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Author Topic: Gambling or playing?  (Read 1843 times)
finaleshot2016
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August 02, 2021, 12:52:13 PM
 #161


Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.

We can't deny that this kind of resources were made easily available in the use of internet and can be accessed by minor or kids. On the other hand, this is the kind of scenario that a parents guidance on a kid we're very much needed but the kids today were having their alone time with their gadgets that a parents sometimes couldn't hold or check the phone. So it is very important that a parent is very much attentive to observe the actions of the child.

Some gaming and gambling sites can be traced on their history and some of them had an application that you can install, always check what applications are installed in your kids cellphone, give them a stern warning that they cannot use their cellphone for a limited time if they are caught using an application that deals with gambling, kids nowadays are afraid their phone confiscated so they cannot do anything but follow their parents. 
I'm aware of a number of games that include a betting feature but only use in-game currency rather than real money. However, children are being introduced to a game that will pique their interest in gambling, which is extremely concerning. They will eventually learn how to gamble as a result of the mobile game that was previously thought to be a children's game only. People should be aware of this, especially parents who have no idea what kind of game is available in the play store right now.
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August 02, 2021, 12:59:55 PM
 #162


Some gaming and gambling sites can be traced on their history and some of them had an application that you can install, always check what applications are installed in your kids cellphone, give them a stern warning that they cannot use their cellphone for a limited time if they are caught using an application that deals with gambling, kids nowadays are afraid their phone confiscated so they cannot do anything but follow their parents.  

I follow  your point, it's very important for those kids and young adults to have their phones beside them,

If you give them rules like this it will work as they don't want to lose the fun that they are enjoying using their devices, better to have rulings that kids will surely follows, it helps both of you to lessen any chances that they'll exposed themselves with gambling and any other things that may corrupt their minds.
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August 02, 2021, 08:30:19 PM
 #163

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?
As long kids not play gambling games (real casino games) i think i will be OK with that. Because not want to resist, that nowadays a lot of games have "gacha" system in their feature. And actually that can considered as gambling because we spend money to aim for highest price which is in game.
Are those things cant be considered as gambling too? on where you do need cash to roll those roulette to claim or get those potential prizes? In general sense then it is indeed can be considered but it is on the form of a game but we dont realize that we are really into that criteria already.

Thing here that as an individual we should really be aware in regarding to our action because not all the time there is someone who would really guide us or remind us on those things like our parents or friends.

Take everything that you do get involved on with most precaution and as long you arent hurting or compromising something important then you are still good to continue.

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August 02, 2021, 08:37:25 PM
 #164

We are forgetting that even in games there are "boxes" and "loots" and "skins" and all that which turns into some sort of gambling. Netherlands banned those type of things in games because of how horribly gambling like they are.

Fifa and NBA 2k and all that can't do it on Netherlands and it is banned there, normally you buy points from Fifa, then get deck of cards and then hope that a great player comes out of it, if you fail you try again, if you succeed you either have a great player or you can sell and have a lot of money. Tell me that doesn't sound like gambling for you? It is basically full on gambling if you ask me. This is why gambling and gaming is very close and very little kids start gambling in games from very early age.

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August 02, 2021, 11:58:28 PM
Last edit: August 03, 2021, 12:11:21 AM by STT
 #165

Quote
unique or rare in-game items

My main objection would be about the game itself, if the rare items are just vanity pieces or especially illustrative and elaborate items of artwork then its fair enough the game continues and one player looks nicer aesthetically then another but overall its still about skill in the game itself.  
   If ever the game items distribute power and advantage over other players and thats done through monetary reward then it becomes a problem that will ultimately reduce gameplay and fairness.   We'll get one section of players from a rich country with an advantage over players from a poorer country and now you just have a game that mirrors the rather unfortunate realities of normal life that some are richer and thats not really a proper game or one I'd want to be part of personally.


Fifa in the example above gives advantage to those with alot of money.   Maybe a really great player can overcome their disadvantage but its not a level playing field, the poorer person has weights put on their back to stop them competing as well vs the richer person.  Thats like the mindset of a hundred years ago, EA in general are not of my favorite companies because of this policy and similar ideas they keep repeating this theme.

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August 03, 2021, 11:33:44 AM
 #166


There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?

Of course, there will be an effect, children know that gaming is for fun and they are developing their skills on judging a situation, but if you put gambling alongside gaming, children will be confused because they are presented with a luck-based game and this will be their introduction to gambling, which is not good for a very young age.

apart from the confusion, gambling can really mess up with one's reward receptors on the brain
would love to see data comparing it to simply gaming but if I have to guess I'd say that probably adding a monetary component to it can heavily affect dopamine, probably heavier than simply gaming for fun.

now here's a tricky point play to earn games have to pay attention too

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August 03, 2021, 12:49:13 PM
 #167

Quote
unique or rare in-game items

My main objection would be about the game itself, if the rare items are just vanity pieces or especially illustrative and elaborate items of artwork then its fair enough the game continues and one player looks nicer aesthetically then another but overall its still about skill in the game itself.  
   If ever the game items distribute power and advantage over other players and thats done through monetary reward then it becomes a problem that will ultimately reduce gameplay and fairness.   We'll get one section of players from a rich country with an advantage over players from a poorer country and now you just have a game that mirrors the rather unfortunate realities of normal life that some are richer and thats not really a proper game or one I'd want to be part of personally.


Fifa in the example above gives advantage to those with alot of money.   Maybe a really great player can overcome their disadvantage but its not a level playing field, the poorer person has weights put on their back to stop them competing as well vs the richer person.  Thats like the mindset of a hundred years ago, EA in general are not of my favorite companies because of this policy and similar ideas they keep repeating this theme.

This is a common problem in games where the gameplay depends on the injection of money. Usually, sooner or later, they turn into pay2win game. The only games that I love from this genre are collectible games - the logic of pay and win there is quite reasonable. But to be honest, I love these games not because of the gameplay, but because of the opportunity to make money on them  Cheesy

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August 03, 2021, 12:58:05 PM
 #168


Some gaming and gambling sites can be traced on their history and some of them had an application that you can install, always check what applications are installed in your kids cellphone, give them a stern warning that they cannot use their cellphone for a limited time if they are caught using an application that deals with gambling, kids nowadays are afraid their phone confiscated so they cannot do anything but follow their parents.  

I follow  your point, it's very important for those kids and young adults to have their phones beside them,

If you give them rules like this it will work as they don't want to lose the fun that they are enjoying using their devices, better to have rulings that kids will surely follows, it helps both of you to lessen any chances that they'll exposed themselves with gambling and any other things that may corrupt their minds.
absolutely correct , if we bring our children to this rules since childhood and implementing all the time , then they will understand the consequences of what will happen if they break it.









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August 03, 2021, 01:01:22 PM
 #169

Quote
author=robelneo link=topic=5348848.msg57600300#msg57600300
Some gaming and gambling sites can be traced on their history and some of them had an application that you can install, always check what applications are installed in your kids cellphone, give them a stern warning that they cannot use their cellphone for a limited time if they are caught using an application that deals with gambling, kids nowadays are afraid their phone confiscated so they cannot do anything but follow their parents. 

Yes your right some kids mistakenly install an gambling games cause some gambling games  if you do not know that app its look like a ordinary video games .
Parents must check the computer or phone of their kids in order to be aware what they installed  so that they can give some advice or give some reliable content about the application  installed by their children.

Funnily enough, those kids don't even have to do it themselves. In some countries, "gambling" apps are already pre-installed with Windows. I don't normally use Windows, but when I bought a PC a few months ago, Windows was already installed as standard OS. When I first booted it up, I was surprised to see what apps were pre-installed. Some fell directly or indirectly into the gambling category. Maybe this is due to countries where gambling is treated rather liberally.
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August 03, 2021, 05:34:23 PM
 #170

Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.
We can always prevent them from exploring websites that we deem not fit for their current age, I mean most of the kids that I know that uses mobile phones only goes for mobile games or just watching videos in Youtube, a simple monitoring would help and locking out browsers so they can't further explore is helpful but I think that the biggest thing that we can do is let the children play outside or do something physical, nobody does these kind of thing anymore.
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August 03, 2021, 07:44:14 PM
 #171

Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.
We can always prevent them from exploring websites that we deem not fit for their current age, I mean most of the kids that I know that uses mobile phones only goes for mobile games or just watching videos in Youtube, a simple monitoring would help and locking out browsers so they can't further explore is helpful but I think that the biggest thing that we can do is let the children play outside or do something physical, nobody does these kind of thing anymore.

on the other hand there's also these genius kids,
have you guys seen this?
A 12-year-old kid coded his own NFT project and made $160K in a day — an interview.

controlling time and directing kids energies to good things instead of bad things may be ways to go

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August 05, 2021, 09:47:41 AM
 #172

Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.
We can always prevent them from exploring websites that we deem not fit for their current age, I mean most of the kids that I know that uses mobile phones only goes for mobile games or just watching videos in Youtube, a simple monitoring would help and locking out browsers so they can't further explore is helpful but I think that the biggest thing that we can do is let the children play outside or do something physical, nobody does these kind of thing anymore.

We have to accept the reality we are living in. Most kids are not interested in the outdoor physical activity. I'm not saying it's a good thing, it's just how it is. I live near a beach, and I see it all the time: even those kids whose parents took them on the beach want only one thing - a smartphone to play or watch videos. Sooner or later they will encounter gambling in this or that form. Prohibition will not work, because it never works. Maybe redirecting kids' energies from stupid games to smart games, as @Lucasgabd suggested above, is a good option. After all what this kid, Benyamin, is doing is also a game in a way.

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August 05, 2021, 12:27:11 PM
 #173

Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.
We can always prevent them from exploring websites that we deem not fit for their current age, I mean most of the kids that I know that uses mobile phones only goes for mobile games or just watching videos in Youtube, a simple monitoring would help and locking out browsers so they can't further explore is helpful but I think that the biggest thing that we can do is let the children play outside or do something physical, nobody does these kind of thing anymore.

We have to accept the reality we are living in. Most kids are not interested in the outdoor physical activity. I'm not saying it's a good thing, it's just how it is. I live near a beach, and I see it all the time: even those kids whose parents took them on the beach want only one thing - a smartphone to play or watch videos. Sooner or later they will encounter gambling in this or that form. Prohibition will not work, because it never works. Maybe redirecting kids' energies from stupid games to smart games, as @Lucasgabd suggested above, is a good option. After all what this kid, Benyamin, is doing is also a game in a way.

agree, and this "energy redirecting" is done though education
I don't have kids yet but when I do they won't have their own screens (smartphone/notebook) at least until 7, probably 12 and I plan to always go for the nature and practice physical activities with them

the world is too beautiful to spend all our living experience behind screens

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August 05, 2021, 12:34:21 PM
 #174

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?

As far as I can remember, lottery or even gambling elements appeared in some games. However, I never put too much emphasis on it when I played games. As for whether such elements should appear at all, in my opinion NOT. Children's minds are much more susceptible to addiction and, above all, completely unaware of the dangers. In my opinion, the elements of gambling should not appear at all in games intended for young users.

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August 05, 2021, 12:45:36 PM
 #175

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?

As far as I can remember, lottery or even gambling elements appeared in some games. However, I never put too much emphasis on it when I played games. As for whether such elements should appear at all, in my opinion NOT. Children's minds are much more susceptible to addiction and, above all, completely unaware of the dangers. In my opinion, the elements of gambling should not appear at all in games intended for young users.
Yes, after all, they will only be interested or only pay attention in terms of interesting graphics, so any game provided in the videogame is at least just a part of the story in the game itself which will not really harm the player. In the end at least they are just addicted to the videogame itself over time and not about gambling addiction so yeah, as long as the game only provides free play without involving real money then I guess it won't be dangerous.

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August 05, 2021, 01:52:20 PM
 #176

I am sure most of you have played videogames of one short or another and many have noticed that may offer gambling in-game options - I am thinking mostly of Role Games and MMPORGs -  like implementing a casino or some short of fortune game. As an old example, Fallout New Vegas has an in-built game called Caravans, but you can play blackjack, roulette, etc... Newer games that are free to play or cheap to play offer lotteries that award prices such as unique or rare in-game items...

There is currently quite an effort on using these techniques in games that should not be about gambling or chances playing and some people may find undesirable. Is this going too far? What type of effect may this game on underaged players?

As far as I can remember, lottery or even gambling elements appeared in some games. However, I never put too much emphasis on it when I played games. As for whether such elements should appear at all, in my opinion NOT. Children's minds are much more susceptible to addiction and, above all, completely unaware of the dangers. In my opinion, the elements of gambling should not appear at all in games intended for young users.
Yes, after all, they will only be interested or only pay attention in terms of interesting graphics, so any game provided in the videogame is at least just a part of the story in the game itself which will not really harm the player. In the end at least they are just addicted to the videogame itself over time and not about gambling addiction so yeah, as long as the game only provides free play without involving real money then I guess it won't be dangerous.

if it's only about the graphics games like Axie infinity wouldn't be so successful, images are beautiful but really simple if compared to all these 3d alternatives around today
there's more to it which is the gameplay, the community...
but I agree with you that games doesn't have to be a entry for gambling, but could be.

.
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August 05, 2021, 04:33:27 PM
 #177

ESRB ratings are there for a reason, I'm pretty sure not everyone is able to follow the appropriate guidelines in letting underaged children buy content that are not meant for their age group especially when it comes to videogames. Most establishments and gaming shops would have no issue selling let's say DOOM to an 8 year old kid nowadays. What could be done to alleviate this problem is to impose said guidelines in a stricter fashion, same as how PG ratings in movies are implemented. This way, kids who aren't supposed to be seeing gambling or adult content in a videogame are kept at bay.
We are forgetting that even in games there are "boxes" and "loots" and "skins" and all that which turns into some sort of gambling. Netherlands banned those type of things in games because of how horribly gambling like they are.

Fifa and NBA 2k and all that can't do it on Netherlands and it is banned there, normally you buy points from Fifa, then get deck of cards and then hope that a great player comes out of it, if you fail you try again, if you succeed you either have a great player or you can sell and have a lot of money. Tell me that doesn't sound like gambling for you? It is basically full on gambling if you ask me. This is why gambling and gaming is very close and very little kids start gambling in games from very early age.
Prohibition is the only effective way in these kinds of situation to ensure that kids aren't subjected to gambling at a very young age sadly. DLCs and loot system definitely made the gaming industry more inaccessible to the general public. Aside from paying that extra dollars to only get a chance to upgrade your cosmetics or abilities in-game, the younger audiences are expected to of course not partake in activities that involve loot system in-game.



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August 05, 2021, 07:10:18 PM
 #178


Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.

We can't deny that this kind of resources were made easily available in the use of internet and can be accessed by minor or kids. On the other hand, this is the kind of scenario that a parents guidance on a kid we're very much needed but the kids today were having their alone time with their gadgets that a parents sometimes couldn't hold or check the phone. So it is very important that a parent is very much attentive to observe the actions of the child.

Some gaming and gambling sites can be traced on their history and some of them had an application that you can install, always check what applications are installed in your kids cellphone, give them a stern warning that they cannot use their cellphone for a limited time if they are caught using an application that deals with gambling, kids nowadays are afraid their phone confiscated so they cannot do anything but follow their parents. 
I'm aware of a number of games that include a betting feature but only use in-game currency rather than real money. However, children are being introduced to a game that will pique their interest in gambling, which is extremely concerning. They will eventually learn how to gamble as a result of the mobile game that was previously thought to be a children's game only. People should be aware of this, especially parents who have no idea what kind of game is available in the play store right now.
But the problem with those games is that you can buy in game currency with real money and this means that albeit indirectly kids are using real money to make bets and this is a problem because there are a lot of kids that do not really understand what they're doing and they can develop bad habits and this can be problematic because the sooner they develop those habits the more difficult it is going to be for them to leave them behind once they grow up and become adults.

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August 05, 2021, 08:00:03 PM
 #179


Right, it's a common thing nowadays, not knowing what exactly your kids are doing online. I think what we can do as parents is explain what our kids might encounter with beforehand, before they saw it inside of a game or someone showed them in some other place. Don't wait for that. Explain the possible risks of gambling to your kid.

We can't deny that this kind of resources were made easily available in the use of internet and can be accessed by minor or kids. On the other hand, this is the kind of scenario that a parents guidance on a kid we're very much needed but the kids today were having their alone time with their gadgets that a parents sometimes couldn't hold or check the phone. So it is very important that a parent is very much attentive to observe the actions of the child.

Some gaming and gambling sites can be traced on their history and some of them had an application that you can install, always check what applications are installed in your kids cellphone, give them a stern warning that they cannot use their cellphone for a limited time if they are caught using an application that deals with gambling, kids nowadays are afraid their phone confiscated so they cannot do anything but follow their parents.  
I'm aware of a number of games that include a betting feature but only use in-game currency rather than real money. However, children are being introduced to a game that will pique their interest in gambling, which is extremely concerning. They will eventually learn how to gamble as a result of the mobile game that was previously thought to be a children's game only. People should be aware of this, especially parents who have no idea what kind of game is available in the play store right now.
But the problem with those games is that you can buy in game currency with real money and this means that albeit indirectly kids are using real money to make bets and this is a problem because there are a lot of kids that do not really understand what they're doing and they can develop bad habits and this can be problematic because the sooner they develop those habits the more difficult it is going to be for them to leave them behind once they grow up and become adults.
This is why proper parenting is a must because you cant really monitor your children 24/7. It would really be hard for you to control them once they are already on the proper age and they've get used to involved on those things on earlier age and have able to get along with as they grow up.This is why its much important to take some action while still early when you do saw some potential gambling activity.

Its unavoidable on some circumstances but at least you should put up some focus on that while they are still on young age.

R


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August 06, 2021, 07:48:59 PM
 #180

I think the biggest risk isn't the games itself anymore but the big streamers on Twitch and YouTube. Almost all of the youngster these days spend a lot of time on these streaming platform, and if they see their favourite players to actually gamble online, they want to do the same. It is very hard to explain to kids these days that what they see on the Internet is not real. As parents there is no way to constantly supervise the kids and the line between gaming and gambling is disappearing.

Even if it's hard to keep up on what these kids are watching we should still keep, check the history of what they are surfing, and if you have a good anti-virus that can block certain sites, then block all these sites that you think can harm your children, we don't want our kids exposed to gambling at a very young age, this is too risky and we will regret later if the kids gets hooked on gambling at a very young age.

I do agree, if you can block certain sites that would be great. Because these days, youngsters can easily be influenced by social media or their peers. If you can't track their activities, better also to instill on them about the significance of money and how gambling may affect their lifestyle in the future. You need to lay out the consequences involved once they venture into this industry. They need to understand the risks involved.

many executives on silicon valley that work and build these businesses don't let their children use social media and sometimes even any screen/internet at all until certain age like 12 years old
may sound radical for some but its possible a way to go.
It is not that weird at all after all there are images of the CEO of Facebook using a laptop in which he put some tape above the camera in order to avoid being recorded without his permission, in fact one of my family members follows this policy with their kids as they are still young and they do not let them use any kind of smartphone or play video games and they are very well adjusted kids, so I think in the future this is something that we are going to see more and more commonly.
Children of nowadays are even more expose than there parents, the influence of television and internet they're viewing is changing there mindset inducing them to do the wrong things because of what they see always. This can not stop cause the 21 century has change the lifestyle of many even the unborn children that are coming. More of this are yet to come with high gravity of influencing the environment

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