albon
Legendary
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Activity: 1876
Merit: 1536
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November 05, 2013, 08:45:40 PM |
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is it clear for opening our pool again?
Yes sir. I haven't had an orphans. POS is working nicely. I think we are all set. Thanks Sure. 12 hours - normal flight. No any1 orphan But whats with crypsy listing? +1 crypsy
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captainfuture
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November 05, 2013, 08:55:05 PM |
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we just reopened HBN at CoinEX
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Digi7ech
Member
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Activity: 121
Merit: 10
HBN <3
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November 05, 2013, 09:07:28 PM |
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Mullick in Cryptsy's chat said they are going to relist HBN soon.
The pulled it due to some of the rollbacks.
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Hobo Nickel rocks! HBN: ErCmri4PCGc1HAQtsufpWA7M1M9tjRdTb6
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 05, 2013, 09:53:59 PM |
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Mullick in Cryptsy's chat said they are going to relist HBN soon.
The pulled it due to some of the rollbacks.
Yup I see it now. Don't dump all at once. Soak in the hObO goodness!!
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 05, 2013, 09:55:56 PM |
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we just reopened HBN at CoinEX
Thanks good sir!
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MasterRuthless
Newbie
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Activity: 19
Merit: 0
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November 06, 2013, 12:41:07 AM |
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Mullick in Cryptsy's chat said they are going to relist HBN soon.
The pulled it due to some of the rollbacks.
Yup I see it now. Don't dump all at once. Soak in the hObO goodness!! Actually it is back on Cryptsy now. https://www.cryptsy.com/markets/view/80BTW: Things are looking good. Thanks for the hard work Tranz keep it up!
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 06, 2013, 12:51:57 AM |
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Mullick in Cryptsy's chat said they are going to relist HBN soon.
The pulled it due to some of the rollbacks.
Yup I see it now. Don't dump all at once. Soak in the hObO goodness!! Actually it is back on Cryptsy now. https://www.cryptsy.com/markets/view/80BTW: Things are looking good. Thanks for the hard work Tranz keep it up! Thanks hopefully I can get back to adding in features!
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Epeus
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Activity: 95
Merit: 10
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November 06, 2013, 06:41:45 AM |
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CongratZ
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Thrash
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November 08, 2013, 09:10:47 PM |
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I downloaded the latest client 1.2.1.5 and got everything up and running fine. So far I have found 12 POS blocks and all but 1 is orphaned. I would not hink that was that normal. Have I done something wrong? When a POS is found and orphaned does it keep those coins from generating another POS or do they get reset so they can be used to create POS right away?
Thanks in advance for any input.
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 08, 2013, 10:29:10 PM |
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I downloaded the latest client 1.2.1.5 and got everything up and running fine. So far I have found 12 POS blocks and all but 1 is orphaned. I would not hink that was that normal. Have I done something wrong? When a POS is found and orphaned does it keep those coins from generating another POS or do they get reset so they can be used to create POS right away?
Thanks in advance for any input.
You should not get orphan PoS on the newest client. Are you sure you are running the correct client? Check the debug window/information page, it should read v1.2.1.5-geb597e5-hobo.. Are you fully synced? Do you match the block height and diff at http://hobo.gets-it.net/index.php ? Please send me any information you have. debug log, transaction ID. I'll see what i can dig up.
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Thrash
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November 08, 2013, 11:26:55 PM |
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Yes, latest client v1.2.1.5-geb597e5-hobo
I was synced and at the same block height as the explorer. My IP was on the list at the explorer. Found 40 POS but got all orphans.
I'll drop you a PM.
Thanks!
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 08, 2013, 11:45:58 PM |
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Yes, latest client v1.2.1.5-geb597e5-hobo
I was synced and at the same block height as the explorer. My IP was on the list at the explorer. Found 40 POS but got all orphans.
I'll drop you a PM.
Thanks!
Responded to your PM. Please let me know if that works out for you. Thanks for your support!
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 09, 2013, 05:36:39 AM |
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MW2 Full GUI support is 1/2 complete. I expect to have a beta version out here in the next few days. Should be fun to play around with.
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inform
Newbie
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Activity: 42
Merit: 0
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November 09, 2013, 12:57:52 PM |
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How much right now for this price per 1 coin?
i am interest ask you guys This my question N1
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 09, 2013, 01:20:10 PM |
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How much right now for this price per 1 coin?
i am interest ask you guys This my question N1
Current price is 0.00001400 HBN to BTC
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Tranz (OP)
Legendary
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 10, 2013, 05:24:49 PM |
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Finishing up the MW2 GUI changes. Still have a few bugs to work out, mostly the RPC command and the GUI are not playing nice. Other then that seems to be working nicely. Here is a sneak peak. If anyone is interested in helping test, code and debug let me know!
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Tranz (OP)
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 11, 2013, 04:42:21 AM |
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Pre Release Version 1.2.1.8 is ready. This should not be used by mining pools and merchants. I have been solo mining with it fine, but still buggy. https://github.com/Tranz5/HoboNickels/releases/tag/1.2.1.8This version includes GUI functionality for MW2. I'll release the full update diff once we get to a release version 1.2.2. I need to work out the following bugs first: - export does not work. - loadwallet use in RPC is not reflected in the Wallets GUI. - unloadwallet use in PRC is not reflected in the Wallets GUI. Clicking on a wallet that was unloaded via RPC will cause crash - clicking on the transaction in the overview screen(the right hand section) does not cause the transaction button to depress. - there is no way in the gui to make a new wallet. The current best method is to go into the RPC type loadwallet newwallet then unloadwallet newwallet. Then using the load button in the gui you can load the wallet. That's all I know so far that is not working. Please let me know if you find anything else.
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z0rr0
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November 14, 2013, 02:42:40 AM |
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Does this MultiWallet concept is something like a CoinControl function, implemented in current NVC client? Where you can choose, what coins (or inputs exactly) from your address you want to include into the transaction, without "touching" coins with high coin*day value?
Or this is just different addresses within one wallet?
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Tranz (OP)
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 14, 2013, 02:46:13 AM Last edit: November 14, 2013, 05:23:34 AM by Tranz |
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Does this MultiWallet concept is something like a CoinControl function, implemented in current NVC client? Where you can choose, what coins (or inputs exactly) from your address you want to include into the transaction, without "touching" coins with high coin*day value?
Or this is just different addresses within one wallet?
No it is more of a compliment to Coin Control. Right now I am using it like coin control. As I have 1 wallet I mine with, one wallet I use for stake and one wallet I use for giveways... After I get so many in my mining wallet I move most to the stake wallet and some to the giveaway. I do plan to implement ACC after I get a release version of MW2 finished. Getting close, but been pretty busy with lots of other stuff.
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Tranz (OP)
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Activity: 1540
Merit: 1060
May the force bit with you.
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November 14, 2013, 03:40:04 AM |
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The cool thing with MW2, is since the wallets are modularized, it becomes a bit easier to include other coins in the same gui Still a lot of work, but a step towards it.
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