constructive_criticism
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March 09, 2018, 08:18:45 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. fuuu, don't get me started on AC Unity and Fallout.
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SoonAmoon
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Activity: 224
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March 09, 2018, 10:57:29 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. fuuu, don't get me started on AC Unity and Fallout. You should check out Big Rigs and Skate 3 Those go around as the most broken games out there. So broken it's actually kinda fun.
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Oleana
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March 09, 2018, 11:02:28 AM |
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Its funny how the project can grow in relative short time.
True,i think TriForce started lkast summer,something like that.And team already achieved so much.
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Fanquell
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Activity: 98
Merit: 0
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March 09, 2018, 11:14:19 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. Thats true,delay aint issue if its only for a bit.And its especially not an issue since Triforce is still in ICO phase,and we will already get some beta to test.Not many crypto project achieved that.
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Tropwal
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Activity: 126
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March 09, 2018, 11:24:57 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. Thats true,delay aint issue if its only for a bit.And its especially not an issue since Triforce is still in ICO phase,and we will already get some beta to test.Not many crypto project achieved that. I know its too early to think about that,but it will help with exchanges too.Becaise more often than not ICOs dont have anything to show for months after listing,and thats when dumping happens.So fact that TriForce will have working beta by then is huge.
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Ranunculus2
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Activity: 266
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March 09, 2018, 02:52:57 PM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. Thats true,delay aint issue if its only for a bit.And its especially not an issue since Triforce is still in ICO phase,and we will already get some beta to test.Not many crypto project achieved that. I know its too early to think about that,but it will help with exchanges too.Becaise more often than not ICOs dont have anything to show for months after listing,and thats when dumping happens.So fact that TriForce will have working beta by then is huge. I agree wih you completely and beta is announced so early - I think someone wrote June or July that's really getting things done fast.
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btcltcdigger
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March 09, 2018, 03:47:36 PM |
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Hey OP, when are the stakes in the bounty going to be calculated? When is token distribution?
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Uthred
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March 09, 2018, 03:56:52 PM |
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Glad you guys soft capped. Good luck on main sale
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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March 09, 2018, 04:53:12 PM |
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Hey OP, when are the stakes in the bounty going to be calculated? When is token distribution?
btcltcdigger... I thought you knew better. No bounty related questions in this thread. Tokens will be distributed at the end of the token sale events. So at the end of the main sale. ~ Jake Ashy, COO TriForce Tokens
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TheRedKing
Jr. Member
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Activity: 266
Merit: 5
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March 09, 2018, 06:04:09 PM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. Thats true,delay aint issue if its only for a bit.And its especially not an issue since Triforce is still in ICO phase,and we will already get some beta to test.Not many crypto project achieved that. I know its too early to think about that,but it will help with exchanges too.Becaise more often than not ICOs dont have anything to show for months after listing,and thats when dumping happens.So fact that TriForce will have working beta by then is huge. I agree wih you completely and beta is announced so early - I think someone wrote June or July that's really getting things done fast. Wasn't the beta announced for this month? Or did I mix something up?
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Tyrant76
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Activity: 294
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March 09, 2018, 06:05:11 PM |
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Its funny how the project can grow in relative short time.
True,i think TriForce started lkast summer,something like that.And team already achieved so much. And probably will achieve much more in the future
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Xallid
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Activity: 98
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March 09, 2018, 06:46:47 PM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. Thats true,delay aint issue if its only for a bit.And its especially not an issue since Triforce is still in ICO phase,and we will already get some beta to test.Not many crypto project achieved that. I know its too early to think about that,but it will help with exchanges too.Becaise more often than not ICOs dont have anything to show for months after listing,and thats when dumping happens.So fact that TriForce will have working beta by then is huge. True,i think more ICos will wollow this,as often they get on exchange way too early.Triforce teams shows once again how things are done.
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james7854
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March 09, 2018, 09:51:38 PM |
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Its funny how the project can grow in relative short time.
True,i think TriForce started lkast summer,something like that.And team already achieved so much. Achieved much and still on a roll!
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sexymadafaka
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Activity: 182
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March 09, 2018, 10:01:51 PM |
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Never to late especially for project like triforce.
There are similar projects but non as good as triforce.
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killer9966
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Activity: 182
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March 09, 2018, 10:08:00 PM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. fuuu, don't get me started on AC Unity and Fallout. How do you mean?
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djuro74556
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Activity: 182
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March 09, 2018, 10:12:57 PM |
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Its funny how the project can grow in relative short time.
True,i think TriForce started lkast summer,something like that.And team already achieved so much. Achieved much and still on a roll! Triforce will lite the gaming world on fire!
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buraz
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Activity: 168
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March 09, 2018, 10:19:22 PM |
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Its funny how the project can grow in relative short time.
It's a real mindblower!
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constructive_criticism
Newbie
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Activity: 266
Merit: 0
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March 10, 2018, 07:13:09 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. fuuu, don't get me started on AC Unity and Fallout. How do you mean? When those games were released they had a bunch of bugs in them. It's like they didn't even have a QA team present. And it wasn't some hard to find glitches, they were there in plain sight. Sure, the games were fixed through updates but still...
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Vargistkrieg
Newbie
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Activity: 266
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March 10, 2018, 07:36:35 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. fuuu, don't get me started on AC Unity and Fallout. How do you mean? When those games were released they had a bunch of bugs in them. It's like they didn't even have a QA team present. And it wasn't some hard to find glitches, they were there in plain sight. Sure, the games were fixed through updates but still... Oh yeah, I remember those, but none of them will come even close to the famed Big Rigs game in terms of not being finished.
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snowcommander
Newbie
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Activity: 280
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March 10, 2018, 07:49:43 AM |
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The sale has now closed... obviously. We have reached our soft cap and are now pushing forward with the development and growth of our technology. We are also currently in the process of hiring some new staff to help us reach our vision. We are speaking to some very interesting individuals from a wide variety of industries and backgrounds. We are currently working on the growth of our RaidParty application, both players and developers, to which we will have more news for you soon.
As our token sale has just ended, our journey has only just started. We have a lot of work ahead of us as we move forward with our plans.
We appreciate all of the support and backing from our communities and grateful to have such a loyal and supportive community. We will be sure to keep you all updated with our process.
~ Jake Ashby, COO TriForce Tokens
Great update, great news. So next step is beta. Yes, It should be, I think they announced somewhere on this thread that the planned release is in mid-March? Or did I get something wrong? Yes,i think it was something like that.First plan was late february,but it was slightly delayed.Nothing serious though,ill rather wait for a week or two more if that means ill get more polished product. Yeah no worries slight delays are normal. I wouldn't mind longer delays if that meant that we would get a bug free platform with all the features. Today's gaming industry standard is to get the product out as quickly as possible and then take care of the issues. fuuu, don't get me started on AC Unity and Fallout. How do you mean? When those games were released they had a bunch of bugs in them. It's like they didn't even have a QA team present. And it wasn't some hard to find glitches, they were there in plain sight. Sure, the games were fixed through updates but still... Oh yeah, I remember those, but none of them will come even close to the famed Big Rigs game in terms of not being finished. There are a lot of games with severe bugs out in the market. Maybe projects like these could help devs in fixing most of them - by the support of the community - especially some gamer in the QA sector.
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