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Author Topic: [ANN] Ravencoin [RVN] PoW GPU Mining | Asset Transfer Blockchain (Updated ANN)  (Read 1161689 times)
kurbashi777
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May 16, 2018, 09:01:52 AM
 #1701

just now all the coins have come
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FFI2013
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May 16, 2018, 12:05:32 PM
 #1702

Has anyone tried the webwallet yet just wondering how its working
Techgtv
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May 16, 2018, 12:19:19 PM
 #1703

What is going on with Crypto-Bridge?
They removed 2% of my last two deposits!

And also 1938 RVN did not arrive!
Very dissapointed!

Same thing here.. Bought about 2k RVN over at CB and they didn't arrive to the Core wallet after withdrawal from CB.. Any point in contacting of the CB support?

Crypto-Bridge just launched their new core version of the dex,

I send 50K raven and i contacted support after 24 hours, witgh the TXID of the transaction and within  2 hours they apologized for the delay and my raven was there.

i am guessing there is something going on with their conversion from the main wallet to your wallet within the new dex and that they are working on it.
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May 16, 2018, 12:49:52 PM
 #1704

Could someone explain why Ravencoin is called a "sleeping giant" by some? Thanks.
nitrobg
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May 16, 2018, 01:19:27 PM
 #1705

Could someone explain why Ravencoin is called a "sleeping giant" by some? Thanks.
Because it will moon. Or that's what everyone says about all coins. Cheesy
darkdude
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May 16, 2018, 02:03:22 PM
 #1706

I wanted to get a sense of what the dev teams feel the value of rvn should be (not what it will be) once project is complete and all phases are finished.

I know I am purely guessing here, but the devs did associate a number in relation to the value of RVN.


From the Github site ("https://github.com/RavenProject/Ravencoin/tree/master/roadmap") :

"The cost to create assets will be 500 RVN to create any qty of an asset"

if the devs felt  RVN would be 0.10, that would mean it would cost $50 to do above, 1.00 $500 to do above, etc

So then ask yourself who are the targets that will pay 500 RVN to create assets.  in game currency, land deeds,etc can easily pay $500 no problem.

What about kids selling lemon aid at a stand or a street merchant selling t-shirts...  Not sure they want to pay $500, but might pay $50....

I read the white paper (cant say I 100% understand everything but I hope most of it), I read the github site, and I am thinking of the majority of use cases where paying 500 RVN would be applied...  That might give us real insight not what the price will be, but what the devs are thinking 'now' at what the price might be.

I realize everything above might just be BS (LOL), but I am curious what others think?
Silent Miner
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May 16, 2018, 03:11:05 PM
 #1707

Silent Miner v1.1.0

Windows and Linux

Updated kernels
Increases to stability
Increased power efficiency

Windows:
https://mega.nz/#!2K5z1TyD!cmsFagv_lmVyBy_2KO8iQSI9vNoRpZ92etAFjFoz9FQ

Linux:
https://mega.nz/#!CXAXmbDD!jX1GhHdvgM8rqELZGgPZgGzy2CoAJ0tknXtte2wMyoo
vanscrew
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May 16, 2018, 05:22:34 PM
 #1708

just now all the coins have come

I am mining RVN and reading this is kinda bothering.
Is there any problem with coin transfer, or it is simply a delay?
Has anyone contacted the developers about that?
igotfits
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May 16, 2018, 05:38:55 PM
 #1709

8x 10603gb. Clock 150 memory 50, 65w Smos, enemy miner, suprnova pool. 168 rvn per day. I had it at 90w for a day and only had an extra 10 rvn so keeping it 65w to say on electricity.

Thanks! Anything special in your lines to generate great numbers? i noticed my intensity is automatically set to 19 also.
Any reason why you picked z-enemy over ccminer? Howd you get your wattage so low? i cant get below 85 i have 6GB cards.

ccminer-x64.exe -a x16r -o stratum+tcp://rvn.suprnova.cc:6667 -u tyrone.1060s -p password
pause



Miner: ccminer-2.2.5-rvn
Cards: 8 6GB MSI 1060s
Pool: Suprnova

PL: 50
CC: +150
MC: +100

Daily RVN: 145+-

Can anyone else share numbers?
pengi
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May 16, 2018, 07:59:52 PM
 #1710

Enemy 1.09a 4x1070 1x1080

Previous days with difficulty arround 25k I got around 185-190 RVN
Today with dif 22,5k I get arround 220 RVN
WickedPigeon
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May 16, 2018, 08:35:03 PM
 #1711


Miner: ccminer-2.2.5-rvn
Cards: 8 6GB MSI 1060s
Pool: Suprnova

PL: 50
CC: +150
MC: +100

Daily RVN: 145+-

Can anyone else share numbers?

You can get a decent projection on how many RVN by GPU and /or Hash rates from Ravencalc.xyz
That calculator seems to be based on ccminer 2.2.5

If you are looking for other benchmarks:
JackIT has a lot of good RVN comps by pools, miners, etc..
https://bitcointalk.org/index.php?topic=3385643.0

Well then suddenly there was no one left standing in the hall....
Of a nightbird singing "come away come away"
whotheff
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May 16, 2018, 08:41:34 PM
 #1712

I wanted to get a sense of what the dev teams feel the value of rvn should be (not what it will be) once project is complete and all phases are finished.

I know I am purely guessing here, but the devs did associate a number in relation to the value of RVN.


From the Github site ("https://github.com/RavenProject/Ravencoin/tree/master/roadmap") :

"The cost to create assets will be 500 RVN to create any qty of an asset"

if the devs felt  RVN would be 0.10, that would mean it would cost $50 to do above, 1.00 $500 to do above, etc

So then ask yourself who are the targets that will pay 500 RVN to create assets.  in game currency, land deeds,etc can easily pay $500 no problem.

What about kids selling lemon aid at a stand or a street merchant selling t-shirts...  Not sure they want to pay $500, but might pay $50....

I read the white paper (cant say I 100% understand everything but I hope most of it), I read the github site, and I am thinking of the majority of use cases where paying 500 RVN would be applied...  That might give us real insight not what the price will be, but what the devs are thinking 'now' at what the price might be.

I realize everything above might just be BS (LOL), but I am curious what others think?

Good point, sometimes  people just focus on mining and forget about REAL WORLD use scenarios.
Mining has it's deadline. wasting electricity is profitable, but it will end when a better way is invented.

igotfits
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May 17, 2018, 12:46:26 AM
 #1713

Enemy 1.09a 4x1070 1x1080

Previous days with difficulty arround 25k I got around 185-190 RVN
Today with dif 22,5k I get arround 220 RVN

ty good sir it looks like they just release 1.09b.
igotfits
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May 17, 2018, 12:47:40 AM
 #1714


Miner: ccminer-2.2.5-rvn
Cards: 8 6GB MSI 1060s
Pool: Suprnova

PL: 50
CC: +150
MC: +100

Daily RVN: 145+-

Can anyone else share numbers?

You can get a decent projection on how many RVN by GPU and /or Hash rates from Ravencalc.xyz
That calculator seems to be based on ccminer 2.2.5

If you are looking for other benchmarks:
JackIT has a lot of good RVN comps by pools, miners, etc..
https://bitcointalk.org/index.php?topic=3385643.0


thanks! i saw that and it seems like enemy is running better than everything else, they also just released 1.09b
WickedPigeon
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May 17, 2018, 01:25:34 AM
 #1715

Thanks! i saw that and it seems like enemy is running better than everything else, they also just released 1.09b

Seems to be the fastest - about 25% faster than 2.2.5. It's what most people run on RVN.

Well then suddenly there was no one left standing in the hall....
Of a nightbird singing "come away come away"
WickedPigeon
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May 17, 2018, 01:26:15 AM
 #1716

What is Tribus ?

It's an Algo.

Well then suddenly there was no one left standing in the hall....
Of a nightbird singing "come away come away"
WickedPigeon
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May 17, 2018, 01:26:43 AM
 #1717

Z-Enemy 1.0.9b Z-ENEMY VER 1.09b
Z-ENEMY VER 1.09b ( Service release + tribus) For Windows (Cuda 9.1)
zealot/enemy-1.09b (z-enemy) From: Dk & Enemy
- Fixed compatibility issues that resulted in performance degradation with some non-yiimp pools. Now you'll see the expected hashrate on them.
- Kernels speed improvements : +1-2% performance due to optimizations.
- Support new algos : Tribus (-a tribus), recommended intensity for Tribus 20-21.
Basic improve , can be a bit faster (+5-10%) vs public miners.

https://mega.nz/#!tHZ0zJBL!la-zehh3Khsz2EoN5Ayr0vAZIBpmHIpgwokfTssu414

Well then suddenly there was no one left standing in the hall....
Of a nightbird singing "come away come away"
igotfits
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May 17, 2018, 03:35:28 AM
 #1718

Z-Enemy 1.0.9b Z-ENEMY VER 1.09b
Z-ENEMY VER 1.09b ( Service release + tribus) For Windows (Cuda 9.1)
zealot/enemy-1.09b (z-enemy) From: Dk & Enemy
- Fixed compatibility issues that resulted in performance degradation with some non-yiimp pools. Now you'll see the expected hashrate on them.
- Kernels speed improvements : +1-2% performance due to optimizations.
- Support new algos : Tribus (-a tribus), recommended intensity for Tribus 20-21.
Basic improve , can be a bit faster (+5-10%) vs public miners.

https://mega.nz/#!tHZ0zJBL!la-zehh3Khsz2EoN5Ayr0vAZIBpmHIpgwokfTssu414


is it posted on the miners bitcointalk page?
beursstarter
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May 17, 2018, 04:37:50 AM
 #1719

Z-Enemy 1.0.9b Z-ENEMY VER 1.09b
Z-ENEMY VER 1.09b ( Service release + tribus) For Windows (Cuda 9.1)
zealot/enemy-1.09b (z-enemy) From: Dk & Enemy
- Fixed compatibility issues that resulted in performance degradation with some non-yiimp pools. Now you'll see the expected hashrate on them.
- Kernels speed improvements : +1-2% performance due to optimizations.
- Support new algos : Tribus (-a tribus), recommended intensity for Tribus 20-21.
Basic improve , can be a bit faster (+5-10%) vs public miners.

https://mega.nz/#!tHZ0zJBL!la-zehh3Khsz2EoN5Ayr0vAZIBpmHIpgwokfTssu414


is it posted on the miners bitcointalk page?

It's posted on the RVN lounge discord.
pengi
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May 17, 2018, 08:30:34 AM
 #1720

Also from the same discord:

worth mentioning that 1.09b is not a release version. 1.09a is
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