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Author Topic: What will be the next big industry move?  (Read 4702 times)
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April 05, 2022, 09:37:34 AM
 #841

-snip-
I think that is pretty possible too and I don't think it is hard to develop a gambling game like that. It is perfect for games like poker and games that is usually being played by multiple people on a real life casinos. With this VR technology, there is no need for the people to go outside and even if they do, it will still be not possible because there are still an on going community quarantine on most places.

I don't think so, try to combine it with cryptocurrency, provably fair or integrating a web 3.0 to VR? for some users who are not familiar with coding, creating games and other technical stuff it is easy but when you are working to technical I don't think it would be easy.

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April 05, 2022, 12:36:35 PM
 #842

For me, online gambling will keep growing and growing and will be like the backbone of the industry, all the casinos and sportsbooks that still don't have mobile apps, will definitely develop them.
Competition is high with this industry and it would really be understandable that to those companies that had been left behind in terms of application making and other mediums will surely consider on enhancing out

theirselves to give a better accessibility for gamblers for them to play which is understandable. Innovations and changes is somewhat been expected because we are really going into even more high-tech compared
than before. We dont know on what would be the main trend on next upcoming years but much sure that there would be adaptation of such changes where businesses and companies will normally in line with.

Yes, adoptions and having tough competitions, there are many gambling sites from both fiat based and crypto based platforms who will adjust and enhance their services, for sure no one would love to be left behind. Whatever the trend, competition will always be there for each gambling site who wanted to earn the attentions and trust of the gamblers.

Most will try to offer same or better enhancement feature to attract more gamblers to use their services.

As a business then  they would really be doing their very best and also they are really finding out something new which havent been offered in the market or lets say trying out to be the first and ends up on getting

much attention which would result into more revenue which is something that they do race or trying to thrive for on which being first in industry because we know on how the community reacts on that one.
As a business you wouldnt let or make yourself get behind but rather minding on being the first or the best in the industry.
Some don't mind being the first but others just wanted to ride the trend and I think it's still a strategy that live up to the expectations these days. Others developed a token for their casino, create their own set of NFTs, open a sportsbook, staking feature and other things that may be profitable for a trend. Some of these casinos don't have it first but they still reap the fruit of success.
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April 05, 2022, 01:24:17 PM
 #843

-snip-
I think that is pretty possible too and I don't think it is hard to develop a gambling game like that. It is perfect for games like poker and games that is usually being played by multiple people on a real life casinos. With this VR technology, there is no need for the people to go outside and even if they do, it will still be not possible because there are still an on going community quarantine on most places.

I don't think so, try to combine it with cryptocurrency, provably fair or integrating a web 3.0 to VR? for some users who are not familiar with coding, creating games and other technical stuff it is easy but when you are working to technical I don't think it would be easy.
Well, it depends on how the technicians will work on perfecting it. If it can be integrated from web 3.0 to VR, it can make a lot of people interested because it will provide a new experience for them. But before going there, I think web 3.0 can start to be developed further while VR technology can continue to be refined and create cheaper tools than what they are now.

But sometimes I imagine playing slots using VR hehe it feels weird, but I don't know Grin
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April 05, 2022, 04:37:29 PM
 #844

^

I would be interested in trying to play slots or poker with a VR headset, but I don't think it will find widespread use for at least a couple of years. Currently there is too little infrastructure for developers and the technology is still very expensive for a wide range of users. If we talk about Web 3.0 integration, I don't think it's difficult to implement.

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April 05, 2022, 04:59:28 PM
 #845

^

I would be interested in trying to play slots or poker with a VR headset, but I don't think it will find widespread use for at least a couple of years. Currently there is too little infrastructure for developers and the technology is still very expensive for a wide range of users. If we talk about Web 3.0 integration, I don't think it's difficult to implement.

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.

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April 05, 2022, 09:10:32 PM
 #846

<...>

Yes that's right.  These skills can also be used in gambling (for example, in poker). 

The ability to concentrate attention is a basic skill of a modern person.  This skill can be developed by practicing meditation.  A full 8-9 hours of sleep is also very important. 

Also in the future there will definitely be people with a very wide range of perception of information.  They will be able to simultaneously perceive and process various verbal, tactile, visual and sound information.  They will use formal logic and at the same time perceive reality in a very wide emotional range. 

Such people are not threatened by information overload. 

In the information field, they will feel like a fish in water.


yeah!
this reminds me of Bill Gates (or was it Musk?) talking about how a better programmer is not 10x more effective than average, but 1000x

meditation and sleep definitely help
would add to it having a good dies (not eating a lot of processed and junk food) and exercising
really important

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April 05, 2022, 11:01:37 PM
 #847

^

I would be interested in trying to play slots or poker with a VR headset, but I don't think it will find widespread use for at least a couple of years. Currently there is too little infrastructure for developers and the technology is still very expensive for a wide range of users. If we talk about Web 3.0 integration, I don't think it's difficult to implement.

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.

If be interesting to bet and do some bluffing in the VR world where users can see face reactions. Its enjoyable to play that way like a real life poker table.

I can only imagine how addictive it could be when this happen though. Users may think its risk free to cheat as well ( if there is a cheat). So I'd be amaze how far the developers can think of solutions for this as well whether it comes in VR world too like self exclusion.


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April 05, 2022, 11:46:15 PM
 #848

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.
I guess within a few years, the demand is going to be there. With Zuck doing all the marketing for his metaverse and VR world, I think through him the people will get a glance of its interest and will start thinking of how good they want to be on it.

And there go the inside things that will make every gambler happy if they get in as well. Yeah, the development is already there and it's just a matter of time, maybe before this year ends we'll see those developments are up in the market already catering to as many customers as they can.

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April 06, 2022, 07:44:05 AM
 #849

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.

I think most of us are interested in having this experience to compare it to the experience we've had playing in the real world and the online playground. But somehow I'm sure that the experience won't be as good as we imagine it to be. In most cases, the real experience can't exceed expectations and I think that's why gambling sites are not eager to use these technologies at the moment. They are waiting for them to be perfected in gaming and only then integrate them into gambling.   

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April 06, 2022, 07:52:46 PM
 #850

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.

I think most of us are interested in having this experience to compare it to the experience we've had playing in the real world and the online playground. But somehow I'm sure that the experience won't be as good as we imagine it to be. In most cases, the real experience can't exceed expectations and I think that's why gambling sites are not eager to use these technologies at the moment. They are waiting for them to be perfected in gaming and only then integrate them into gambling.   

look at videogames 12 years ago and look at it now, things evolve
even if VR experience sucks at the beggining it'll be only a small experience if compared to what we'll have in 10 or 20 years time
technology evolves in a crazy speed

.
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April 06, 2022, 11:56:13 PM
 #851

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.

I think most of us are interested in having this experience to compare it to the experience we've had playing in the real world and the online playground. But somehow I'm sure that the experience won't be as good as we imagine it to be. In most cases, the real experience can't exceed expectations and I think that's why gambling sites are not eager to use these technologies at the moment. They are waiting for them to be perfected in gaming and only then integrate them into gambling.   

look at videogames 12 years ago and look at it now, things evolve
even if VR experience sucks at the beggining it'll be only a small experience if compared to what we'll have in 10 or 20 years time
technology evolves in a crazy speed
Yeah, this is where people should be thinking on because having these innovations isnt something that could be ignored.It might not really be that popular nowadays but time will come that its existence would be significant

or do come into a time where it is been applied not only on gaming industry but also in other industries as well which would indicate more demand and applications to it.We dont know on what the future holds but we do

have at least some idea on what it would possibly look like basing on what we are experience as of today or in the present.

R


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April 07, 2022, 12:01:06 PM
 #852

I agree, VR is far from perfection, but the technology is already there, we just have to tweak it even more and wait for better hardware to produce better and smoother animations when using the headset. Oculus, HTC, and Sony are all pushing VR to its current limits, and are making VR headsets more accessible to a lot of people. Then again, demand isn't there yet, more so about gamblers wanting to experience VR casinos when they can still go to a physicsl one and get the full experience there.

I think most of us are interested in having this experience to compare it to the experience we've had playing in the real world and the online playground. But somehow I'm sure that the experience won't be as good as we imagine it to be. In most cases, the real experience can't exceed expectations and I think that's why gambling sites are not eager to use these technologies at the moment. They are waiting for them to be perfected in gaming and only then integrate them into gambling.   

The next stage in the development of virtual reality technology is the use of neural interfaces. 

The virtual reality helmet is just a toy.  Wearing a helmet is uncomfortable and unnatural. 

Holograms are a more promising technology.  However, in any case, these are additional crutches. 

When using neural interfaces, the metaverse is integrated directly into the human brain.  The human mind will help adapt the incoming information, transforming it in such a way that it is indistinguishable from reality. 

A person has biological mechanisms for such adaptation, allowing him to dream.

.
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April 07, 2022, 02:37:01 PM
 #853

<...>
Yeah, this is where people should be thinking on because having these innovations isnt something that could be ignored.It might not really be that popular nowadays but time will come that its existence would be significant

or do come into a time where it is been applied not only on gaming industry but also in other industries as well which would indicate more demand and applications to it.We dont know on what the future holds but we do

have at least some idea on what it would possibly look like basing on what we are experience as of today or in the present.

yes! have you watched Zuckerberg's keynote when he presents facebook new name: Meta?
ignoring all the corporate "let's take over the world" stuff there are some quite interesting applications of the technology in areas like work and learning

like VR overlays when learning a musical instrument showing you where to press/play kind like guitar hero in real life, and remote meetings with higher degree of realism.

.
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April 07, 2022, 02:42:53 PM
 #854

^

I would be interested in trying to play slots or poker with a VR headset, but I don't think it will find widespread use for at least a couple of years. Currently there is too little infrastructure for developers and the technology is still very expensive for a wide range of users. If we talk about Web 3.0 integration, I don't think it's difficult to implement.
For now, I'm not interested in trying to play slots or poker using a VR headset because the price is still expensive, and I don't have a special budget to buy it. Maybe if the price has dropped a lot and it's available in many offline stores, I'll think about buying it. So maybe I'll wait to see what it will be like in a year or two. Maybe Web 3.0 will develop first compared to VR technology or even both can develop together.
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April 07, 2022, 03:36:00 PM
 #855

In reality I think the challenge is for the people, not for the industry
much easier to be able to create addicting games and get people to spend their money than to avoid these games.
It's true that's how it should go for the companies. Making something interesting for the gamblers for which will make us spend a lot and it is unavoidable because it brings something that we would like to have fun and as well as get some benefits from it. And as you've said about having the social media, they can make use of it and maximize the potential from getting more customers there. The fact is what you've said that the challenge is for us if most ads are going to appear almost everywhere since majority of the people today are in the internet.
Well there are two very interesting points, firstly I have seen that there are many people who previously in their lives as young people were not interested in the game in any of its phases, in fact they were against it, I do not know if it is because of the pandemic or for another reason, but when affirming that many people are more involved in the internet, they realize that what they frequent the most are social networks, in fact it is not like before, that the social networks with the highest traffic such as Facebook ( Meta ), and Twitter were the kings , now there is Instagram and Tik Tok (which has never been to my liking) are frequenting there a lot, so what other better movement is coming if not out there? also the metaverses are the next movement, everything is clear.

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April 07, 2022, 03:47:30 PM
 #856


For now, I'm not interested in trying to play slots or poker using a VR headset because the price is still expensive, and I don't have a special budget to buy it. Maybe if the price has dropped a lot and it's available in many offline stores, I'll think about buying it. So maybe I'll wait to see what it will be like in a year or two. Maybe Web 3.0 will develop first compared to VR technology or even both can develop together.

For me, I'm quite excited and interested to try playing slots or poker using VR headset because I wanted to explore and find out it on myself the difference between playing it in traditional way but maybe not now because I believe and I will going to agree with you mate that it will be expensive either buying your own VR gadget or trying it in a casino businesses. Of course, these casino businesses will going to invest in new technology it will be too much for them to allow it used by their customer for free I bet there will be additional charge for it.
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April 07, 2022, 08:04:37 PM
 #857

look at videogames 12 years ago and look at it now, things evolve
even if VR experience sucks at the beggining it'll be only a small experience if compared to what we'll have in 10 or 20 years time
technology evolves in a crazy speed
I think there are already VRs before in the 90's, saw it somewhere in a video but I only don't know if it's true. There must be a noticeable improvement but that won't be too much as when compared to how the video games evolve or maybe video games are just more in the mainstream and not the VRs? Because, we can still play a game, watch a video and do other stuffs without it.

Some people can't wait anymore for gambling sites to have a VR support and these people won't mind playing a not so good game but as long as it's associated with gambling. Gambling sites can still make money out of it, no need to be perfect.

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April 07, 2022, 08:26:13 PM
 #858

What are the Pros of Crypto Anonymous Crypto Betting?
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April 07, 2022, 08:52:47 PM
 #859

^

I would be interested in trying to play slots or poker with a VR headset, but I don't think it will find widespread use for at least a couple of years. Currently there is too little infrastructure for developers and the technology is still very expensive for a wide range of users. If we talk about Web 3.0 integration, I don't think it's difficult to implement.

It may be a revolution really, the real-life casinos have honestly an stance and clout that the on-line world matches only with ease of use, acceptance of crypto and the fact that you can play them from your living. If somehow the digital world produces a really good prototype of virtual reality - not like Oculus and the headaches that gives to many - but a real like experience it would be a great move.

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April 07, 2022, 08:52:53 PM
 #860

<...>
Yeah, this is where people should be thinking on because having these innovations isnt something that could be ignored.It might not really be that popular nowadays but time will come that its existence would be significant

or do come into a time where it is been applied not only on gaming industry but also in other industries as well which would indicate more demand and applications to it.We dont know on what the future holds but we do

have at least some idea on what it would possibly look like basing on what we are experience as of today or in the present.

yes! have you watched Zuckerberg's keynote when he presents facebook new name: Meta?
ignoring all the corporate "let's take over the world" stuff there are some quite interesting applications of the technology in areas like work and learning

like VR overlays when learning a musical instrument showing you where to press/play kind like guitar hero in real life, and remote meetings with higher degree of realism.
It is just people doesnt really mind or bother themselves on looking the overall potential thats why they do really see that it isnt really that much revolutionary but come to think that every great discovery or innovation

does really start on being ignored on its early phase which this is something that might happen with VR too on where it might not be seen that much to be rampant or popular but
its existence would really be something that relevant on more years to come where everything turns out to be that digital.

R


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