Alternately, dilute M and run an ICO with the new supply. The long history of the game and existing player base can be considered as adding value through bootstrapping, and the ICO proceeds used to further develop the game engine, hire writers for storyline, etc. and launch marketing.
This is mainly what I was thinking of with the 6 tril dilution. Town gets 1 tril to have its 10%, then the 50% is used for ICO. Alternatively, can just take over Zech's 50%, give Town 10%, and ICO the 40%. I think this is a good idea to explore, diluting M to give Town 10%, and use the remainder for an ICO to fund development. I would suggest taking the snapshot for the ownership token before the ICO, to soften the dilution a little, and maybe the numbers can be tweaked slightly, but the Game needs dev funds, and an ICO is probably the best option. Long term, I want to see Risto regain control of his accounts and rejoin the Game, so I am not in favour of confiscating his in-game assets now for either development, or forced debt repayment. My personal opinion is Risto has already lost enough money from his involvement with CK, and he could plausibly plead some form of diminished responsibility for his bad decision making due to stress induced mental health problems. That doesn't mean the debt issue can be ignored, but IMO Risto should be given every opportunity to negotiate a 'fair' repayment plan with his creditors, probably tied in some way to the value of M. The best outcome for the Game is: 1- Risto negotiates a repayment plan with those he owes, probably linked to the value of his assets, and regains control of his accounts 2- Re-start the economic engines of the Game, namely building payouts, taxes, etc 3- Restructure M, as outlined by Loaf/smooth above 4- Tokenise M What's his leverage to negotiate anything? He wrecked the game and scammed a large portion of the player base by abusing his admin access. That calls for a significant to severe in-game penalty, up to and including expulsion. Attachment of his in-game assets is mild by comparison. IMO, once his assets are worth at least enough to pay a meaningful portion of the debt, he should be given one last opportunity to pay the debts, and then the assets can be sold (in an responsible orderly manner, which may take time). This can further include: a reasonable fine to be paid to the Town for abuse and destructive behavior, some Town-determined statutory rate of interest to compensate those harmed for time value of money, and finally a reasonable fee for the liquidator. Whatever assets remain after that, he can still reclaim. I agree with snapshotting CKO before ICO, in part to ensure that the ICO token is a pure utility/in-game currency token without any ownership rights or future ownership rights. That will simplify the ICO terms and marketing, and reduce concerns of exchanges about legal problems.
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I don't understand how PoS is supposed to work if you can't even see how many coins are in the wallet. (Ignoring all other issues with PoS for the time being.)
If you can see how many coins are in the wallet, that obviously compromises privacy, at least to some degree.
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Additionally, just focusing on E1 and B1 ignores possible losses in M3. For example, I believe binaryfate (correct if wrong) is out like almost 100 BTC worth of XMR that he deposited but was not credited for.
I'm not aware of this, but if Risto created unbacked M3 tokens then he owes that too. I do not support redirecting Risto's assets 'for the good of the game/development' (what legitimate basis is there for that?) when there are players who got screwed by him personally having created and sold unbacked tokens who have a more clear and obvious claim against those assets. Also, as I said before about abandoned accounts, if his assets remain frozen pending settlement of the debts (or in theory forever) that will drive up the value of the M that does float. Both the game/town and other players will benefit. They will drive up the value equivalently to everyone who owns M, not to those with debts to be repaid. His assets should be put on auction at a time in the future to settle his debts if it were possible. I agree, if he hasn't paid by then.
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Among the coins that have good privacy properties are indeed Monero because it has a different source code than its other Crypto But to develop Monero to be compatible with some applications is quite difficult because it is different from other crypto, compared with ZEC, NAV It's not rocket science. By now a lot of exchanges and other services have done the integration. There is a segment of the crypto community who want to be lazy as fuck and do nothing but support Bitcoin clones. Maybe that made sense in 2015 when the crypto community was poor and everyone was trying to keep their hobby crypto business alive on the cheap while working day jobs, but in 2017 these are all significant businesses that can afford to hire a low level developer to support a few new APIs.
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One possibility to raise funds for development is to do a secondary offering on ownership tokens once they are distributed. Obviously existing owners will need to approve (and will be diluted unless they buy more tokens). Another possibility is in-game taxes. Though of course, blood-from-a-stone applies there and also high in-game taxes will probably depress (if that is possible) and retard the growth the in-game economy. I don't know what other resources already exist within the game/town/admin structure. Let's look at in from the perspective of a new player/investor. The project has a bad history. There isn't currently even a game. Why do I want to play/invest?
That is quite a good perspective. There better be a credible plan to increase the value of the game. Something that will convince investors to put in new money is a good test that the plan is credible and not just a circle jerk. Alternately, dilute M and run an ICO with the new supply. The long history of the game and existing player base can be considered as adding value through bootstrapping, and the ICO proceeds used to further develop the game engine, hire writers for storyline, etc. and launch marketing.
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Additionally, just focusing on E1 and B1 ignores possible losses in M3. For example, I believe binaryfate (correct if wrong) is out like almost 100 BTC worth of XMR that he deposited but was not credited for.
I'm not aware of this, but if Risto created unbacked M3 tokens then he owes that too. I do not support redirecting Risto's assets 'for the good of the game/development' (what legitimate basis is there for that?) when there are players who got screwed by him personally having created and sold unbacked tokens who have a more clear and obvious claim against those assets. Also, as I said before about abandoned accounts, if his assets remain frozen pending settlement of the debts (or in theory forever) that will drive up the value of the M that does float. Both the game/town and other players will benefit.
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TL;DR
can anyone summarise briefly the story from the beginning? I do not understand what is going on. Much appreciated.
All is well, just a lot of haters who do not benefit so that the coin has risen Dude, some of us even still have BCN from when we mined it (and in some cases bought) before it was revealed to be a fraud, and haven't bothered to sell it because getting the wallet to work is a pain in the ass and a good part of the time the exchange wallets don't work. So the path of least resistance is to hang on to the wallet and see how high the scammers can pump it (maybe high enough to justify the effort of cracking open the wallet). It isn't even unlikely that we have a lot more than most of you shills (assuming you–meaning you personally, not your employer–have any at all). Our incentive, if we had no integrity like you shills and just wanted to maximize profit, would be to STFU or maybe even become brain dead cheerleaders and help you pump it. So, no, as usual the shills are making shit up.
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I wonder if its true Monero was just used to launder some of the stolen Enigma funds and thats the reason for this pump, if it goes back to $50 over the next few days we'll know.
We had a XMR trading volume of 200 million USD today...Enigma funds are worth 0.4 million USD. Some basic math... Once there is a big move that is going to attract a lot more trading. Though I agree that 0.4 million to 200 million is a large gap.
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One of the points of the game is you get to roleplay as High-roller--I don't think I get to be a millionaire in fiat unless the game retains those aspects.
What if CKM was actually Crypto Kingdom Million? Every CKM would be 1 million Markka ingame Has nice historical precedent with moneritos
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Either the network is broken or polo is insolvent.
No coins have gotten out of there in around 4 hours. Wonder how that rush on their funds has affected them...
More likely their hot wallet is empty and needs to be refilled (but that doesn't rule out they could also be insolvent, I just have seen no real evidence of it) The network is not broken, although there is a backlog of transactions. Sure, Smells like foul play either way. They can easily afford to up their transactions fees to get their hot wallet refilled though. My guess would be a human bottleneck, not fees (though not knowing how to increase the fee level could also happen)
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fees are high as i see now... i did a test send to see how much i put 17XMR and the fees to send are 0.26 XMR ! meaning = 0.26 x current price of 67 euro = 17.42 euro 1. It depends. If you received a lot of low-value outputs then it will cost more. It is possible to send 17 XMR or more for much less than 0.26 XMR, even with the default fee (around 0.014 XMR is a typical fee on the network right now), if it isn't made up of a lot of small pieces. 2. Using the low priority fee setting the fee can be much lower, around 0.20 EUR, but the wait for confirmation will be longer during periods of high load. @pönde moneroblocks and chainradar are both broken. xmrchain.net and minergate.com/blockchain/xmr/blocks appear to be working. Your own wallet was probably correct.
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Either the network is broken or polo is insolvent.
No coins have gotten out of there in around 4 hours. Wonder how that rush on their funds has affected them...
More likely their hot wallet is empty and needs to be refilled (but that doesn't rule out they could also be insolvent, I just have seen no real evidence of it) The network is not broken, although there is a backlog of transactions.
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How long should it take to sync a new node? I've been running for several days and it's now slowed down to only obtaining about 2 weeks of blockchain data per day. I'm 2 years and 14 weeks behind. I have 16 active connections to the clams network.
It takes a very long time. Weeks or months, apparently due to some long-unfixed bugs in the code.If you don't want to wait you can download a copy of the blockchain. I've synced twice. It does work, but requires patience. I've got the bootstrap section which I needed, and I'm tailing the debug log, looks like it'll still take 27 hours. Does that seem right? I know bitcoin takes ages; but this blockchain isn't even 1% of the size of bitcoins... See bold above. Yes, it is much, much slower than Bitcoin.
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What's new from steemit ? Why prices have increased by 30% more. I missed yesterday's chance because I'm not online. Is there a renewal of the steemit wallet ? Or is there an update from the other side ?
u cant deposit anywhere, its a pump on closed suppy - nothing unusual and nothing to do with steemit itself To be fair the pump started before the Bittrex wallet was down. But no doubt the wallet blockage has contributed to it.
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i mean whats wrong people, if you dont support or like this team and coin, move on This is an open forum where contrary perspectives can be heard from. If you don't like that, create a self-moderated thread or run your own forum where you can censor criticism. There is a reason both are associated with scammers. If anything, one of the few non-scammy things BCN ever did was create a non-self-moderated ANN thread. With that you get an open forum. Deal with it. , stop using this language of hate Labeling criticism and evidence of blatant fraud and scamming as 'hate' is a weak argument. But there are no strong arguments to be had here, so perhaps that is to be understood. and they said they will answer They said they will write a "long refutation" which is a synonym for obfuscation. If it were possible to provide clear and simple facts to support their story they could simply do so without making it long, convoluted, and likely veering into attacks against the motivations of others and other forms of non-factual rhetoric. But they can't and won't. Rather than clear unobfuscated facts, it will be more bullshit from people who have consistently and repeatedly tried to bullshit this community since March 2013.
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Okay, so you just went ahead and launched a token with 18 decimals? So there are 4000000000000.000000000000000000 coins? What are we going to do with all those decimal/fractional units? And, better yet, we won't even be able to trade at 1 satoshi or even 1 litoshi with 4 trillion coins outstanding. Fucking hell I outlined how we could have 40k - 1mil coins outstanding and a 1:1 relationship for any decimal units. Seems loaf has the utmost faith or why else would he push so hard for an asset that depended on PJ to help with the implementation, right?
Anyway...you won the darkside award with your well timed post ;P
I push hard for an asset as it is fucking stupid to be running a crypto game without a crypto token. Anyway, I have zero faith in PJ and think he has been massively overpaid for the quantity (i.e., minimal) as well as quality (i.e., horseshit) of development he has done. But since everyone raided the game for XMR and doesn't want to try to raise funds or hunt for a new developer, it looks like we just have Stockholm Syndrome and will keep using this same piss developer. Do the extra decimal places have any negative effects? The decimal places maybe not, they can just be rounded down and people told not to deposit fractional amounts or they'll be lost (can be kept by the treasurer or donated to Town). The huge supply could be an issue as he pointed out, because the price on exchanges will be extremely low. That makes it difficult to trade when the spread is between 0.00000001 and 0.00000002 or even 0.00000000 to 0.00000001. In the former case the spread is enormous in percentage terms and in the latter case there is no bid because no one is willing to pay even one satoshi for a single M. Another coin with a similar issue (Dashcoin; not Dash) but with not even as large a supply went with a 10000-1 reverse split specifically for this reason.
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How long should it take to sync a new node? I've been running for several days and it's now slowed down to only obtaining about 2 weeks of blockchain data per day. I'm 2 years and 14 weeks behind. I have 16 active connections to the clams network.
It takes a very long time. Weeks or months, apparently due to some long-unfixed bugs in the code. If you don't want to wait you can download a copy of the blockchain. I've synced twice. It does work, but requires patience.
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write a huge refutation
The lady doth protest too much, methinksSpare us the "huge refutation" and simply provide simple, clear, verifiable evidence that BCN existed prior to late 2013 or early 2014, and that the blockchain wasn't faked to hide a fraudulent 80% premine. Or GTFO. Verifiable evidence meaning credible independently-archived and independently-timestamped online material, a well-known credible individual with a reputation attesting to it, etc. You can't, and you won't, because you are full of shit. The latest in the long line of paid shills (or, more likely, the latest in a long line of invented sock puppet personas run by the same crew of scammers).
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Anyway, Smooth has the right idea. You run it like any coin/token distribution where all the coins start in the depository wallet.
How do players claim these coins in an automated way? By withdrawing, the same as any other depository. Whether it is automated or not depends on how the depository is set up. If I recall correctly some operations (maybe only deposits?) were previously automated, some required manual assistance from the depository operator. I'm talking about claiming the CK they'd be withdrawing? How would you automate the process so iluvbitcoins wouldn't have to manually check their M consumes? The depository can be implemented to automatically process withdraws, although that puts a high requirement level on security What would be the KISS way to do that? The KISS method is manual payouts on withdraw (which happen after the player wanting to withdraw executes a CONSUME or GIVE; I'd suggest GIVE to the depository as this avoids the need to ever create new M tokens). That can be made safer with multisig (two or more people have to approve blockchain payments).
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Anyway, Smooth has the right idea. You run it like any coin/token distribution where all the coins start in the depository wallet.
How do players claim these coins in an automated way? By withdrawing, the same as any other depository. Whether it is automated or not depends on how the depository is set up. If I recall correctly some operations (maybe only deposits?) were previously automated, some required manual assistance from the depository operator. I'm talking about claiming the CK they'd be withdrawing? How would you automate the process so iluvbitcoins wouldn't have to manually check their M consumes? The depository can be implemented to automatically process withdraws, although that puts a high requirement level on security
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