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Author Topic: [ANN][HUC] Huntercoin - Worlds First Decentralized Game/World on the Blockchain  (Read 879113 times)
snailbrain (OP)
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February 06, 2014, 03:46:07 PM
 #1621

@Dev
The game need to disable the tips of coin show
Now PPL always try to rob instead of collection
That would destroy the game

Agree, is too much easy destroy other players waiting on the only road they can perform to return to the base.
Too much easy to choose victmis if you know how much money they have  Undecided

you need to work as a team, pay guards, be more careful

if/when the coin increases in value, this is how it will work.. similar to pools..

if we disabled "to see how many coins" someone has in game, someone will jsut patch client and see anyway.. we try to make everything visible and fair so no one can have unfair advantage..


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feddy
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February 06, 2014, 03:48:22 PM
 #1622

cool....i want try it...

please give me some coin to start...
H7PmgzbJPZnVfMA5FkbFvSSRdP1opnwQA3..... Smiley Smiley
Amph
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February 06, 2014, 03:50:30 PM
 #1623

it is really frustrating to play in slow-motion, should have been done in another way, like less reward per coin but the same speed as it was, at the start of the game
snailbrain (OP)
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February 06, 2014, 03:56:47 PM
 #1624

it is really frustrating to play in slow-motion, should have been done in another way, like less reward per coin but the same speed as it was, at the start of the game

it's because you are used to the fast speed..

but this is how it's intended.. you was not supposed to get coins so fast.. but due to how some Massive  mining works, they have to add hash power bit by bit - (didn't fully understand tbh Wink )

to get coins is supposed to be very very hard and time consuming.. that is how it was intended..

Proof of Work - Human Style

It should take 24 hours to get from base to centre and back -- you need to work in shifts with friends/teams/corporations

you can transfer your characters to the next shift worker via config
and use reward address to pool your coins.. maybe use some custom built web interface for your guild to see who gets coins who guards and kills etc

if value increases, the crown of fortune which only gives 0.25 HUC/turn .. won't be as "dumb" as people think

nivexuck
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February 06, 2014, 04:00:55 PM
 #1625

I want to join the game. HQukNabJc5ZsU4eHmHLMym3ynk4EdoaWWn

Thanks
opusdigitus
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February 06, 2014, 04:08:08 PM
 #1626

I want to join the game. HQukNabJc5ZsU4eHmHLMym3ynk4EdoaWWn

Thanks

Sent 1.01 HUC
leduc
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February 06, 2014, 04:08:42 PM
 #1627

hi

i have 5 black empty team since this morning... red mostly , what 's up?
snailbrain (OP)
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February 06, 2014, 04:15:12 PM
 #1628

hi

i have 5 black empty team since this morning... red mostly , what 's up?

click config for each of those names, choose colour and press ok

leduc
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February 06, 2014, 04:16:21 PM
 #1629

i did already , nothing happens
MithrilMan
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February 06, 2014, 04:17:35 PM
 #1630

what's your coin value in $ (or btc) that you are expecting?
I see a constant value rising up in poloniex and i'm wondering how this would increase, this coin has potential (1st in his category)

P.S.
i ask again a feature: add a column that show how many blocks it takes to go to a destination

Huntercoin: Mithril Edition - Alternative client for Huntercoin - (Discontinued)
HUC: HMSCYGYJ5wo9FiniVU4pXWGUu8E8PSmoHE  - BTC: 1DKLf1QKAZ5njucq37pZhMRG67qXDP3vPC
rant to people who pretend things for free
snailbrain (OP)
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February 06, 2014, 04:24:31 PM
 #1631

what's your coin value in $ (or btc) that you are expecting?
I see a constant value rising up in poloniex and i'm wondering how this would increase, this coin has potential (1st in his category)

P.S.
i ask again a feature: add a column that show how many blocks it takes to go to a destination

this will be added

PatMan
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February 06, 2014, 04:29:53 PM
 #1632

Any news on the huntercoind merge mining crash my man? Also, does it only occur on the daemon - maybe I can run the gui instead until it's sorted?

Peace  Grin

"When one person is deluded it is called insanity - when many people are deluded it is called religion" - Robert M. Pirsig.  I don't want your coins, I want change.
Amazon UK BTC payment service - https://bitcointalk.org/index.php?topic=301229.0 - with FREE delivery!
http://www.ae911truth.org/ - http://rethink911.org/ - http://rememberbuilding7.org/
snailbrain (OP)
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February 06, 2014, 04:33:20 PM
 #1633

Any news on the huntercoind merge mining crash my man? Also, does it only occur on the daemon - maybe I can run the gui instead until it's sorted?

Peace  Grin

try it.. not sure atm..

apparently you can autokill process and/or restart using some cron?

Sampey
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February 06, 2014, 04:33:40 PM
 #1634

@Dev
The game need to disable the tips of coin show
Now PPL always try to rob instead of collection
That would destroy the game

Agree, is too much easy destroy other players waiting on the only road they can perform to return to the base.
Too much easy to choose victmis if you know how much money they have  Undecided

you need to work as a team, pay guards, be more careful

if/when the coin increases in value, this is how it will work.. similar to pools..

if we disabled "to see how many coins" someone has in game, someone will jsut patch client and see anyway.. we try to make everything visible and fair so no one can have unfair advantage..



Problem is that from some zones there is only 1 road to return back, and is too simple to wait hunters and kill them
snailbrain (OP)
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February 06, 2014, 04:34:14 PM
 #1635

@Dev
The game need to disable the tips of coin show
Now PPL always try to rob instead of collection
That would destroy the game

Agree, is too much easy destroy other players waiting on the only road they can perform to return to the base.
Too much easy to choose victmis if you know how much money they have  Undecided

you need to work as a team, pay guards, be more careful

if/when the coin increases in value, this is how it will work.. similar to pools..

if we disabled "to see how many coins" someone has in game, someone will jsut patch client and see anyway.. we try to make everything visible and fair so no one can have unfair advantage..



Problem is that from some zones there is only 1 road to return back, and is too simple to wait hunters and kill them

there is 2 (well 4).. but 2 will take same amount of time ish

leduc
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February 06, 2014, 04:35:17 PM
 #1636

maybe enlarge the map or limit number of team
Amph
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February 06, 2014, 04:40:26 PM
 #1637

it is really frustrating to play in slow-motion, should have been done in another way, like less reward per coin but the same speed as it was, at the start of the game

it's because you are used to the fast speed..

but this is how it's intended.. you was not supposed to get coins so fast.. but due to how some Massive  mining works, they have to add hash power bit by bit - (didn't fully understand tbh Wink )

to get coins is supposed to be very very hard and time consuming.. that is how it was intended..

Proof of Work - Human Style

It should take 24 hours to get from base to centre and back -- you need to work in shifts with friends/teams/corporations

you can transfer your characters to the next shift worker via config
and use reward address to pool your coins.. maybe use some custom built web interface for your guild to see who gets coins who guards and kills etc

if value increases, the crown of fortune which only gives 0.25 HUC/turn .. won't be as "dumb" as people think

yeah but let's say, that right now you need 24 hours(speed is 1, just an example) to bring back 80(20 coin each with a value of 4, just another example); with a fast speed game, x4 fastest(therefore you need only 6 hours to return to your base) but less reward per coin, let's say 1/4 reward(20 coin, value 1) the result would be the same, but much more enjoyable

i did already , nothing happens

delete the id transaction e remake the team, it works for me
apophis974
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February 06, 2014, 04:46:58 PM
 #1638

Hello, want to play it too.
Someone nice to send a coin for create a player?

H8dhEzMmPGuaMhkqRY5YMmqxgfFRJW9EiX

Thanks
snailbrain (OP)
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February 06, 2014, 04:49:56 PM
 #1639

it is really frustrating to play in slow-motion, should have been done in another way, like less reward per coin but the same speed as it was, at the start of the game

it's because you are used to the fast speed..

but this is how it's intended.. you was not supposed to get coins so fast.. but due to how some Massive  mining works, they have to add hash power bit by bit - (didn't fully understand tbh Wink )

to get coins is supposed to be very very hard and time consuming.. that is how it was intended..

Proof of Work - Human Style

It should take 24 hours to get from base to centre and back -- you need to work in shifts with friends/teams/corporations

you can transfer your characters to the next shift worker via config
and use reward address to pool your coins.. maybe use some custom built web interface for your guild to see who gets coins who guards and kills etc

if value increases, the crown of fortune which only gives 0.25 HUC/turn .. won't be as "dumb" as people think

yeah but let's say, that right now you need 24 hours(speed is 1, just an example) to bring back 80(20 coin each with a value of 4, just another example); with a fast speed game, x4 fastest(therefore you need only 6 hours to return to your base) but less reward per coin, let's say 1/4 reward(20 coin, value 1) the result would be the same, but much more enjoyable

i did already , nothing happens

delete the id transaction e remake the team, it works for me

need  to work as a team.. you will have caravans -- long trading routes -- this is how we envisioned it

people going out, people coming in, people guarding, people attacking

The fun is when the coins go into your wallet Cheesy

xxmalakitexx
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February 06, 2014, 04:55:11 PM
 #1640

eeep I want to play HLwEcZwUwg2BEmdX6WqnrqWAiKdznZXiwM
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