thanks.
something that might be useful is a how-to guide for how to best "forge." because your rewards systems is so unique, i'm very unsure how best to maximize my potential forging.
Either myself or another member of the team will draft up a guide for this prior to launch and publish it. We will explain the forging process, how weight is awarded, and walk through how to get a node set-up using services like Digital Ocean.
It will be part of a "Getting Started" sort of guide that we will post closer to launch.
that's great. thanks. +1
Yes, on digital ocean, ubuntu/linux servers and heroku/nodejitsu (free).
Just a word to anyone this weekend calculating there low end sell prices...
PoT reward looks to need a hosting service
https://www.heroku.com/pricing looks to be Free for 1 instance or 1 wallet...
I'm not sure how PoP will work and if you can earn it off your home PC buying items from
"validated merchants" seeing how it states
The PoP algorithm will be used to lend a weight based on the amount of currency you have spent since your last block reward. This will be based on AMOUNT spent to a validated merchant account.
From what I have gathered other then PoP and PoI(or Validated Merchant)... PoT is how you get block rewards and it looks like we will need to set them up on a platform other then just a home PC.. Or can any PC/device sending Crypti to a "Validated Merchant" and earn PoP... it's just that the first reward of PoP "amount spent=0" but then every other PoP after the first has a value for "amount spent=x"
I only mention this bc earning your Crypti back once you sell them may not be as easy as keeping/buying a few and putting them in an open wallet on your PC to earn PoS stack...
Dev's I know your working on the tech-paper which will probably clear much of this up... I don't mean to force you guys away from your work to answer questions we may all understand shortly... I just wanted ppl to think about these things when setting there low selling price