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Author Topic: [ANN][X11/X13] X11 (Darkcoin)/X13 (Marucoin) miner (based on sph-sgminer)  (Read 351507 times)
ekoice
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May 25, 2014, 10:14:45 PM
 #181

my settings for 6x 280x toxics, i hope to help someone.

Quote
"intensity" : "15",
"worksize" : "256",
"kernel" : "x11mod",
"lookup-gap" : "2",
"thread-concurrency" : "8192",
"shaders" : "2048",
"gpu-threads" : "2",
"gpu-engine" : "1180",
"gpu-fan" : "50-100",
"gpu-memclock" : "1500",
"gpu-powertune" : "20",
"temp-cutoff" : "85",
"temp-overheat" : "80",
"temp-target" : "70",
"api-listen" : true,
"api-mcast-port" : "4028",
"api-port" : "4028",
"auto-fan" : true,
"expiry" : "20",
"failover-only" : true,
"failover-switch-delay" : "10",
"gpu-dyninterval" : "7",
"gpu-platform" : "0",
"log" : "5",
"no-pool-disable" : true,
"queue" : "1",
"scan-time" : "10",
"tcp-keepalive" : "30",
"temp-hysteresis" : "3",
"shares" : "0",
"kernel-path" : "/usr/local/bin",
"api-allow" : "W:127.0.0.1,W:192.168.1.0/24"
}

doing 3.3 mh/s each on pimp 1.4.2-amd-13.12

maybe should i try with shaders 0 ?
JPS2K5
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May 25, 2014, 10:16:39 PM
 #182

I have the latest. Upped engine to 950 now, still looks stable. 2.4Mh/s+

gpu-engine up to 1000, still good. 2.5 Mh/s+


try mem 1500

Up to 2.57 Mh/s steady  Grin



2.67 Mh/s now @ 1050/1500... oh boy  Cheesy

platinum4
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May 25, 2014, 11:35:31 PM
 #183

Can confirm that the 2% girino version is markedly different for Hawaii chipsets.

If somebody could just make the girino version with failover added back into its source code, we would all be happy.
MIN3R
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May 25, 2014, 11:38:57 PM
 #184

I'm rocking various (Sapphire, XFX, Gigabyte) 270 & 270X and am getting 2.05+MH/s!  Cool Settings:

Code:
"gpu-threads" : "4",
"gpu-fan" : "75-100",
"gpu-engine" : "1200",
"gpu-memclock" : "1200",
"gpu-powertune" : "20",
"kernel" : "x11mod",
"temp-target" : "75",
"temp-overheat" : "88",
"worksize" : "64",
"shaders" : "1280",
"thread-concurrency" : "6401",
"rawintensity" : "32768"

With previous software I was using 2 threads with other settings than above, but with the optimized x11mod  and after a LOT of testing the past couple days that's the "best" I have so far. I can push it faster but that seems to be pretty stable across all 5 of my machines (27 GPUs, > 50MH/s). If anyone has any better settings for 270's please pass along Smiley
lasybear (OP)
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May 25, 2014, 11:57:50 PM
 #185

Does anyone wants to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.
NRD
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May 25, 2014, 11:58:57 PM
 #186

Correct me if I'm wrong, but the difference between this miner and the 2% fee one is that this is built on sph-sgminer and the 2%fee version is built on sgminer 4.1 is it not?
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May 26, 2014, 12:00:17 AM
 #187

Does anyone want to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.
Did you figure it out?

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NRD
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May 26, 2014, 12:02:44 AM
Last edit: May 26, 2014, 12:39:21 AM by NRD
 #188

Does anyone want to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.

Thanks for your work Lasybear(Edit: and thanks RRT5ON as well!), I can't help with compiling to test it atm but I'm sure there will be a few along soon enough. What have you changed in this version? Is it just a change to the intensity limit?

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May 26, 2014, 12:36:39 AM
 #189

Does anyone wants to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.

Why don't you create a branch on github and let people test it? That's half the point of open source software. Anyone can help and anyone can contribute.
lasybear (OP)
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May 26, 2014, 12:43:05 AM
Last edit: May 26, 2014, 01:08:23 AM by lasybear
 #190

Does anyone wants to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.

Why don't you create a branch on github and let people test it? That's half the point of open source software. Anyone can help and anyone can contribute.
Please wait a bit. I've only one positive report:
Code:
GPU 0: 63.0C 1107RPM | 3.438M/3.584Mh/s | R: 0.0% HW:0 WU:0.054/m I:18
This is for R9 280x, but been tested intensity till 21 without crashes.
platinum4
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May 26, 2014, 12:52:19 AM
 #191

Damn this is frustrating; just want to have girino's version with failover implemented by default and unhidden and the quota gutted out.

Shouldn't be too hard to isolate where that code in the source is, right?
Gamer67
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May 26, 2014, 12:56:23 AM
 #192

Does anyone wants to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.

Why don't you create a branch on github and let people test it? That's half the point of open source software. Anyone can help and anyone can contribute.
Please wait a bit. I've only one positive report:
Code:
GPU 0: 63.0C 1107RPM | 3.438M/3.584Mh/s | R: 0.0% HW:0 WU:0.054/m I:18

Looks like some progress. I hope it gets solved soon. I have a few 290x's that could use it. Wink

"I am not Dorian Nakamoto."
lasybear (OP)
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May 26, 2014, 12:57:45 AM
 #193

Damn this is frustrating; just want to have girino's version with failover implemented by default and unhidden and the quota gutted out.

Shouldn't be too hard to isolate where that code in the source is, right?
If you have sources from girino, please provide it to community.
Because it is not his sources.
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May 26, 2014, 01:17:59 AM
 #194

Hi all,
These are the interesting settings I use for my 6x290 rig :

Code:
"intensity" : "15",
"worksize" : "128",
"kernel" : "x11mod",
"lookup-gap" : "0",
"thread-concurrency" : "20481",
"shaders" : "2816,2560,2560,2560,2560,2560",
"gpu-threads" : "4,4,4,4,8,8",
"gpu-engine" : "938-1029,945-1019,945-1019,945-1019,1000-1029,1000-1029",
"gpu-fan" : "20-60,20-60,40-70,40-70,40-70,45-80",
"gpu-memclock" : "1500,1400,1400,1400,1400,1400",
"auto-fan" : true,
"temp-target" : "80",

and the work in progress after 3h33 of mining :
Code:
ALL (60s):20.78M (avg):20.56Mh/s | A:60  R:0  HW:0  WU:0.289/m
ASUS 290X  : GPU  0:  78.0C  20%    | 3.417M/3.377Mh/s | R:  1.6% HW:0 WU:0.047/m I:15
ASUS 290   : GPU  1:  78.0C  27%    | 3.338M/3.316Mh/s | R:  0.4% HW:0 WU:0.047/m I:15
ASUS 290   : GPU  2:  79.0C  51%    | 3.415M/3.392Mh/s | R:  0.0% HW:0 WU:0.047/m I:15
ASUS 290   : GPU  3:  77.0C  52%    | 3.422M/3.392Mh/s | R:  0.0% HW:0 WU:0.048/m I:15
SPH TRI-X  : GPU  4:  77.0C  49%    | 3.511M/3.504Mh/s | R:  0.3% HW:0 WU:0.050/m I:15
SPH TRI-X  : GPU  5:  77.0C  59%    | 3.676M/3.641Mh/s | R:  0.3% HW:0 WU:0.051/m I:15
2 days ago I did not have more than 2.6MH per card  Grin

OS : xubuntu 14.4 -64bit

Kill-A-Watt shows 1150W +/- 5%

I tried to set 8 gpu-threads on each card, but sgminer will not take it : it seems not to support more than 32 "virtual gpus" (core dumped at launch)
It seems to me that gpu/memclock does not make a big difference. I may set it back to default settings to lower the temps

Also, I found out that the last card detected always shows a higher hashrate than the others. No matter which one it is ! X11 mining seems like sorcery to me, I wihs I still had my voodoo cards =)

Thanks so much for your work beloved devs  Kiss
Pls share a DRK address so I can send you some (lasybear and the V4Vandetta fan Smiley)

“We build but to tear down. Most of our work and resource is squandered. Our onward march is marked by devastation. Everywhere there is an appalling loss of time, effort and life. A cheerless view, but true"
“Most certainly, some planets are not inhabited, but others are, and among these there must exist life under all conditions and phases of development.”

Tesla N
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May 26, 2014, 01:20:28 AM
 #195

Does anyone wants to test updated version (intensity > 15)?
Changes may bumps (or not! - test only due to i haven't R9 290x) hashrates only on R9 290x. Tested R9 280x and R9 270x - no more hash rate while increasing intensity in compare to previous version.
Requirements:
0. I'll provide only zipped sources dropbox link.
1. R9 290x
2. Sufficient skills to compile in your environment.

I'd be happy to test the windows binary if someone could compile it. I don't have my Ubuntu machine set up anymore. That drive got repurposed for a mining rig :-P.
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May 26, 2014, 01:25:01 AM
 #196

I have 8x R9 290X am willing to test a compiled Windows build with newer sources from lasybear, PM me.
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May 26, 2014, 01:30:42 AM
 #197

I'm rocking various (Sapphire, XFX, Gigabyte) 270 & 270X and am getting 2.05+MH/s!  Cool Settings:

Code:
"gpu-threads" : "4",
"gpu-fan" : "75-100",
"gpu-engine" : "1200",
"gpu-memclock" : "1200",
"gpu-powertune" : "20",
"kernel" : "x11mod",
"temp-target" : "75",
"temp-overheat" : "88",
"worksize" : "64",
"shaders" : "1280",
"thread-concurrency" : "6401",
"rawintensity" : "32768"

With previous software I was using 2 threads with other settings than above, but with the optimized x11mod  and after a LOT of testing the past couple days that's the "best" I have so far. I can push it faster but that seems to be pretty stable across all 5 of my machines (27 GPUs, > 50MH/s). If anyone has any better settings for 270's please pass along Smiley

Looks good. I'll try it out. What driver version are you running?
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May 26, 2014, 01:33:19 AM
 #198

Alright, please test this version for the intensity fix https://www.dropbox.com/s/skv74wv378h5qnl/sgminerx11.rar. Thanks to leasybear for pointing out where the problem was, then I went to the 2% miner and looked up some values he was using and incorporated those in the miner, again, thanks to lasybear.

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May 26, 2014, 01:39:37 AM
 #199

Thanks so much for your work beloved devs  Kiss
Pls share a DRK address so I can send you some (lasybear and the V4Vandetta fan Smiley)
Thanks )
DRK XxMb95zfrxw8Csh9hSX3T98McDGZqk3Qrm
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May 26, 2014, 01:54:02 AM
 #200

Damn thanks both of y'all for helping out over the 3-day weekend.  Okay, I have the new build fired up

I have -w 128 -I 19 like on 2% no AMD driver crashes on R9 290X rigs.

Hashrate increase from 2.844 (sph) to 3.986 (2%) to ~4.0 (x11mod)

The difficulty readouts are still showing as Accepted -0.000/-0.000 is there a divide-by error being overlooked?

Confirmed this yields good results for Hawaii chipsets with TC 14080 I 19 or TC 24082 I 18
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