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Author Topic: [ANN][ICO] MARK.SPACE - 3D/VR ecosystem on blockchain  (Read 126597 times)
IrReAr
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January 22, 2018, 05:25:40 PM
 #3541

Yes a lot of big compagnies already developp VR applications, they know that it’s a big market and it wil grow a lot in the following years. MARK.SPACE can take a nice part of all of this market I think.
And the market is constantly growing so this is one of the best times for investing in the VR technology
Aside from that, its already steadily becoming mainstream. I know VR is the future.

What happened to Playstation's plans for VR? Are those already in production?
Yeah, they are in production, VR headset cost is about $450.
I dont believe gaming and VR will be a huge succes, gaming is a relaxing thing.
I think HTC Phone is going pretty much all in on VR tech for next Phone versions
Well, people go paintballing and play airsoft, so experiencing "war" in a playfull setting does not have to be relaxing.
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January 22, 2018, 05:25:58 PM
 #3542

Yes a lot of big compagnies already developp VR applications, they know that it’s a big market and it wil grow a lot in the following years. MARK.SPACE can take a nice part of all of this market I think.
And the market is constantly growing so this is one of the best times for investing in the VR technology
Aside from that, its already steadily becoming mainstream. I know VR is the future.

What happened to Playstation's plans for VR? Are those already in production?
Yeah, they are in production, VR headset cost is about $450.
I dont believe gaming and VR will be a huge succes, gaming is a relaxing thing.
I think HTC Phone is going pretty much all in on VR tech for next Phone versions
Well, people go paintballing and play airsoft, so experiencing "war" in a playfull setting does not have to be relaxing.
I can imagine some games can scare the shiet out of you,specially if you get so into it, that you forget about the reality beaing indeed virual, some may end up like the grannys trying out sum scary VR game, lol   Grin
lordmick
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January 22, 2018, 05:26:38 PM
 #3543

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
Neymar10
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January 22, 2018, 05:26:50 PM
 #3544

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
zero9119
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January 22, 2018, 05:27:34 PM
 #3545

Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
rlm42
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January 22, 2018, 05:33:20 PM
 #3546

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
Sakiri4
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January 22, 2018, 05:33:31 PM
 #3547

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
Prices will get a lot cheaper over the next months. I believe in a few years even people from developing countries can afford VR headsets.
zgrdyg
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January 22, 2018, 05:34:38 PM
 #3548

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.

Maybe Mark.Space can enhance this technology development speed to a new level. With this more companies can invest in this area and hardwares can be cheaper with new players on this field.
Playstation VR is in alpha phase for me now:) I tried it once, didn't like it but maybe next version will be better(I'm sure)

lordmick
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January 22, 2018, 05:38:55 PM
 #3549

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.
Neymar10
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January 22, 2018, 05:39:09 PM
 #3550

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
Prices will get a lot cheaper over the next months. I believe in a few years even people from developing countries can afford VR headsets.
i believe that a mobile phone and a mobile device vr can already be found at a fair price, with the large distribution i think the price will go down again and will be accessible even for developing countries, the demo of mark.space is exceptional i hope in the next future they increase the interactivity with the vr
sge99
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January 22, 2018, 05:42:21 PM
 #3551

In general, what are the plans for trading tokens on exchanges? Will the token trade on exchanges between the ICO rounds? Since this period is very large - a whole year.
I think that yes at least in etherdelta there are all erc-20 tokens. But still it's hoped that all tokens will be sold in the first round!

Etherdelta doesn't count for an erc20 token. It is the default.

I really want to hear something from the team about listing on exchanges. And my hopes are for kucoin still.Coss and Huobi

So far in telegram they have confirmed listings on Coss and Huobi. Hopefully Kucoin will come as well.

rlm42
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January 22, 2018, 05:45:56 PM
 #3552

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.
Easier said than done though. VR can solve a lot of things but online shopping for clothes is a bit of a stretch. Simulation is no representation.
Sakiri4
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January 22, 2018, 05:46:14 PM
 #3553

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
Prices will get a lot cheaper over the next months. I believe in a few years even people from developing countries can afford VR headsets.
i believe that a mobile phone and a mobile device vr can already be found at a fair price, with the large distribution i think the price will go down again and will be accessible even for developing countries, the demo of mark.space is exceptional i hope in the next future they increase the interactivity with the vr
I think when this direction will become more popular - chinese will engaged production 3D devices and they will able offer 3D glasses at affordable price.
lordmick
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January 22, 2018, 05:51:55 PM
 #3554

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.
Easier said than done though. VR can solve a lot of things but online shopping for clothes is a bit of a stretch. Simulation is no representation.
It's not so hard if you combine VR with AR.
AR can measure your size and together with the VR you can virtually shop for clothing.
I look at dynamics of progress Vibehub project, and understand that VR and AR - very promising unexplored direction,
investing in similar projects can bring excellent profit.
Undoubtedly the future for VR, in a year we will see a rapid growth of technology, especially VR.
Neymar10
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Activity: 588
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January 22, 2018, 05:52:05 PM
 #3555

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
Prices will get a lot cheaper over the next months. I believe in a few years even people from developing countries can afford VR headsets.
i believe that a mobile phone and a mobile device vr can already be found at a fair price, with the large distribution i think the price will go down again and will be accessible even for developing countries, the demo of mark.space is exceptional i hope in the next future they increase the interactivity with the vr
I think when this direction will become more popular - chinese will engaged production 3D devices and they will able offer 3D glasses at affordable price.
What is the key challenges the team faces in order to successfully deploy their Project and ensure success for tokenholders?
rlm42
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January 22, 2018, 05:58:11 PM
 #3556

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.
Easier said than done though. VR can solve a lot of things but online shopping for clothes is a bit of a stretch. Simulation is no representation.
It's not so hard if you combine VR with AR.
AR can measure your size and together with the VR you can virtually shop for clothing.
I look at dynamics of progress Vibehub project, and understand that VR and AR - very promising unexplored direction,
investing in similar projects can bring excellent profit.
Undoubtedly the future for VR, in a year we will see a rapid growth of technology, especially VR.
VR is the next technology that will replace today's one. To be involved as earlier as possible will give us a bunch of benefits that we will reap in the future.
Sakiri4
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January 22, 2018, 05:58:19 PM
 #3557

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
Prices will get a lot cheaper over the next months. I believe in a few years even people from developing countries can afford VR headsets.
i believe that a mobile phone and a mobile device vr can already be found at a fair price, with the large distribution i think the price will go down again and will be accessible even for developing countries, the demo of mark.space is exceptional i hope in the next future they increase the interactivity with the vr
I think when this direction will become more popular - chinese will engaged production 3D devices and they will able offer 3D glasses at affordable price.
What is the key challenges the team faces in order to successfully deploy their Project and ensure success for tokenholders?
At the moment the biggest challenge may be to introduce new partnerships to leverage the Mark.Space platform and demonstrate to the world its potential, but the Team seems determined and committed enough to do so
lordmick
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January 22, 2018, 06:04:36 PM
 #3558

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.
Easier said than done though. VR can solve a lot of things but online shopping for clothes is a bit of a stretch. Simulation is no representation.
It's not so hard if you combine VR with AR.
AR can measure your size and together with the VR you can virtually shop for clothing.
I look at dynamics of progress Vibehub project, and understand that VR and AR - very promising unexplored direction,
investing in similar projects can bring excellent profit.
Undoubtedly the future for VR, in a year we will see a rapid growth of technology, especially VR.
VR is the next technology that will replace today's one. To be involved as earlier as possible will give us a bunch of benefits that we will reap in the future.
that is true. all that the dev's need to do now is deliver on the product. the technology will sort itself out.
Neymar10
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January 22, 2018, 06:04:45 PM
 #3559

Mark.Space is going to help bring VR to main stream specially for VR applications. Demo looks great and like this project
I think you're expecting a bit too much. Mainstream VR will be happening when the hardware is cheap, comfortable and not dorky. MarkSpace has its place but remember it's all prerendered, not realtime, so there are limits to interactivity.
For computers I agree with you, but for the phones i disagree ,there are also cheap VR devices for phones. For now all "MARK.SPACE" locations are 3D zones fully operating in any browser and compatible with all VR headsets. I think anyone can afford a phone and a VR helmet at the lowest price.
Prices will get a lot cheaper over the next months. I believe in a few years even people from developing countries can afford VR headsets.
i believe that a mobile phone and a mobile device vr can already be found at a fair price, with the large distribution i think the price will go down again and will be accessible even for developing countries, the demo of mark.space is exceptional i hope in the next future they increase the interactivity with the vr
I think when this direction will become more popular - chinese will engaged production 3D devices and they will able offer 3D glasses at affordable price.
What is the key challenges the team faces in order to successfully deploy their Project and ensure success for tokenholders?
At the moment the biggest challenge may be to introduce new partnerships to leverage the Mark.Space platform and demonstrate to the world its potential, but the Team seems determined and committed enough to do so
They already got good partnerships, so I guess when the platform is fully functional new potential partners will be easy to find.
rlm42
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January 22, 2018, 06:09:35 PM
 #3560

Did you know that MARK.SPACE has already perfected the technology for selling clothes in VR? Potential buyers just need to provide few measurements of their figure in order to guarantee a perfect fit. This technology has no equivalents!
I dont know about you guys, but I hate buying clothes online. Is there any information to back that up? Have MarkSpace run a trial on a group of people with different body types?Is it patented technology?
this can be quite cool, it's simply impossible find your right size while buying clothing online
It would be interesting to try it . Is it really possible that someone will be interested in buying or selling virtual real estate?
Come on, seriously?
wow. size and fitting is the only reason I don't buy clothes online, with markspace I will be able to shop clothes online.
Easier said than done though. VR can solve a lot of things but online shopping for clothes is a bit of a stretch. Simulation is no representation.
It's not so hard if you combine VR with AR.
AR can measure your size and together with the VR you can virtually shop for clothing.
I look at dynamics of progress Vibehub project, and understand that VR and AR - very promising unexplored direction,
investing in similar projects can bring excellent profit.
Undoubtedly the future for VR, in a year we will see a rapid growth of technology, especially VR.
VR is the next technology that will replace today's one. To be involved as earlier as possible will give us a bunch of benefits that we will reap in the future.
that is true. all that the dev's need to do now is deliver on the product. the technology will sort itself out.
Ok, i agree with you, its amazing
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