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Author Topic: [ANN] NETVRK - World's First Virtual Reality Platform on Blockchain  (Read 5082 times)
CampfireMethod
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July 29, 2019, 08:14:42 PM
 #361

The amount of funds raised will be announced after the sale ends
well thats pretty clear, but how much do they intend to raise?

that I dont know
just read they need 50% for the research and development. does that seem like too much just for me??
sounds good
that’s way too much! and what about the rest?

13% for business development purposes/23% for marketing activities/9% reserved for operational activities/5% held for milestonebased.com/50% for the research and development
Kiira1
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July 29, 2019, 08:19:05 PM
 #362

The amount of funds raised will be announced after the sale ends
well thats pretty clear, but how much do they intend to raise?

that I dont know
just read they need 50% for the research and development. does that seem like too much just for me??
sounds good
that’s way too much! and what about the rest?

13% for business development purposes/23% for marketing activities/9% reserved for operational activities/5% held for milestonebased.com/50% for the research and development
thanks! looks good)
1Excalibur
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July 29, 2019, 08:29:52 PM
 #363

yes, technology is ahead of time, how much money are they collecting there for their virtual reality?
Numien
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July 29, 2019, 08:37:31 PM
 #364

can they create a model for advertising in the VR/AR worlds?
CampfireMethod
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July 29, 2019, 08:43:03 PM
 #365

can they create a model for advertising in the VR/AR worlds?

i think they already did.
jjklondi8174
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July 29, 2019, 08:48:32 PM
 #366

whats the hard cap?
1Excalibur
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July 29, 2019, 08:54:31 PM
 #367

With the current fees at the ICO it is very unlikely that they will even collect half the amount they need
Numien
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July 29, 2019, 08:58:51 PM
 #368

With the current fees at the ICO it is very unlikely that they will even collect half the amount they need
but they are going public with ieo)
CampfireMethod
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July 29, 2019, 09:03:35 PM
 #369

With the current fees at the ICO it is very unlikely that they will even collect half the amount they need
but they are going public with ieo)

did you even read the whitepaper?
jjklondi8174
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July 29, 2019, 09:08:42 PM
 #370

In the near future, VR games with free-to-play access should appear or just some free games for vr. So I think ieo has a good perspective. The turnover of the market vr already reached about 4.8 b.
CampfireMethod
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July 30, 2019, 07:16:02 AM
 #371

In the near future, VR games with free-to-play access should appear or just some free games for vr. So I think ieo has a good perspective. The turnover of the market vr already reached about 4.8 b.
Only vr helmets are very expensive and will remain so for at least 5 more years.
jjklondi8174
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July 30, 2019, 07:19:05 AM
 #372

In the near future, VR games with free-to-play access should appear or just some free games for vr. So I think ieo has a good perspective. The turnover of the market vr already reached about 4.8 b.
Only vr helmets are very expensive and will remain so for at least 5 more years.

well they can influence the market. if their platform will be popular, the market will have to lower the prices
CampfireMethod
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July 30, 2019, 07:23:31 AM
 #373

In the near future, VR games with free-to-play access should appear or just some free games for vr. So I think ieo has a good perspective. The turnover of the market vr already reached about 4.8 b.
Only vr helmets are very expensive and will remain so for at least 5 more years.

well they can influence the market. if their platform will be popular, the market will have to lower the prices
or increase them
jjklondi8174
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July 30, 2019, 07:28:06 AM
 #374

In the near future, VR games with free-to-play access should appear or just some free games for vr. So I think ieo has a good perspective. The turnover of the market vr already reached about 4.8 b.
Only vr helmets are very expensive and will remain so for at least 5 more years.

well they can influence the market. if their platform will be popular, the market will have to lower the prices
or increase them
stop hoping for lower prices
Numien
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July 30, 2019, 07:33:07 AM
 #375

VR helmets are expensive and there is little content for them. There was a hype on vr, but even thanks to it, it did not become a mass phenomenon. The benefits of this project will be small.
CampfireMethod
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July 30, 2019, 07:36:40 AM
 #376

VR helmets are expensive and there is little content for them. There was a hype on vr, but even thanks to it, it did not become a mass phenomenon. The benefits of this project will be small.
a real hype will start when virtual reality is finally crossed with the film industry - it’s a pity that no one has yet written such an idea on the blockchain
1Excalibur
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July 30, 2019, 07:39:46 AM
 #377

What is this token! Is there any info about it?
CampfireMethod
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July 30, 2019, 07:42:54 AM
 #378

What is this token! Is there any info about it?
ERC20 utility token on the public Ethereum Mainnet
CampfireMethod
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July 30, 2019, 07:55:21 AM
 #379

An interesting project, I am glad that every day there are more and more projects in the world of Virtual reality. Competition is the engine of progress. And the more qualitatively each of us develops a product in the world of VR and AR and presents it to the public, the more satisfied each of the subjects will remain.
while the ieo, the question remains: who has the finished product, and how the attraction of crypto investments will help its development? so they need a good use of that token
CampfireMethod
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July 30, 2019, 08:26:05 AM
 #380

An interesting project, I am glad that every day there are more and more projects in the world of Virtual reality. Competition is the engine of progress. And the more qualitatively each of us develops a product in the world of VR and AR and presents it to the public, the more satisfied each of the subjects will remain.
while the ieo, the question remains: who has the finished product, and how the attraction of crypto investments will help its development? so they need a good use of that token

the token will provide a mutually beneficial platform economy. Wait and see. those guys are responsible for their product and their ambitions.
virtual reality will be vigorously developed in the coming years, so the project will be demanded 100%. I think it is worth a little investment in this ieo.
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