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Author Topic: [ANN] SLING | Fully Working DECENTRALIZED MARKET in Wallet | SLING MARKET LIVE  (Read 178778 times)
johnnywoo2015
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August 17, 2015, 02:54:24 PM
 #3141

Weekly Development Update:

I created a project tag for the version DG released on 6/6/2015 to the Bitbucket.org code repository.  I also created a new branch for the dev version called "HTML5-Version":  https://bitbucket.org/dgslayer/sling/src/d0b706662b0a728aec120f7527e87e017e568717/?at=HTML5-Version. I will try to check-in the code weekly so the community can see the progress.

For some reason, the remote branch code doesn't match my local version so I will need to create another branch.  Git also inserted >>>>> in new files so I need to clean that up. 

If it is ok, I might just make the Rich List page link to the Sling BE: http://sling.blockexplorer.cc/richlist/.

I made some coding progress with the C++ Signal/Slots (events) that will be used by the JavaScript to render the dynamic content in the new UI.
Thanks for the update, please keep it up.

 
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August 18, 2015, 11:02:17 PM
 #3142

is there a mac Version of the new HTML5 Client?
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August 19, 2015, 05:35:58 AM
 #3143

masternode count dropped, price got crushed.. looks like crypto vote just pushed some screens to bump the price enough to exit? wow.. i wonder if any of it worked at all.  crypto'd
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August 19, 2015, 01:39:45 PM
 #3144

masternode count dropped, price got crushed.. looks like crypto vote just pushed some screens to bump the price enough to exit? wow.. i wonder if any of it worked at all.  crypto'd
It should but I don't have a mac to test it. I will be able to test on Linux and Windows.

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August 19, 2015, 01:47:24 PM
 #3145

screenshot of the market, please

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August 19, 2015, 02:05:22 PM
Last edit: August 20, 2015, 11:43:24 PM by CryptoVote
 #3146

masternode count dropped, price got crushed.. looks like crypto vote just pushed some screens to bump the price enough to exit? wow.. i wonder if any of it worked at all.  crypto'd
Yes, some pages work.  I am trying to improve this coin using my coding skills in C++ and JavaScript/CSS3. At work, I don't get to use C++ any more so I need a project to keep my skills sharp and selected Sling. Also, I am a director of technology so admin work occupies a good bit of my time.

The branch I created last weekend is messed up and will fix so others can confirm that parts are working. I explained to the community that I have a full time job and dedicate my weekends and some nights to this project so dev is slow.

I have 5 active masternodes.  I don't think the masternode count is always accurate because one shows 5 and another other shows 23 this morning.  It is a P2P system so updates to the network state are slow.  Last night I saw 30 masternodes.  I am think that increasing the maximum amount of nodes from 8 to 16 or 24 would help.

I am going to change net.cpp:

static const int MAX_OUTBOUND_CONNECTIONS = 8;
to
static const int MAX_OUTBOUND_CONNECTIONS = 16;

I am not selling Sling for years. I continue to buy Sling so a low price is good for me right now.

I can reveal my identity (LinkedIn profile) if you all think that would help and is safe for me. I am not a scammer but time will tell when I deliver on my word.  I believe actions speak louder than words and understand your doubts.

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August 20, 2015, 11:34:08 PM
 #3147

screenshot of the market, please
Please give me a few weeks for screen shots of market pages. I was working on a mega menu for the categories when I switched gears to work on other pages that are less complicated. The Adobe mega menu (https://adobe-accessibility.github.io/Accessible-Mega-Menu/) is clashing with the Bootstrap CSS styles on the market pages so I might need to use something else. It is difficult for me to abandon the Adobe mega menu because it looks so cool but I need to move on and might use YAMM.

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August 20, 2015, 11:39:17 PM
Last edit: August 21, 2015, 12:17:58 AM by CryptoVote
 #3148

I have 5 active masternodes.  I don't think the masternode count is always accurate because one shows 5 and another other shows 23 this morning.  It is a P2P system so updates to the network state are slow.  Last night I saw 30 masternodes.  I am think that increasing the maximum amount of nodes from 8 to 16 or 24 would help.

I am going to change net.cpp:

static const int MAX_OUTBOUND_CONNECTIONS = 8;
to
static const int MAX_OUTBOUND_CONNECTIONS = 16;
I see a different total number of masternodes on different computers. Anybody understand why the count is different?  I am looking at the source code to see how masternode discovery works in Sling but any help would be appreciated.  Also, it looks like many masternodes have dropped out and sold because my Windows nodes show 8,5,7 and 9  but my Linux node shows 22. Does anyone know the fork history for Sling's masternode code?

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August 22, 2015, 04:07:48 PM
 #3149

masternode count dropped, price got crushed.. looks like crypto vote just pushed some screens to bump the price enough to exit? wow.. i wonder if any of it worked at all.  crypto'd
Yes, some pages work.  I am trying to improve this coin using my coding skills in C++ and JavaScript/CSS3. At work, I don't get to use C++ any more so I need a project to keep my skills sharp and selected Sling. Also, I am a director of technology so admin work occupies a good bit of my time.

The branch I created last weekend is messed up and will fix so others can confirm that parts are working. I explained to the community that I have a full time job and dedicate my weekends and some nights to this project so dev is slow.

I have 5 active masternodes.  I don't think the masternode count is always accurate because one shows 5 and another other shows 23 this morning.  It is a P2P system so updates to the network state are slow.  Last night I saw 30 masternodes.  I am think that increasing the maximum amount of nodes from 8 to 16 or 24 would help.

I am going to change net.cpp:

static const int MAX_OUTBOUND_CONNECTIONS = 8;
to
static const int MAX_OUTBOUND_CONNECTIONS = 16;

I am not selling Sling for years. I continue to buy Sling so a low price is good for me right now.

I can reveal my identity (LinkedIn profile) if you all think that would help and is safe for me. I am not a scammer but time will tell when I deliver on my word.  I believe actions speak louder than words and understand your doubts.


Question for you on your 5 masternodes; are they on 1 IP or different IPs?  Reason I ask is that I have been trying to run 2 nodes on the same IP with different instances of the daemon, different datadirs, and different ports / rpcports and get strange results

Node     Balance           Earning
SLING1  7370.21897986   39.21897986
SLING2  7337.23933331   6.23933331

SLING1
rpcport=30139
port=30137

SLING2
rpcport=30138
port=30136

One node always kicks the other's butt as far as earnings.  on separate VMs, they are pretty much equal.  Is there a trick to the ports to use?


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August 22, 2015, 09:12:01 PM
 #3150

Question for you on your 5 masternodes; are they on 1 IP or different IPs?  
All my masternodes are running on separate virtual machines so different IPs. I have not tried to run more than 1 masternode on a single machine.

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August 23, 2015, 06:17:51 AM
 #3151

Question for you on your 5 masternodes; are they on 1 IP or different IPs?  
All my masternodes are running on separate virtual machines so different IPs. I have not tried to run more than 1 masternode on a single machine.

Thanks for the reply.  I am going to stick with separate VMs for each one.  Seems that if I set the port to anything other than 30137 I never get more than 9 connections and the earning are about 20% of the node running at 30137.


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MCDev
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August 23, 2015, 06:20:29 AM
 #3152

I have 5 active masternodes.  I don't think the masternode count is always accurate because one shows 5 and another other shows 23 this morning.  It is a P2P system so updates to the network state are slow.  Last night I saw 30 masternodes.  I am think that increasing the maximum amount of nodes from 8 to 16 or 24 would help.

I am going to change net.cpp:

static const int MAX_OUTBOUND_CONNECTIONS = 8;
to
static const int MAX_OUTBOUND_CONNECTIONS = 16;
I see a different total number of masternodes on different computers. Anybody understand why the count is different?  I am looking at the source code to see how masternode discovery works in Sling but any help would be appreciated.  Also, it looks like many masternodes have dropped out and sold because my Windows nodes show 8,5,7 and 9  but my Linux node shows 22. Does anyone know the fork history for Sling's masternode code?

Did you get anywhere with the masternode discovery?  I'm interested in it and trying to figure it out also.


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August 24, 2015, 02:07:16 PM
 #3153

Did you get anywhere with the masternode discovery?  I'm interested in it and trying to figure it out also.
I am comparing the Sling code with Crave's masternode code. Crave seems to be more consistent but I am still testing that theory.

I never get more than 9 connections and the earning are about 20% of the node running at 30137
Very strange behaviour with the different payment averages. I hope DG Slayer gets back soon.


Has anyone tried running Sling using this device (StakeBox): http://stakebox.com/  ?

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August 24, 2015, 10:26:07 PM
 #3154

Did you get anywhere with the masternode discovery?  I'm interested in it and trying to figure it out also.
I am comparing the Sling code with Crave's masternode code. Crave seems to be more consistent but I am still testing that theory.

I never get more than 9 connections and the earning are about 20% of the node running at 30137
Very strange behaviour with the different payment averages. I hope DG Slayer gets back soon.


Has anyone tried running Sling using this device (StakeBox): http://stakebox.com/  ?

hmmm looks like a very nice case on a Pi
But I could be wrongz


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August 25, 2015, 03:25:52 AM
Last edit: August 25, 2015, 03:54:38 AM by CryptoVote
 #3155

hmmm looks like a very nice case on a Pi
But I could be wrongz
It does looks like a Pi but for > $80. Yuk.

In masternodemanager.cpp, I found these lines in the class initialization for Crave but not in Sling:
Code:
LOCK(cs_adrenaline);
        BOOST_FOREACH(PAIRTYPE(std::string, CAdrenalineNodeConfig) adrenaline, pwalletMain->mapMyAdrenalineNodes)
        {
            updateAdrenalineNode(QString::fromStdString(adrenaline.second.sAlias), QString::fromStdString(adrenaline.second.sAddress), QString::fromStdString(adrenaline.second.sMasternodePrivKey), QString::fromStdString(adrenaline.second.sCollateralAddress));
        }
When I add these lines to Sling, it causes a segmentation fault and crashes.

Other than that, there are no other significant differences between Crave and Sling's masternode code (masternode.cpp and masternodemanager.cpp). I haven't used Crave on Windows so maybe it has the same issues.

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August 26, 2015, 09:53:22 AM
 #3156

my Masternodes stopped working, i will try to get them working again, looks like they got stuck somehow.
Anything new in Regards to the HTML Client? how does you Timetable for Release looks like?
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August 26, 2015, 11:30:18 AM
 #3157

my Masternodes stopped working, i will try to get them working again, looks like they got stuck somehow.
Anything new in Regards to the HTML Client? how does you Timetable for Release looks like?

4 out of 5 MN seem to work again, Nr. 5 has Problems to sync
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August 26, 2015, 10:00:08 PM
Last edit: August 26, 2015, 11:08:32 PM by CryptoVote
 #3158

my Masternodes stopped working, i will try to get them working again, looks like they got stuck somehow.
Anything new in Regards to the HTML Client? how does you Timetable for Release looks like?
I don't want to make any promises that I can't keep by sending a timetable. I mentioned a September target but that is looking dubious.

I am starting to identify many issues with the Windows version that needs fixing and it is taking me away from the HTML UI and C++ integration work. I think a cleanly compiled Windows version might resolved some of these issues.

The masternode discovery for Crave has the same issues as Sling. One node on Windows reports 65 and my Linux version running in debug mode shows 163 masternodes. Another Windows machine reports 163 as well. I need to try Sling and Crave on another Linux machine.

Anyone have experience compiling Sling Qt or any other Qt wallet on Windows (32 bit and 64 bit)?  Compiling a clean executable on Linux is much easier. I tried following nitrogenetics' instructions but my compiled version throws a Seg Fault.  https://bitcointalk.org/index.php?topic=149479.0

I am willing to pay someone in BTC to setup the mingw environment toolchain correctly on my virtual box. I am spending too much time trying to get the Windows environment to compile correctly but obviously can't release the HTML5 version without a Windows executable. Also, a MSVC compiled version would be great and I think would run much better on Windows than using Mingw since Microsoft is the only one that has access to the source OS code.

My attempt compiling was using Win7 64 bit because that is all I had. I am trying Windows 8.1 32 bit.

jadefalke
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August 27, 2015, 07:34:28 AM
 #3159

my Masternodes stopped working, i will try to get them working again, looks like they got stuck somehow.
Anything new in Regards to the HTML Client? how does you Timetable for Release looks like?
I don't want to make any promises that I can't keep by sending a timetable. I mentioned a September target but that is looking dubious.

I am starting to identify many issues with the Windows version that needs fixing and it is taking me away from the HTML UI and C++ integration work. I think a cleanly compiled Windows version might resolved some of these issues.

The masternode discovery for Crave has the same issues as Sling. One node on Windows reports 65 and my Linux version running in debug mode shows 163 masternodes. Another Windows machine reports 163 as well. I need to try Sling and Crave on another Linux machine.

Anyone have experience compiling Sling Qt or any other Qt wallet on Windows (32 bit and 64 bit)?  Compiling a clean executable on Linux is much easier. I tried following nitrogenetics' instructions but my compiled version throws a Seg Fault.  https://bitcointalk.org/index.php?topic=149479.0

I am willing to pay someone in BTC to setup the mingw environment toolchain correctly on my virtual box. I am spending too much time trying to get the Windows environment to compile correctly but obviously can't release the HTML5 version without a Windows executable. Also, a MSVC compiled version would be great and I think would run much better on Windows than using Mingw since Microsoft is the only one that has access to the source OS code.

My attempt compiling was using Win7 64 bit because that is all I had. I am trying Windows 8.1 32 bit.


thanks for you hard work, sound's promising! i will ask around if i can find anyone who might be able to help you in Regards to the Win-QT Stuff.
MCDev
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August 27, 2015, 08:39:31 AM
 #3160

my Masternodes stopped working, i will try to get them working again, looks like they got stuck somehow.
Anything new in Regards to the HTML Client? how does you Timetable for Release looks like?

4 out of 5 MN seem to work again, Nr. 5 has Problems to sync

Curious if you're running on different IPs for each or shared IP(s) with different ports?


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