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Author Topic: [ANN] NETVRK - World's First Virtual Reality Platform on Blockchain  (Read 5133 times)
jjklondi8174
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July 29, 2019, 12:48:01 PM
 #301

now marketing works differently, the smaller the bonuses you distribute, the greater the interest, just the point of bonuses is to encourage the first and attract the audience in the first stages
they will give out bonuses
Kirls252
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July 29, 2019, 12:52:32 PM
 #302

The main trends in the IT industry at the moment are VR/AR technology, artificial intelligence and blockchain technology. consider the benefits that can be obtained from a combination of virtual reality and blockchain!
jjklondi8174
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July 29, 2019, 12:55:45 PM
 #303

The main trends in the IT industry at the moment are VR/AR technology, artificial intelligence and blockchain technology. consider the benefits that can be obtained from a combination of virtual reality and blockchain!
this is the right decision to merge these two techs)
jjklondi8174
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July 29, 2019, 01:02:37 PM
 #304

netvrk, we are waiting for you!
KarenW102
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July 29, 2019, 01:06:05 PM
 #305

What do you think/ that this is the arrival of cryptorevolution?

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jjklondi8174
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July 29, 2019, 01:09:21 PM
 #306

What do you think/ that this is the arrival of cryptorevolution?

I do not think so, rather it seems like a snack for scammers.
KarenW102
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July 29, 2019, 01:13:34 PM
 #307

What do you think/ that this is the arrival of cryptorevolution?

I do not think so, rather it seems like a snack for scammers.

we’ll see, but notice how much the local resistance lines are breaking through, it will be a global trend, it’s not long to wait!

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jjklondi8174
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July 29, 2019, 01:17:05 PM
 #308

What do you think/ that this is the arrival of cryptorevolution?

I do not think so, rather it seems like a snack for scammers.

we’ll see, but notice how much the local resistance lines are breaking through, it will be a global trend, it’s not long to wait!
it would be better if all these useful things were applied in the right direction, and not just for fun. it would be better to use them for learning
KarenW102
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July 29, 2019, 01:22:43 PM
 #309

What do you think/ that this is the arrival of cryptorevolution?

I do not think so, rather it seems like a snack for scammers.

we’ll see, but notice how much the local resistance lines are breaking through, it will be a global trend, it’s not long to wait!
it would be better if all these useful things were applied in the right direction, and not just for fun. it would be better to use them for learning
This technology should be evenly developed in all areas. Games are not only entertainment, there are games aimed at developing memory and thinking. This project will not be limited to games, there are many ways)

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Kirls252
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July 29, 2019, 01:31:40 PM
 #310

The team has a very serious approach to marketing, it will bear fruit. And many just sit in the office and wait for the money to start pouring from the sky. Product promotion and success is work, and it is difficult, one cannot do without such trips and personal meetings. The team is just super!
KarenW102
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July 29, 2019, 01:40:11 PM
 #311

Film director Steven Spielberg is actively interested in virtual reality. His film Ready Player One, based on Ernest Klein’s book of the same name, is entirely devoted to VR.

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Kirls252
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July 29, 2019, 01:51:35 PM
 #312

the world of virtual reality that we know is changing
KarenW102
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July 29, 2019, 02:04:46 PM
 #313

Global spending on additional and virtual reality is expected to double or more each year to 2021, according to IDC

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Kirls252
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July 29, 2019, 02:14:36 PM
 #314

Advisors are extremely important for ieo projects. As a rule, potential investors who are familiar with the next startup associated with the blockchain and cryptocurrency, pay greater attention to the team and consultants - study their profiles on resources like LinkedIn, look at the accounts in social networks.
TimeWarped
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July 29, 2019, 02:24:14 PM
 #315

There are many not quite obvious applications of virtual reality technologies: real estate visualization for display to potential buyers, special VR applications and kits for schools, military simulators, etc. In a word, the virtual reality phenomenon is not limited only to the gaming industry.
jjklondi8174
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July 29, 2019, 02:31:33 PM
 #316

There are many not quite obvious applications of virtual reality technologies: real estate visualization for display to potential buyers, special VR applications and kits for schools, military simulators, etc. In a word, the virtual reality phenomenon is not limited only to the gaming industry.
I agree, virtual reality can be very useful for the treatment of post-traumatic syndrome, phobias, for rehabilitation (for example, in the centers of psychological assistance to war veterans). once hypnosis was used for this, but now there are new technologies.
Kirls252
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July 29, 2019, 02:39:59 PM
 #317

How will the graphics be processed and what are the hardware requirements for developers?
jjklondi8174
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July 29, 2019, 02:46:19 PM
 #318

How will the graphics be processed and what are the hardware requirements for developers?

I think, only the development team will answer your delicate questions.
Kirls252
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July 29, 2019, 02:57:03 PM
 #319

the growing popularity of cryptocurrency and the blockchain has not been ignored not only by major investors, but also stars of cinema, music, sports, and in general, representatives of the celebrity sphere. soon they will be in vr industry too
jjklondi8174
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July 29, 2019, 03:00:39 PM
 #320

The use of virtual reality opens up many new educational and training opportunities that are too complex, time consuming or expensive with traditional approaches.
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