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2381  Other / Beginners & Help / Re: OTHER COINS on: August 26, 2013, 05:04:39 AM
What is the point of other coins if their price is based on bitcoin prices?

I just got my 30 gh miner and it was making $36 usd a day, and now it is down to 22 usd per day
Is the correct answer - what is the point of Bitcoin if their price is based on USD?
2382  Bitcoin / Bitcoin Discussion / Re: USA: Legislation: Competition in Currency on: August 25, 2013, 06:28:06 PM
Maybe just to be a cynical dick - but this has been introduced at ~5 times in the past decade and dies in committee every time (often on the same day).

But.... here are the congressmen you want to bother (I believe it's William Clay who particularly enjoys killing the bill): http://en.wikipedia.org/wiki/United_States_House_Committee_on_Financial_Services#113th_Congress
2383  Bitcoin / Project Development / Re: pawn shops, natural agents for offering btc services? on: August 25, 2013, 05:47:25 PM
Would be superbly useful if only just to buy BTC. Pawn shops have been talked about on here for years. There are, incidentally, multiple pawn shop owners who own and buy lots of BTC - but I don't think there's ever existed a pawn shop which trades in BTC, maybe for obscure legal reasons.
2384  Other / Off-topic / Re: PUBLIC SERVICE ANNOUNCEMENT on: August 25, 2013, 05:29:54 PM
 Huh

ETA: Oh... It's more of that.
2385  Economy / Lending / Re: CoinLenders :: Get bitcoin loans, and get fee rebates on your deposits! on: August 25, 2013, 05:18:47 PM
IANAL, but I'm pretty sure Smiley v. Citibank in 1996 set the precedent that fees can be considered interest. (maybe only in some states, though -- most of the articles I found on that ruling were sensational nonsense)
2386  Economy / Services / Re: Bitcoin Investment: 40% weekly from DonkeyMails on: August 25, 2013, 03:56:41 PM
Yaa I hurried up.That mail was spam,as http://donkeymails.com/ do not even mention bitcoin anywhere .

People have started phising using bitcoin Sad
You're way late to that party. I had the misfortune of having an email address leaked when Gox was compromised.

ETA: Gmail does a surprisingly good job of blocking them, though.
2387  Bitcoin / Hardware / Re: What'll happen to ASICs when they're no longer profitable to run? on: August 25, 2013, 02:25:15 PM
Profitability is a matter of perspective. Just like how an orebody can be ore one day, and dirt the next (ore is defined as being profitable to mine, once the costs outweigh the profits the rock is no longer considered to be ore), what is unprofitable to some people will be profitable to others.

Consider the requirements for operating mining equipment. You have inputs of power and an output of hashes. Those generally need to be put to a pool and onto the main network, so lets also call bandwidth an input here.

The cost of bandwidth for mining is almost negligible, and in most cases people pay a set amount for their bandwidth whether they use it or not. Power is a much bigger concern, however the cost of this varies from place to place - some pay a fortune for it while others may be able to get it for free.

Take my setup for example, my rigs are solar powered. I have costs of bandwidth but zero on power. If you want to get technical you could potentially factor in the cost of batteries and their associated degradation, but equally you could build a system without batteries, or using any other source of renewable "free" energy. These operations will in essence always be profitable, while those with high power costs will end up unprofitable much sooner.

What is likely to happen is those with highest power cost will end up selling their older equipment, which will be purchased for bargain basement prices by those with no concern for power costs. This will be in part replaced with newer more efficient gear, however the network hashrate won't increase anywhere near the rate it has with the transition from GPU and FPGA to ASICs, as there really isn't a huge improvement to be had.
Well - yeah, I can see that to an extent, but at some point, a solar farm will never pay for itself if all its daily intake is being spent on an ASIC farm mining the equivalent of $10/month. As for people with "free" electricity, no landlord's going to stand for them sucking down $1k in electricity per month on a $600/mo lease - so there's a scalability problem there, too.

I think while there may not be "revolutionary" performance improvements in ASICs over previous generations, there will at least be "revolutionary" improvements in the cost for consumers (as we've been seeing since the first ASICs were announced for pre-order) as ASIC manufacturers suddenly face a massive decline in demand and price equipment x% above cost to manufacture instead of x% below what the other guys are charging. That doesn't even factor in manufacturers becoming established/experienced and implementing real manufacturing techniques (instead of half a "line" being a row of plastic tables), and with dedicated purchasing departments.
2388  Other / Off-topic / Re: I hate Creative Assembly on: August 25, 2013, 02:01:14 PM
hahah, I played the original Shogun back when it first came out on a CD-ROM I know all the tricks to get the game mostly working Wink I just find it sad that I have to do all these workarounds in order to enjoy a game that would be perfectly good if it was programmed properly. I wish they'd just fucking fix it but I doubt they will until the original staff quit or get fired somehow because they seem to be in arrogant denial like most established games industry companies.

So far the only inspiration the games industry has provided lately for my own programming projects is how absolutely not to do games, I just recently rage quit on Saints Row IV because the fuckers hadn't programmed that properly either, I was almost to the end of a large battle and then the game crashed on me, forcing me to load up from the beginning because they wouldn't allow you to save wherever you wanted during a mission.

Absolutely fucking shitty cunting coding, really horrible.
That's some weird staple in GTA clones. Checkpoint systems died pretty much everywhere else (except linear FPS games and platformers, where it at least makes a little sense). Any normal person would have the thought to add a quicksave button. If I didn't always mix up the quick-save and quick-load buttons in Bethesda games, I'd use that as an example.  Cheesy

You try out Papers, Please? It's a small, cheap, and fun spot-the-difference adventure game - which makes it sound like it belongs on Facebook, but I was pretty fond of it -- wasn't even on my radar until I got the creepy "x is now playing y" spam from Steam (one more reason to pirate).
2389  Other / Off-topic / Re: In pain? on: August 25, 2013, 01:24:52 PM
Look out everyone, he's going dank.
2390  Other / Off-topic / Re: I hate Creative Assembly on: August 25, 2013, 01:23:55 PM
To solve all problems:
1) Buy the game, then pirate it (or opposite way, depending on how much you trust CA). 2/7 solved, plus no obnoxious always-on requirement.
2) Wait a month (or 6) before playing, then download one of the massive compilation mods. 2-4 of 7 solved (depending on how sincere CA's promise to increase moddability was). In particular, find a mod which automatically auto-resolves naval battles so you aren't lured into watching ships move in a straight line for 10 minutes.
3) Ignore MP. 1/7 solved.

To solve other inevitable issues:
1) Never, ever use any that fancy destructible environment. That's just asking to get your units glitched for the rest of the battle.
2) Never play sieges. That's just asking for the bad pathfinding AI to lag the game to a crawl while still tactically failing in every single battle. (It was a lot better in STW2, though)


So there you go -- no naval battles, maybe half the number of land battles (with the main features removed), and no multiplayer. It sounds terrible, but it's the best way to play TW games, I've found.
2391  Bitcoin / Hardware / What'll happen to ASICs when they're no longer profitable to run? on: August 25, 2013, 12:56:21 PM
I've been wondering this for a while.... Tens of millions of dollars in equipment will lose money if run in roughly a year (assuming price doesn't skyrocket).

So what happens with it? Will organizations, perhaps the Bitcoin Foundation, buy these units and keep the hashpower on the network for added security, running them at a slight loss, perhaps? Will they be repurposed somehow? Will they simply be thrown away? Will the current owners just keep mining?

While on the topic -- is running obsolete equipment a disservice (long-term) to Bitcoin by making newer, more effective ASICs less attractive? People talk about running their GPUs, FPGAs, and ASICs (in the future) for the sake of the network, but isn't that actually just making it less likely for people to buy or design/develop/manufacture new ASICs since the profit projection would be lower?
2392  Economy / Service Announcements / Re: Bitmit - Bitcoin shopping mall - Bitcoin market place - Bitcoin auction house on: August 24, 2013, 05:16:26 PM
Not high-priority, but do you know wallet/withdrawal fees have been weird for a few months?



They're still .001BTC, but for some reason it's made up of a separate .0009 and .0001 transaction, now. (cropped out most irrelevant transactions from log in case you notice it's been tampered with)


ETA: Ohhhh... I see, now. The 0.0001BTC is the fee sent to miners. The .0009 appears to be pocketed. I guess that's better than earlier -- this one had no fees sent to miners (but still charged) : https://blockchain.info/tx/b480bcfdaeaa2fcb6175452808ccc14a586f91eaaffb1950244b4c35a0372aa5 - same here: https://blockchain.info/tx/532d14b7b5c3c61af1bdcae826993c36f0d8e69e1a31ec8825ff3515f937e859 ETA2: I guess that was fine back then, though, since it wasn't difficult to have pretty much everything and anything included in the next block.
2393  Bitcoin / Bitcoin Discussion / Re: This currency is too volatile! on: August 24, 2013, 04:52:06 PM
I also forgot DXY was another abbreviation for Bitcoin.
2394  Bitcoin / Mining / Re: Electricity prices on: August 24, 2013, 04:37:11 PM
In CA, these are my tiers

1. < 282 KWh = $.11
2. 282 to 367 KWh = $.15
3. 367 to 442 KWh = $.27
4  > 442 KWh = $.31

That is unusual and has nothing to do with economics.  You can thank your politicians for trying to force a green lifestyle.  In just about anywhere else in the world you pay less the more you consume.  If you think about it, it makes sense.  The power plant has to be built even if you use less, the transmission lines need to be maintained even if you use less.   Larger customers are cheaper.

In VA (roughly)
summer
first 800 KW $0.08
above 800 KW $0.09

winter
first 800 KW $0.08
above 800 KW $0.07
The weird progressive tier thing is in effect in MI, too, no matter the time of year. For Consumers Energy, $/KWh if 250KWh consumed = $.16076, if 500KWh consumed = $.1457, if 1000KWh consumed = $.15218, if 2000 KWh consumed = $.158925

Those are the "real rates" (after fees/taxes), and factor in the price for previous tiers getting up to, say 2000KWh (that is, $/KWh from 1KWh-2KWh consumed is not $.15218, but significantly higher because it was cheaper in the lower-consumption tiers - if that makes sense). I actually can't find the nominal $/KWh tiers. It seems to be intentionally difficult-to-find.
2395  Other / Beginners & Help / Re: Bitcoin a time wasting thing on: August 24, 2013, 04:19:15 PM
So if you had joined early on, mined 1000 BTC, which you could have with small miners.. you would have had 1000 x120 USD = 120 000$. So you would have wasted time right?
HOW I CAN MINE?
Viagra maybe. What kind of livestock are in the area?
2396  Other / Beginners & Help / Re: Any ways to make bitcoin fast? on: August 24, 2013, 04:11:21 PM
^ What that guy said

(face-to-face transactions are generally best for reliability and speed unless you wanna try selling Amazon GCs for BTC. Try something like LocalBitcoins or maybe poke around some of the Freenode channels and see if someone's nearby. For someone recommending exchanges, knowing which country you live in would be helpful.)

ETA: Oh.. MAKE Bitcoins. That's completely different. What do you have to offer?
2397  Other / Meta / Re: BitcoinTalk Forum APP on: August 24, 2013, 03:51:52 PM
I don't think there's anything out there but the mobile-friendly read-only http://bitcointalkmobile.appspot.com/ site
2398  Economy / Service Discussion / Re: Can someone explain why these transactions are not visible in blockchain.info? on: August 24, 2013, 03:15:29 PM
Your qt wallet has a pool of 100 addresses. So yes, you need to backup again after every 100 transactions. Or increase the keypool size, which is something I haven't managed to do myself...
Alternately, may want to consider software which has a deterministic wallet (addresses are all predetermined from one seed), so you'd only need one backup.

So means that the private key of my wallet can generate multiple addresses and any of them can be used for the wallet to receive money. did I understand correctly?
Yes, all addresses are predetermined from some seed data in the privkey. This would mean you only need to back up the wallet once, and you would still be able to generate all the addresses no matter how many you made.

I know Electrum and Armory both use deterministic wallets, but unsure about others. I read QT is supposed to switch over to deterministic wallets... dunno about progress on that, though.
2399  Other / Beginners & Help / Re: Trying to make a new coin on: August 24, 2013, 03:05:17 PM
can something just exist for the fun of it around here?
No. On Bitcointalk, learning and fun are discouraged. Here, you are to rigidly adhere to the Rules of Bitcoin. Rule #1: don't touch or look at the code. Rule #2: don't try to understand the code. Rule #3: when in doubt, tune it out.
2400  Economy / Service Discussion / Re: Can someone explain why these transactions are not visible in blockchain.info? on: August 24, 2013, 02:55:54 PM
Your qt wallet has a pool of 100 addresses. So yes, you need to backup again after every 100 transactions. Or increase the keypool size, which is something I haven't managed to do myself...
Alternately, may want to consider software which has a deterministic wallet (addresses are all predetermined from one seed), so you'd only need one backup.
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