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Author Topic: [ANN] NETVRK - World's First Virtual Reality Platform on Blockchain  (Read 5077 times)
Diamond digger
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September 13, 2019, 02:10:34 PM
 #1081

well than what are you all doing here?
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PocketAces
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September 13, 2019, 02:13:52 PM
 #1082

well than what are you all doing here?
discussing the platform. You should join  Wink
Diamond digger
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September 13, 2019, 02:17:01 PM
 #1083

so the guys have the site, the wp and the beta ( to which I wasn’t provided with access) and you all just decided that it will be a success?
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September 13, 2019, 02:20:24 PM
 #1084

so the guys have the site, the wp and the beta ( to which I wasn’t provided with access) and you all just decided that it will be a success?
it’s not a scam if that’s what you’re thinking of...
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September 13, 2019, 02:23:51 PM
 #1085

so the guys have the site, the wp and the beta ( to which I wasn’t provided with access) and you all just decided that it will be a success?
it’s not a scam if that’s what you’re thinking of...

no. Im thinking of Decentraland coz it looks like a copy of that
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September 13, 2019, 02:27:38 PM
 #1086

so the guys have the site, the wp and the beta ( to which I wasn’t provided with access) and you all just decided that it will be a success?
it’s not a scam if that’s what you’re thinking of...

no. Im thinking of Decentraland coz it looks like a copy of that
Decentraland is mainly about owning a virtual reality real estate. And this one is more about creativity and art.
altcoinman
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September 13, 2019, 02:30:57 PM
 #1087

Guys, any tips for vr beginners? please
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September 13, 2019, 02:33:58 PM
 #1088

Guys, any tips for vr beginners? please
reduce graphics settings to reach 90 fps as long as possible - 45 fps means that soft solutions help the game look more smoothly in the helmet
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September 13, 2019, 02:37:04 PM
 #1089

Guys, any tips for vr beginners? please
reduce graphics settings to reach 90 fps as long as possible - 45 fps means that soft solutions help the game look more smoothly in the helmet
is this so necessary?
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September 13, 2019, 02:40:13 PM
 #1090

Guys, any tips for vr beginners? please
reduce graphics settings to reach 90 fps as long as possible - 45 fps means that soft solutions help the game look more smoothly in the helmet
is this so necessary?

yes! FPS below 45 is considered unacceptable. you are likely to begin to feel nauseous and get tired eyes
altcoinman
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September 13, 2019, 02:43:38 PM
 #1091

set the resolution to 800x600 or lower
PocketAces
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September 13, 2019, 02:46:51 PM
 #1092

set the resolution to 800x600 or lower
If you want the best detail of the surface of the earth (regardless of the game graphics settings) and you drop the drum from this FPS, you can use the settings in the file specified with the following guide: https://forum.il2sturmovik.com/topic/23699-make-il -2-look-stunning-improved-ground-detail-and-visibilit
Diamond digger
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September 13, 2019, 02:49:45 PM
 #1093

please help) what’s supersampling?
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September 13, 2019, 02:53:07 PM
 #1094

please help) what’s supersampling?
something like gaming smoothing, improves clarity and reduces smoothing at the price of a drop in performance (FPS).
altcoinman
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September 13, 2019, 02:56:30 PM
 #1095

please help) what’s supersampling?
something like gaming smoothing, improves clarity and reduces smoothing at the price of a drop in performance (FPS).
you can change this value to whatever you like. higher supersampling = higher clarity, but performance decreases exponentially. it is recommended not to exceed 1.5. You can also use the settings in the Oculus Debug Tool, or the Oculus Tray Tool to adjust the supersampling.
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September 13, 2019, 02:59:41 PM
 #1096

please help) what’s supersampling?
something like gaming smoothing, improves clarity and reduces smoothing at the price of a drop in performance (FPS).
you can change this value to whatever you like. higher supersampling = higher clarity, but performance decreases exponentially. it is recommended not to exceed 1.5. You can also use the settings in the Oculus Debug Tool, or the Oculus Tray Tool to adjust the supersampling.

by the way about the graphics settings and supersampling. Recently, I refused to use supersampling and just set the game anti-aliasing on x4 and turned on the sharpness in the graphics settings, plus set the general graphics settings to HIGH.
Diamond digger
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September 13, 2019, 03:03:59 PM
 #1097

please help) what’s supersampling?
something like gaming smoothing, improves clarity and reduces smoothing at the price of a drop in performance (FPS).
you can change this value to whatever you like. higher supersampling = higher clarity, but performance decreases exponentially. it is recommended not to exceed 1.5. You can also use the settings in the Oculus Debug Tool, or the Oculus Tray Tool to adjust the supersampling.

by the way about the graphics settings and supersampling. Recently, I refused to use supersampling and just set the game anti-aliasing on x4 and turned on the sharpness in the graphics settings, plus set the general graphics settings to HIGH.
I tried game anti-aliasing as an alternative to supersampling. identification has become a little easier.
xsebax
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September 13, 2019, 03:06:22 PM
 #1098

for Oculus, you must forcefully turn off ASW (Asynchronous spacewarp) in the Debug Tool (look for the debug tool to be launched in the Oculus installation folder). sometimes even when you turn off the ASW in the debug tool, it still remains on (FPS goes down to 45, while the sight is visually broken, it looks like water is being poured on it), then you need to press Ctrl + Numpad 1 (maybe several times) to disable it ASW.

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TimeWarped
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September 13, 2019, 03:10:01 PM
 #1099

for Oculus, you must forcefully turn off ASW (Asynchronous spacewarp) in the Debug Tool (look for the debug tool to be launched in the Oculus installation folder). sometimes even when you turn off the ASW in the debug tool, it still remains on (FPS goes down to 45, while the sight is visually broken, it looks like water is being poured on it), then you need to press Ctrl + Numpad 1 (maybe several times) to disable it ASW.
i use vive
xsebax
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September 13, 2019, 03:13:29 PM
 #1100

for Oculus, you must forcefully turn off ASW (Asynchronous spacewarp) in the Debug Tool (look for the debug tool to be launched in the Oculus installation folder). sometimes even when you turn off the ASW in the debug tool, it still remains on (FPS goes down to 45, while the sight is visually broken, it looks like water is being poured on it), then you need to press Ctrl + Numpad 1 (maybe several times) to disable it ASW.
i use vive
for Vive, you need to disable reprojection in the settings

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