighted on the ads.
- You introduced a force-login if the user changes device. I found it really convenient to have multiple devices logged in. That way I could leave my desk, pick up the iPad and keep playing while in front of the TV, or I could do an event update on my phone while I'm shopping. Now I have to log in when I pick up the iPad and then re-login when I return to my desk. What purpose does this serve? Why do you object to people using the game from a variety of different devices? From a user perspective, it's just annoying.
- There are some things which would work better on a once-per-calendar-day basis instead of 24-hours. One withdrwal per calendar day would be an improvement and the same for the daily bonus. However keeping the inventor on a 24-hour cycle works for that to because it's part of the challenge of the game.
Tomos, I think this game is great and you've put in a lot of hard work. It's got great potential and I want this to succeed as much as you do because then we can both get benefit from it. I know you need adertising revenue for it to work, but there is lots of room for improvement.
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xdtiagonzhar
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January 29, 2017, 01:04:59 PM |
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Hi Tomos,
I'd like to offer you some thoughts if I may. I've been playing this game for a few weeks now and am quite enjoying it. Over the course of the past month or so I've watch you make many improvements to both the front- and back-ends. Most are good changes, however there are a few things which deserve comment:
(1) A couple of days ago I finally bought a referal. However this was someone brand new to the game. They were on level one and appear to have earned 499 soposhi and spend about half-an-hour on the site in total before giving up and going away. I'm a bit annoyed at that because I've spend a days earnings on someone who wasn't a tested user - they were simply checking it out. Can you please not offer new accounts for referral purchase. Let the the accounts mature for a while first. Maybe you should let them upgrade the Bar to level 2 before you offer them.
(2) There are too many times I click on a link (say to buy beer) and I get an ad instead. OK, I get it that you need ads to fund this but if you must show an ad can you at least them follow through with the action as well? I currently need to do a separate refresh to see if it took the action and then re-do the action if it missed. This is really annoying and will turn people off the game, see (1).
- There are too many ads in general - when I click something I get pop-overs, pup-unders, new windows and eveything else you can think of - sometimes all at once or two or three new windows of ads per click adn I find myself playing "IE Whack-a-mole". This interrupts the flow of the game and will turn people off the game, see (1). You need to find a balance between ads and useability, but at the moment it's too heavilly weighted on the ads.
- You introduced a force-login if the user changes device. I found it really convenient to have multiple devices logged in. That way I could leave my desk, pick up the iPad and keep playing while in front of the TV, or I could do an event update on my phone while I'm shopping. Now I have to log in when I pick up the iPad and then re-login when I return to my desk. What purpose does this serve? Why do you object to people using the game from a variety of different devices? From a user perspective, it's just annoying.
- There are some things which would work better on a once-per-calendar-day basis instead of 24-hours. One withdrwal per calendar day would be an improvement and the same for the daily bonus. However keeping the inventor on a 24-hour cycle works for that to because it's part of the challenge of the game.
Tomos, I think this game is great and you've put in a lot of hard work. It's got great potential and I want this to succeed as much as you do because then we can both get benefit from it. I know you need adertising revenue for it to work, but there is lots of room for improvement.
I disagree with number one and two. 1)For referral, there is already warning that buying referral is risky, and now the referral is empty so u should know if there is referral availabe it mean its old account that comeback or new account. If u dont like then dont buy. 2)For pop up or under its optional. If u dont like just TURN OFF, TURN OFF, TURN OFF. Because NO ADS NO REWARD. You can keep play the game even if dont turn on the pop up right, why dont yoy turn off it, tomos never force user to wear pop up though. Truth, top earner is using pop up and STILL not compain, just like me i always close the pop up immediately after appear, and need close 3 pop up per half hour I agree about your though anbout WD and daily bonus is depend on calender days, but not for inventor.
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dineshkp
Member
Offline
Activity: 76
Merit: 10
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January 29, 2017, 02:37:15 PM |
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I disagree with number one and two. 1)For referral, there is already warning that buying referral is risky, and now the referral is empty so u should know if there is referral availabe it mean its old account that comeback or new account. If u dont like then dont buy. 2)For pop up or under its optional. If u dont like just TURN OFF, TURN OFF, TURN OFF. Because NO ADS NO REWARD. You can keep play the game even if dont turn on the pop up right, why dont yoy turn off it, tomos never force user to wear pop up though. Truth, top earner is using pop up and STILL not compain, just like me i always close the pop up immediately after appear, and need close 3 pop up per half hour I agree about your though anbout WD and daily bonus is depend on calender days, but not for inventor. Closing the pop-ups immediately is equal to having the pop-ups turned off as the pop-up will not yield any income until it has redirected to the advertiser's site. I agree with the point 1 mentioned by FDR though. Even regular users can leave the game at times and the notice is exactly for that purpose. Since we are investing 10k satoshi, the users should at-least be guaranteed active meaning they have a strong potential to generate income. Upgrading bar to level 2 may take some time. I suggest moving the account to referral sales after they have generated an income of at-least 10k to 15k satoshi. The referrals can also be priced based on the time they have taken to generate the income. For example, consider the below time to generate income of 10k satoshi and an example pricing for that: | Time to gen income 10k sat | | | Price for the referral | |
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| | 10 days | | | 10,000 sat | |
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| | 7 days | | | 15,000 sat | |
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| | 5 days | | | 20,000 sat | |
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| | 3 days | | | 30,000 satoshi |
and so on . . .
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dineshkp
Member
Offline
Activity: 76
Merit: 10
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January 29, 2017, 03:12:24 PM |
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Hi, i made a new faucet game named VirtualPub. The game is new and will use FaucetHub microwallet system that is not finished yet. It means, temporarily there is no withdraw option - but you can already collect your satoshis. This is not really a faucet, it's more like a game with lots of upgrades, business strategies. Please read the "how to" . In the howto section you will find your referral link structure too. Planned referral commision: 10% I hope , with upgrades and planned updates, this game could pay you more than 200k satoshis daily, probably more Note: This game is still in beta, but fully playable - i will add more features and updates in next days. Please feel free to comment sugestions / problems Game link: http://klondikeunderground.xyz/VirtualPub/How to play: http://klondikeunderground.xyz/VirtualPub/howto.phpAlso i have an important announcement:My other faucets - Miniongame, MinionToshi and Treasure-hunt are unreachable from this moment. But no worries, as soon as FaucetHub will work properly i will refund all my debts - all credits that players collected - How? I will add your unpaid balances from all 3 games to your VirtualPub account balance. Please, if you are referrer, inform your referrals too. I am refunding the players with manual updating their account balances - also i am checking if you are not a bot or so - i will pay only to hunams You mean humans? :p I wanted to let you know that adf.ly domain does not work, is blocked in my region. Could you setup it using alternate adf.ly domain name like ay.gy ? Thanks.
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dineshkp
Member
Offline
Activity: 76
Merit: 10
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January 29, 2017, 06:19:37 PM |
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Tomas I need your help. I take to my friend my ref lin by viber And then she register I don't see her in my referrals. And in her profile her referer is Sergey. My friend login is Margosha1. She registered yesterday.
Yes, I have the same ploblem My wife has registered with my ref link 1 month ago and everything fine, but now I don't see her in my ref list. I believe multiple accounts under same household is not allowed.
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mu77aL
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January 29, 2017, 08:34:40 PM |
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ive calculated that u will need 50-100days just to upgrade the bar not really profitable
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assloua
Sr. Member
Offline
Activity: 397
Merit: 250
★YoBit.Net★ 350+ Coins Exchange & Dice
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January 29, 2017, 08:44:42 PM |
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ive calculated that u will need 50-100days just to upgrade the bar not really profitable Oo omg you must be joking.... im doing easy 3-5k a day and im on a full time employment please tell me how you calculated
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Groath
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January 29, 2017, 09:03:15 PM |
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ive calculated that u will need 50-100days just to upgrade the bar not really profitable In the beginning You sell 60 bees/hour. 180 - 60 (price of beer) - 60 (bartender) give You 60 hourly income. In less than 17h You have first 1000 sat to unlocking wine. Now |Yout income increase by 10 * (12 -5) = 70. 130sat/h allow You to unlocking whisky (5k satoshi) after 38,5h. When You sell all 3 drinks Your profit should be: 60 + 70 + 6 * (24 - 10) = 130 + 84 = 214 sat. hourly. After 93,5h You unlocking bar lvl 2. In total: 17 + 38.5 + 93.5 = 149h needed for unlocking bar lvl 2. WITHOUT events and bonuses. In practice: about 100h of game.
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lenoli
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January 29, 2017, 09:07:39 PM |
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ive calculated that u will need 50-100days just to upgrade the bar not really profitable you are very far from math or you are just kidding? i am playing about 2-3 week, hiring barman just several time a day, because i have not time to play more and i have already upgraded bar, warehouse and seats. very nice site and nice way to earn some free satoshis. thanks OP and good luck...
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correosdelbosque
Newbie
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Activity: 71
Merit: 0
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January 30, 2017, 03:54:49 AM |
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Yes very nice I also have no too much time and alreay upgraded the bar in less than one week and the storage. so it no take too long.
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Lo_co
Newbie
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Activity: 44
Merit: 0
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January 30, 2017, 10:33:35 AM |
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Tomos, I hope you're enjoying your honeymoon But I have to ask, when can we expect a refill?
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Lo_co
Newbie
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Activity: 44
Merit: 0
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January 30, 2017, 11:18:27 AM |
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Don't worry, Tomos will refill funds for sure, he always did in the past. It's just that he's on honeymoon at the moment Just keep earning.
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Groath
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January 30, 2017, 11:42:23 AM |
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My referral discover Jukebox faster than me :S He start 2 days later :SSS
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bel_vikont
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January 30, 2017, 01:21:26 PM |
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Don't worry, Tomos will refill funds for sure, he always did in the past. It's just that he's on honeymoon at the moment Just keep earning. Exactly MONTH Would not it be so long
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Groath
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January 30, 2017, 02:20:21 PM |
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Don't worry, Tomos will refill funds for sure, he always did in the past. It's just that he's on honeymoon at the moment Just keep earning. Exactly MONTH Would not it be so long Don't worry My first honeymoon was 10 days long, second was one week....
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Toy007
Newbie
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Activity: 38
Merit: 0
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January 30, 2017, 02:38:00 PM |
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{"status":402,"message":"This faucet has insufficient funds to send the payout.","balance":0.0002} why i cannot withdraw my 20 000 satoshi? site is scam?
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tomos81 (OP)
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January 30, 2017, 02:45:17 PM |
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no stress ppl money is on the way, i cannot make this transfer faster...
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watson1954
Newbie
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Activity: 34
Merit: 0
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January 30, 2017, 04:56:09 PM |
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I too was annoyed when I could not withdraw. But whem Tomos says that funds are in the pipeline I believe him.
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