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Author Topic: [ANN][ICO] MARK.SPACE - 3D/VR ecosystem on blockchain  (Read 162091 times)
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January 05, 2018, 11:14:32 AM
 #2421

VR is addictive and many people are already waiting for this achievement, surely the future of this project will lead to success in our lives and many facilities through VR. Mark.Space will be one of, if not the biggest gateway to the future.

world in the eyes, right? after world in the hand.
yes, VR is future technology that will be adopt by many company i think.

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January 05, 2018, 11:36:03 AM
 #2422

Hi guys, i have a question that i was hoping you guys could help me with. So i skimmed through the whitepaper and i really like the idea. There is a lot of details about the VR environments that will be created, and how it can be used. What i was wondering is how compatible it is with current VR equipment. Will there be a focus on integration with one specific device? Or try to make it easily intergratable for all VR devices?

That's a good question. I assume it will be able to use every VR device you want, but I am not 100% sure. At least it would be the best solution to get the biggest possible audience.

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January 05, 2018, 11:41:20 AM
 #2423

New tweet: https://medium.com/@markspace/newsflash-8feb83754c48

NEWSFLASH⚡
Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!

I dont know about you guys, but I hate buying clothes online.

this can be quite cool, it's simply impossible find your right size while buying clothing online  Grin

It would be interesting to try it  Shocked

Whenever i read something about vr project it expands my vision.

It never occurred to me before but it is a very doable thing and it would be amazing to use. I mostly don't like to buy clothes from online because mostly it may not fit you it supposed to be. But with mark.space it wouldn't be an issue. You will try it on yourself and you will buy it. It is like buying in a mall but better you are actually at your home.

the only problem is size, but then again that a problem online shops already have. women are gonna go crazy for this one.

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January 05, 2018, 11:58:50 AM
 #2424

New tweet: https://medium.com/@markspace/newsflash-8feb83754c48

NEWSFLASH⚡
Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!

I dont know about you guys, but I hate buying clothes online.

this can be quite cool, it's simply impossible find your right size while buying clothing online  Grin

It would be interesting to try it  Shocked

Whenever i read something about vr project it expands my vision.

It never occurred to me before but it is a very doable thing and it would be amazing to use. I mostly don't like to buy clothes from online because mostly it may not fit you it supposed to be. But with mark.space it wouldn't be an issue. You will try it on yourself and you will buy it. It is like buying in a mall but better you are actually at your home.

the only problem is size, but then again that a problem online shops already have. women are gonna go crazy for this one.
I have to check how that works, it seems to me that it is a little complicated to get a program to be able to tell you by means of an image if the clothes are going to fit or not.

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January 05, 2018, 12:33:36 PM
 #2425

If you've ever worn different pairs of shoes, I bet that's the case for most of you, you know the size on the label is always different from the size of the shoes themselves. The shoe industry just can't agree on what an inch or cm is.

What I'm getting at is, sure you can hire an Italian tailor to professionally measure your body, but if the size on the labels is wrong it's pointless. Whoever offers these virtual clothing service has to hire tailors to measure the clothing precisely.

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January 05, 2018, 01:06:33 PM
 #2426

If you've ever worn different pairs of shoes, I bet that's the case for most of you, you know the size on the label is always different from the size of the shoes themselves. The shoe industry just can't agree on what an inch or cm is.

What I'm getting at is, sure you can hire an Italian tailor to professionally measure your body, but if the size on the labels is wrong it's pointless. Whoever offers these virtual clothing service has to hire tailors to measure the clothing precisely.
There is no need for the project to work with accurate human measurements, there are techniques that can be applied virtually, such as measuring width and dispersion of the fabric on the body, number of footwear chosen by distance between thumb and heel, head diameter and depth of a hat, abdominal or biceps circumference, triceps, among others. Certainly the Mark.Space platform and any other that uses VR can apply such techniques
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January 05, 2018, 01:21:10 PM
 #2427

nice 1991 contributors  with Average $2339. Nice community support.
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January 05, 2018, 01:22:25 PM
 #2428

I did not want to quote a giant amount of reactions, but this virtual mearsuring sounds a bit overkill Smiley
If you want tailormade clothes, the best way will remain actualy going to the shop..

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January 05, 2018, 01:27:24 PM
 #2429

I did not want to quote a giant amount of reactions, but this virtual mearsuring sounds a bit overkill Smiley
If you want tailormade clothes, the best way will remain actualy going to the shop..


i dont think so either that tailormade clothes would be good in virtual reality Oo", but if you know your measures, then why not Smiley
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January 05, 2018, 02:51:25 PM
 #2430

hey they raised over 5 millions dollars in the pre ico, i have seen on her twitter account and the ico is in around 2 weeks also Smiley
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January 05, 2018, 02:59:56 PM
 #2431

hey they raised over 5 millions dollars in the pre ico  i have seen on her twitter account  and the ico is in around 2 weeks Smiley

Looks very good, people are investing a lot on Virtual Reality projects, maybe 2018 is really the VR/AR year. How much it costs now Oculus VR gear?

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January 05, 2018, 03:34:22 PM
 #2432

hey they raised over 5 millions dollars in the pre ico  i have seen on her twitter account  and the ico is in around 2 weeks Smiley

Looks very good, people are investing a lot on Virtual Reality projects, maybe 2018 is really the VR/AR year. How much it costs now Oculus VR gear?

Article quote from october 2017

Quote
''Oculus is announcing a new standalone VR headset that will sit in the middle of its lineup between the mobile Gear VR and high-end Oculus Rift, called Oculus Go. Oculus Go will ship early next year for $199, not too much more than the $129 Gear VR and significantly less than the $499 Rift. It’s supposed to enable everyday uses of VR without the trouble of plugging in a phone or computer, at an affordable price point. Mark Zuckerberg announced the news at this year’s Oculus Connect conference, saying it’s a way to reach his next goal for Oculus: getting one billion people in VR.''

https://www.theverge.com/2017/10/11/16459442/oculus-go-standalone-vr-headset-announce-pricing


If Mark Zuckerberg wants to get 1 billion people in VR, this is good news for all the VR ICOs including MarkSpace

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January 05, 2018, 03:49:02 PM
 #2433

hey they raised over 5 millions dollars in the pre ico  i have seen on her twitter account  and the ico is in around 2 weeks Smiley

Looks very good, people are investing a lot on Virtual Reality projects, maybe 2018 is really the VR/AR year. How much it costs now Oculus VR gear?

Article quote from october 2017

Quote
''Oculus is announcing a new standalone VR headset that will sit in the middle of its lineup between the mobile Gear VR and high-end Oculus Rift, called Oculus Go. Oculus Go will ship early next year for $199, not too much more than the $129 Gear VR and significantly less than the $499 Rift. It’s supposed to enable everyday uses of VR without the trouble of plugging in a phone or computer, at an affordable price point. Mark Zuckerberg announced the news at this year’s Oculus Connect conference, saying it’s a way to reach his next goal for Oculus: getting one billion people in VR.''

https://www.theverge.com/2017/10/11/16459442/oculus-go-standalone-vr-headset-announce-pricing


If Mark Zuckerberg wants to get 1 billion people in VR, this is good news for all the VR ICOs including MarkSpace

I think Markspace has a chance after all those recent VR project, this could be the improvement which really have a chance, when I see the 3D stores and cars it reminds me of second life
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January 05, 2018, 03:54:38 PM
 #2434

nice 1991 contributors  with Average $2339. Nice community support.

I am sure average amount is distorted here and you would need to use median to get the clear picture. I am sure there was a huge amount of small investments and some big ones which are raising the number.

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January 05, 2018, 03:59:47 PM
 #2435

I just checked vimarket.io and it seems there are some similar points than this project. Is there a comparison sheet made already?
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January 05, 2018, 04:33:50 PM
 #2436

I just checked vimarket.io and it seems there are some similar points than this project. Is there a comparison sheet made already?

Which projects you mean? I know Vibehub and Spectiv. But they have a little other idea. And Vibe made around 20x from ICO price... But I sold to early. May be this one will make also good profit  Roll Eyes
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January 05, 2018, 05:00:45 PM
 #2437

nice 1991 contributors  with Average $2339. Nice community support.

I am sure average amount is distorted here and you would need to use median to get the clear picture. I am sure there was a huge amount of small investments and some big ones which are raising the number.

The project is solid, so with time more investor will get in, soon by soon, is not good to rush things, this is not a famous ICO like kick or utrust was, it is a low key ICO, which it could go up fast later on, like Vivehub, it was low for 2 months, and now is mooning.
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January 05, 2018, 05:32:43 PM
 #2438

I just checked vimarket.io and it seems there are some similar points than this project. Is there a comparison sheet made already?

Which projects you mean? I know Vibehub and Spectiv. But they have a little other idea. And Vibe made around 20x from ICO price... But I sold to early. May be this one will make also good profit  Roll Eyes

There is also the Movement, there was an airdrop. There are some differences, but a lot of similarities. The main difference is that there is a non-commercial focus of the project, but this does not mean that there can not be commercial use of buildings and buildings.
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January 05, 2018, 05:39:48 PM
 #2439

New tweet: https://medium.com/@markspace/newsflash-8feb83754c48

NEWSFLASH⚡
Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!

I dont know about you guys, but I hate buying clothes online.

this can be quite cool, it's simply impossible find your right size while buying clothing online  Grin

It would be interesting to try it  Shocked

wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.

Easier said than done though. VR can solve a lot of things but online shopping for clothes is a bit of a stretch. Simulation is no representation.

It's not so hard if you combine VR with AR.
AR can measure your size and together with the VR you can virtually shop for clothing.
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January 05, 2018, 06:36:53 PM
 #2440

VR has really a big sucess in crypto world, investors stemmed to enjoy that kind of project. I think MARK.SPACE can profit from that and take a nice place in VR world. If he product work well the potential is very big, VR start to be used by people and will continue to grow in the following month.
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