so are any big things going to be implemented in this release or is it just the ground work ??
Good morning everyone,
Sorry the latent response guys I'm just sort of waking up from a decent sleep finally. Couldn't force my eyes to stay open and brain to function that much more without 1 decent sleep anyway. =) I'll start with responding to the ideas of gaming with Neos. Since it was mentioned on this thread, it definitely was something I started to contemplate and research. With that being said I on that day went and registered neosbet.com and neoscasino.com. I've researched some gaming software that was crypto-centric and the top of the list the software is about $10k with all games included. The issue is, these games seem cheap for the price quoted. I don't like to do anything cheap, or do it just to do it. I'd rather pay $20k for half the games but have them all perfect. Another detail is I won't run games that are unfair. I'm just another miner/trader/crypto enthusiast myself and I've been burnt in the past on "provably fair" crypto-based gaming sites. I won't do to others what I wouldn't want done to me. I'd run the site just for the fact it was wanted by the people, not for profit. With that being said, if anyone knows of legitimate software that's secure, I'm more than open to the idea.
Now onto current development, what's in progress and some of what's coming:
1. The installation process was rough around the edges to say the least. That's been revamped and the only system left to address is Windows, and that's because we'll be using a Windows installer for that. The other detail about Windows is we're going to try to register Neos as a service and get rid of those annoying command prompts (even if they're minimized I hate them).
2. Trading for supported exchanges - in the process of coding the functions for the other sites we came to the conclusion that we didn't have to mimic the interfaces there for the most part, we could standardize the interface we provide to make it easier perhaps and cleaner in the wallet. That's in the process of being reworked as well as a couple of new exchanges potentially being added into the wallet. Right now there are 3.
3. Better statistics and historical stats. While the one graph for Bittrex interest is somewhat useful, more important and useful data can be shown and with the use of sqlite versus polling at interval for the data, it should make for a better and smoother experience.
4. More market data - market cap information, conversion rates
5. The address system before only allowed to generate new addresses, but without labels. That's been fixed now.
6. Locking/unlocking the wallet - folks were experiencing issues after they had locked their Neos wallet and tried to use the interface afterwards. That's been addressed and resolved. You can now lock/unlock your wallet and set a timeframe for the unlock to hold true.
7. Alias system - in v2 you can register aliases for 3 NEOS per alias. The reason for the cost? If it was free, one determined person could register countless aliases and leave everyone else with their hands in the air. These alias funds will be held in a public account and every month a lottery system will choose 3 winners of which the alias funds will be distributed to.
8. The network hashrates will all be displayed properly for the pools
9. Pool stats will be functional in v2 now
10. The bug in the address system that didn't show all addresses has been resolved
11. Blocks and connection status is now displayed
12. Encrypted messaging between wallets is in v2
13. We're working on language translations for the wallet interface
14. Connection to IRC in the wallet via TOR is being worked on
15. Arbitrush is being expanded and modified a bit - those details will come post-release
16. Paper wallet generation is being worked on
Edit: The design is being reworked completely also to a "smarter" design/flow.