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Author Topic: [ANN] MOBILEGO Crowdfund [$53 Million] - Decentralized Mobile Gaming Solutions  (Read 406955 times)
Fallenzz
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August 12, 2017, 11:56:34 AM
 #5661

It's August where is the big marketing campaign which was promised?
What are the next steps until the release of the app?

How long ago did you talk to Bittrex about the ongoing work?
How many people are working on this in terms of full Fte's?

How are you going to reach game developers?

It still feels not a lot is happening

Jack can you answer these questions? It could bring a bit more transparency

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Each block is stacked on top of the previous one. Adding another block to the top makes all lower blocks more difficult to remove: there is more "weight" above each block. A transaction in a block 6 blocks deep (6 confirmations) will be very difficult to remove.
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August 12, 2017, 12:36:11 PM
 #5662

I am 30% down on both my GAME and MOBILEGO ... hope they will recover soon. Pretty disappointing so far.
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August 12, 2017, 02:15:51 PM
 #5663

Dear Mgo holders, we will need to wait at least 1 year to see some good results and gains if we will see!

In 1 year there will be plenty new aka MGO projects... they will promise everything and deliver nothing or 10-20% from roadmap!

I hope i am wrong but its all look like i am right!

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Y O U R   B L O C K C H A I N   I N T E R F A C E
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Jaxx
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tyrantis
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August 12, 2017, 02:30:38 PM
 #5664

Dear Mgo holders, we will need to wait at least 1 year to see some good results and gains if we will see!

In 1 year there will be plenty new aka MGO projects... they will promise everything and deliver nothing or 10-20% from roadmap!

I hope i am wrong but its all look like i am right!
i have some mgo. i intend to sell them.if you are right i will keep it in one year.i hope i can get more reward.

Jack Kuveke (OP)
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August 12, 2017, 02:43:29 PM
 #5665

It's August where is the big marketing campaign which was promised?
What are the next steps until the release of the app?

How long ago did you talk to Bittrex about the ongoing work?
How many people are working on this in terms of full Fte's?

How are you going to reach game developers?

It still feels not a lot is happening

Jack can you answer these questions? It could bring a bit more transparency

The marketing campaign is beginning in India like we said. It started with the conference in the articles that will naturally be following it, then with a campaign directed to the country on local websites, gaming forums, video ads, facebook ads, etc. These are things that are starting. The next steps until releasing the app? If you mean the esports app then that would be building out connections with about 3 or 4 games so that we have those ready to go with esports wagering when we launch. We have the first game which was literally released 2 days ago known as pixel wars, which is an MMORPG that has been in development for about 2 or so years. We also have to finish building out infrastructure on the payment side so that people can easily receive wager payments from other players. In the meantime our store payments are live of course starting with pixel wars. Payments flowing means revenue to the mobile store which ultimately means buyback can have begin to be processed quarterly.

Here's an image taken from pixel wars downloaded from our store yesterday:



By all means I encourage all of our users to test out the features themselves. Pixel Wars is the test environment for our esports application and tournaments, and you will see the first rewards and matches in this game in the following weeks and months.

You can check out/download that game here: https://play.gamecredits.com/apps/695

We spoke to bittrex about a month and a half ago. What information did they give us? The said they were working on upgrading their smart contracts and that they would have it done as soon as possible. They didn't give promises or dates, they said they just wanted to release the feature when ready.

How many people are working on the project? There are about 20 people working on the esports application, 30 or so full time in Belgrade working on our wallet and blockchain development/integrations (meaning these people work on building the cryptocurrency aspects of our projects, including esports wagering features inside our esports app and store), we have a team building out the store infrastructure and building pixel wars which is based in Russia run by Maxim Sholom and the team at datcroft. Datcroft has about 30 employees. We also have a customer support team and Indian office we just opened in Dehli that consists of about 10 people right now. These are the main people working on the project.

We're reaching game developers through both our contacts and the contacts of our friends and partners. Obviously game developers know eachother. They are constantly going to gaming conferences and events meeting one another. Datcroft has lots of contacts which has allowed us to get our foot in the door with a number of gaming companies. Two we recently met with were like I announced Nautilus mobile and Octro Inc. We're also leveraging our gaming partners like Webelinx and Peaksels to grow our list of game developers. At the same time we have smaller and growing developers contacting us everyday. We just had a smaller dev known and pixel ape added to the store. One of their apps released was added to the best of 2016 list on the app store.

Hope that answers some of your questions.
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August 12, 2017, 03:07:18 PM
 #5666

It's August where is the big marketing campaign which was promised?
What are the next steps until the release of the app?

How long ago did you talk to Bittrex about the ongoing work?
How many people are working on this in terms of full Fte's?

How are you going to reach game developers?

It still feels not a lot is happening

Jack can you answer these questions? It could bring a bit more transparency

The marketing campaign is beginning in India like we said. It started with the conference in the articles that will naturally be following it, then with a campaign directed to the country on local websites, gaming forums, video ads, facebook ads, etc. These are things that are starting. The next steps until releasing the app? If you mean the esports app then that would be building out connections with about 3 or 4 games so that we have those ready to go with esports wagering when we launch. We have the first game which was literally released 2 days ago known as pixel wars, which is an MMORPG that has been in development for about 2 or so years. We also have to finish building out infrastructure on the payment side so that people can easily receive wager payments from other players. In the meantime our store payments are live of course starting with pixel wars. Payments flowing means revenue to the mobile store which ultimately means buyback can have begin to be processed quarterly.

Here's an image taken from pixel wars downloaded from our store yesterday:



By all means I encourage all of our users to test out the features themselves. Pixel Wars is the test environment for our esports application and tournaments, and you will see the first rewards and matches in this game in the following weeks and months.

You can check out/download that game here: https://play.gamecredits.com/apps/695

We spoke to bittrex about a month and a half ago. What information did they give us? The said they were working on upgrading their smart contracts and that they would have it done as soon as possible. They didn't give promises or dates, they said they just wanted to release the feature when ready.

How many people are working on the project? There are about 20 people working on the esports application, 30 or so full time in Belgrade working on our wallet and blockchain development/integrations (meaning these people work on building the cryptocurrency aspects of our projects, including esports wagering features inside our esports app and store), we have a team building out the store infrastructure and building pixel wars which is based in Russia run by Maxim Sholom and the team at datcroft. Datcroft has about 30 employees. We also have a customer support team and Indian office we just opened in Dehli that consists of about 10 people right now. These are the main people working on the project.

We're reaching game developers through both our contacts and the contacts of our friends and partners. Obviously game developers know eachother. They are constantly going to gaming conferences and events meeting one another. Datcroft has lots of contacts which has allowed us to get our foot in the door with a number of gaming companies. Two we recently met with were like I announced Nautilus mobile and Octro Inc. We're also leveraging our gaming partners like Webelinx and Peaksels to grow our list of game developers. At the same time we have smaller and growing developers contacting us everyday. We just had a smaller dev known and pixel ape added to the store. One of their apps released was added to the best of 2016 list on the app store.

Hope that answers some of your questions.
Why always be attached to bittrex, consider other exchanges, such as: yunbi.com, bter.com, jubi.com, yuanbao.com, they will always welcome MGO, but you do not want to spend a greater price. You have a lot of money, but it is stingy.
Jack Kuveke (OP)
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August 12, 2017, 03:25:42 PM
 #5667

Why always be attached to bittrex, consider other exchanges, such as: yunbi.com, bter.com, jubi.com, yuanbao.com, they will always welcome MGO, but you do not want to spend a greater price. You have a lot of money, but it is stingy.

We're not set only on bittrex, that's just what everyone is asking about. As I have said in the past we're still talking with other exchanges. It took us a couple months to get an agreement from bittrex. It typically can take the same amount of time with other exchanges. ALSO, we took the time to take advantage of BCC, I requested we use the funds for exchange listings. That was a great idea suggested by a couple investors.
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August 12, 2017, 03:42:50 PM
 #5668

Why always be attached to bittrex, consider other exchanges, such as: yunbi.com, bter.com, jubi.com, yuanbao.com, they will always welcome MGO, but you do not want to spend a greater price. You have a lot of money, but it is stingy.

We're not set only on bittrex, that's just what everyone is asking about. As I have said in the past we're still talking with other exchanges. It took us a couple months to get an agreement from bittrex. It typically can take the same amount of time with other exchanges. ALSO, we took the time to take advantage of BCC, I requested we use the funds for exchange listings. That was a great idea suggested by a couple investors.

Bter is free, you should first contact them.
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August 12, 2017, 04:35:16 PM
 #5669

It's August where is the big marketing campaign which was promised?
What are the next steps until the release of the app?

How long ago did you talk to Bittrex about the ongoing work?
How many people are working on this in terms of full Fte's?

How are you going to reach game developers?

It still feels not a lot is happening

Jack can you answer these questions? It could bring a bit more transparency

The marketing campaign is beginning in India like we said. It started with the conference in the articles that will naturally be following it, then with a campaign directed to the country on local websites, gaming forums, video ads, facebook ads, etc. These are things that are starting. The next steps until releasing the app? If you mean the esports app then that would be building out connections with about 3 or 4 games so that we have those ready to go with esports wagering when we launch. We have the first game which was literally released 2 days ago known as pixel wars, which is an MMORPG that has been in development for about 2 or so years. We also have to finish building out infrastructure on the payment side so that people can easily receive wager payments from other players. In the meantime our store payments are live of course starting with pixel wars. Payments flowing means revenue to the mobile store which ultimately means buyback can have begin to be processed quarterly.

Here's an image taken from pixel wars downloaded from our store yesterday:



By all means I encourage all of our users to test out the features themselves. Pixel Wars is the test environment for our esports application and tournaments, and you will see the first rewards and matches in this game in the following weeks and months.

You can check out/download that game here: https://play.gamecredits.com/apps/695

We spoke to bittrex about a month and a half ago. What information did they give us? The said they were working on upgrading their smart contracts and that they would have it done as soon as possible. They didn't give promises or dates, they said they just wanted to release the feature when ready.

How many people are working on the project? There are about 20 people working on the esports application, 30 or so full time in Belgrade working on our wallet and blockchain development/integrations (meaning these people work on building the cryptocurrency aspects of our projects, including esports wagering features inside our esports app and store), we have a team building out the store infrastructure and building pixel wars which is based in Russia run by Maxim Sholom and the team at datcroft. Datcroft has about 30 employees. We also have a customer support team and Indian office we just opened in Dehli that consists of about 10 people right now. These are the main people working on the project.

We're reaching game developers through both our contacts and the contacts of our friends and partners. Obviously game developers know eachother. They are constantly going to gaming conferences and events meeting one another. Datcroft has lots of contacts which has allowed us to get our foot in the door with a number of gaming companies. Two we recently met with were like I announced Nautilus mobile and Octro Inc. We're also leveraging our gaming partners like Webelinx and Peaksels to grow our list of game developers. At the same time we have smaller and growing developers contacting us everyday. We just had a smaller dev known and pixel ape added to the store. One of their apps released was added to the best of 2016 list on the app store.

Hope that answers some of your questions.

Thanks Jack for the answers. Share those things more often its sometimes hard to see everything what you guys are
doing and so people wonder about it. I hope the marketing goes well and more users flock to the store and the app later on.
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August 12, 2017, 04:44:06 PM
 #5670

It's August where is the big marketing campaign which was promised?
What are the next steps until the release of the app?

How long ago did you talk to Bittrex about the ongoing work?
How many people are working on this in terms of full Fte's?

How are you going to reach game developers?

It still feels not a lot is happening

Jack can you answer these questions? It could bring a bit more transparency

The marketing campaign is beginning in India like we said. It started with the conference in the articles that will naturally be following it, then with a campaign directed to the country on local websites, gaming forums, video ads, facebook ads, etc. These are things that are starting. The next steps until releasing the app? If you mean the esports app then that would be building out connections with about 3 or 4 games so that we have those ready to go with esports wagering when we launch. We have the first game which was literally released 2 days ago known as pixel wars, which is an MMORPG that has been in development for about 2 or so years. We also have to finish building out infrastructure on the payment side so that people can easily receive wager payments from other players. In the meantime our store payments are live of course starting with pixel wars. Payments flowing means revenue to the mobile store which ultimately means buyback can have begin to be processed quarterly.

Here's an image taken from pixel wars downloaded from our store yesterday:



By all means I encourage all of our users to test out the features themselves. Pixel Wars is the test environment for our esports application and tournaments, and you will see the first rewards and matches in this game in the following weeks and months.

You can check out/download that game here: https://play.gamecredits.com/apps/695

We spoke to bittrex about a month and a half ago. What information did they give us? The said they were working on upgrading their smart contracts and that they would have it done as soon as possible. They didn't give promises or dates, they said they just wanted to release the feature when ready.

How many people are working on the project? There are about 20 people working on the esports application, 30 or so full time in Belgrade working on our wallet and blockchain development/integrations (meaning these people work on building the cryptocurrency aspects of our projects, including esports wagering features inside our esports app and store), we have a team building out the store infrastructure and building pixel wars which is based in Russia run by Maxim Sholom and the team at datcroft. Datcroft has about 30 employees. We also have a customer support team and Indian office we just opened in Dehli that consists of about 10 people right now. These are the main people working on the project.

We're reaching game developers through both our contacts and the contacts of our friends and partners. Obviously game developers know eachother. They are constantly going to gaming conferences and events meeting one another. Datcroft has lots of contacts which has allowed us to get our foot in the door with a number of gaming companies. Two we recently met with were like I announced Nautilus mobile and Octro Inc. We're also leveraging our gaming partners like Webelinx and Peaksels to grow our list of game developers. At the same time we have smaller and growing developers contacting us everyday. We just had a smaller dev known and pixel ape added to the store. One of their apps released was added to the best of 2016 list on the app store.

Hope that answers some of your questions.

Thanks Jack for the answers. Share those things more often its sometimes hard to see everything what you guys are
doing and so people wonder about it. I hope the marketing goes well and more users flock to the store and the app later on.

Thanks Jack now is more clear the extent of the project 50 devs + 3-4 Company, i hope funds are not a problem , would be good to let Know every investors how long can run everything aproximately without selling other MGO at some point.


reality ? you fell to Scammers after being in an ICO , IPO
(more like any other stock and index in the world ICO or not got your portfolio down 25 % or 85 %)
Now  SEC is helping you getting back up your lost money maybe....
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August 12, 2017, 05:22:32 PM
 #5671


Thanks Jack now is more clear the extent of the project 50 devs + 3-4 Company, i hope funds are not a problem , would be good to let Know every investors how long can run everything aproximately without selling other MGO at some point.


It does seem like a lot, but the benefit is that all of the developers making the store and games are paid by Datcroft which has been profitable for years. We also have the advantage of fairly low cost of living in the areas where our offices are condensed. That and the fact that the leaders of the company aren't paid, makes it easily to float using the funds we raised over the years through trading and development funds from the crowdsale.
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August 12, 2017, 06:14:09 PM
 #5672

Thanks for all Jack,project is great,real challenge.You have my full support.Waiting on Shanghai meeting and launch of your esport

 
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August 12, 2017, 07:00:02 PM
 #5673

Has the gamecredit platform started running?
Look forward to buyback plan
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August 13, 2017, 04:06:21 AM
 #5674

Gnation looks pretty awesome! Such an update, I have to say. Keep the good work, dev!

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August 13, 2017, 04:47:42 PM
 #5675

where is MGO listed, besides Liqui?

Check out the Powerledger ICO.... Disrupting the power industry
https://bounty.powerledger.io/btctalk/?hash=n81HRsvnAyG3cfl6
JCB44
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August 13, 2017, 06:03:01 PM
 #5676

where is MGO listed, besides Liqui?

Cryptopia, Tidex etc.
You can check the full list here - https://coinmarketcap.com/assets/mobilego/#markets
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August 13, 2017, 10:11:59 PM
 #5677

Has the gamecredit platform started running?
Look forward to buyback plan

Yes! It's up and running. Very slick and easy to use. Check out play.gamecredits.com

Right now, the game everyone is excited about is Pixel Wars. It's an MMORPG by Datcroft, and it's going to be the token game for GNation's introduction to E-Sports. People are gonna be able to participate in tourneys and wager against one another.
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August 14, 2017, 05:45:45 AM
 #5678

where is MGO listed, besides Liqui?

Cryptopia, Tidex etc.
You can check the full list here - https://coinmarketcap.com/assets/mobilego/#markets
So far liqui has the biggest volume but people who keep looking here for update are holding it will be listed in bittrex soon.
There is no losing of hope, let the progress continue and we shall see a price pump again.

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August 14, 2017, 11:07:59 AM
 #5679

@Jack is PixelWars exclusive for the MGO store or is it being pushed on the Google and IOS stores?
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August 14, 2017, 11:27:34 AM
 #5680

@Jack is PixelWars exclusive for the MGO store or is it being pushed on the Google and IOS stores?

It will be on the Google Play Store and iOS Store. Still not complete as not all features are in there and a few bugs. But it's actually really fun so far.
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