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Author Topic: [ANN] [ICO] VIBEHub | Crypto Based Virtual Reality Marketplaces & Hubs  (Read 77535 times)
matjas
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September 04, 2017, 06:37:04 PM
 #361

You have stated in your whitepaper that your team consist of experts in VR technology and most of you had a part in some successful games and applications but dont go into specifics. Can you list some of the project where your team was involved in the past?

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the_donald
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September 04, 2017, 06:51:41 PM
 #362

If you finished your product do you plan to offer it on steam or other platforms?

dude the product is a sort of steam for vr products, so no.
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September 04, 2017, 06:59:11 PM
 #363

I have another question: After the tokensale, the vibex tokens are going to be changed into Vibe coins. What kind of wallet we have to use? Is there an online wallet?

You will be able to store our tokens on metamask, myetherwallet, ledger etc The standard wallets that store ERC20 tokens. When you have your wallet open you can also see transactions, balance etc with our online wallet which you can see on our website. If there is enough demand and many people are requesting our own wallet to store coins, we will create our own
i use myetherwallet is my favorite for now,but if you create a new one for store coins i think it will be even better...

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FACEBOOK  TWITTER   TELEGRAM   BOUNTY
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Korsakopf
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September 04, 2017, 07:02:42 PM
 #364

Nice to see the team so active here and answering questions.   Cheesy

Now that the price of ETH has dropped so much, you can a lot more VIBEX tokens for the same price. Good deal!

Heimer
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September 04, 2017, 07:10:11 PM
 #365

Did I understand it right, that you develope your own virtual reality glasses? How much will they cost?
Its more about platform sir, marketplaces and hubs as in the title.

Developing hardware is a possibility for the future. However, right now our main focus in developing our marketplaces and hubs
That will be huge thing if Vibehub will have their own headset or other Virtual Reality accessories. This would be huge boost of revenue for whole platform.
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September 04, 2017, 07:16:28 PM
 #366

I have another question: After the tokensale, the vibex tokens are going to be changed into Vibe coins. What kind of wallet we have to use? Is there an online wallet?

You will be able to store our tokens on metamask, myetherwallet, ledger etc The standard wallets that store ERC20 tokens. When you have your wallet open you can also see transactions, balance etc with our online wallet which you can see on our website. If there is enough demand and many people are requesting our own wallet to store coins, we will create our own
i use myetherwallet is my favorite for now,but if you create a new one for store coins i think it will be even better...

That's akin to asking for a different closet for each of your outfit. It's not economical, neither is it efficient. MEW and several of this wallets will suffice and all your token will be in one place. thus making it easier to manage.

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September 04, 2017, 07:26:08 PM
 #367

What is the price of 3D glasses and cameras? Can everyone afford it? If the price is expensive it will not become popular.

kraterion
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September 04, 2017, 07:31:19 PM
 #368

I'm wondering why you're not aiming for a large coin supply, useful for micropayments. I mean, if I need a paid lesson and teacher is asking for $10/hour is not better to pay let's say 10 tokens instead of 0.001 for example? I'm thinking long term, if demand will be huge 1 token is not gonna be worth only $1

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greatteager
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September 04, 2017, 07:41:16 PM
 #369

Imagine how easy and affordable you can study the anatomy of a human. Especially for future doctors to do operations in virtual reality. Very good. This platform will always evolve.

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September 04, 2017, 07:52:34 PM
 #370

What is the price of 3D glasses and cameras? Can everyone afford it? If the price is expensive it will not become popular.

Currently too expensive for mass adoption. Oculus just dropped their VR set by $200 to $399. Their competitor HTC also dropped $200 but costs $599. You also need a powerful PC to drive them. The total cost even with the discounts is prohibitive.

The Microsoft Hololens AR devkit shown in the holoportation demo is $3000, but has the PC built in so to speak.

But there are cheaper glasses in development.

Elkmar
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September 04, 2017, 07:56:23 PM
 #371

The Musical Creator’s Hub looks really promising, can you imagine what a quality of life improvement could be? Musicians are always travelling around the world, no more good ideas waste, guitarist A in a Los Angeles Hotel will be able to play with drummer B, who is in a London studio. This just blow my mind

As a musician, I admit that I would love a VR software where I can plug my guitar, piano or bass, and look for people to play with my VR gear  Cheesy

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ParRus
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September 04, 2017, 07:56:43 PM
 #372

What is the price of 3D glasses and cameras? Can everyone afford it? If the price is expensive it will not become popular.
maybe Oculus Rift, price of them within 200-700$
I think in the near future these glasses will be more affordable

Sozialtourist
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September 04, 2017, 07:59:40 PM
 #373

I'm wondering why you're not aiming for a large coin supply, useful for micropayments. I mean, if I need a paid lesson and teacher is asking for $10/hour is not better to pay let's say 10 tokens instead of 0.001 for example? I'm thinking long term, if demand will be huge 1 token is not gonna be worth only $1

Tbh I don't see the problem. The most important thing for microtransactions is that there is no transaction fee and their project offers that. For me it wouldnt matter if I pay 10 tokens or 0.001.

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cantdecide
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September 04, 2017, 08:02:09 PM
 #374

You have stated in your whitepaper that your team consist of experts in VR technology and most of you had a part in some successful games and applications but dont go into specifics. Can you list some of the project where your team was involved in the past?

That's a question I asked before too. Still no answer but I really would like to know in which other projects the devs were involved :/ I think especially in gaming industry it is a nice boost to show which projects you already passed to show your skills.

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September 04, 2017, 08:03:19 PM
 #375

I'm wondering why you're not aiming for a large coin supply, useful for micropayments. I mean, if I need a paid lesson and teacher is asking for $10/hour is not better to pay let's say 10 tokens instead of 0.001 for example? I'm thinking long term, if demand will be huge 1 token is not gonna be worth only $1

Tbh I don't see the problem. The most important thing for microtransactions is that there is no transaction fee and their project offers that. For me it wouldnt matter if I pay 10 tokens or 0.001.

Moreover for investor is more attractive lower maximum coin cap and customers will not care if they will pay 10 or 0.1 tokens as you said.

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September 04, 2017, 08:22:50 PM
 #376

Interestingly, but will I have the opportunity to build my virtual reality? To equip your house, create your city and so on? Roll Eyes

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September 04, 2017, 08:30:24 PM
 #377

I'm wondering why you're not aiming for a large coin supply, useful for micropayments. I mean, if I need a paid lesson and teacher is asking for $10/hour is not better to pay let's say 10 tokens instead of 0.001 for example? I'm thinking long term, if demand will be huge 1 token is not gonna be worth only $1

Tbh I don't see the problem. The most important thing for microtransactions is that there is no transaction fee and their project offers that. For me it wouldnt matter if I pay 10 tokens or 0.001.

Where did you read this zero fees thing? If they develop on ethereum blockchain you need to pay gas to send tokens.

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September 04, 2017, 08:41:14 PM
 #378

really cool project, most striking is the depth of the application of this project - it's not just super cool 3D games - these are innovations of medicine, science..
 world with holograms, 10 years ago it seemed to a fantasy and now can become a reality

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September 04, 2017, 09:06:09 PM
 #379

I'm wondering why you're not aiming for a large coin supply, useful for micropayments. I mean, if I need a paid lesson and teacher is asking for $10/hour is not better to pay let's say 10 tokens instead of 0.001 for example? I'm thinking long term, if demand will be huge 1 token is not gonna be worth only $1

Tbh I don't see the problem. The most important thing for microtransactions is that there is no transaction fee and their project offers that. For me it wouldnt matter if I pay 10 tokens or 0.001.

Where did you read this zero fees thing? If they develop on ethereum blockchain you need to pay gas to send tokens.

Its stated in the opening post. I already asked how the can provide these no-fee-transactions but sadly got no answer yet.

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September 04, 2017, 09:12:51 PM
 #380

I'm wondering why you're not aiming for a large coin supply, useful for micropayments. I mean, if I need a paid lesson and teacher is asking for $10/hour is not better to pay let's say 10 tokens instead of 0.001 for example? I'm thinking long term, if demand will be huge 1 token is not gonna be worth only $1

Tbh I don't see the problem. The most important thing for microtransactions is that there is no transaction fee and their project offers that. For me it wouldnt matter if I pay 10 tokens or 0.001.

Where did you read this zero fees thing? If they develop on ethereum blockchain you need to pay gas to send tokens.

Its stated in the opening post. I already asked how the can provide these no-fee-transactions but sadly got no answer yet.

sorry, this has been answered several times...we don't charge any fees to transfer...yes there is gas from ethereum, miners receive that not us...and in the future when ethereum upgrades to lighting/plasma, that will surely lower gas and speed up transactions from 20/sec to 1million/sec

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